# Tangtang Build: Gear, Weapon & Teams

> Tangtang stats, skills and materials for Arknights: Endfield. Best weapon, gear, potentials and breakthrough costs, plus an interactive damage calculator.

Source: https://endfieldhub.org/characters/tangtang
Published: 2026-03-12
Updated: 2026-08-09

![Tangtang](https://endfieldhub.org/images/characters/splash/tangtang.webp)

## All Tangtang coverage

9 reports

Every guide, build, and analysis we have published about Tangtang, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

* Oct 7, 2026[Sanctuary of Ink Recap: Endfield 1.6 Banners and Dates](https://endfieldhub.org/blog/sanctuary-of-ink-recap-endfield-1-6-banners-and-dates)
* Oct 3, 2026[Mi Fu's Funniest Moments in Endfield](https://endfieldhub.org/blog/mi-fu-funniest-moments-lore-endfield)
* Oct 3, 2026[Why Tangtang Is Called Soup Soup in Endfield](https://endfieldhub.org/blog/why-tangtang-is-called-soup-soup-funny-moments-endfield)
* Jun 17, 2026[Tangtang Lore: River's Daughter of Qingbo](https://endfieldhub.org/blog/tangtang-lore-river-daughter-qingbo-endfield)
* May 17, 2026[Handcannon Tier List: Brigand, Artzy, Wedge](https://endfieldhub.org/blog/handcannon-tier-list-weapons-arknights-endfield)
* May 10, 2026[Endfield Q&A: Weapon Shop & Reset Routines](https://endfieldhub.org/blog/endfield-qa-weapon-shop-reset-routines)
* Apr 24, 2026[Tangtang: Cryo Caster Breakdown](https://endfieldhub.org/blog/tangtang-cryo-caster-breakdown)
* Mar 8, 2026[Version 1.1: The Rising Tide Update](https://endfieldhub.org/blog/version-1-1-update-guide-rising-tide)
* Feb 26, 2026[Is TangTang a 6-Star? Complete Analysis](https://endfieldhub.org/blog/tangtang-6-star-analysis)
[Browse the Tangtang archive](https://endfieldhub.org/tags/tangtang)

Levelling Tangtang? The [Tangtang progression path](https://endfieldhub.org/guides/progression/tangtang) lists every breakthrough and skill material in order.

## Character Profile

“Your Supreme Chief is here! You, you, and you, are all under my command!”

GenderFemale

RaceFeline

BirthdayNovember 29

AffiliationEndfield Industries

Tangtang is the Supreme Chief of Qingbo Stockade, a settlement that took her in as a baby after she drifted downriver in a bamboo basket and raised her as one of their own. Despite her youthful look, she has taken it upon herself to carry the community's future. Forthright and fiercely loyal, she loves freedom and the water and cannot stand betrayal; once she counts you as a friend she backs you without reservation, and she joined Endfield Industries in search of answers that could better her home.

Expertise

CombatAgility

Interests

NatureCreativity

Dislikes

Art

Voice ActorsEN Jing ChenJP Fairouz AiCN Jing ChenKR Kim Chae-rin

## Tangtang Lore & Story

Endfield Industries assessment

PHYSIOLOGICAL STRENGTHStandard

COMBAT SKILLExcellent

TACTICAL ACUMENNormal

ARTS ASSIMILATIONExcellent

OripathyOripathy positive (infected), based on medical examination reports.

Tangtang is a member and primary representative of Qingbo Stockade. She joined Endfield Industries for personal reasons and is currently serving as Head of Endfield's Qingbo Stockade Liaison Office.

Operator Tangtang stands as perhaps the most distinctive individual among the diverse personnel the Endministrator has invited aboard Dijiang. Much like our first meeting... Apologies, I need to retrieve the recorded footage stored in my database: "Thwack! Thwack!" "Hey, what's this thing doing on a big airship? Looks like a three-headed iron tuskbeast. Kinda dumb if you ask me..." "Operator Tangtang, I'm here for your onboarding inter— No, please don't slap my panel. I'm a personnel assistant from Endfield Industries..." "So you're one of Darkmask's crew! You should've said so sooner, Old Iron-face! Here, I've got some good stuff I brought for my new Fam. Go crazy!" After I repeatedly insisted I had no need for any Tangtang Certs, ores, or jewelry, Tangtang enthusiastically pulled a ring-shaped ornament made from natural materials from her pocket. I believe it could be defined as a woven bamboo floral wreath. She placed the wreath over one of my panels, then curiously began tapping the other two: "You're sharper than those Wuling tin toys! Why don't you come join me in Qingbo Stockade? Come on, call me Chief!" My assessment of Tangtang aligns with others': cheerful, straightforward, unpretentious. She possesses a childlike heart, brimming with passion and curiosity toward everything... If I had to summarize her in a few words, I'd choose "a child in the midst of growing up." However, I absolutely cannot join Qingbo Stockade and conquer Talos-II with her... This has nothing to do with the endless stack of personnel files I have to process. It just doesn't quite align with Endfield's regulations. To avoid injuring Tangtang's hands and to prevent myself from suffering "mechanical" concussion, I really should consider how to stay out of her way... Strangely enough, she always manages to find me.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

