# Liino Build: Gear, Weapon & Teams

> Liino stats, skills and materials for Arknights: Endfield. Best weapon, gear, potentials and breakthrough costs, plus an interactive damage calculator.

Source: https://endfieldhub.org/characters/liino
Published: 2026-08-09
Updated: 2026-08-09

![Liino](https://endfieldhub.org/images/characters/splash/liino.webp)

## All Liino coverage

6 reports

Every guide, build, and analysis we have published about Liino, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

* Sep 10, 2026[Liino Story: Morning Star of La Fantoma](https://endfieldhub.org/blog/liino-story-morning-star-la-fantoma-lore)
* Aug 6, 2026[Bedazzling Night Debut: Best Users](https://endfieldhub.org/blog/bedazzling-night-debut-best-users-endfield)
* Aug 5, 2026[Liino Team Guide: Zhuang, Arcane & Perlica](https://endfieldhub.org/blog/liino-zhuang-arcane-perlica-team)
* Jul 14, 2026[Blighted Sea Weapon Supply: Best Users](https://endfieldhub.org/blog/junction-point-golden-age-weapons-operators-endfield)
* Jul 12, 2026[Liino Build Guide: Weapons, Gear & Teams](https://endfieldhub.org/blog/liino-build-guide-idol-electric-supporter-endfield)
* Jul 10, 2026[1.4 Homecoming: Arcane, Liino & Program Recap](https://endfieldhub.org/blog/companionship-celebration-homecoming-special-program)
[Browse the Liino archive](https://endfieldhub.org/tags/liino)

Levelling Liino? The [Liino progression path](https://endfieldhub.org/guides/progression/liino) lists every breakthrough and skill material in order.

## Character Profile

GenderFemale

RaceSarkaz

AffiliationTalos-II General Chamber of Commerce

Liino is a 6-star Electric Supporter and combat idol. Her Vocalist Stance combines nearby HP Treatment and periodic Electric damage with a team ATK Boost, while Dawnstar Concerto expands that support to the whole team and adds Electric and Nature Amp. Her Combo Skill and talent help Electric teams recover both Ultimate Energy and SP.

Expertise

ReflexesStreetwise

Interests

CreativityArt

Dislikes

Nature

Voice ActorsEN Maddie MatsumotoJP Rico Sasaki

## Liino Lore & Story

Endfield Industries assessment

PHYSIOLOGICAL STRENGTHNormal

COMBAT SKILLNormal

TACTICAL ACUMENStandard

ARTS ASSIMILATIONExcellent

OripathyOripathy positive, based on medical examination reports.

Operator Liino is a rising star in the Civilization Band's pop culture scene, widely known as the "Morning Star of La Fantoma". She joined Endfield Industries for personal reasons and currently handles parts of its external communications and public outreach efforts.

Despite her popularity in the entertainment industry, Operator Liino is far more approachable than most people would expect from an idol. She has occasionally played up a softer, more delicate image when interacting with Engineering Division operators to secure personal favors, including access to certain areas aboard Dijiang. Following several friendly reminders from Supervisor Perlica, such behavior has become far less common. One thing worth noting is that Liino rarely talks about her family. According to the files she submitted, her parents passed away in an accident when she was eight, and she was the only survivor. As for her mother, who was also a Djall, Mr. Fleming, the "Bridge Builder", confirmed in a brief exchange that she, too, was from Seš'qa. However, she left her family shortly after coming of age and has not been heard from since. Regarding the "little trouble" (as she put it) caused by the "Djall rumors", Mr. Fleming took the opportunity to negotiate a partnership with Liino. The exact details of their agreement remain unknown. However, her later shift toward more daring stage performances, along with the gradual fading of the rumors, suggests the outcome was positive for everyone involved. Looking ahead, it remains difficult to predict how Operator Liino intends to grow her stage career. But as she likes to say herself: "Ask me about the future later! I've got, like, dozens of concerts to shine through first!"Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

> "The Mystery Behind Her Sudden Fame: Genuine Public Support or Djall Witchcraft?" A new idol named Liino, from La Fantoma, is taking the scene by storm. She's smashing chart records at a ridiculous pace, and her fanbase has exploded from a few hundred to over ten thousand in no time. Liino fever is sweeping the scene. Her debut album, "Fly Talosian and Go Supersonic", is already sold out, and tickets to her first La Fantoma concert have become a full-blown sellout nightmare for fans. However, while compiling this article, I have also come across growing doubts surrounding Liino's meteoric rise to fame — and her so-called "Djall" identity now appears to be at the very center of the storm. One informant even told me that his own sister became an obsessive fan of Liino after hearing just a single song, despite having shown no interest in idols beforehand. In recent days, similar stories have been popping up at an alarming rate. Some even speculate she is weaving ancient Djall witchcraft into her music.
> 
> Weekly Art, Issue 143, Star News Column

> "Whispers Behind the Curtain: Pro Doubts Cast on Mega Idol's First-Ever Concert" Just last month, Liino, one of the Civilization Band's fastest-rising idols, held her very first concert on the coast of La Fantoma. The show, themed "Breaking the Stage", sought to redefine live entertainment through bold staging choices and physically demanding choreography. While the concert was a clear success in terms of attendance and sales, professional opinions were divided. Among them, Mr. Louis Henson remarked: "Visually impressive, but somewhat excessive... Her vocal technique still needs work." So it appears this rising idol has a long way to go vocally, and her flashy, over-the-top performances can't quite hide that fact. How deeply disappointing. An idol with real ambition and talent, yet held back by such a glaring weakness. What a pity! Let this serve as a cautionary example for other emerging idols in the industry: polish your skills! After all, an idol who only caters to fan activities is unlikely to go far.
> 
> Weekly Art, Issue 151, Star News Column

