# Arcane Build: Gear, Weapon & Teams

> Arcane stats, skills and materials for Arknights: Endfield. Best weapon, gear, potentials and breakthrough costs, plus an interactive damage calculator.

Source: https://endfieldhub.org/characters/arcane
Published: 2026-07-16
Updated: 2026-08-09

![Arcane](https://endfieldhub.org/images/characters/splash/arcane.webp)

## All Arcane coverage

12 reports

Every guide, build, and analysis we have published about Arcane, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

* Oct 10, 2026[Arcane Lore: Why She Can't Take a Break](https://endfieldhub.org/blog/arcane-lore-backstory-cant-take-a-break-endfield)
* Sep 28, 2026[Runners' Steeplechase guide: 3★ times and rewards](https://endfieldhub.org/blog/runners-steeplechase-event-guide-rewards-endfield)
* Aug 5, 2026[Liino Team Guide: Zhuang, Arcane & Perlica](https://endfieldhub.org/blog/liino-zhuang-arcane-perlica-team)
* Jul 20, 2026[Are Arcane and Lifeng Related? Endfield Lore](https://endfieldhub.org/blog/arcane-lifeng-story)
* Jul 18, 2026[Echoes of War: Brutal & Lustrous Clear Guide](https://endfieldhub.org/blog/echoes-of-war-brutal-lustrous-clear-guide-endfield)
* Jul 14, 2026[Blighted Sea Weapon Supply: Best Users](https://endfieldhub.org/blog/junction-point-golden-age-weapons-operators-endfield)
* Jul 13, 2026[Blightshade Bestiary: Yinglung Pass Threats](https://endfieldhub.org/blog/blightshade-bestiary-yinglung-pass-endfield)
* Jul 12, 2026[Is Arcane Worth Pulling? Endfield Verdict](https://endfieldhub.org/blog/arcane-worth-it-reasons-to-pull-endfield)
* Jul 11, 2026[Endfield Arcane Build: Best Gear, 4 Teams](https://endfieldhub.org/blog/arcane-build-guide-weapons-gear-teams-endfield)
* Jul 10, 2026[1.4 Homecoming: Arcane, Liino & Program Recap](https://endfieldhub.org/blog/companionship-celebration-homecoming-special-program)
* Jun 13, 2026[Li Zhiyan (Arcane): What We Know So Far](https://endfieldhub.org/blog/li-zhiyan-arcane-what-we-know-endfield)
* Jun 8, 2026[Endfield 1.4 Trailer: Mecha Idol Reaction](https://endfieldhub.org/blog/endfield-1-4-ign-trailer-mecha-idol-opinion)
[Browse the Arcane archive](https://endfieldhub.org/tags/arcane)

Levelling Arcane? The [Arcane progression path](https://endfieldhub.org/guides/progression/arcane) lists every breakthrough and skill material in order.

## Character Profile

“YSTF Task Leader, Arcane, reporting to Endfield. Awaiting your orders, Commander.”

GenderFemale

RaceLiberi

BirthdayJuly 7

AffiliationHongshan Academy of Sciences

Arcane, whose given name is Li Zhiyan, is a captain of the Yinglung Special Task Force under the Hongshan Academy of Sciences. After injuries sustained during an operation in the North Wuling Exclusion Zone forced her into an extended recovery, she took special leave to partner with Endfield Industries. In the field she is a Nature Caster built around Array Arcana, a stance system that swings her between a damage-focused Intellect form and a control-focused Willpower form depending on which core stat runs higher, and she leans on long-lasting Corrosion to grind down enemy resistances.

Expertise

CombatStrength

Interests

NatureCharity

Dislikes

Fashion

Voice ActorsEN Julia GuJP LynnCN Tang YajingKR Kim Soon-mi

## Arcane Lore & Story

Endfield Industries assessment

PHYSIOLOGICAL STRENGTHStandard

COMBAT SKILLExcellent

TACTICAL ACUMENOutstanding

ARTS ASSIMILATIONExcellent

OripathyOripathy negative, based on medical examination reports.

Operator Arcane (given name: Li Zhiyan) is a Hongshan Academy of Sciences Yinglung Special Task Force (YSTF) captain. Following injuries suffered during an operation in the North Wuling Exclusion Zone (EZ), she has been permitted to take an extended R&R. With special permission from the YSTF, Arcane is now a partner of Endfield Industries.

