# Lifeng Build: Gear, Weapon & Teams

> Lifeng stats, skills and materials for Arknights: Endfield. Best weapon, gear, potentials and breakthrough costs, plus an interactive damage calculator.

Source: https://endfieldhub.org/characters/lifeng
Published: 2026-08-09
Updated: 2026-08-09

![Lifeng](https://endfieldhub.org/images/characters/splash/lifeng.webp)

## All Lifeng coverage

2 reports

Every guide, build, and analysis we have published about Lifeng, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

* Jul 20, 2026[Are Arcane and Lifeng Related? Endfield Lore](https://endfieldhub.org/blog/arcane-lifeng-story)
* May 23, 2026[Lifeng Complete Guide: Skills, Builds & Teams](https://endfieldhub.org/blog/lifeng-complete-guide-skills-builds-teams-endfield)

Lifeng gets a standalone tag archive once there are 4 or more posts. Meanwhile, browse [all tag archives](https://endfieldhub.org/tags).

Levelling Lifeng? The [Lifeng progression path](https://endfieldhub.org/guides/progression/lifeng) lists every breakthrough and skill material in order.

## Character Profile

“One day, I'll be capable enough to take on the toughest missions. Please look forward to that day.”

GenderMale

RaceAnasa

BirthdayJuly 16

AffiliationHongshan Academy of Sciences

Lifeng is a Physical Guard who knocks down foes with a polearm while granting Link buffs to his allies. A native of Wuling City now interning with Endfield Industries' Specialist Tech Division, he learned spear-fighting from his mentor Da Pan and is driven by a strong sense of justice. A family tragedy cost him an arm and left lasting scars, yet he stays cheerful, earnest, and determined to grow strong enough to protect his home.

Expertise

AgilityNature

Interests

ExerciseNature

Dislikes

Art

Voice ActorsEN Yung-I ChangJP Hiiro IshibashiCN Guo HongboKR Kim Yoon-gi

## Lifeng Lore & Story

Endfield Industries assessment

PHYSIOLOGICAL STRENGTHStandard

COMBAT SKILLExcellent

TACTICAL ACUMENNormal

ARTS ASSIMILATIONStandard

OripathyOripathy positive (infected), based on medical examination reports.

Lifeng is a native of Wuling City. He voluntarily chose to work at Endfield Industries and is currently interning at the Specialist Tech Division. The youth exhibited an innocent naivety and sincerity that far exceeded our expectations — I rarely received an employment form with such details about the applicant's personal life. In fact, in compliance to the articles of our Privacy Policy, I requested the youth to redact parts that may be considered too private for disclosure. His smiles are genuine and he is a highly empathetic individual. Despite being an intern, he has agreed to take on many tasks and he also has an extremely useful skill set. Signing him onboard is something every HR Assistant would love to see.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

> An Old Notebook
> 
> (The poor handwriting on the cover page was penned quite a few years ago) Uncle Pan said the spear is the king of all weapons. A spear expert will quickly learn everything else. "One month to master the staff, one year to master the blade, and one lifetime to master the spear." And propriety is harder than spearmancy. It's all about agility, dexterity, flexibility, speed, haste, and being razor sharp. MUST REMEMBER THIS! (This line is furnished with double underlines) ...... Never slack when holding a spear. The point shall be right before the chest to convey power and might without fury. Never direct the point to yourself, but only at the enemy. Never thrust a foe that enters the circle, but only block. Thrust a foe attempting a stab. ...... Stance of the Azure Dragon's Claw Capable of parrying various moves, with just the right strength. Counter-thrust when the enemy strikes with a spear. Steady one's footing to keep the enemy pinned. ...... FEINT (the word is given a double underline)! Gotta put more time in this!