> "Has Liino Been Misjudged? Rising Idol Speaks Out in Interview" Liino, the acclaimed rising idol, recently sat down for another exclusive interview with the La Fantoma Recording Industry Association. The nearly thirty-minute conversation covered recent controversies and her upcoming performance schedule. Contrary to expectations, Liino appeared remarkably candid regarding her Djall identity. Rather than attempting to avoid the subject, she openly acknowledged the criticism and stated that she understood why such doubts existed. As for performance style, she stated that she was willing to accept sincere feedback from audiences and continue refining herself as an idol. The interview ultimately left a somewhat more positive impression than expected. Whether Liino can truly live up to her words, however, will require further observation. Editor's Note: This article was written before Liino's latest fan event. The opinions expressed above were not influenced in any way by Liino's sincere on-stage thanks toward the Weekly Art editorial department.
> 
> Weekly Art, Issue 155, Star News Column

Appears inSpotlight of the Morning Star

[Liino: Morning Star of La Fantoma](https://endfieldhub.org/blog/liino-story-morning-star-la-fantoma-lore) · [All operator backstories](https://endfieldhub.org/lore)

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

## Basic Info

Name:![Liino icon](https://endfieldhub.org/assets/character-planner/icon_chr_0035_liino.png)Liino

Rarity:★★★★★★

Profession:![Supporter](https://endfieldhub.org/assets/character-planner/icon_profession_3.png)Supporter

Weapon:Polearm

Main Attribute:![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)Will

Sub Attribute:![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)Agi

## Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate

#2Combo

#3Skill

#4Basic

## Recommended Builds

[View All Builds](https://endfieldhub.org/tools/operator-builds)

### Top Weapons

![Bedazzling Night Debut](https://endfieldhub.org/images/weapons/icons/bedazzling-night-debut.png)Bedazzling Night Debut112.1%R9

![Bedazzling Night Debut](https://endfieldhub.org/images/weapons/icons/bedazzling-night-debut.png)Bedazzling Night Debut100%R4

![Golden Age](https://endfieldhub.org/images/weapons/icons/golden-age.png)Golden Age85%R9

![JET](https://endfieldhub.org/images/weapons/icons/jet.png)JET84.7%R9

![JET](https://endfieldhub.org/images/weapons/icons/jet.png)JET83.5%R4

### Recommended Teams

![Zhuang Fangyi](https://endfieldhub.org/images/perlica/portraits/zhuang-fangyi.webp "Zhuang Fangyi")![Perlica](https://endfieldhub.org/images/perlica/portraits/perlica.webp "Perlica")![Liino](https://endfieldhub.org/images/characters/splash/liino.webp "Liino")![Arclight](https://endfieldhub.org/images/perlica/portraits/arclight.webp "Arclight")

![Arcane](https://endfieldhub.org/images/perlica/portraits/arcane.webp "Arcane")![Tangtang](https://endfieldhub.org/images/perlica/portraits/tangtang.webp "Tangtang")![Liino](https://endfieldhub.org/images/characters/splash/liino.webp "Liino")![Xaihi](https://endfieldhub.org/images/perlica/portraits/xaihi.webp "Xaihi")

![Zhuang Fangyi](https://endfieldhub.org/images/perlica/portraits/zhuang-fangyi.webp "Zhuang Fangyi")![Perlica](https://endfieldhub.org/images/perlica/portraits/perlica.webp "Perlica")![Liino](https://endfieldhub.org/images/characters/splash/liino.webp "Liino")![Arcane](https://endfieldhub.org/images/perlica/portraits/arcane.webp "Arcane")

### Gear Configurations

[View All Gear Sets](https://endfieldhub.org/database/gear-sets#operator-liino)

P 0

![Arcane](https://endfieldhub.org/images/perlica/portraits/arcane.webp "Arcane")![Tangtang](https://endfieldhub.org/images/perlica/portraits/tangtang.webp "Tangtang")![Xaihi](https://endfieldhub.org/images/perlica/portraits/xaihi.webp "Xaihi")

![Eternal Xiranite Light Armor](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-light-armor.png)Eternal Xiranite Light Armor

![Eternal Xiranite Hands](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-hands.png)Eternal Xiranite Hands

![Eternal Xiranite Bracing Slab T1](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-bracing-slab-t1.png)Eternal Xiranite Bracing Slab T1

![LYNX Slab](https://endfieldhub.org/images/gear/pieces/lynx-slab.png)LYNX Slab

Standard Build, usually we go for this when we are able to cast 4+ combo with liino w 625 SP spent (6 skills + Liino skill) (34.82% / 42.634% UGE req, you reach 42.7 anyways). Some teams might need to swap bracing slab with xiranite auxiliary arm, consider doing this in arcane teams

P 0

![Zhuang Fangyi](https://endfieldhub.org/images/perlica/portraits/zhuang-fangyi.webp "Zhuang Fangyi")![Perlica](https://endfieldhub.org/images/perlica/portraits/perlica.webp "Perlica")![Arclight](https://endfieldhub.org/images/perlica/portraits/arclight.webp "Arclight")