> After the Qingbo Stockade incident, we initially expected to receive a confused, grieving, or angry operator. In preparation, we had arranged some psychological intervention measures to help ease her trauma. Yet, when Tangtang arrived aboard the Dijiang via tele-protocol, her face was lit with a bright smile, not a shadow of distress in sight. Supervisor Perlica reminded us that despite the complexity of her community, Tangtang managed to rally her scattered people with her own charisma. This proves she possesses a resilient spirit capable of bearing significant responsibility. And indeed, Tangtang proved far more perceptive than we had imagined. Her awareness and sensitivity to situations are second to none. In planning the subsequent development of Qingbo Stockade, she consistently prioritized the welfare of its residents, skillfully ensuring that every individual, young, old, sick, or disabled, was accounted for with a blend of boldness and attentiveness, guaranteeing no one would be overlooked or forgotten amidst the busy tasks.

> \[Clinical Diagnosis Report\] Imaging scans indicate blurred organ contours with observable abnormal shadows within the operator's body. Detection of Originium particles within the circulatory system shows anomalies, presenting signs of Oripathy. At this stage, the operator can be confirmed as an Oripathy-positive.

> Attending Physician's Note: According to Tangtang's own account, she contracted Oripathy during a conflict between Qingbo Stockade and the Tianshi of Wuling City a decade ago. Tangtang stated she received no specialized treatment over these ten years, only various folk remedies provided sporadically by the stockade residents. However, examination results indicate that both her Cell-Originium Assimilation rate and Blood Originium-Crystal Density are remarkably well-controlled. When questioned about this, Tangtang replied, "Everyone says I'm the River's Daughter. The water washes the sickness away." Could natural bodies of water truly cure Oripathy? The answer is evident: it's impossible.

Appears inA River Restless in Still Winds

[Tangtang: River's Daughter of Qingbo](https://endfieldhub.org/blog/tangtang-lore-river-daughter-qingbo-endfield) · [All operator backstories](https://endfieldhub.org/lore)

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

## Basic Info

Name:![Tangtang icon](https://endfieldhub.org/images/perlica/portraits/tangtang.webp)Tangtang

Rarity:★★★★★★

Profession:![Caster](https://endfieldhub.org/assets/character-planner/icon_profession_1.png)Caster

Weapon:Handcannon

Main Attribute:![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)Agi

Sub Attribute:![Str](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)Str

## Talent Priority

This priority list applies to talents only after Lv 9.

#1Skill

#2Ultimate

#3Basic

#4Combo

## Recommended Builds

[View All Builds](https://endfieldhub.org/tools/operator-builds)

### Top Weapons

![Brigad's Calling](https://endfieldhub.org/operator-images/tangtang/weapons/brigad-s-calling-r9.png)Brigad's Calling109.4%R9

![Brigad's Calling](https://endfieldhub.org/operator-images/tangtang/weapons/brigad-s-calling-r4.png)Brigad's Calling100%R4

![Home Longing](https://endfieldhub.org/operator-images/tangtang/weapons/home-longing-r9.png)Home Longing90.5%R9

![Wedge](https://endfieldhub.org/operator-images/tangtang/weapons/wedge-r9.png)Wedge89.5%R9

![Clannibal](https://endfieldhub.org/operator-images/tangtang/weapons/clannibal-r9.png)Clannibal89.3%R9

### Recommended Teams

![Last Rite](https://endfieldhub.org/operator-images/tangtang/teammates/last-rite.png "Last Rite")![Tangtang](https://endfieldhub.org/operator-images/tangtang/teammates/tangtang.png "Tangtang")![Perlica](https://endfieldhub.org/operator-images/tangtang/teammates/perlica.png "Perlica")![Xaihi](https://endfieldhub.org/operator-images/tangtang/teammates/xaihi.png "Xaihi")