> It was another busy day as usual aboard Dijiang. Not many people took notice of the new operator. Lifeng also did not intend to do anything spectacular. But he soon caught some attention by the third day he came aboard the ship — People started talking about a lad doing morning exercises in the Growth Chamber. On arrival, the team found an Anasa meditating cross-legged in the chamber, eyes shut, breath steady. Those who were there reported seeing a soft, gentle glow emanating from his body. No one knew if they were seeing things or if the phenomenon was a result of artificial lighting from the cultivation tanks... "He's Sarkaz, that's why. Nothing to be worried about. It must be his 'Spirit'!" "It might be some secret Yanese technique. I think it's called the 'Ki'..." "It doesn't matter what it's called. The moment he sat down ... it brought about a vibe of serenity... It's like a form of artsy power that made me wanna call him 'Young Master'..." "Young Master? I think he's more like the Young Warrior from the martial arts movies that Chen showed us yesterday." "Shh!

> Lifeng the Young Master (or Young Warrior) gave off an aura of rarely observed contradiction. He was ancient yet young, stiff yet flexible. These quirks were further verified as people started to befriend him. The first to notice Lifeng's ability was provisional combat instructor Lil' Dodge. The instructor gave nothing but praise about Operator Lifeng's spear fighting skills after a friendly spar. The instructor (notorious for strictness) lavished extremely rare praises in Operator Lifeng's multi-dimensional assessment report. Things like: "Lance strikes way faster than the average"; "Hits with just the right force"; "A warrior of rare quality"; and — "I really wanna know where he learned how to fight!" Lifeng was extremely surprised by these commendations, and said that he was but a little boy playing with sticks when compared to his master, Da Pan. After becoming the target of endless questioning (and all sorts of bribes), Da Pan finally agreed to reveal certain secrets.

Appears inPatience Makes Greatness · Bravely Breach the Hostile Winds

[Are Arcane and Lifeng related?](https://endfieldhub.org/blog/arcane-lifeng-story) · [All operator backstories](https://endfieldhub.org/lore)

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

## Basic Info

Name:![Lifeng icon](https://endfieldhub.org/images/perlica/portraits/lifeng.webp)Lifeng

Rarity:★★★★★★

Profession:Guard

Weapon:Polearm

Main Attribute:![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)Agi

Sub Attribute:![Str](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)Str

## Talent Priority

This priority list applies to talents only after Lv 9.

#1Skill

#2Ultimate

#3Basic

#4Combo

## Recommended Builds

[View All Builds](https://endfieldhub.org/tools/operator-builds)

### Top Weapons

![Mountain Bearer](https://endfieldhub.org/operator-images/lifeng/weapons/mountain-bearer-r9.png)Mountain Bearer105.6%R9

![Valiant](https://endfieldhub.org/operator-images/lifeng/weapons/valiant-r9.png)Valiant104.4%R9

![Mountain Bearer](https://endfieldhub.org/operator-images/lifeng/weapons/mountain-bearer-r4.png)Mountain Bearer100%R4

![Valiant](https://endfieldhub.org/operator-images/lifeng/weapons/valiant-r4.png)Valiant99.3%R4

![JET](https://endfieldhub.org/operator-images/lifeng/weapons/jet-r4.png)JET93.2%R4

### Recommended Teams

![Ember](https://endfieldhub.org/operator-images/lifeng/teammates/ember.png "Ember")![Endministrator](https://endfieldhub.org/operator-images/lifeng/teammates/endministrator.png "Endministrator")![Lifeng](https://endfieldhub.org/operator-images/lifeng/teammates/lifeng.png "Lifeng")![Pogranichnik](https://endfieldhub.org/operator-images/lifeng/teammates/pogranichnik.png "Pogranichnik")

![Chen Qianyu](https://endfieldhub.org/operator-images/lifeng/teammates/chen-qianyu.png "Chen Qianyu")![Pogranichnik](https://endfieldhub.org/operator-images/lifeng/teammates/pogranichnik.png "Pogranichnik")![Lifeng](https://endfieldhub.org/operator-images/lifeng/teammates/lifeng.png "Lifeng")![Da Pan](https://endfieldhub.org/operator-images/lifeng/teammates/da-pan.png "Da Pan")

### Gear Configurations

[View All Gear Sets](https://endfieldhub.org/database/gear-sets#operator-lifeng)

P 0

![Ember](https://endfieldhub.org/operator-images/lifeng/teammates/ember.png "Ember")![Endministrator](https://endfieldhub.org/operator-images/lifeng/teammates/endministrator.png "Endministrator")![Pogranichnik](https://endfieldhub.org/operator-images/lifeng/teammates/pogranichnik.png "Pogranichnik")