![Rift Trekker Light Armor](https://endfieldhub.org/images/gear/pieces/rift-trekker-light-armor.png)Rift Trekker Light Armor

![Æthertech Light Gloves](https://endfieldhub.org/images/gear/pieces/aethertech-light-gloves.png)Æthertech Light Gloves

![LYNX Slab](https://endfieldhub.org/images/gear/pieces/lynx-slab.png)LYNX Slab

![LYNX Slab](https://endfieldhub.org/images/gear/pieces/lynx-slab.png)LYNX Slab

Use this in full energy content AND if you DO NOT need xiranite set. If you need xiranite use standard build

P 0

![Arcane](https://endfieldhub.org/images/perlica/portraits/arcane.webp "Arcane")![Tangtang](https://endfieldhub.org/images/perlica/portraits/tangtang.webp "Tangtang")![Xaihi](https://endfieldhub.org/images/perlica/portraits/xaihi.webp "Xaihi")

![Eternal Xiranite Light Armor](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-light-armor.png)Eternal Xiranite Light Armor

![Eternal Xiranite Hands](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-hands.png)Eternal Xiranite Hands

![Eternal Xiranite Bracing Slab T1](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-bracing-slab-t1.png)Eternal Xiranite Bracing Slab T1

![Eternal Xiranite Bracing Slab T1](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-bracing-slab-t1.png)Eternal Xiranite Bracing Slab T1

In Teams where you need around 92%+ energy, at least, w tangtang xaihi. In that case, we go full xira and energy (92% need). This is when we cast max 2 combo with her (92.250% UGE Req)

P 0

![Zhuang Fangyi](https://endfieldhub.org/images/perlica/portraits/zhuang-fangyi.webp "Zhuang Fangyi")![Perlica](https://endfieldhub.org/images/perlica/portraits/perlica.webp "Perlica")![Arclight](https://endfieldhub.org/images/perlica/portraits/arclight.webp "Arclight")

![Eternal Xiranite Light Armor](https://endfieldhub.org/images/gear/pieces/eternal-xiranite-light-armor.png)Eternal Xiranite Light Armor

![LYNX Gauntlets T1](https://endfieldhub.org/images/gear/pieces/lynx-gauntlets.png)LYNX Gauntlets T1

![LYNX Slab](https://endfieldhub.org/images/gear/pieces/lynx-slab.png)LYNX Slab

![LYNX Slab](https://endfieldhub.org/images/gear/pieces/lynx-slab.png)LYNX Slab

If you need dmg reduction/heals go for lynx set. only 2% diff from xiranite set anyway

## Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Liino sidesteps or shrugs these off. See the [full dashboard](https://endfieldhub.org/contingency-contract-dashboard) for every modifier.

### Liino's CC role

Liino is a high-coverage CC support rather than a solo carry. She is strongest when the board taxes healing, operator attributes, basic attacks, natural SP recovery, or repeated Ultimate damage: most of those penalties leave her Treatment, ATK Boost, Amp, forced Electrification, and Electric-team SP refund functioning.

Role

Sustain, reaction setup, team amplification, and Electric SP support

Contract Gear

Use LYNX when Thrill, Withering, or Toxic Residue creates real survival pressure. Use Catastrophe when Dawnstar Concerto uptime is the limiting factor, or Frontiers when the Electric rotation needs more Combo support.

Best Partners

Zhuang Fangyi or Avywenna as the Electric carry; Perlica for reliable Electrification; Ardelia when Liino should not be the only sustain slot.

### Recommended contract plan

1. Enter Vocalist Stance with Dazzling Focus before the dangerous wave so the team starts with ATK Boost, nearby Treatment, and periodic Electric pressure.
2. Trigger Delightful Harmonics from an Arts Infliction or Reaction before the carry spends SP. Its Treatment and 20 Ultimate Energy help Liino reach Cosmovoice, while her talent prepares the Electric teammate’s SP refund.
3. Cast Dawnstar Concerto immediately before the main damage window. Forced Electrification sets up the reaction, and the ATK plus Electric/Nature Amp should overlap the carry’s burst rather than be used as a late recovery button.
4. Under Encumbered, continue landing Final Strikes when possible. Liino reduces the SP shortfall, but her refund supplements the criterion’s Final Strike requirement rather than removing it.

### Criteria to plan around

* **Synced Growth:** Liino’s frequent Treatment can also restore enemy HP when the controlled operator crosses the criterion’s healing threshold. Avoid overhealing and consider a more offensive support configuration.
* **Restraint:** Dawnstar Concerto forcibly applies Electrification, so Liino can trigger the damage penalty. Treat her as utility and let a different operator own the main damage window.
* **Encasement:** Repeated Arts Infliction stacks reduce the corresponding damage enemies take. Keep the reaction sequence deliberate instead of layering unnecessary Electric stacks.