According to Operator Arcane herself, this is her first long R&R. Our medical operators identified several dozen sites of internal injuries. Frontline work in dangerous Blight environments did not destroy her spirit, yet it has taken a toll on her in the form of constant and grueling physical pain. After conversing with members of the HAS, we learned that the HAS hopes that she can use the opportunity for proper recovery. "It should be a break to make up for all the breaks she missed for several years running."Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

> The Captain and Chen? I don't know much about that. I heard they were pretty good friends and even partnered up during the selection trials. Their performance was also the most outstanding amongst the reservists. Everyone thought they would become a pair of promising Yinglungs garrisoned at Yinglung Pass. But after that ... they wouldn't stop arguing with each other. And if they weren't, they were preparing for the next shouting match. You know the Captain. She never backs down. The two were assigned to separate groups and the Captain was the one that became an Yinglung... What if Chen becomes an Yinglung...? I ... can't imagine that. The Captain will still be the Captain. And if she were ever assigned to the Captain's team ... someone would definitely get reassigned. As a bystander, Instructor Zhu and the Captain made the right call. The current arrangement is the best for both of them.
> 
> Summit, trooper, Yinglung Special Task Force

> The YSTF didn't teach the Captain how to wield her heavy arts unit cannon. I asked her once, and she said it's part of her father's "legacy". There was a time when the Captain couldn't get any better no matter how hard she trained, so she kept swapping her weapons. Blades, spears, swords, halberds, axes, broadaxes, hooks, and tridents... She tried them all, got decent with everything, mastered all sorts of fighting styles, but she wasn't satisfied. She thought she wasn't getting good enough, so she doubled her training regimen... People got worried that she'd collapse from exhaustion. Then one day she chanced upon her father's arts unit cannon that was stored outside the place. She never applied for leave until then. No one knew where she went for a couple of days. But when she came back, she had made up her mind to use her father's weapon. And after that, she just became the Arcane we know. No Yinglung garrisoned at Wuling is a match for her.
> 
> Phrase, trooper, Yinglung Special Task Force

> STOP LISTENING TO THE RUMORS! Ugh. During the selection trials, she ... welp, she was like ... yeah ... got that slight edge over me. But I'm a far better fighter than I used to! If we fight again, I'll give her three free attacks on me! Wait ... maybe two. Don't worry. It'd be just a friendly spar. From what I remember, Arcane was always frowning and grumpy, like she was constantly carrying a huge boulder around. But since she fulfilled her wish about the North Wuling EZ, she's turned a little different. Oh yeah! It reminds me of how she looked like when I first met her. I tried asking her about her encounters in the EZ but she refused to say anything to me. I can't just go and pester the Endmin with questions... Wait... I think I can...
> 
> Chen Qianyu, former reservist, Yinglung Special Task Force

Appears inBravely Breach the Hostile Winds

[Arcane's backstory: why she can't take a break](https://endfieldhub.org/blog/arcane-lore-backstory-cant-take-a-break-endfield) · [All operator backstories](https://endfieldhub.org/lore)

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

## Basic Info

Name:![Arcane icon](https://endfieldhub.org/assets/character-planner/icon_chr_0032_lizhiyan.png)Arcane

Rarity:★★★★★★

Profession:![Caster](https://endfieldhub.org/assets/character-planner/icon_profession_1.png)Caster

Weapon:Arts Unit

Main Attribute:![Wisd](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)Wisd

Sub Attribute:![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)Will

## Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate

#2Basic

#3Combo

#4Skill

## Recommended Builds

[View All Builds](https://endfieldhub.org/tools/operator-builds)

### Top Weapons

![Type 42: Solemn Phalanx](https://endfieldhub.org/operator-images/arcane/weapons/type-42-solemn-phalanx-r9.png)Type 42: Solemn Phalanx127.1%R9

![Type 42: Solemn Phalanx](https://endfieldhub.org/operator-images/arcane/weapons/type-42-solemn-phalanx-r4.png)Type 42: Solemn Phalanx100%R4

![Oblivion](https://endfieldhub.org/operator-images/arcane/weapons/oblivion-r9.png)Oblivion89.9%R9

![Junction Point](https://endfieldhub.org/operator-images/arcane/weapons/junction-point-r9.png)Junction Point86.4%R9

![Oblivion](https://endfieldhub.org/operator-images/arcane/weapons/oblivion-r4.png)Oblivion81.6%R4

### Recommended Teams

![Arcane](https://endfieldhub.org/operator-images/arcane/teammates/arcane.png "Arcane")![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")![Gilberta](https://endfieldhub.org/operator-images/arcane/teammates/gilberta.png "Gilberta")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")

![Arcane](https://endfieldhub.org/operator-images/arcane/teammates/arcane.png "Arcane")![Yvonne](https://endfieldhub.org/operator-images/arcane/teammates/yvonne.png "Yvonne")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")

![Arcane](https://endfieldhub.org/operator-images/arcane/teammates/arcane.png "Arcane")![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")![Akekuri](https://endfieldhub.org/operator-images/arcane/teammates/akekuri.png "Akekuri")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")

### Gear Configurations

[View All Gear Sets](https://endfieldhub.org/database/gear-sets#operator-arcane)