![Yvonne](https://endfieldhub.org/operator-images/tangtang/teammates/yvonne.png "Yvonne")![Tangtang](https://endfieldhub.org/operator-images/tangtang/teammates/tangtang.png "Tangtang")![Perlica](https://endfieldhub.org/operator-images/tangtang/teammates/perlica.png "Perlica")![Xaihi](https://endfieldhub.org/operator-images/tangtang/teammates/xaihi.png "Xaihi")

![Rossi](https://endfieldhub.org/operator-images/tangtang/teammates/rossi.png "Rossi")![Tangtang](https://endfieldhub.org/operator-images/tangtang/teammates/tangtang.png "Tangtang")![Gilberta](https://endfieldhub.org/operator-images/tangtang/teammates/gilberta.png "Gilberta")![Perlica](https://endfieldhub.org/operator-images/tangtang/teammates/perlica.png "Perlica")

### Gear Configurations

[View All Gear Sets](https://endfieldhub.org/database/gear-sets#operator-tangtang)

P 0

![Bonekrusha Heavy Armor T2](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-heavy-armor-t2.png)Bonekrusha Heavy Armor T2

![Bonekrusha Wristband T1](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-wristband-t1.png)Bonekrusha Wristband T1

![Bonekrusha Mask T2](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-mask-t2.png)Bonekrusha Mask T2

![LYNX Slab](https://endfieldhub.org/operator-images/tangtang/gear/lynx-slab.png)LYNX Slab

Standard Build for doing damage and playing around stagger for enemy with standard LR and Xaihi builds, generally better for daily/boss content

P 0

![Bonekrusha Heavy Armor T2](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-heavy-armor-t2.png)Bonekrusha Heavy Armor T2

![Eternal Xiranite Gloves](https://endfieldhub.org/operator-images/tangtang/gear/eternal-xiranite-gloves.png)Eternal Xiranite Gloves

![Eternal Xiranite Power Core](https://endfieldhub.org/operator-images/tangtang/gear/eternal-xiranite-power-core.png)Eternal Xiranite Power Core

![Eternal Xiranite Power Core](https://endfieldhub.org/operator-images/tangtang/gear/eternal-xiranite-power-core.png)Eternal Xiranite Power Core

Tangtang get Ult every 2 combo, doesn't need skill at all and allows 4 last rite skills -> xaihi to go full int no xira, last rite with dmg armor. Check Last Rite Page for her build

P 0

![Type 50 Yinglung Heavy Armor T1](https://endfieldhub.org/operator-images/tangtang/gear/type-50-yinglung-heavy-armor-t1.png)Type 50 Yinglung Heavy Armor T1

![Bonekrusha Wristband T1](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-wristband-t1.png)Bonekrusha Wristband T1

![Bonekrusha Mask T2](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-mask-t2.png)Bonekrusha Mask T2

![Bonekrusha Mask T2](https://endfieldhub.org/operator-images/tangtang/gear/bonekrusha-mask-t2.png)Bonekrusha Mask T2

If you need more energy with a dmg build for some rotations

## Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Tangtang sidesteps or shrugs these off. See the [full dashboard](https://endfieldhub.org/contingency-contract-dashboard) for every modifier.

* ![Re-Construct](https://endfieldhub.org/images/contingency-contract/tags/cc-102201.png)Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
* ![Rush](https://endfieldhub.org/images/contingency-contract/tags/cc-102302.webp)Rush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
* ![Vitality](https://endfieldhub.org/images/contingency-contract/tags/cc-900101.png)Vitality · Sustained or amplified damage chews through the inflated HP pools.
* ![Decapitate](https://endfieldhub.org/images/contingency-contract/tags/cc-100601.png)Decapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
* ![Flash Freeze](https://endfieldhub.org/images/contingency-contract/tags/cc-101603.png)Flash Freeze · Heat skills melt the forced Solidification, and ranged operators rarely eat the enemy Cryo in the first place.
* ![Hypoxia](https://endfieldhub.org/images/contingency-contract/tags/cc-101301.png)Hypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
* ![Partition](https://endfieldhub.org/images/contingency-contract/tags/cc-101201.webp)Partition · Self-sufficient carry that does not need to swap operators mid-fight.
* ![Poor Basics](https://endfieldhub.org/images/contingency-contract/tags/cc-100803.png)Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
* ![Synced Growth](https://endfieldhub.org/images/contingency-contract/tags/cc-103302.png)Synced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
* ![Thrill](https://endfieldhub.org/images/contingency-contract/tags/cc-100201.png)Thrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
* ![Time Limit](https://endfieldhub.org/images/contingency-contract/tags/cc-102101.png)Time Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
* ![Toxic Residue](https://endfieldhub.org/images/contingency-contract/tags/cc-101501.png)Toxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
* ![Tremor](https://endfieldhub.org/images/contingency-contract/tags/cc-103203.webp)Tremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.