### Criteria Liino handles well

[See the Liino reaction-team rotation →](https://endfieldhub.org/blog/liino-zhuang-arcane-perlica-team)

* ![Poor Basics](https://endfieldhub.org/images/contingency-contract/tags/cc-100803.png)Poor Basics · Her value sits in Vocalist/Cosmovoice utility and Delightful Harmonics, so the basic-attack damage cut leaves her core job intact.
* ![Vitality](https://endfieldhub.org/images/contingency-contract/tags/cc-900101.png)Vitality · Team ATK Boost plus Electric and Nature Amp scales the whole damage window into the enlarged enemy HP pool.
* ![Bent Edges](https://endfieldhub.org/images/contingency-contract/tags/cc-100501.png)Bent Edges · Bent Edges cuts repeated Ultimate damage, but Dawnstar Concerto still supplies team Treatment, ATK Boost, Electric/Nature Amp and forced Electrification.
* ![Electrolysis](https://endfieldhub.org/images/contingency-contract/tags/cc-101901.png)Electrolysis · Casting her Electric skills clears the extended Solidification while keeping the team’s support rotation moving.
* ![Re-Construct](https://endfieldhub.org/images/contingency-contract/tags/cc-102201.png)Re-Construct · Her team ATK Boost, dual-element Amp and forced Electrification give the carry enough amplification to break reinforced α elites.
* ![Weaken](https://endfieldhub.org/images/contingency-contract/tags/cc-102801.png)Weaken · Her team ATK Boost offsets part of the attribute loss, while SP and Ultimate Energy support keeps weakened rotations functional.
* ![Withering](https://endfieldhub.org/images/contingency-contract/tags/cc-102001.png)Withering · She replaces the missing between-wave Healing Masses with repeatable nearby Treatment and a teamwide Ultimate heal.
* ![Encumbered](https://endfieldhub.org/images/contingency-contract/tags/cc-103401.png)Encumbered · Electric Skill Recovery restores 5–10 SP to another Electric operator after Delightful Harmonics, reducing reliance on paused natural recovery.
* ![Thrill](https://endfieldhub.org/images/contingency-contract/tags/cc-100201.png)Thrill · Her Treatment plus 10–20% DMG Reduction and HP Treatment Received after a heal gives the squad a direct answer to the enemy damage spike.
* ![Time Limit](https://endfieldhub.org/images/contingency-contract/tags/cc-102101.png)Time Limit · ATK/Amp buffs, 20 Ultimate Energy from her Combo and Electric-team SP refunds compress the squad’s rotation for the shorter timer.
* ![Toxic Residue](https://endfieldhub.org/images/contingency-contract/tags/cc-101501.png)Toxic Residue · Nearby Treatment in Vocalist Stance and teamwide Treatment in Cosmovoice help stabilize chip damage from toxin patches.

## Liino overview

Liino is a 6-star Supporter in Arknights: Endfield who fights with a Polearm and deals Electric damage. The main attribute is Will and the secondary attribute is Agility. In the story, Liino is affiliated with Talos-II General Chamber of Commerce. The Endfield personnel file rates combat skill as Normal and tactical acumen as Standard. Liino debuted on the Good Morning From Your Dawnstar banner in Version 1.4 Phase 2, running 2026-08-09 to 2026-08-30, with Bedazzling Night Debut featured on the parallel Bedazzled Issue weapon banner.

On the Endfield Hub [general tier list](https://endfieldhub.org/tier-list), Liino currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Version 1.4 Phase 2 headliner and the first universal support since Ardelia. Dazzling Focus enters Vocalist Stance for a team-wide ATK Boost, in-range HP Treatment, and periodic Electric ticks; Dawnstar Concerto enters Cosmovoice Stance to heal the squad, force Electrification across a large area, and hand out Electric Amp and Nature Amp at the same time. Her Electric Skill Recovery talent refunds 10 SP every time another Electric operator casts a Battle Skill, which is why she has already displaced Gilberta in the premium Zhuang Fangyi shell. The caveat that keeps her honest: she is a support before she is a healer, almost all of that value rides on stance uptime, and her Combo Skill needs a second infliction source on the board to fire.

## How Liino's kit plays

Liino's basic attack, Starry Heart Throb, is a chain of up to 5 sequences dealing Electric damage, and its Final Strike adds 19 Stagger when Liino is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Electric damage. The Battle Skill, Dazzling Focus, costs 25 SP. Liino deals Electric DMG and enters Vocalist Stance for 60s. While active, Liino grants the team ATK Boost, provides HP Treatment to nearby operators, and periodically deals Electric DMG to nearby enemies.

The Combo Skill is Delightful Harmonics. Its cooldown is 10s, dropping to 8s at its highest level. Liino deals Electric DMG, grants HP Treatment to the controlled operator, and restores 20 Ultimate Energy to Liino. The Ultimate, Dawnstar Concerto, needs 160 Ultimate Energy. Liino grants HP Treatment to the entire team and enters Cosmovoice Stance for 15s, dealing Electric DMG and forcibly applying Electrification to enemies in a large area.

Liino carries 2 talents: Treatment Protection and Electric Skill Recovery. At its highest rank, Treatment Protection works like this: After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 20% DMG Reduction and 20% HP Treatment Received for 3s. Electric Skill Recovery, at its highest rank, reads as follows: For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 10 SP.

## Building Liino

In the weapon comparison above, Bedazzling Night Debut ranks first at R9 (112.1%), ahead of Golden Age (85% at R9) and JET (84.7% at R9). Even at R4, Bedazzling Night Debut still scores 100%. The most common gear loadout, used in 2 of 5 listed configurations, is Eternal Xiranite Light Armor, Eternal Xiranite Hands, Eternal Xiranite Bracing Slab T1 and LYNX Slab. Every piece is broken down in the [Liino gear set breakdown](https://endfieldhub.org/database/gear-sets#operator-liino), and the [artificing planner](https://endfieldhub.org/tools/artificing-planner) covers planning the artificing on those pieces.