P 0

![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")![Gilberta](https://endfieldhub.org/operator-images/arcane/teammates/gilberta.png "Gilberta")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")

![Hot Work Exo-Rig](https://endfieldhub.org/operator-images/arcane/gear/hot-work-exo-rig.png)Hot Work Exo-Rig

![Hot Work Hands PPE](https://endfieldhub.org/operator-images/arcane/gear/hot-work-hands-ppe.png)Hot Work Hands PPE

![Hot Work Insulation Slab](https://endfieldhub.org/operator-images/arcane/gear/hot-work-insulation-slab.png)Hot Work Insulation Slab

![LYNX Slab](https://endfieldhub.org/operator-images/arcane/gear/lynx-slab.png)LYNX Slab

INT Build DPS

P 0

![Yvonne](https://endfieldhub.org/operator-images/arcane/teammates/yvonne.png "Yvonne")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")

![Eternal Xiranite Light Armor](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-light-armor.png)Eternal Xiranite Light Armor

![Eternal Xiranite Wraps](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-wraps.png)Eternal Xiranite Wraps

![Eternal Xiranite Bracing Slab](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-bracing-slab.png)Eternal Xiranite Bracing Slab

![Eternal Xiranite Bracing Slab](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-bracing-slab.png)Eternal Xiranite Bracing Slab

WILL Build Support

P 4

![Yvonne](https://endfieldhub.org/operator-images/arcane/teammates/yvonne.png "Yvonne")![Xaihi](https://endfieldhub.org/operator-images/arcane/teammates/xaihi.png "Xaihi")![Tangtang](https://endfieldhub.org/operator-images/arcane/teammates/tangtang.png "Tangtang")

![Eternal Xiranite Light Armor T1](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-light-armor-t1.png)Eternal Xiranite Light Armor T1

![Eternal Xiranite Wraps](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-wraps.png)Eternal Xiranite Wraps

![Eternal Xiranite Bracing Slab](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-bracing-slab.png)Eternal Xiranite Bracing Slab

![Eternal Xiranite Bracing Slab](https://endfieldhub.org/operator-images/arcane/gear/eternal-xiranite-bracing-slab.png)Eternal Xiranite Bracing Slab

WILL Build Support P4

P 0

![Hot Work Exo-Rig](https://endfieldhub.org/operator-images/arcane/gear/hot-work-exo-rig.png)Hot Work Exo-Rig

![Hot Work Hands PPE](https://endfieldhub.org/operator-images/arcane/gear/hot-work-hands-ppe.png)Hot Work Hands PPE

![Hot Work Insulation Slab](https://endfieldhub.org/operator-images/arcane/gear/hot-work-insulation-slab.png)Hot Work Insulation Slab

![Redeemer Seal](https://endfieldhub.org/operator-images/arcane/gear/redeemer-seal.png)Redeemer Seal

With Oblivion as weapon, only with gilberta in your team

## Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Arcane sidesteps or shrugs these off. See the [full dashboard](https://endfieldhub.org/contingency-contract-dashboard) for every modifier.

* ![Rush](https://endfieldhub.org/images/contingency-contract/tags/cc-102302.webp)Rush · Her WILL-state Jadecrushing Grid pulls the accelerated swarm into one cluster and the combo Imprisons the target, cancelling the doubled movement speed before it matters.
* ![Vitality](https://endfieldhub.org/images/contingency-contract/tags/cc-900101.png)Vitality · Her long-lasting Corrosion permanently shreds enemy resistance for the whole squad, turning an inflated HP bar into a shared damage multiplier the team burns through.
* ![Re-Construct](https://endfieldhub.org/images/contingency-contract/tags/cc-102201.png)Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
* ![Biolysis](https://endfieldhub.org/images/contingency-contract/tags/cc-101801.png)Biolysis · Nature skills cleanse the forced Solidification.
* ![Decapitate](https://endfieldhub.org/images/contingency-contract/tags/cc-100601.png)Decapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
* ![Encumbered](https://endfieldhub.org/images/contingency-contract/tags/cc-103401.png)Encumbered · Her basic-attack chain lands a Final Strike (plus SP-restoring finishers) on cadence, so the paused SP natural recovery keeps ticking over.
* ![Flash Freeze](https://endfieldhub.org/images/contingency-contract/tags/cc-101603.png)Flash Freeze · Heat skills melt the forced Solidification, and ranged operators rarely eat the enemy Cryo in the first place.
* ![Hypoxia](https://endfieldhub.org/images/contingency-contract/tags/cc-101301.png)Hypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
* ![Partition](https://endfieldhub.org/images/contingency-contract/tags/cc-101201.webp)Partition · Self-sufficient carry that does not need to swap operators mid-fight.
* ![Poor Basics](https://endfieldhub.org/images/contingency-contract/tags/cc-100803.png)Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
* ![Synced Growth](https://endfieldhub.org/images/contingency-contract/tags/cc-103302.png)Synced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
* ![Thrill](https://endfieldhub.org/images/contingency-contract/tags/cc-100201.png)Thrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
* ![Time Limit](https://endfieldhub.org/images/contingency-contract/tags/cc-102101.png)Time Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
* ![Toxic Residue](https://endfieldhub.org/images/contingency-contract/tags/cc-101501.png)Toxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
* ![Tremor](https://endfieldhub.org/images/contingency-contract/tags/cc-103203.webp)Tremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
* ![Weaken](https://endfieldhub.org/images/contingency-contract/tags/cc-102801.png)Weaken · Team buffs and a strong economy help offset the flat stat reduction.