![Swordmancer Heavy Armor](https://endfieldhub.org/operator-images/lifeng/gear/swordmancer-heavy-armor.png)Swordmancer Heavy Armor

![Eternal Xiranite Gloves](https://endfieldhub.org/operator-images/lifeng/gear/eternal-xiranite-gloves.png)Eternal Xiranite Gloves

![Eternal Xiranite Power Core](https://endfieldhub.org/operator-images/lifeng/gear/eternal-xiranite-power-core.png)Eternal Xiranite Power Core

![Eternal Xiranite Power Core](https://endfieldhub.org/operator-images/lifeng/gear/eternal-xiranite-power-core.png)Eternal Xiranite Power Core

We didn't test Lifeng with a DPS build yet, since Xiranite works rly well this is safe to build

P 0

![Chen Qianyu](https://endfieldhub.org/operator-images/lifeng/teammates/chen-qianyu.png "Chen Qianyu")![Pogranichnik](https://endfieldhub.org/operator-images/lifeng/teammates/pogranichnik.png "Pogranichnik")![Da Pan](https://endfieldhub.org/operator-images/lifeng/teammates/da-pan.png "Da Pan")

![Swordmancer Heavy Armor](https://endfieldhub.org/operator-images/lifeng/gear/swordmancer-heavy-armor.png)Swordmancer Heavy Armor

![Swordmancer Flint](https://endfieldhub.org/operator-images/lifeng/gear/swordmancer-flint.png)Swordmancer Flint

![Bonekrusha Mask](https://endfieldhub.org/operator-images/lifeng/gear/bonekrusha-mask.png)Bonekrusha Mask

With Chen you don't need his ult as often and can focus on more stagger/dmg

## Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Lifeng sidesteps or shrugs these off. See the [full dashboard](https://endfieldhub.org/contingency-contract-dashboard) for every modifier.

* ![Rush](https://endfieldhub.org/images/contingency-contract/tags/cc-102302.webp)Rush · His Ultimate groups the accelerated enemies, reining in their doubled movement speed.
* ![Physicolysis](https://endfieldhub.org/images/contingency-contract/tags/cc-102401.png)Physicolysis · Physical skills cleanse the forced Solidification.
* ![Poor Basics](https://endfieldhub.org/images/contingency-contract/tags/cc-100803.png)Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
* ![Re-Construct](https://endfieldhub.org/images/contingency-contract/tags/cc-102201.png)Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
* ![Tremor](https://endfieldhub.org/images/contingency-contract/tags/cc-103203.webp)Tremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
* ![Vitality](https://endfieldhub.org/images/contingency-contract/tags/cc-900101.png)Vitality · Sustained or amplified damage chews through the inflated HP pools.

## Lifeng overview

Lifeng is a 6-star Guard in Arknights: Endfield who fights with a Polearm and deals Physical damage. The main attribute is Agility and the secondary attribute is Strength. In the story, Lifeng is an Anasa affiliated with Hongshan Academy of Sciences. The Endfield personnel file rates combat skill as Excellent and tactical acumen as Normal.

On the Endfield Hub [general tier list](https://endfieldhub.org/tier-list), Lifeng currently sits in A tier, the band labelled Specialists (high-performance units that excel in specific team compositions). Long-reach melee DPS providing Physical Susceptibility and knockdown control. Solid v1.2 anchor for budget Physical comps lacking Rossi or Endministrator.

## How Lifeng's kit plays

Lifeng's basic attack, Ruination, is a chain of up to 4 sequences dealing Physical damage, and its Final Strike adds 19 Stagger when Lifeng is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Physical damage and recovers some SP. The Battle Skill, Turbid Avatar, costs 100 SP. Lifeng swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and Knock Down to all enemies in the area of effect. If the enemy struck by the last hit of this skill has no Vulnerability stacks, apply Physical Susceptibility to the said enemy instead.

Combo Skill Aspect of Wrath triggers when the controlled operator performs a Final Strike on an enemy with Physical Susceptibility or Breach. Its cooldown is 16s, dropping to 15s at its highest level. Lifeng unleashes an aspect that performs a spear thrust to deal Physical DMG and grants Link. The Ultimate, Heart of the Unmoving, needs 90 Ultimate Energy. Lifeng unleashes an aspect that performs an Immovable Vajra Slam.

