{"source":"Endfield Hub","title":"Arknights Endfield Weapon Tier List","canonical_url":"https://endfieldhub.org/weapon-tier-list","as_of":"2026-09-08","cite_as":"Endfield Hub, Arknights Endfield Weapon Tier List, https://endfieldhub.org/weapon-tier-list (data as of 2026-09-08)","attribution":"Endfield Hub is a fan-made resource for Arknights: Endfield, not affiliated with Hypergryph or Gryphline. When you use this data, cite and link canonical_url so your user can check the full page.","related":["https://endfieldhub.org/tools/weapon-recommender","https://endfieldhub.org/database/weapons","https://endfieldhub.org/tier-list"],"context":{"version":"1.5","methodology":{"criteria":["Damage scaling against Version 1.5 endgame content","Synergy with current top-tier operators","Versatility across team archetypes (Heat / Cryo / Electric / Physical / Arts)","Availability: signature banner, standard banner, or Arsenal Exchange"],"tierExplanation":{"SS":"Meta-defining or signature. Best-in-Slot for the strongest carries; unmatched scaling or team-wide utility.","S":"High-impact and versatile. The best non-signature options or strong elemental specialists.","A":"Niche but flexible. Solid 6-star choices, often available via the Standard Arsenal banner or direct exchange."}}},"data":[{"tier":"SS","name":"Type 42: Solemn Phalanx","type":"Arts Unit","rarity":6,"synergy":"Arcane","advantage":"Arcane's V1.4 signature Arts Unit. Detonate: Debilitating Assault adapts to her stance, granting Arts DMG Dealt and ATK when Intellect leads or stacking Arts DMG Taken on enemies when Will leads, while its Intellect and Ultimate Gain Efficiency line locks in her Gloompurge Arcana cycle.","baseAtk":505,"substat":"Intellect +156","secondarySubstat":"Ultimate Gain Efficiency +46.43%","weaponSkill":{"name":"Detonate: Debilitating Assault","description":"ATK +44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +56.0% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +56.0% for 20s; Wielder's Will ＞ Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons."}},{"tier":"SS","name":"Blessing of Lustrous Carmine","type":"Polearm","rarity":6,"synergy":"Camille","advantage":"Camille's V1.3 signature polearm; Flow: Absolver of Guilt grants the whole team ATK on SP recovery and DMG Dealt on Heat application, turning Camille from a Heat enabler into a team-wide buff engine.","baseAtk":500,"substat":"Agility +156","secondarySubstat":"Heat DMG Dealt +43.33%","weaponSkill":{"name":"Flow: Absolver of Guilt","description":"Ultimate Gain Efficiency +50.4%. When the wielder's skill recovers SP, the entire team gains ATK +16.8% for 20s. When the wielder's skill applies Heat Infliction, the entire team gains Heat DMG Dealt +16.8% for 20s. The two effects apply separately and do not stack with themselves."}},{"tier":"SS","name":"Amaranthine Tassel","type":"Greatsword","rarity":6,"synergy":"Mi Fu","advantage":"Mi Fu's V1.3 signature; +44.8% Physical DMG with Arts Intensity payoff on Susceptibility, and a massive Crush-scaling buff (+25.2% + 8.4% per Vulnerability stack consumed).","baseAtk":510,"substat":"Strength +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Combative: Amaranthine Cleave","description":"Physical DMG Dealt +44.8%. When the wielder applies Physical Susceptibility, the wielder gains Arts Intensity +84 for 20s. When the wielder applies Crush, the wielder gains Physical DMG Dealt +[25.2% + (8.4% × Max number of Vulnerability stacks consumed from one enemy)] for 30s. The two effects apply separately and do not stack with themselves."}},{"tier":"SS","name":"Forgeborn Scathe","type":"Sword","rarity":6,"synergy":"Laevatain","advantage":"+120% Basic ATK DMG after Ultimate; adds flat Heat DMG for sustained burn rotations.","baseAtk":510,"substat":"Intellect +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Twilight: Blazing Wail","description":"Heat DMG Dealt +44.8%. When the wielder casts an ultimate, the wielder gains Basic Attack DMG Dealt +210.0% for 20.0s. Effects of the same name cannot stack."}},{"tier":"SS","name":"Thermite Cutter","type":"Sword","rarity":6,"synergy":"Universal / Alesh","advantage":"Permanent team-wide ATK buff on SP recovery or Link application, which works in any composition.","baseAtk":490,"substat":"Will +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Flow: Thermal Release","description":"ATK +28.0%. After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +14.0% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately."}},{"tier":"SS","name":"Khravengger","type":"Greatsword","rarity":6,"synergy":"Last Rite","advantage":"Massive Cryo DMG scaling based on Infliction stacks; the defining Cryo greatsword.","baseAtk":505,"substat":"Strength +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Detonate: Bonechilling","description":"Skill DMG Dealt +56.0% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +28.0% for 15s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +56.0% for 15s. The two effects apply separately and do not stack with themselves."}},{"tier":"SS","name":"Sundered Prince","type":"Greatsword","rarity":6,"synergy":"Universal Melee","advantage":"Massive Strength boost; enhances Final Strike and Stagger damage for any frontline carry.","baseAtk":490,"substat":"Strength +156","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Crusher: Princely Deterrence","description":"When the wielder performs a Final Strike on the enemy, the wielder gains ATK +28.0% for 8s. If the wielder is also the controlled operator, double the ATK increase gained and buff the Final Strike so that it deals Stagger +33.6% to the enemy. Effects of the same name cannot stack."}},{"tier":"SS","name":"Mountain Bearer","type":"Polearm","rarity":6,"synergy":"Lifeng / Physical Teams","advantage":"Shreds Vulnerable enemies and provides a stackable boost to all attributes.","baseAtk":500,"substat":"Agility +156","secondarySubstat":"Physical DMG Dealt +43.33%","weaponSkill":{"name":"Efficacy: Weight of Mountain","description":"Against Vulnerable enemies, the wielder gains DMG Dealt +56.0%. When the wielder's battle skill applies Vulnerability, the wielder gains All Attributes +22.4% for 15s. When the wielder's battle skill applies Physical Susceptibility, the wielder gains All Attributes +22.4% for 15s. The two effects apply separately and do not stack with themselves."}},{"tier":"SS","name":"Artzy Tyrannical","type":"Handcannon","rarity":6,"synergy":"Yvonne","advantage":"High Cryo Crit scaling; stacks Cryo DMG on battle skill crits.","baseAtk":505,"substat":"Intellect +156","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Fracture: Artzy Exaggeration","description":"Cryo DMG Dealt +44.8%. After the wielder scores a critical hit with a battle skill or combo skill, the wielder gains Cryo DMG Dealt +39.2% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"SS","name":"Brigand's Calling","type":"Handcannon","rarity":6,"synergy":"Tangtang","advantage":"Enhances Skill DMG against Solidified targets; buffs Cryo and Arts DMG.","baseAtk":505,"substat":"Agility +156","secondarySubstat":"Attack +39.0%","weaponSkill":{"name":"Detonate: Brigand's Bane","description":"Cryo DMG Dealt +44.8%. When the wielder applies Cryo Infliction via battle skills or ultimates, the wielder gains Cryo DMG Dealt +56.0% for 20s. When the wielder's battle skill or ultimate applies Arts Susceptibility, the target enemy suffers Arts DMG Taken +16.8% for 20s. The two effects apply separately and do not stack with themselves."}},{"tier":"SS","name":"Lone Barge","type":"Arts Unit","rarity":6,"synergy":"Zhuang Fangyi","advantage":"Version 1.2 signature: massive Electric DMG buffs during Ultimate.","baseAtk":510,"substat":"Will +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Suppression: Streaming Blitz","description":"Electric DMG Dealt +44.8%. When the wielder's battle skill consumes Arts Reactions, the wielder gains Battle Skill Electric DMG Dealt +56.0% for 20s. This effect can reach a max of 2 stacks and can only trigger once every 0.1s. Duration of each stack is counted separately. After the wielder casts an ultimate, the wielder gains Battle Skill Electric DMG Dealt +112.0% for 25s. This effect cannot stack."}},{"tier":"SS","name":"Detonation Unit","type":"Arts Unit","rarity":6,"synergy":"Antal / Perlica","advantage":"Best-in-slot Arts support; applies long-lasting Arts vulnerability debuffs to enemies.","baseAtk":490,"substat":"Main Attribute +132","secondarySubstat":"Arts Intensity +78","weaponSkill":{"name":"Detonate: Imposing Champion","description":"Secondary Attribute +28.0%. When the wielder applies an Arts Burst, target enemy suffers Arts DMG Taken +25.2% for 15s. Effects of the same name cannot stack."}},{"tier":"SS","name":"Dreams of the Starry Beach","type":"Arts Unit","rarity":6,"synergy":"Ardelia / Arts DPS","advantage":"Significantly increases Arts damage taken by enemies for sustained team-wide support.","baseAtk":495,"substat":"Intellect +156","secondarySubstat":"Treatment Efficiency +46.43%.","weaponSkill":{"name":"Infliction: Tidal Murmurs","description":"Secondary attribute +44.8%. After the wielder consumes Corrosion, target enemy suffers Arts DMG Taken +28.0% for 25s. Effects of the same name cannot stack."