## Tangtang overview

Tangtang is a 6-star Caster in Arknights: Endfield who fights with a Handcannon and deals Cryo damage. The main attribute is Agility and the secondary attribute is Strength. In the story, Tangtang is a Feline affiliated with Endfield Industries. The Endfield personnel file rates combat skill as Excellent and tactical acumen as Normal. Tangtang debuted on the River's Daughter banner in Version 1.1 Phase 1, running 2026-03-12 to 2026-03-29, with Brigand's Calling featured on the parallel Budding Anew weapon banner.

On the Endfield Hub [general tier list](https://endfieldhub.org/tier-list), Tangtang currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Most flexible operative on Talos-II. Full-screen time-stop ult immobilizes bosses; Combo Skill triggers on any Cryo Infliction or Arts Burst, so she slots into any team needing a burst window.

## How Tangtang's kit plays

Tangtang's basic attack, I'LL BLOW YOUR MIND!, is a chain of up to 5 sequences dealing Cryo damage, and its Final Strike adds 18 Stagger when Tangtang is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Cryo damage and recovers some SP. The Battle Skill, IMA WAVERIDAAH!, costs 100 SP. Tangtang jumps out from the water and fires a point-blank shot that deals Cryo DMG to the enemy and creates a Waterspout. Casting the battle skill also consumes all nearby Whirlpools to create additional Waterspouts and return some SP based on the number of Waterspouts created.

Combo Skill RIVER, TO ME! triggers when applying Cryo Infliction or dealing Arts Burst DMG to an enemy. Its cooldown is 14s, dropping to 12s at its highest level. Tangtang unleashes a powerful jet stream that penetrates all enemies in its path, deals Cryo DMG to them, and creates a Whirlpool. The Ultimate, DA CHIEF SEES YOU!, needs 90 Ultimate Energy. Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that temporarily locks down, immobilizes, and deals Cryo DMG over time to enemies within its area of effect.

Tangtang carries 2 talents: Fam of Honor and Riot Bringer. At its highest rank, Fam of Honor works like this: These effects persist for 3s after leaving the area of effect. Riot Bringer, at its highest rank, reads as follows: During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts.

## Building Tangtang

In the weapon comparison above, Brigad's Calling ranks first at R9 (109.4%), ahead of Home Longing (90.5% at R9) and Wedge (89.5% at R9). Even at R4, Brigad's Calling still scores 100%. The first of 3 listed gear loadouts is Bonekrusha Heavy Armor T2, Bonekrusha Wristband T1, Bonekrusha Mask T2 and LYNX Slab. Every piece is broken down in the [Tangtang gear set breakdown](https://endfieldhub.org/database/gear-sets#operator-tangtang), and the [artificing planner](https://endfieldhub.org/tools/artificing-planner) covers planning the artificing on those pieces.

Across the 3 recommended teams, Perlica appears in every lineup, while Xaihi, Last Rite, Yvonne, Rossi and Gilberta rotate through the remaining slots. Once talents pass level 9, the priority for Tangtang runs Skill, then Ultimate, then Basic, then Combo. To compare Tangtang with the rest of the roster, open [operator builds](https://endfieldhub.org/tools/operator-builds) or check where each partner lands on the [tier list](https://endfieldhub.org/tier-list). The [Tangtang damage calculator](#damage-calculator) on this page runs the numbers for any gear loadout.

## Base Stats (Level 1)

![STR](https://endfieldhub.org/assets/character-planner/icon_attribute_str.png)

STR

13.6

![AGI](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

AGI

23.5

![WISD](https://endfieldhub.org/assets/character-planner/icon_attribute_wisd.png)

WISD

8.9

![WILL](https://endfieldhub.org/assets/character-planner/icon_attribute_will.png)

WILL

10.3

![MaxHP](https://endfieldhub.org/assets/character-planner/icon_attribute_maxHp.png)

MaxHP

500.0

![ATK](https://endfieldhub.org/assets/character-planner/icon_attribute_atk.png)

ATK

30.0

![DEF](https://endfieldhub.org/assets/character-planner/icon_attribute_def.png)