## Arcane overview

Arcane is a 6-star Caster in Arknights: Endfield who fights with an Arts Unit and deals Nature damage. The main attribute is Intellect and the secondary attribute is Will. In the story, Arcane is a Liberi affiliated with Hongshan Academy of Sciences. The Endfield personnel file rates combat skill as Excellent and tactical acumen as Outstanding. Arcane debuted on the North Yearns the Rift Vigile banner in Version 1.4 Phase 1, running 2026-07-16 to 2026-08-09, with Type 42: Solemn Phalanx featured on the parallel Military Grade Issue weapon banner.

On the Endfield Hub [general tier list](https://endfieldhub.org/tier-list), Arcane currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Version 1.4 headline limited Nature Caster (Li Zhiyan). Array Arcana flips her role by stat sheet: INT state is a Corrosion DPS whose Gloompurge ultimate force-applies Corrosion and shreds resistance, WILL state is a controller that groups, imprisons, and spreads Arts Susceptibility for a hypercarry. The most flexible unit shipped so far, but build-dependent: you must commit to one stat, and her ceiling wants a Cryo or Electric partner (Xaihi, Tangtang) to react against her Nature. Signature Type 42: Solemn Phalanx pushes the INT damage build.

## How Arcane's kit plays

Arcane's basic attack, Artillery Interdiction, is a chain of up to 5 sequences dealing Nature damage. Used next to a Staggered enemy, it becomes a finisher that deals massive Nature damage and recovers some SP. The Battle Skill, Jadecrushing Grid, costs 100 SP. Arcane creates a Jadecrushing Grid that deals Nature DMG and applies Nature Infliction to enemies within the area of effect. In Array Arcana: INT the grid deals additional damage; in Array Arcana: WILL it pulls nearby enemies into the area.

The Combo Skill is Yinglung Stance IV. Its cooldown is 20s, dropping to 18s at its highest level. The Ultimate, Gloompurge, needs 100 Ultimate Energy. Arcane creates a Gloompurger Array that immediately deals Nature DMG to enemies within the area of effect.

Arcane carries 2 talents: Tactical Planning and Weapon Honing. At its highest rank, Tactical Planning works like this: Arcane switches between Array Arcana: INT and Array Arcana: WILL depending on whether her Intellect is greater than or equal to her Will. In Array Arcana: INT, Arts Amp is increased by 24% while the ultimate is active. Weapon Honing, at its highest rank, reads as follows: Corrosion applied by Arcane lasts 10s longer, and its Max Resistance Reduction is increased to 1.1 times the original.

## Building Arcane

In the weapon comparison above, Type 42: Solemn Phalanx ranks first at R9 (127.1%), ahead of Oblivion (89.9% at R9) and Junction Point (86.4% at R9). Even at R4, Type 42: Solemn Phalanx still scores 100%. The first of 4 listed gear loadouts is Hot Work Exo-Rig, Hot Work Hands PPE, Hot Work Insulation Slab and LYNX Slab. Every piece is broken down in the [Arcane gear set breakdown](https://endfieldhub.org/database/gear-sets#operator-arcane), and the [artificing planner](https://endfieldhub.org/tools/artificing-planner) covers planning the artificing on those pieces.

Across the 5 recommended teams, Xaihi appears in every lineup, while Tangtang, Gilberta, Yvonne, Akekuri, Last Rite and Snowshine rotate through the remaining slots. Once talents pass level 9, the priority for Arcane runs Ultimate, then Basic, then Combo, then Skill. To compare Arcane with the rest of the roster, open [operator builds](https://endfieldhub.org/tools/operator-builds) or check where each partner lands on the [tier list](https://endfieldhub.org/tier-list). The [Arcane damage calculator](#damage-calculator) on this page runs the numbers for any gear loadout.