Lifeng carries 2 talents: Illumination and Subduer of Evil. At its highest rank, Illumination works like this: Every point of Intellect and Will further grants ATK +0%. Subduer of Evil, at its highest rank, reads as follows: Applying Knock Down also deals 1% ATK of Physical DMG.

## Building Lifeng

In the weapon comparison above, Mountain Bearer ranks first at R9 (105.6%), ahead of Valiant (104.4% at R9) and JET (93.2% at R4). Even at R4, Mountain Bearer still scores 100%. The first of 2 listed gear loadouts is Swordmancer Heavy Armor, Eternal Xiranite Gloves and two copies of Eternal Xiranite Power Core. Every piece is broken down in the [Lifeng gear set breakdown](https://endfieldhub.org/database/gear-sets#operator-lifeng), and the [artificing planner](https://endfieldhub.org/tools/artificing-planner) covers planning the artificing on those pieces.

Across the 2 recommended teams, Pogranichnik appears in every lineup, while Ember, Endministrator, Chen Qianyu and Da Pan rotate through the remaining slots. Once talents pass level 9, the priority for Lifeng runs Skill, then Ultimate, then Basic, then Combo. To compare Lifeng with the rest of the roster, open [operator builds](https://endfieldhub.org/tools/operator-builds) or check where each partner lands on the [tier list](https://endfieldhub.org/tier-list). The [Lifeng damage calculator](#damage-calculator) on this page runs the numbers for any gear loadout.

## Base Stats (Level 1)

![STR](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)

STR

14.7

![AGI](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

AGI

20.1

![WISD](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

WISD

13.4

![WILL](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

WILL

12.9

![MaxHP](https://endfieldhub.org/assets/character-planner/icon_attribute_maxHp.png)

MaxHP

500.0

![ATK](https://endfieldhub.org/assets/character-planner/icon_attribute_atk.png)

ATK

30.0

![DEF](https://endfieldhub.org/assets/character-planner/icon_attribute_def.png)

DEF

0.0

## Stats by Level

| Level | STR   | AGI   | WISD  | WILL  | MaxHP | ATK |
| ----- | ----- | ----- | ----- | ----- | ----- | --- |
| 1     | 14.7  | 20.1  | 13.4  | 12.9  | 500   | 30  |
| 10    | 25.8  | 31.4  | 23.7  | 23.5  | 1005  | 58  |
| 20    | 38.0  | 44.1  | 35.2  | 35.2  | 1566  | 90  |
| 30    | 50.2  | 56.7  | 46.7  | 47.0  | 2128  | 122 |
| 40    | 62.5  | 69.3  | 58.1  | 58.7  | 2689  | 153 |
| 50    | 74.7  | 81.9  | 69.6  | 70.5  | 3250  | 185 |
| 60    | 87.0  | 94.5  | 81.1  | 82.2  | 3811  | 217 |
| 70    | 99.2  | 107.1 | 92.5  | 94.0  | 4372  | 248 |
| 80    | 111.5 | 119.7 | 104.0 | 105.7 | 4934  | 280 |
| 90    | 123.7 | 132.3 | 115.5 | 117.5 | 5495  | 312 |

## Skills

### Turbid Avatar

Swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and Knock Down to all enemies in the area of effect. If the enemy struck by the last hit of this skill has no Vulnerability stacks, apply Physical Susceptibility to the said enemy instead.