Across the 4 recommended teams, the most frequent partners are Perlica (3 of 4), Arcane (3 of 4) and Zhuang Fangyi (2 of 4). Once talents pass level 9, the priority for Liino runs Ultimate, then Combo, then Skill, then Basic. To compare Liino with the rest of the roster, open [operator builds](https://endfieldhub.org/tools/operator-builds) or check where each partner lands on the [tier list](https://endfieldhub.org/tier-list). The [Liino damage calculator](#damage-calculator) on this page runs the numbers for any gear loadout.

## Base Stats (Level 1)

![STR](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)

STR

9.1

![AGI](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

AGI

15.0

![WISD](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

WISD

9.3

![WILL](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

WILL

22.0

![MaxHP](https://endfieldhub.org/assets/character-planner/icon_attribute_maxHp.png)

MaxHP

500.0

![ATK](https://endfieldhub.org/assets/character-planner/icon_attribute_atk.png)

ATK

30.0

![DEF](https://endfieldhub.org/assets/character-planner/icon_attribute_def.png)

DEF

0.0

## Stats by Level

| Level | STR  | AGI   | WISD | WILL  | MaxHP | ATK |
| ----- | ---- | ----- | ---- | ----- | ----- | --- |
| 1     | 9.1  | 15.0  | 9.3  | 22.0  | 500   | 30  |
| 10    | 17.2 | 25.7  | 17.6 | 37.7  | 1005  | 58  |
| 20    | 26.3 | 37.7  | 26.9 | 55.3  | 1566  | 90  |
| 30    | 35.4 | 49.7  | 36.2 | 72.8  | 2128  | 121 |
| 40    | 44.5 | 61.7  | 45.5 | 90.3  | 2689  | 152 |
| 50    | 53.5 | 73.6  | 54.7 | 107.8 | 3250  | 183 |
| 60    | 62.6 | 85.6  | 64.0 | 125.4 | 3811  | 215 |
| 70    | 71.7 | 97.6  | 73.3 | 142.9 | 4372  | 246 |
| 80    | 80.7 | 109.5 | 82.6 | 160.4 | 4934  | 277 |
| 90    | 89.8 | 121.5 | 91.9 | 178.0 | 5495  | 309 |

## Skills

### Dazzling Focus

Deals Electric DMG and enters Vocalist Stance for 60s. While active, Liino grants the team ATK Boost, provides HP Treatment to nearby operators, and periodically deals Electric DMG to nearby enemies. Cast Dazzling Focus again at no SP cost to end Vocalist Stance early.

![Dazzling Focus](https://endfieldhub.org/assets/character-planner/icon_skill_liino_01.png)Dazzling Focus

Initial DMG: 107% → 240%Stagger: 3Team ATK Boost: 6% → 10%HP Treatment (flat): 18 → 40.5HP Treatment (ATK): 4% → 9%Vocalist Stance Duration: 60sCooldown: 0sSP Cost: 25Charge: 1s

| Lv          | Both Stances   |                     |                    |    |
| ----------- | -------------- | ------------------- | ------------------ | -- |
| Initial DMG | Team ATK Boost | HP Treatment (flat) | HP Treatment (ATK) |    |
| 1           | 107%           | 6%                  | 18                 | 4% |
| 2           | 117%           | 6%                  | 21.6               | 5% |
| 3           | 128%           | 6%                  | 25.2               | 6% |
| 4           | 139%           | 7%                  | 28.8               | 7% |
| 5           | 149%           | 7%                  | 30.6               | 7% |
| 6           | 160%           | 7%                  | 32.4               | 8% |
| 7           | 170%           | 8%                  | 34.2               | 8% |
| 8           | 181%           | 8%                  | 36                 | 8% |
| 9           | 192%           | 8%                  | 37.8               | 9% |
| 10          | 205%           | 9%                  | 38.7               | 9% |
| 11          | 221%           | 9%                  | 39.6               | 9% |
| 12          | 240%           | 10%                 | 40.5               | 9% |

Raw skill data (7 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key            | Stance | Lv 1 | Lv 12 |
| -------------- | ------ | ---- | ----- |
| atk\_scale     |        | 18%  | 40%   |
| atk\_scale\_2  |        | 9%   | 20%   |
| atk\_scale\_3  |        | 27%  | 60%   |
| music\_trigger |        | 3    | 3     |
| poise          |        | 0.5  | 0.5   |
| atk\_trigger   |        | 10   | 10    |
| atb\_return    |        | 0    | 0     |

![Vocalist Stance Attack](https://endfieldhub.org/assets/character-planner/icon_skill_liino_01.png)Vocalist Stance Attack