## Base Stats (Level 1)

![STR](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)

STR

9.3

![AGI](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

AGI

9.1

![WISD](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

WISD

22.0

![WILL](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

WILL

15.0

![MaxHP](https://endfieldhub.org/assets/character-planner/icon_attribute_maxHp.png)

MaxHP

500.0

![ATK](https://endfieldhub.org/assets/character-planner/icon_attribute_atk.png)

ATK

30.0

![DEF](https://endfieldhub.org/assets/character-planner/icon_attribute_def.png)

DEF

0.0

## Stats by Level

| Level | STR  | AGI  | WISD  | WILL  | MaxHP | ATK |
| ----- | ---- | ---- | ----- | ----- | ----- | --- |
| 1     | 9.3  | 9.1  | 22.0  | 15.0  | 500   | 30  |
| 10    | 17.6 | 17.6 | 37.6  | 25.7  | 1005  | 58  |
| 20    | 26.9 | 27.2 | 54.9  | 37.7  | 1566  | 90  |
| 30    | 36.2 | 36.7 | 72.3  | 49.7  | 2128  | 122 |
| 40    | 45.5 | 46.2 | 89.7  | 61.7  | 2689  | 153 |
| 50    | 54.7 | 55.8 | 107.0 | 73.6  | 3250  | 185 |
| 60    | 64.0 | 65.3 | 124.4 | 85.6  | 3811  | 217 |
| 70    | 73.3 | 74.8 | 141.7 | 97.6  | 4372  | 248 |
| 80    | 82.6 | 84.3 | 159.1 | 109.5 | 4934  | 280 |
| 90    | 91.9 | 93.9 | 176.4 | 121.5 | 5495  | 312 |

## Skills

### Gloompurge

Arcane creates a Gloompurger Array that immediately deals Nature DMG to enemies within the area of effect. When a Finisher or a Final Strike performed by the controlled operator hits an enemy inside the Gloompurger Array, the Array unleashes a Cluster Strike that deals Area DMG to that enemy. In Array Arcana: INT it also forces Corrosion and deals higher damage; in Array Arcana: WILL it applies additional Arts Infliction stacks.

![Gloompurger Array](https://endfieldhub.org/assets/character-planner/icon_ultimate_skill_lizhiyan_01.png)Gloompurger Array

Field Creation DMG: 80% → 180%Field Duration: 20sStagger: 10Cooldown: 20sUltimate Energy Cost: 100Charge: 1s

Array Arcana: INT

Cluster Strike DMG (displayed): 160% → 360%INT Duration: 15s

Array Arcana: WILL

Cluster Strike DMG (displayed): 160% → 360%

| Lv                 | Both Stances                   | Array Arcana: INT              | Array Arcana: WILL |
| ------------------ | ------------------------------ | ------------------------------ | ------------------ |
| Field Creation DMG | Cluster Strike DMG (displayed) | Cluster Strike DMG (displayed) |                    |
| 1                  | 80%                            | 160%                           | 160%               |
| 2                  | 88%                            | 176%                           | 176%               |
| 3                  | 96%                            | 192%                           | 192%               |
| 4                  | 104%                           | 208%                           | 208%               |
| 5                  | 112%                           | 224%                           | 224%               |
| 6                  | 120%                           | 240%                           | 240%               |
| 7                  | 128%                           | 256%                           | 256%               |
| 8                  | 136%                           | 272%                           | 272%               |
| 9                  | 144%                           | 288%                           | 288%               |
| 10                 | 154%                           | 308%                           | 308%               |
| 11                 | 166%                           | 332%                           | 332%               |
| 12                 | 180%                           | 360%                           | 360%               |

Raw skill data (3 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key                     | Stance | Lv 1 | Lv 12 |
| ----------------------- | ------ | ---- | ----- |
| atk\_scale\_laser       |        | 20%  | 45%   |
| laser\_count            |        | 8    | 8     |
| atk\_scale\_laser\_will | WILL   | 20%  | 45%   |

![Gloompurge Arcana](https://endfieldhub.org/assets/character-planner/icon_ultimate_skill_lizhiyan_03.png)Gloompurge Arcana

Stagger: 10Cooldown: 10sUltimate Energy Cost: 100Charge: 1s

Array Arcana: INT

Arcana DMG: 640% → 1440%

Array Arcana: WILL

Arcana DMG: 160% → 360%

| Lv         | Array Arcana: INT | Array Arcana: WILL |
| ---------- | ----------------- | ------------------ |
| Arcana DMG | Arcana DMG        |                    |
| 1          | 640%              | 160%               |
| 2          | 704%              | 176%               |
| 3          | 768%              | 192%               |
| 4          | 832%              | 208%               |
| 5          | 896%              | 224%               |
| 6          | 960%              | 240%               |
| 7          | 1024%             | 256%               |
| 8          | 1088%             | 272%               |
| 9          | 1152%             | 288%               |
| 10         | 1232%             | 308%               |
| 11         | 1328%             | 332%               |
| 12         | 1440%             | 360%               |

### Yinglung Stance IV

![Yinglung Stance IV](https://endfieldhub.org/assets/character-planner/icon_combo_skill_lizhiyan_01.png)