DEF

0.0

## Stats by Level

| Level | STR   | AGI   | WISD | WILL  | MaxHP | ATK |
| ----- | ----- | ----- | ---- | ----- | ----- | --- |
| 1     | 13.6  | 23.5  | 8.9  | 10.3  | 500   | 30  |
| 10    | 24.7  | 39.3  | 16.6 | 19.6  | 1005  | 59  |
| 20    | 37.1  | 56.8  | 25.3 | 29.9  | 1566  | 92  |
| 30    | 49.4  | 74.4  | 33.9 | 40.2  | 2128  | 125 |
| 40    | 61.8  | 91.9  | 42.6 | 50.5  | 2689  | 157 |
| 50    | 74.2  | 109.5 | 51.2 | 60.8  | 3250  | 190 |
| 60    | 86.5  | 127.0 | 59.8 | 71.1  | 3811  | 223 |
| 70    | 98.9  | 144.5 | 68.5 | 81.4  | 4372  | 255 |
| 80    | 111.2 | 162.1 | 77.1 | 91.8  | 4934  | 288 |
| 90    | 123.6 | 179.6 | 85.8 | 102.1 | 5495  | 321 |

## Skills

### RIVER, TO ME!

COMBO TRIGGER: When applying Cryo Infliction or dealing Arts Burst DMG to an enemy. Tangtang unleashes a powerful jet stream that penetrates all enemies in its path, deals Cryo DMG to them, and creates a Whirlpool. Up to 2 Whirlpools can exist in the battlefield at any time.

![Combo Skill](https://endfieldhub.org/assets/character-planner/icon_combo_skill_tangtang_01.png)Combo Skill

DMG Multiplier: 107% → 240%Stagger: 10Whirlpool Duration (s): 30Ultimate Energy Gain: 10Stagger: 10 → 10Cooldown: 14s → 12sUltimate Energy Cost: 0Charge: 1s

| Lv | DMG Multiplier | Cooldown |
| -- | -------------- | -------- |
| 1  | 107%           | 14s      |
| 2  | 117%           | 14s      |
| 3  | 128%           | 14s      |
| 4  | 139%           | 14s      |
| 5  | 149%           | 14s      |
| 6  | 160%           | 14s      |
| 7  | 171%           | 14s      |
| 8  | 181%           | 14s      |
| 9  | 192%           | 13s      |
| 10 | 205%           | 13s      |
| 11 | 221%           | 13s      |
| 12 | 240%           | 12s      |

### I'LL BLOW YOUR MIND!

BASIC ATTACK: An attack with up to 5 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.

![Attack1](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Attack1

BATK SEQ 1 Multiplier: 23% → 51%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 1 Multiplier |
| -- | --------------------- |
| 1  | 23%                   |
| 2  | 25%                   |
| 3  | 27%                   |
| 4  | 29%                   |
| 5  | 32%                   |
| 6  | 34%                   |
| 7  | 36%                   |
| 8  | 39%                   |
| 9  | 41%                   |
| 10 | 44%                   |
| 11 | 47%                   |
| 12 | 51%                   |

![Attack2](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Attack2

BATK SEQ 2 Multiplier: 25% → 56%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 2 Multiplier |
| -- | --------------------- |
| 1  | 25%                   |
| 2  | 28%                   |
| 3  | 30%                   |
| 4  | 33%                   |
| 5  | 35%                   |
| 6  | 38%                   |
| 7  | 40%                   |
| 8  | 43%                   |
| 9  | 45%                   |
| 10 | 48%                   |
| 11 | 52%                   |
| 12 | 56%                   |

![Attack3](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Attack3

BATK SEQ 3 Multiplier: 35% → 79%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 3 Multiplier |
| -- | --------------------- |
| 1  | 35%                   |
| 2  | 39%                   |
| 3  | 42%                   |
| 4  | 46%                   |
| 5  | 49%                   |
| 6  | 53%                   |
| 7  | 56%                   |
| 8  | 60%                   |
| 9  | 63%                   |
| 10 | 67%                   |
| 11 | 73%                   |
| 12 | 79%                   |

![Attack4](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Attack4

BATK SEQ 4 Multiplier: 37% → 82%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 4 Multiplier |
| -- | --------------------- |
| 1  | 37%                   |
| 2  | 40%                   |
| 3  | 44%                   |
| 4  | 47%                   |
| 5  | 51%                   |
| 6  | 55%                   |
| 7  | 58%                   |
| 8  | 62%                   |
| 9  | 66%                   |
| 10 | 70%                   |
| 11 | 76%                   |
| 12 | 82%                   |

![Attack5](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Attack5

BATK SEQ 5 Multiplier: 50% → 113%Stagger: 18 → 18Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | BATK SEQ 5 Multiplier |
| -- | --------------------- |
| 1  | 50%                   |
| 2  | 55%                   |
| 3  | 60%                   |
| 4  | 65%                   |
| 5  | 70%                   |
| 6  | 75%                   |
| 7  | 80%                   |
| 8  | 85%                   |
| 9  | 90%                   |
| 10 | 96%                   |
| 11 | 104%                  |
| 12 | 113%                  |