Initial DMG: 107% → 240%Stagger: 12Team ATK Boost: 8%HP Treatment (flat): 18 → 40.5HP Treatment (ATK): 4% → 9%Vocalist Stance Duration: 60sCooldown: 0sSP Cost: 0Charge: 1s

| Lv          | Both Stances        |                    |    |
| ----------- | ------------------- | ------------------ | -- |
| Initial DMG | HP Treatment (flat) | HP Treatment (ATK) |    |
| 1           | 107%                | 18                 | 4% |
| 2           | 117%                | 21.6               | 5% |
| 3           | 128%                | 25.2               | 6% |
| 4           | 139%                | 28.8               | 7% |
| 5           | 149%                | 30.6               | 7% |
| 6           | 160%                | 32.4               | 8% |
| 7           | 170%                | 34.2               | 8% |
| 8           | 181%                | 36                 | 8% |
| 9           | 192%                | 37.8               | 9% |
| 10          | 205%                | 38.7               | 9% |
| 11          | 221%                | 39.6               | 9% |
| 12          | 240%                | 40.5               | 9% |

Raw skill data (7 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key            | Stance | Lv 1 | Lv 12 |
| -------------- | ------ | ---- | ----- |
| atk\_scale     |        | 18%  | 40%   |
| atk\_scale\_2  |        | 9%   | 20%   |
| atk\_scale\_3  |        | 27%  | 60%   |
| music\_trigger |        | 3    | 3     |
| poise          |        | 2    | 2     |
| music\_trigger |        | 3    | 3     |
| atk\_trigger   |        | 10   | 10    |

### Dawnstar Concerto

Grants HP Treatment to the entire team and enters Cosmovoice Stance for 15s, dealing Electric DMG and forcibly applying Electrification to enemies in a large area. While active, Liino continuously grants the team ATK Boost, Electric Amp, Nature Amp, and HP Treatment while dealing Electric DMG. Cast Dawnstar Concerto again at no Ultimate Energy cost to end Cosmovoice Stance early.

![Dawnstar Concerto](https://endfieldhub.org/assets/character-planner/icon_ultimate_skill_liino_01.png)

Area DMG: 142% → 320%Stagger: 20Team HP Treatment (flat): 36 → 81Team HP Treatment (ATK): 8% → 19%Team ATK Boost: 10%Electric/Nature Amp per WILL: 0.018% → 0.04%Electric/Nature Amp cap: 40% → 60%Cosmovoice Duration: 15sContinuous HP Treatment (flat): 324 → 729Continuous HP Treatment (ATK): 76% → 170%Cooldown: 20sUltimate Energy Cost: 160Charge: 1s

| Lv       | Both Stances             |                         |                              |                         |                                |                               |      |
| -------- | ------------------------ | ----------------------- | ---------------------------- | ----------------------- | ------------------------------ | ----------------------------- | ---- |
| Area DMG | Team HP Treatment (flat) | Team HP Treatment (ATK) | Electric/Nature Amp per WILL | Electric/Nature Amp cap | Continuous HP Treatment (flat) | Continuous HP Treatment (ATK) |      |
| 1        | 142%                     | 36                      | 8%                           | 0.018%                  | 40%                            | 324                           | 76%  |
| 2        | 156%                     | 43.2                    | 10%                          | 0.02%                   | 40%                            | 388.8                         | 91%  |
| 3        | 171%                     | 50.4                    | 12%                          | 0.021%                  | 40%                            | 453.6                         | 106% |
| 4        | 185%                     | 57.6                    | 13%                          | 0.023%                  | 40%                            | 518.4                         | 121% |
| 5        | 199%                     | 61.2                    | 14%                          | 0.025%                  | 45%                            | 550.8                         | 129% |
| 6        | 213%                     | 64.8                    | 15%                          | 0.027%                  | 45%                            | 583.2                         | 136% |
| 7        | 228%                     | 68.4                    | 16%                          | 0.028%                  | 45%                            | 615.6                         | 144% |
| 8        | 242%                     | 72                      | 17%                          | 0.03%                   | 45%                            | 648                           | 151% |
| 9        | 256%                     | 75.6                    | 18%                          | 0.032%                  | 45%                            | 680.4                         | 159% |
| 10       | 274%                     | 77.4                    | 18%                          | 0.034%                  | 50%                            | 696.6                         | 163% |
| 11       | 295%                     | 79.2                    | 18%                          | 0.037%                  | 55%                            | 712.8                         | 166% |
| 12       | 320%                     | 81                      | 19%                          | 0.04%                   | 60%                            | 729                           | 170% |

Raw skill data (5 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key               | Stance | Lv 1 | Lv 12 |
| ----------------- | ------ | ---- | ----- |
| atk\_scale        |        | 7%   | 16%   |
| atk\_scale\_2     |        | 284% | 640%  |
| atk\_scale\_3     |        | 27%  | 60%   |
| ultmusic\_trigger |        | 1.5  | 1.5   |
| finish\_duration  |        | 0    | 0     |

### Delightful Harmonics

COMBO TRIGGER: While Vocalist Stance is active, when an Arts Infliction or Arts Reaction is applied to or consumed from an enemy. Deals Electric DMG, grants HP Treatment to the controlled operator, and restores 20 Ultimate Energy to Liino.