Contact DMG: 35% → 80%Explosion DMG: 53% → 120%Contact Stagger: 5Explosion Stagger: 5Ultimate Energy Gain: 10Cooldown: 20s → 18sUltimate Energy Cost: 0Charge: 1s

Array Arcana: INT

Laser DMG (displayed): 222% → 500%Duration: 4sSP Returned: 28 → 30

Array Arcana: WILL

Duration: 6sArts Susceptibility (max): 7% → 8%Will for Max Susceptibility: 560 → 640

| Lv          | Both Stances  | Array Arcana: INT     | Array Arcana: WILL |                           |                             |     |
| ----------- | ------------- | --------------------- | ------------------ | ------------------------- | --------------------------- | --- |
| Contact DMG | Explosion DMG | Laser DMG (displayed) | SP Returned        | Arts Susceptibility (max) | Will for Max Susceptibility |     |
| 1           | 35%           | 53%                   | 222%               | 28                        | 7%                          | 560 |
| 2           | 39%           | 59%                   | 244%               | 28                        | 7%                          | 560 |
| 3           | 42%           | 64%                   | 266%               | 28                        | 7%                          | 560 |
| 4           | 46%           | 69%                   | 289%               | 28                        | 7%                          | 560 |
| 5           | 50%           | 75%                   | 311%               | 28                        | 7%                          | 560 |
| 6           | 53%           | 80%                   | 333%               | 28                        | 7%                          | 560 |
| 7           | 57%           | 85%                   | 355%               | 28                        | 7%                          | 560 |
| 8           | 60%           | 91%                   | 377%               | 28                        | 7%                          | 560 |
| 9           | 64%           | 96%                   | 400%               | 28                        | 7.5%                        | 600 |
| 10          | 68%           | 103%                  | 427%               | 30                        | 7.5%                        | 600 |
| 11          | 73%           | 111%                  | 461%               | 30                        | 7.5%                        | 600 |
| 12          | 80%           | 120%                  | 500%               | 30                        | 8%                          | 640 |

Raw skill data (6 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key                   | Stance | Lv 1     | Lv 12    |
| --------------------- | ------ | -------- | -------- |
| atk\_scale\_laser1    |        | 27%      | 60%      |
| atk\_scale\_laser2    |        | 115%     | 260%     |
| poise\_laser          |        | 0        | 0        |
| duration\_wisd        | INT    | 2        | 2        |
| spell\_vul\_per\_will | WILL   | 0.000125 | 0.000125 |
| rate\_pre             |        | 0.04     | 0.04     |

### Artillery Interdiction

An attack with up to 5 sequences that deals Nature DMG. As the controlled operator, the Final Strike also deals Stagger. A basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. A basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.

![Basic Sequence 1](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Basic Sequence 1

Sequence DMG (displayed): 19% → 42%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 19%          |
| 2                        | 21%          |
| 3                        | 22%          |
| 4                        | 24%          |
| 5                        | 26%          |
| 6                        | 28%          |
| 7                        | 30%          |
| 8                        | 32%          |
| 9                        | 34%          |
| 10                       | 36%          |
| 11                       | 39%          |
| 12                       | 42%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 6.2% | 14%   |

![Basic Sequence 2](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Basic Sequence 2

Sequence DMG (displayed): 21% → 48%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 21%          |
| 2                        | 23%          |
| 3                        | 26%          |
| 4                        | 28%          |
| 5                        | 30%          |
| 6                        | 32%          |
| 7                        | 34%          |
| 8                        | 36%          |
| 9                        | 38%          |
| 10                       | 41%          |
| 11                       | 44%          |
| 12                       | 48%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 7.1% | 16%   |

![Basic Sequence 3](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Basic Sequence 3

Sequence DMG (displayed): 33% → 75%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 33%          |
| 2                        | 37%          |
| 3                        | 40%          |
| 4                        | 43%          |
| 5                        | 47%          |
| 6                        | 50%          |
| 7                        | 53%          |
| 8                        | 57%          |
| 9                        | 60%          |
| 10                       | 64%          |
| 11                       | 69%          |
| 12                       | 75%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 17%  | 38%   |

![Basic Sequence 4](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Basic Sequence 4

Sequence DMG (displayed): 36% → 80%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 36%          |
| 2                        | 39%          |
| 3                        | 43%          |
| 4                        | 46%          |
| 5                        | 50%          |
| 6                        | 53%          |
| 7                        | 57%          |
| 8                        | 61%          |
| 9                        | 64%          |
| 10                       | 69%          |
| 11                       | 74%          |
| 12                       | 80%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 4.5% | 10%   |

![Basic Sequence 5 (Final Strike)](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Basic Sequence 5 (Final Strike)