![Power Attack](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Power Attack

Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | Finisher ATK Multiplier |
| -- | ----------------------- |
| 1  | 400%                    |
| 2  | 440%                    |
| 3  | 480%                    |
| 4  | 520%                    |
| 5  | 560%                    |
| 6  | 600%                    |
| 7  | 640%                    |
| 8  | 680%                    |
| 9  | 720%                    |
| 10 | 770%                    |
| 11 | 830%                    |
| 12 | 900%                    |

![Plunging Attack End](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Plunging Attack End

Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s

| Lv | Dive ATK Multiplier |
| -- | ------------------- |
| 1  | 80%                 |
| 2  | 88%                 |
| 3  | 96%                 |
| 4  | 104%                |
| 5  | 112%                |
| 6  | 120%                |
| 7  | 128%                |
| 8  | 136%                |
| 9  | 144%                |
| 10 | 154%                |
| 11 | 166%                |
| 12 | 180%                |

### DA CHIEF SEES YOU!

Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that temporarily locks down, immobilizes, and deals Cryo DMG over time to enemies within its area of effect. When the OLDEN STARE stops evolving, a rogue wave comes crashing down to deal massive Cryo DMG to enemies in its area of effect. If the controlled operator performs a dive attack in the OLDEN STARE pattern, its evolution ends and the rogue wave is summoned immediately to deal even more Cryo DMG.

![Ultimate Skill](https://endfieldhub.org/assets/character-planner/icon_ultimate_skill_tangtang_01.png)Ultimate Skill

DMG Over Time Total Multiplier: 142% → 320%OLDEN STARE Duration (s): 4Rogue Wave DMG Multiplier: 178% → 400%Early Rogue Wave DMG Multiplier: 311% → 700%Rogue Wave Stagger: 15Early Rogue Wave Stagger: 20Cooldown: 20sUltimate Energy Cost: 90Charge: 1s

| Lv | DMG Over Time Total Multiplier | Rogue Wave DMG Multiplier | Early Rogue Wave DMG Multiplier |
| -- | ------------------------------ | ------------------------- | ------------------------------- |
| 1  | 142%                           | 178%                      | 311%                            |
| 2  | 156%                           | 196%                      | 342%                            |
| 3  | 171%                           | 213%                      | 373%                            |
| 4  | 185%                           | 231%                      | 404%                            |
| 5  | 199%                           | 249%                      | 436%                            |
| 6  | 213%                           | 267%                      | 467%                            |
| 7  | 228%                           | 284%                      | 498%                            |
| 8  | 242%                           | 302%                      | 529%                            |
| 9  | 256%                           | 320%                      | 560%                            |
| 10 | 274%                           | 342%                      | 599%                            |
| 11 | 295%                           | 369%                      | 646%                            |
| 12 | 320%                           | 400%                      | 700%                            |

### IMA WAVERIDAAH!

Tangtang jumps out from the water and fires a point-blank shot that deals Cryo DMG to the enemy and creates a Waterspout. Casting the battle skill also consumes all nearby Whirlpools to create additional Waterspouts and return some SP based on the number of Waterspouts created. Waterspout: Applies 1 stack of Cryo Infliction on enemies within range and deals Cryo DMG over time. If the battle skill creates multiple Waterspouts, they also apply Arts Susceptibility to enemies (but not another stack of Cryo Infliction). DMG dealt by the Waterspout is treated as Battle Skill DMG.

![Normal Skill](https://endfieldhub.org/assets/character-planner/icon_skill_tangtang_01.png)Normal Skill

Shooting DMG Multiplier: 80% → 180%Shot Stagger: 10DMG Multiplier (1 Waterspout): 133% → 300%Waterspout Duration (s): 3SP Return per Whirlpool: 20Arts Susceptibility (2 Waterspouts): 3% → 5%Arts Susceptibility (3 Waterspouts): 6% → 10%Arts Susceptibility Duration (s): 15Cooldown: 0sSP Cost: 100Charge: 1s