![Delightful Harmonics](https://endfieldhub.org/assets/character-planner/icon_combo_skill_liino_01.png)

Combo DMG: 160% → 360%Stagger: 5Ultimate Energy Gain: 20HP Treatment (flat): 72 → 162HP Treatment (ATK): 17% → 38%Cooldown: 10s → 8sUltimate Energy Cost: 0Charge: 1s

| Lv        | Both Stances        |                    |     |
| --------- | ------------------- | ------------------ | --- |
| Combo DMG | HP Treatment (flat) | HP Treatment (ATK) |     |
| 1         | 160%                | 72                 | 17% |
| 2         | 176%                | 86.4               | 20% |
| 3         | 192%                | 100.8              | 24% |
| 4         | 208%                | 115.2              | 27% |
| 5         | 224%                | 122.4              | 29% |
| 6         | 240%                | 129.6              | 30% |
| 7         | 256%                | 136.8              | 32% |
| 8         | 272%                | 144                | 34% |
| 9         | 288%                | 151.2              | 35% |
| 10        | 308%                | 154.8              | 36% |
| 11        | 332%                | 158.4              | 37% |
| 12        | 360%                | 162                | 38% |

Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key           | Stance | Lv 1 | Lv 12 |
| ------------- | ------ | ---- | ----- |
| atk\_scale    |        | 60%  | 135%  |
| atk\_scale\_2 |        | 100% | 225%  |

### Starry Heart Throb

BASIC ATTACK: An attack with up to 5 sequences that deals Electric DMG. As the controlled operator, the Final Strike also deals 19 Stagger. DIVE ATTACK: A basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies. FINISHER: A basic attack performed near a Staggered enemy becomes a finisher that deals massive Electric DMG and recovers 20 SP.

![Basic Sequence 1](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Basic Sequence 1

Sequence DMG (displayed): 19% → 42%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 19%          |
| 2                        | 21%          |
| 3                        | 22%          |
| 4                        | 24%          |
| 5                        | 26%          |
| 6                        | 28%          |
| 7                        | 30%          |
| 8                        | 32%          |
| 9                        | 34%          |
| 10                       | 36%          |
| 11                       | 39%          |
| 12                       | 42%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 9.4% | 21%   |

![Basic Sequence 2](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Basic Sequence 2

Sequence DMG (displayed): 27% → 60%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 27%          |
| 2                        | 29%          |
| 3                        | 32%          |
| 4                        | 35%          |
| 5                        | 37%          |
| 6                        | 40%          |
| 7                        | 43%          |
| 8                        | 45%          |
| 9                        | 48%          |
| 10                       | 51%          |
| 11                       | 56%          |
| 12                       | 60%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 5.4% | 12%   |

![Basic Sequence 3](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Basic Sequence 3

Sequence DMG (displayed): 27% → 60%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 27%          |
| 2                        | 29%          |
| 3                        | 32%          |
| 4                        | 35%          |
| 5                        | 37%          |
| 6                        | 40%          |
| 7                        | 43%          |
| 8                        | 45%          |
| 9                        | 48%          |
| 10                       | 51%          |
| 11                       | 56%          |
| 12                       | 60%          |

Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key           | Stance | Lv 1 | Lv 12 |
| ------------- | ------ | ---- | ----- |
| atk\_scale    |        | 22%  | 50%   |
| atk\_scale\_2 |        | 1%   | 2%    |

![Basic Sequence 4](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Basic Sequence 4

Sequence DMG (displayed): 36% → 81%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv                       | Both Stances |
| ------------------------ | ------------ |
| Sequence DMG (displayed) |              |
| 1                        | 36%          |
| 2                        | 40%          |
| 3                        | 43%          |
| 4                        | 47%          |
| 5                        | 50%          |
| 6                        | 54%          |
| 7                        | 58%          |
| 8                        | 61%          |
| 9                        | 65%          |
| 10                       | 69%          |
| 11                       | 75%          |
| 12                       | 81%          |

Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key        | Stance | Lv 1 | Lv 12 |
| ---------- | ------ | ---- | ----- |
| atk\_scale |        | 3.6% | 8.1%  |

![Basic Sequence 5 (Final Strike)](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Basic Sequence 5 (Final Strike)

Final Strike DMG: 45% → 100%Stagger: 19SP Gain: 20Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv               | Both Stances |
| ---------------- | ------------ |
| Final Strike DMG |              |
| 1                | 45%          |
| 2                | 49%          |
| 3                | 53%          |
| 4                | 58%          |
| 5                | 62%          |
| 6                | 67%          |
| 7                | 71%          |
| 8                | 76%          |
| 9                | 80%          |
| 10               | 86%          |
| 11               | 92%          |
| 12               | 100%         |

![Finisher](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Finisher

Finisher DMG: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv           | Both Stances |
| ------------ | ------------ |
| Finisher DMG |              |
| 1            | 400%         |
| 2            | 440%         |
| 3            | 480%         |
| 4            | 520%         |
| 5            | 560%         |
| 6            | 600%         |
| 7            | 640%         |
| 8            | 680%         |
| 9            | 720%         |
| 10           | 770%         |
| 11           | 830%         |
| 12           | 900%         |

![Dive Attack](https://endfieldhub.org/assets/character-planner/icon_attack_lance.png)Dive Attack

Dive DMG: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv       | Both Stances |
| -------- | ------------ |
| Dive DMG |              |
| 1        | 80%          |
| 2        | 88%          |
| 3        | 96%          |
| 4        | 104%         |
| 5        | 112%         |
| 6        | 120%         |
| 7        | 128%         |
| 8        | 136%         |
| 9        | 144%         |
| 10       | 154%         |
| 11       | 166%         |
| 12       | 180%         |

Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

| Key           | Stance | Lv 1 | Lv 12 |
| ------------- | ------ | ---- | ----- |
| atk\_scale    |        | 64%  | 144%  |
| atk\_scale\_2 |        | 16%  | 36%   |

## Talents (Passive Skills)

![Treatment Protection](https://endfieldhub.org/assets/character-planner/icon_talent_liino_01.png)Treatment Protection

Lv1Requires: BT1 (Lv.20)Cost: 12× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism2400× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 10% DMG Reduction and 10% HP Treatment Received for 3s.