![Normal Skill](https://endfieldhub.org/assets/character-planner/icon_skill_lifeng_01.png)Normal Skill

SEQ 1 DMG Multiplier: 38% → 86%SEQ 2 DMG Multiplier: 38% → 86%SEQ 3 DMG Multiplier: 119% → 268%SEQ 3 Stagger: 10Physical Susceptibility: 5% → 12%Physical Susceptibility Duration (s): 12Duration: 12.0s → 12.0sStagger: 10 → 10Cooldown: 0sSP Cost: 100Charge: 1s

| Lv | SEQ 1 DMG Multiplier | SEQ 2 DMG Multiplier | SEQ 3 DMG Multiplier | Physical Susceptibility |
| -- | -------------------- | -------------------- | -------------------- | ----------------------- |
| 1  | 38%                  | 38%                  | 119%                 | 5%                      |
| 2  | 42%                  | 42%                  | 131%                 | 5%                      |
| 3  | 46%                  | 46%                  | 143%                 | 5%                      |
| 4  | 50%                  | 50%                  | 155%                 | 5%                      |
| 5  | 53%                  | 53%                  | 167%                 | 5%                      |
| 6  | 57%                  | 57%                  | 178%                 | 7%                      |
| 7  | 61%                  | 61%                  | 190%                 | 7%                      |
| 8  | 65%                  | 65%                  | 202%                 | 7%                      |
| 9  | 69%                  | 69%                  | 214%                 | 9%                      |
| 10 | 73%                  | 73%                  | 229%                 | 10%                     |
| 11 | 79%                  | 79%                  | 247%                 | 10%                     |
| 12 | 86%                  | 86%                  | 268%                 | 12%                     |

### Aspect of Wrath

COMBO TRIGGER: When the controlled operator performs a Final Strike on an enemy with Physical Susceptibility or Breach. Unleashes an aspect that performs a spear thrust to deal Physical DMG and grants Link.

![Combo Skill](https://endfieldhub.org/assets/character-planner/icon_combo_skill_lifeng_01.png)Combo Skill

SEQ 1 DMG Multiplier: 47% → 105%SEQ 2 DMG Multiplier: 167% → 375%SEQ 2 Stagger: 10Combo Duration (s): 20Ultimate Energy Gain: 10Duration: 20.0s → 20.0sStagger: 10 → 10Cooldown: 16s → 15sUltimate Energy Cost: 0Charge: 1s

| Lv | SEQ 1 DMG Multiplier | SEQ 2 DMG Multiplier | Cooldown |
| -- | -------------------- | -------------------- | -------- |
| 1  | 47%                  | 167%                 | 16s      |
| 2  | 51%                  | 183%                 | 16s      |
| 3  | 56%                  | 200%                 | 16s      |
| 4  | 61%                  | 217%                 | 16s      |
| 5  | 65%                  | 233%                 | 16s      |
| 6  | 70%                  | 250%                 | 16s      |
| 7  | 75%                  | 267%                 | 16s      |
| 8  | 79%                  | 283%                 | 16s      |
| 9  | 84%                  | 300%                 | 16s      |
| 10 | 90%                  | 321%                 | 16s      |
| 11 | 97%                  | 346%                 | 16s      |
| 12 | 105%                 | 375%                 | 15s      |

### Ruination

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

![Attack1](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Attack1

BATK SEQ 1 Multiplier: 24% → 55%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 1 Multiplier |
| -- | --------------------- |
| 1  | 24%                   |
| 2  | 27%                   |
| 3  | 29%                   |
| 4  | 32%                   |
| 5  | 34%                   |
| 6  | 36%                   |
| 7  | 39%                   |
| 8  | 41%                   |
| 9  | 44%                   |
| 10 | 47%                   |
| 11 | 50%                   |
| 12 | 55%                   |

![Attack2](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Attack2

BATK SEQ 2 Multiplier: 29% → 65%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 2 Multiplier |
| -- | --------------------- |
| 1  | 29%                   |
| 2  | 32%                   |
| 3  | 35%                   |
| 4  | 38%                   |
| 5  | 41%                   |
| 6  | 44%                   |
| 7  | 47%                   |
| 8  | 49%                   |
| 9  | 52%                   |
| 10 | 56%                   |
| 11 | 60%                   |
| 12 | 65%                   |

![Attack3](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Attack3

BATK SEQ 3 Multiplier: 35% → 79%ATK Disp: 34% → 75%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | ATK Disp% | BATK SEQ 3 Multiplier |
| -- | --------- | --------------------- |
| 1  | 34%       | 35%                   |
| 2  | 37%       | 39%                   |
| 3  | 40%       | 42%                   |
| 4  | 44%       | 46%                   |
| 5  | 47%       | 49%                   |
| 6  | 50%       | 53%                   |
| 7  | 54%       | 56%                   |
| 8  | 57%       | 60%                   |
| 9  | 60%       | 63%                   |
| 10 | 64%       | 67%                   |
| 11 | 70%       | 73%                   |
| 12 | 75%       | 79%                   |