Sequence DMG (displayed): 47% → 106%Stagger: 17SP Gain: 17Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 47%          |
| 2                        | 52%          |
| 3                        | 56%          |
| 4                        | 61%          |
| 5                        | 66%          |
| 6                        | 71%          |
| 7                        | 75%          |
| 8                        | 80%          |
| 9                        | 85%          |
| 10                       | 90%          |
| 11                       | 98%          |
| 12                       | 106%         |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 47%  | 106%  |

![Finisher](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Finisher

Finisher DMG: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv           | Both Stances |
| ------------ | ------------ |
| Finisher DMG |              |
| 1            | 400%         |
| 2            | 440%         |
| 3            | 480%         |
| 4            | 520%         |
| 5            | 560%         |
| 6            | 600%         |
| 7            | 640%         |
| 8            | 680%         |
| 9            | 720%         |
| 10           | 770%         |
| 11           | 830%         |
| 12           | 900%         |

![Dive Attack](https://endfieldhub.org/assets/character-planner/icon_attack_funnel.png)Dive Attack

Dive DMG: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv       | Both Stances |
| -------- | ------------ |
| Dive DMG |              |
| 1        | 80%          |
| 2        | 88%          |
| 3        | 96%          |
| 4        | 104%         |
| 5        | 112%         |
| 6        | 120%         |
| 7        | 128%         |
| 8        | 136%         |
| 9        | 144%         |
| 10       | 154%         |
| 11       | 166%         |
| 12       | 180%         |

### Jadecrushing Grid

Creates a Jadecrushing Grid that deals Nature DMG and applies Nature Infliction to enemies within the area of effect. In Array Arcana: INT the grid deals additional damage; in Array Arcana: WILL it pulls nearby enemies into the area.

![Jadecrushing Grid](https://endfieldhub.org/assets/character-planner/icon_skill_lizhiyan_01.png)

Stagger: 10Cooldown: 0sSP Cost: 100Charge: 1s

Array Arcana: INT

Grid DMG: 222% → 500%

Array Arcana: WILL

Grid DMG: 133% → 300%

| Lv       | Array Arcana: INT | Array Arcana: WILL |
| -------- | ----------------- | ------------------ |
| Grid DMG | Grid DMG          |                    |
| 1        | 222%              | 133%               |
| 2        | 245%              | 147%               |
| 3        | 267%              | 160%               |
| 4        | 289%              | 173%               |
| 5        | 311%              | 187%               |
| 6        | 333%              | 200%               |
| 7        | 356%              | 213%               |
| 8        | 378%              | 227%               |
| 9        | 400%              | 240%               |
| 10       | 428%              | 257%               |
| 11       | 461%              | 277%               |
| 12       | 500%              | 300%               |

## Talents (Passive Skills)

![Tactical Planning](https://endfieldhub.org/assets/character-planner/icon_talent_lizhiyan_01.png)Tactical Planning

Lv1Requires: BT0 (Lv.10)Cost: Free

Array Arcana. Arcane switches between Array Arcana: INT and Array Arcana: WILL depending on whether her Intellect is greater than or equal to her Will. Array Arcana: INT focuses on Nature damage, Susceptibility, and Corrosion, while Array Arcana: WILL focuses on control, enemy grouping, and spreading Arts Infliction.

Lv2Requires: BT2 (Lv.30)Cost: 48× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism10800× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Array Arcana. Arcane switches between Array Arcana: INT and Array Arcana: WILL depending on whether her Intellect is greater than or equal to her Will. In Array Arcana: INT, Arts Amp is increased by 24% while the ultimate is active. In Array Arcana: WILL, she applies Arts Susceptibility equal to 0.02% of her Will, up to a maximum of 12.8%.

![Weapon Honing](https://endfieldhub.org/assets/character-planner/icon_talent_lizhiyan_02.png)Weapon Honing

Lv1Requires: BT1 (Lv.20)Cost: 12× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism2400× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Corrosion applied by Arcane lasts 5s longer, and its Max Resistance Reduction is increased to 1.05 times the original.

Lv2Requires: BT3 (Lv.40)Cost: 36× ![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png) Protohedron32000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Corrosion applied by Arcane lasts 10s longer, and its Max Resistance Reduction is increased to 1.1 times the original.

## Factory Skills (Manufacturing)

Pluck the Mountain, Boil the Sea β (Lv1)

Assign to Growth Chamber to grant rare mineral growth rate +20%

Growth Chamber

Pluck the Mountain, Boil the Sea γ (Lv2)

Assign to Growth Chamber to grant rare mineral growth rate +30%

Growth Chamber

Botanophile β (Lv1)

Assign to Growth Chamber to grant vitrified plant growth rate +20%

Growth Chamber

Botanophile γ (Lv2)

Assign to Growth Chamber to grant vitrified plant growth rate +30%

Growth Chamber

## Potentials

Potential 1

Combo skill Yinglung Stance IV improved: DMG Multiplier increased to 1.3 times the original. In Array Arcana: INT, returns an additional 10 SP. In Array Arcana: WILL, Susceptibility effects are increased by 6%.