| Lv | Shooting DMG Multiplier | DMG Multiplier (1 Waterspout) | Arts Susceptibility (2 Waterspouts) | Arts Susceptibility (3 Waterspouts) |
| -- | ----------------------- | ----------------------------- | ----------------------------------- | ----------------------------------- |
| 1  | 80%                     | 133%                          | 3%                                  | 6%                                  |
| 2  | 88%                     | 147%                          | 3%                                  | 6%                                  |
| 3  | 96%                     | 160%                          | 3%                                  | 6%                                  |
| 4  | 104%                    | 174%                          | 3.5%                                | 7%                                  |
| 5  | 112%                    | 187%                          | 3.5%                                | 7%                                  |
| 6  | 120%                    | 200%                          | 3.5%                                | 7%                                  |
| 7  | 128%                    | 214%                          | 4%                                  | 8%                                  |
| 8  | 136%                    | 227%                          | 4%                                  | 8%                                  |
| 9  | 144%                    | 240%                          | 4%                                  | 8%                                  |
| 10 | 154%                    | 257%                          | 4.5%                                | 9%                                  |
| 11 | 166%                    | 277%                          | 4.5%                                | 9%                                  |
| 12 | 180%                    | 300%                          | 5%                                  | 10%                                 |

![Passive 0](https://endfieldhub.org/assets/character-planner/icon_attack_pistol.png)Passive 0

Cooldown: 0sSP Cost: 0Charge: 1s

| Lv |
| -- |
| 1  |
| 2  |
| 3  |
| 4  |
| 5  |
| 6  |
| 7  |
| 8  |
| 9  |
| 10 |
| 11 |
| 12 |

## Talents (Passive Skills)

![Fam of Honor](https://endfieldhub.org/assets/character-planner/icon_talent_tangtang_01.png)Fam of Honor

Lv1Requires: BT1 (Lv.20)Cost: 12× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism2400× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

When within a 5-meter radius of a Whirlpool, allied operators gain 10% Haste while enemies suffer X% Slow. These effects persist for 3s after leaving the area of effect.

Lv2Requires: BT2 (Lv.30)Cost: 40× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism8600× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

When within a 5-meter radius of a Whirlpool, allied operators gain 20% Haste while enemies suffer X% Slow. These effects persist for 3s after leaving the area of effect.

![Riot Bringer](https://endfieldhub.org/assets/character-planner/icon_talent_tangtang_02.png)Riot Bringer

Lv1Requires: BT2 (Lv.30)Cost: 48× ![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png) Protoprism10000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +40%.

Lv2Requires: BT3 (Lv.40)Cost: 28× ![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png) Protohedron24000× ![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png) T-Creds

During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +60%.

## Factory Skills (Manufacturing)

Supreme Chief β (Lv1)

Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%

Growth Chamber

Supreme Chief γ (Lv2)

Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%

Growth Chamber

River's Daughter β (Lv1)

Assign to Growth Chamber to grant vitrified plant growth rate +20%

Growth Chamber

River's Daughter γ (Lv2)

Assign to Growth Chamber to grant vitrified plant growth rate +30%

Growth Chamber

## Potentials

Potential 1

Combo skill RIVER, TO ME! improved: DMG Multiplier is increased to 1.2 times of the original, and cooldown is now -2s. Battle skill IMA WAVERIDAAH! improved: For every Whirlpool consumed and converted into a Waterspout, return 5 additional SP.

Cost: ![Tangtang's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0027_tangtang.png)1× Tangtang's Token

Potential 2

Agility +20, Cryo DMG Dealt +10%

Cost: ![Tangtang's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0027_tangtang.png)1× Tangtang's Token

Potential 3

Battle skill IMA WAVERIDAAH! improved: DMG Multiplier is increased to 1.1 times the original. When forming multiple Waterspouts, the resulting Arts Susceptibility effect is increased by +5%.

Cost: ![Tangtang's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0027_tangtang.png)1× Tangtang's Token

Potential 4

Ultimate DA CHIEF SEES YOU! improved: Ultimate Energy cost -15%.

Cost: ![Tangtang's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0027_tangtang.png)1× Tangtang's Token

Potential 5

Ultimate DA CHIEF SEES YOU! improved: DMG Multiplier is increased to 1.1 times the original. Talent Riot Bringer improved: DMG effects of any Waterspout created by the ultimate DA CHIEF SEES YOU! are increased by +80%.

Cost: ![Tangtang's Token](https://endfieldhub.org/assets/character-planner/item_charpotentialup_chr_0027_tangtang.png)1× Tangtang's Token

## Tangtang potentials and upgrade costs

Tangtang has 5 Potential ranks, and each one changes something specific. Potential 1 improves the combo skill RIVER, TO ME!: DMG Multiplier is increased to 1.2 times of the original, and cooldown is now -2s. Potential 3 improves the battle skill IMA WAVERIDAAH!: DMG Multiplier is increased to 1.1 times the original.