![Attack5](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Attack5

BATK SEQ 4 Multiplier: 68% → 152%Stagger: 19 → 19Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 4 Multiplier |
| -- | --------------------- |
| 1  | 68%                   |
| 2  | 74%                   |
| 3  | 81%                   |
| 4  | 88%                   |
| 5  | 95%                   |
| 6  | 101%                  |
| 7  | 108%                  |
| 8  | 115%                  |
| 9  | 122%                  |
| 10 | 130%                  |
| 11 | 140%                  |
| 12 | 152%                  |

![Power Attack](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Power Attack

Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | Finisher ATK Multiplier |
| -- | ----------------------- |
| 1  | 400%                    |
| 2  | 440%                    |
| 3  | 480%                    |
| 4  | 520%                    |
| 5  | 560%                    |
| 6  | 600%                    |
| 7  | 640%                    |
| 8  | 680%                    |
| 9  | 720%                    |
| 10 | 770%                    |
| 11 | 830%                    |
| 12 | 900%                    |

![Plunging Attack End](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Plunging Attack End

Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | Dive ATK Multiplier |
| -- | ------------------- |
| 1  | 80%                 |
| 2  | 88%                 |
| 3  | 96%                 |
| 4  | 104%                |
| 5  | 112%                |
| 6  | 120%                |
| 7  | 128%                |
| 8  | 136%                |
| 9  | 144%                |
| 10 | 154%                |
| 11 | 166%                |
| 12 | 180%                |

### Heart of the Unmoving

Unleashes an aspect that performs an Immovable Vajra Slam. The Slam deals Physical DMG and applies Knock Down to all enemies in a large area of effect (AOE), and pulls enemies towards the center of the AOE. After a while, the Slam unleashes one more hit that deals massive Physical DMG and applies another Knock Down to enemies still within its AOE. If the skill consumes a Link, then it deals an additional hit of massive Physical DMG.

![Ultimate Skill](https://endfieldhub.org/assets/character-planner/icon_ultimate_skill_lifeng_01.png)Ultimate Skill

SEQ 1 DMG Multiplier: 178% → 400%SEQ 1 Stagger: 5SEQ 2 DMG Multiplier: 178% → 400%SEQ 2 Stagger: 5Additional ATK DMG Multiplier: 267% → 600%Additional ATK Stagger: 5Stagger: 5 → 5Cooldown: 15sUltimate Energy Cost: 90Charge: 1s

| Lv | SEQ 1 DMG Multiplier | SEQ 2 DMG Multiplier | Additional ATK DMG Multiplier |
| -- | -------------------- | -------------------- | ----------------------------- |
| 1  | 178%                 | 178%                 | 267%                          |
| 2  | 196%                 | 196%                 | 294%                          |
| 3  | 213%                 | 213%                 | 320%                          |
| 4  | 231%                 | 231%                 | 347%                          |
| 5  | 249%                 | 249%                 | 374%                          |
| 6  | 267%                 | 267%                 | 400%                          |
| 7  | 284%                 | 284%                 | 427%                          |
| 8  | 302%                 | 302%                 | 454%                          |
| 9  | 320%                 | 320%                 | 480%                          |
| 10 | 342%                 | 342%                 | 514%                          |
| 11 | 369%                 | 369%                 | 554%                          |
| 12 | 400%                 | 400%                 | 600%                          |

## Talents (Passive Skills)

![Illumination](https://endfieldhub.org/assets/character-planner/icon_talent_lifeng_01.png)Illumination

Lv1Requires: BT1 (Lv.20)Cost: 12× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism2400× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Every point of Intellect and Will further grants ATK +0%.

Lv2Requires: BT2 (Lv.30)Cost: 40× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism8600× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Every point of Intellect and Will further grants ATK +0%.

![Subduer of Evil](https://endfieldhub.org/assets/character-planner/icon_talent_lifeng_02.png)Subduer of Evil

Lv1Requires: BT2 (Lv.30)Cost: 48× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism10000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Applying Knock Down also deals 50% ATK of Physical DMG.