Cost: ![Arcane's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0032_lizhiyan.png)1× Arcane's Token

Potential 2

Intellect +15, Will +15, and Arts Intensity +16.

Cost: ![Arcane's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0032_lizhiyan.png)1× Arcane's Token

Potential 3

Talent Weapon Honing improved: Corrosion lasts an additional 5s longer, and Max Resistance Reduction is increased by a further 20%.

Cost: ![Arcane's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0032_lizhiyan.png)1× Arcane's Token

Potential 4

Ultimate Gloompurge improved: Ultimate Energy cost reduced by 15%.

Cost: ![Arcane's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0032_lizhiyan.png)1× Arcane's Token

Potential 5

In Array Arcana: INT, Arts Amp is increased by 16% while the ultimate is active and Gloompurger Array DMG is increased to 1.3 times the original. In Array Arcana: WILL, Susceptibility effects are increased by 7%, and the Combo skill's cooldown is reduced after casting the ultimate.

Cost: ![Arcane's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0032_lizhiyan.png)1× Arcane's Token

## Arcane potentials and upgrade costs

Arcane has 5 Potential ranks, and each one changes something specific. Potential 1 improves the combo skill Yinglung Stance IV: DMG Multiplier increased to 1.3 times the original. Potential 2 grants Intellect +15, Will +15, and Arts Intensity +16.

Potential 3 improves the talent Weapon Honing: Corrosion lasts an additional 5s longer, and Max Resistance Reduction is increased by a further 20%. Potential 4 improves the ultimate Gloompurge: Ultimate Energy cost reduced by 15%. At Potential 5, in Array Arcana: INT, Arts Amp is increased by 16% while the ultimate is active and Gloompurger Array DMG is increased to 1.3 times the original.

Levelling Arcane from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60\. Together they cost 60 Protoset, 33 Protodisk, 20 Triphasic Nanoflake, 8 Talos Cap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The [character progression planner](https://endfieldhub.org/tools/character-progression-planner) tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Triphasic Nanoflake and 116 Tachyon Screening Lattice. Favorability bonuses add +43 Intellect and +43 Will in total, spread over 4 breakthrough stages. In the base, the factory skills are Pluck the Mountain, Boil the Sea and Botanophile. Assigned to the Growth Chamber, Pluck the Mountain, Boil the Sea γ will grant rare mineral growth rate +30%. Assigned to the Growth Chamber, Botanophile γ will grant vitrified plant growth rate +30%. Every operator's base skills are compared in the [operator base skills database](https://endfieldhub.org/database/operator-base-skills).

## Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)8× Protodisk![Pink Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_1.png)3× Pink Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)1600× T-Creds

Stage 2 (Unlock Lv.40)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)25× Protodisk![Red Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_2.png)5× Red Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)6500× T-Creds

Stage 3 (Unlock Lv.50)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)24× Protoset![Ruby Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_3.png)5× Ruby Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)18000× T-Creds

Stage 4 (Unlock Lv.60)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)36× Protoset![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)20× Triphasic Nanoflake![Talos Cap](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_2_3.png)8× Talos Cap![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)100000× T-Creds

## Favorability Attribute Bonuses

BT160 Favor+8 Wisd![Wisd](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

BT160 Favor+8 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT2150 Favor+10 Wisd![Wisd](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

BT2150 Favor+10 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT3300 Favor+10 Wisd![Wisd](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

BT3300 Favor+10 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT4300 Favor+15 Wisd![Wisd](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

BT4300 Favor+15 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

## Skill Level Up Materials

NormalSkill: Jadecrushing Grid

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)6× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)3× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)16× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)6× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)36× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)12× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

UltimateSkill: Gloompurge

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)6× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)3× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)16× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)6× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)36× Triphasic Nanoflake![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)12× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

ComboSkill: Yinglung Stance IV

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)6× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)3× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)16× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)6× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)36× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)12× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

NormalAttack: Artillery Interdiction

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)6× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)3× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)16× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)6× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Tachyon Screening Lattice](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_3.png)36× Tachyon Screening Lattice![Crimson Spearleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_3.png)12× Crimson Spearleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

## Character Level-up Requirements

| From → To | EXP Required | Gold                                                                            |
| --------- | ------------ | ------------------------------------------------------------------------------- |
| 1 → 20    | 22,860       | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 820     |
| 20 → 40   | 248,540      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 12,540  |
| 40 → 60   | 475,710      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 23,900  |
| 60 → 80   | 465,230      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 109,180 |
| 80 → 90   | 579,950      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 238,980 |
| Total     | 1,792,290    | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png)385,420  |