Lv2Requires: BT2 (Lv.30)Cost: 40× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism8600× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 20% DMG Reduction and 20% HP Treatment Received for 3s.

![Electric Skill Recovery](https://endfieldhub.org/assets/character-planner/icon_talent_liino_02.png)Electric Skill Recovery

Lv1Requires: BT2 (Lv.30)Cost: 48× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism10000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 5 SP.

Lv2Requires: BT3 (Lv.40)Cost: 28× ![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png) Protohedron24000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 10 SP.

## Factory Skills (Manufacturing)

Reception Room Mood Conservation (Lv1)

Assign to Reception Room to slow Mood Drop of all operators in it by 14%.

Reception Room

Reception Room Mood Conservation (Lv2)

Assign to Reception Room to slow Mood Drop of all operators in it by 18%.

Reception Room

Control Nexus Mood Recovery (Lv1)

Assign to Control Nexus to increase Mood Recovery of all operators in it by 12%.

Control Nexus

Control Nexus Mood Recovery (Lv2)

Assign to Control Nexus to increase Mood Recovery of all operators in it by 16%.

Control Nexus

## Potentials

Potential 1

Dazzling Focus and Dawnstar Concerto improved: ATK Boost +6%. Dazzling Focus gains a 25 SP return effect.

Cost: ![Liino's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0035_liino.png)1× Liino's Token

Potential 2

Will +20; HP Treatment Efficiency +10%.

Cost: ![Liino's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0035_liino.png)1× Liino's Token

Potential 3

Delightful Harmonics improved: cooldown -1s; DMG and HP Treatment multipliers ×1.4.

Cost: ![Liino's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0035_liino.png)1× Liino's Token

Potential 4

Dawnstar Concerto improved: Ultimate Energy cost -15%.

Cost: ![Liino's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0035_liino.png)1× Liino's Token

Potential 5

Dazzling Focus and Dawnstar Concerto improved: DMG multipliers ×1.2\. Dawnstar Concerto's WILL scaling and maximum effect are also ×1.2.

Cost: ![Liino's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0035_liino.png)1× Liino's Token

## Liino potentials and upgrade costs

Liino has 5 Potential ranks, and each one changes something specific. Potential 1 improves the dazzling Focus and Dawnstar Concerto: ATK Boost +6%. Potential 2 grants Will +20; HP Treatment Efficiency +10%.

Potential 3 improves the delightful Harmonics: cooldown -1s; DMG and HP Treatment multipliers ×1.4\. Potential 4 improves the dawnstar Concerto: Ultimate Energy cost -15%. Potential 5 improves the dazzling Focus and Dawnstar Concerto: DMG multipliers ×1.2.

Levelling Liino from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60\. Together they cost 60 Protoset, 33 Protodisk, 20 Quadrant Fitting Fluid, 8 Talos Cap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The [character progression planner](https://endfieldhub.org/tools/character-progression-planner) tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 D96 Steel Sample 4 and 116 Metadiastima Photoemission Tube. Favorability bonuses add +60 Will in total, spread over 4 breakthrough stages. In the base, the factory skills are Reception Room Mood Conservation and Control Nexus Mood Recovery. Assigned to the Reception Room, Reception Room Mood Conservation will slow Mood Drop of all operators in it by 18%. Assigned to the Control Nexus, Control Nexus Mood Recovery will increase Mood Recovery of all operators in it by 16%. Every operator's base skills are compared in the [operator base skills database](https://endfieldhub.org/database/operator-base-skills).

## Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)8× Protodisk![Pink Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_1.png)3× Pink Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)1600× T-Creds

Stage 2 (Unlock Lv.40)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)25× Protodisk![Red Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_2.png)5× Red Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)6500× T-Creds

Stage 3 (Unlock Lv.50)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)24× Protoset![Ruby Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_3.png)5× Ruby Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)18000× T-Creds

Stage 4 (Unlock Lv.60)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)36× Protoset![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)20× Quadrant Fitting Fluid![Talos Cap](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_2_3.png)8× Talos Cap![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)100000× T-Creds

## Favorability Attribute Bonuses

BT160 Favor+10 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT2150 Favor+15 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT3300 Favor+15 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

BT4300 Favor+20 Will![Will](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

## Skill Level Up Materials

NormalSkill: Dazzling Focus

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)6× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)16× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)36× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

UltimateSkill: Dawnstar Concerto

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)6× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)16× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)36× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

ComboSkill: Delightful Harmonics

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)6× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)16× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)36× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

NormalAttack: Starry Heart Throb

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)6× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)16× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)36× Metadiastima Photoemission Tube![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

## Character Level-up Requirements

| From → To | EXP Required | Gold                                                                            |
| --------- | ------------ | ------------------------------------------------------------------------------- |
| 1 → 20    | 22,860       | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 820     |
| 20 → 40   | 248,540      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 12,540  |
| 40 → 60   | 475,710      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 23,900  |
| 60 → 80   | 465,230      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 109,180 |
| 80 → 90   | 579,950      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 238,980 |
| Total     | 1,792,290    | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png)385,420  |