Lv2Requires: BT3 (Lv.40)Cost: 28× ![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png) Protohedron24000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

Applying Knock Down also deals 1% ATK of Physical DMG.

## Factory Skills (Manufacturing)

Youthful Ambition β (Lv1)

Assign to Control Nexus to grant all operators' Mood Regen +12%

Control Nexus

Youthful Ambition γ (Lv2)

Assign to Control Nexus to grant all operators' Mood Regen +16%

Control Nexus

Laddie Reliable α (Lv1)

Assign to Reception Room to grant operators a small Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Reception Room

Laddie Reliable β (Lv2)

Assign to Reception Room to grant operators Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Reception Room

## Potentials

Potential 1

Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stacks.

Cost: ![Lifeng's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0015_lifeng.png)1× Lifeng's Token

Potential 2

All attributes +15.

Cost: ![Lifeng's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0015_lifeng.png)1× Lifeng's Token

Potential 3

Talent Illumination improved: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0%.

Cost: ![Lifeng's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0015_lifeng.png)1× Lifeng's Token

Potential 4

Ultimate Heart of the Unmoving improved: Ultimate Energy cost -15%.

Cost: ![Lifeng's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0015_lifeng.png)1× Lifeng's Token

Potential 5

Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and {poise\_potential5:0} Stagger.

Cost: ![Lifeng's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0015_lifeng.png)1× Lifeng's Token

## Lifeng potentials and upgrade costs

Lifeng has 5 Potential ranks, and each one changes something specific. Potential 1 improves the battle skill Turbid Avatar: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stacks. Potential 3 improves the talent Illumination: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0%. Potential 4 improves the ultimate Heart of the Unmoving: Ultimate Energy cost -15%.

Levelling Lifeng from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60\. Together they cost 60 Protoset, 33 Protodisk, 20 Metadiastima Photoemission Tube, 8 Bloodcap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The [character progression planner](https://endfieldhub.org/tools/character-progression-planner) tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Triphasic Nanoflake and 116 Quadrant Fitting Fluid. Favorability bonuses add +60 Agility in total, spread over 4 breakthrough stages. In the base, the factory skills are Youthful Ambition and Laddie Reliable. Assigned to the Control Nexus, Youthful Ambition γ will grant all operators' Mood Regen +16%. Assigned to the Reception Room, Laddie Reliable β will grant operators Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack). Every operator's base skills are compared in the [operator base skills database](https://endfieldhub.org/database/operator-base-skills).

## Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)8× Protodisk![Pink Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_1.png)3× Pink Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)1600× T-Creds

Stage 2 (Unlock Lv.40)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)25× Protodisk![Red Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_2.png)5× Red Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)6500× T-Creds

Stage 3 (Unlock Lv.50)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)24× Protoset![Ruby Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_3.png)5× Ruby Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)18000× T-Creds

Stage 4 (Unlock Lv.60)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)36× Protoset![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)20× Metadiastima Photoemission Tube![Bloodcap](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_2_1.png)8× Bloodcap![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)100000× T-Creds

## Favorability Attribute Bonuses

BT160 Favor+10 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT2150 Favor+15 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT3300 Favor+15 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT4300 Favor+20 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

## Skill Level Up Materials

NormalSkill: Turbid Avatar

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)6× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)16× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)36× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

UltimateSkill: Heart of the Unmoving

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)6× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)16× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Triphasic Nanoflake](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_5.png)36× Triphasic Nanoflake![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

ComboSkill: Aspect of Wrath

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)6× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)16× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)36× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

NormalAttack: Ruination

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)6× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)16× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)36× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

## Character Level-up Requirements

| From → To | EXP Required | Gold                                                                            |
| --------- | ------------ | ------------------------------------------------------------------------------- |
| 1 → 20    | 22,860       | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 820     |
| 20 → 40   | 248,540      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 12,540  |
| 40 → 60   | 475,710      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 23,900  |
| 60 → 80   | 465,230      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 109,180 |
| 80 → 90   | 579,950      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 238,980 |
| Total     | 1,792,290    | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png)385,420  |