Potential 4 improves the ultimate DA CHIEF SEES YOU!: Ultimate Energy cost -15%. Potential 5 improves the ultimate DA CHIEF SEES YOU!: DMG Multiplier is increased to 1.1 times the original.

Levelling Tangtang from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60\. Together they cost 60 Protoset, 33 Protodisk, 20 Metadiastima Photoemission Tube, 8 Bloodcap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The [character progression planner](https://endfieldhub.org/tools/character-progression-planner) tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Quadrant Fitting Fluid and 116 D96 Steel Sample 4\. Favorability bonuses add +60 Agility in total, spread over 4 breakthrough stages. In the base, the factory skills are Supreme Chief and River's Daughter. Assigned to the Growth Chamber, Supreme Chief γ will slow Mood Drop of all operators in it by 18%. Assigned to the Growth Chamber, River's Daughter γ will grant vitrified plant growth rate +30%. Every operator's base skills are compared in the [operator base skills database](https://endfieldhub.org/database/operator-base-skills).

## Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)8× Protodisk![Pink Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_1.png)3× Pink Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)1600× T-Creds

Stage 2 (Unlock Lv.40)

![Protodisk](https://endfieldhub.org/assets/character-planner/item_char_break_stage_1_2.png)25× Protodisk![Red Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_2.png)5× Red Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)6500× T-Creds

Stage 3 (Unlock Lv.50)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)24× Protoset![Ruby Bolete](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_1_3.png)5× Ruby Bolete![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)18000× T-Creds

Stage 4 (Unlock Lv.60)

![Protoset](https://endfieldhub.org/assets/character-planner/item_char_break_stage_3_4.png)36× Protoset![Metadiastima Photoemission Tube](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_1.png)20× Metadiastima Photoemission Tube![Bloodcap](https://endfieldhub.org/assets/character-planner/item_plant_mushroom_2_1.png)8× Bloodcap![T-Creds](https://endfieldhub.org/assets/character-planner/item_gold.png)100000× T-Creds

## Favorability Attribute Bonuses

BT160 Favor+10 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT2150 Favor+15 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT3300 Favor+15 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

BT4300 Favor+20 Agi![Agi](https://endfieldhub.org/assets/character-planner/icon_attribute_agi.png)

## Skill Level Up Materials

NormalSkill: IMA WAVERIDAAH!

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)6× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)16× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)36× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

UltimateSkill: DA CHIEF SEES YOU!

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)6× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)16× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![Quadrant Fitting Fluid](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_4.png)36× Quadrant Fitting Fluid![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

ComboSkill: RIVER, TO ME!

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)6× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)16× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)36× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

NormalAttack: I'LL BLOW YOUR MIND!

Lv2![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)6× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)1× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 1000

Lv3![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)12× Protoprism![Kalkodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_1.png)2× Kalkodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 2700

Lv4![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)16× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 3200

Lv5![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)21× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)1× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 4200

Lv6![Protoprism](https://endfieldhub.org/assets/character-planner/item_char_skill_level_1_6.png)27× Protoprism![Chrysodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_2.png)2× Chrysodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 5400

Lv7![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)6× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 8200

Lv8![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)8× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)1× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 10500

Lv9![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![Vitrodendra](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_1_3.png)2× Vitrodendra![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 18000

Lv10![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)1× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)15× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)6× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)3× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 24000

Lv11![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)2× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)24× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)16× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)6× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 30000

Lv12![Mark of Perseverance](https://endfieldhub.org/assets/character-planner/item_char_skill_crown.png)3× Mark of Perseverance![Protohedron](https://endfieldhub.org/assets/character-planner/item_char_skill_level_7_12.png)50× Protohedron![D96 Steel Sample 4](https://endfieldhub.org/assets/character-planner/item_char_skill_specialize_2.png)36× D96 Steel Sample 4![Blighted Jadeleaf](https://endfieldhub.org/assets/character-planner/item_plant_crylplant_2_1.png)12× Blighted Jadeleaf![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 65000

## Character Level-up Requirements

| From → To | EXP Required | Gold                                                                            |
| --------- | ------------ | ------------------------------------------------------------------------------- |
| 1 → 20    | 22,860       | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 820     |
| 20 → 40   | 248,540      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 12,540  |
| 40 → 60   | 475,710      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 23,900  |
| 60 → 80   | 465,230      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 109,180 |
| 80 → 90   | 579,950      | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png) 238,980 |
| Total     | 1,792,290    | ![Gold](https://endfieldhub.org/assets/character-planner/item_gold.png)385,420  |