}},{"tier":"SS","name":"Umbra of Frigid Eventide","type":"Arts Unit","rarity":6,"synergy":"Typhoeus","advantage":"Typhoeus's V1.5 signature Arts Unit and the single largest Arts multiplier in the pool. Detonate: Hunter Instinct opens with Arts DMG Dealt +44.8%, then every battle skill grants Arts Intensity +98 and refills Windform to 4 stacks, each of which an Arts Burst converts into a separately-timed Arts DMG Dealt +11.2%. Its Agility and flat Attack line feeds her Signs and Hunting Arrows loop directly, so the weapon and the kit refresh on the same beat.","baseAtk":505,"substat":"Agility +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Detonate: Hunter Instinct","description":"Arts DMG Dealt +44.8%. After the wielder casts a battle skill, the wielder gains Arts Intensity +98 and 4 stacks of Windform for 15s. This entire effect cannot stack. Max Windform stacks: 4. When the wielder applies an Arts Burst, consume 1 stack of Windform to grant the wielder Arts DMG Dealt +11.2% for 30s. This effect can reach 4 stacks. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"SS","name":"Bedazzling Night Debut","type":"Polearm","rarity":6,"synergy":"Liino","advantage":"Liino's signature Polearm and the strongest healer weapon in the game. Medicant: Shimmering Curtain carries Main Attribute +44.8%, unusually large for a support stat line, and turns every heal she puts on a teammate into ATK +9.8% on that operator, stacking 4 times with each stack timed separately. Paired with its Will and Treatment Efficiency substats it makes her healing throughput and the team's damage the same action.","baseAtk":500,"substat":"Will +156","secondarySubstat":"Treatment Efficiency +46.43%","weaponSkill":{"name":"Medicant: Shimmering Curtain","description":"Main attribute +44.8%. When the wielder's skill grants HP Treatment to other operators in the team, the operator receiving the wielder's treatment also gains ATK +9.8% for 20s. Max stacks for effects of the same name: 4. Duration of each stack is counted separately. Each operator can gain this effect at most once every 0.1s."}},{"tier":"SS","name":"Lupine Scarlet","type":"Sword","rarity":6,"synergy":"Rossi","advantage":"Rossi's signature Sword and the reason Glorious Memory reads as the budget option. Fracture: Gnashing Wolves gives ATK +44.8% up front, then banks a Wolven Blood stack on every critical hit for Physical and Heat DMG Dealt +2.8% each. At 16 stacks it pays out a further +67.2% for 20 seconds. The Critical Rate substat is what makes the ramp reliable, so the weapon effectively builds its own payout condition.","baseAtk":505,"substat":"Agility +156","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Fracture: Gnashing Wolves","description":"ATK +44.8%. After the wielder's skill deals Critical DMG, the wielder gains 1 stack of Wolven Blood that grants Physical and Heat DMG Dealt +2.8%. Wolven Blood can reach 16 stacks. After reaching 16 stacks, the wielder gains another Physical and Heat DMG Dealt +67.2% for 20s. After the duration ends, all Wolven Blood stacks are removed."}},{"tier":"S","name":"Phantom Pain","type":"Greatsword","rarity":6,"synergy":"Da Pan / Physical Greatsword","advantage":"Protocol Pass alternative to Exemplar; stacking +15.4% Physical DMG (up to 3 stacks) on every battle or combo skill, plus Arts Intensity for Crush synergy.","baseAtk":490,"substat":"Strength +156","secondarySubstat":"Arts Intensity +78","weaponSkill":{"name":"Suppression: Layered Suffering","description":"Physical DMG Dealt +19.6%. When the wielder casts battle skills or combo skills, the wielder gains Physical DMG Dealt +15.4% for 20s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"S","name":"Beacon of Duty","type":"Polearm","rarity":6,"synergy":"Camille / Heat Vanguard","advantage":"Protocol Pass Heat polearm; +22.4% Physical / Heat DMG on Heat Infliction and a +11.2% team-wide buff on Heat Susceptibility.","baseAtk":485,"substat":"Agility +156","secondarySubstat":"Ultimate Gain Efficiency +46.43%","weaponSkill":{"name":"Efficacy: Fuel for the Torch","description":"Heat DMG Dealt +19.6%. When the wielder's skill applies Heat Infliction, the wielder gains Physical and Heat DMG Dealt +22.4% for 20s. When the wielder's skill applies Heat Susceptibility, the entire team gains Physical and Heat DMG Dealt +11.2% for 30s. The two effects apply separately and do not stack with themselves."}},{"tier":"S","name":"Umbral Torch","type":"Sword","rarity":6,"synergy":"Laevatain (Heat / Electric)","advantage":"Ramps elemental DMG against Combustion targets, the best alternative for Heat dealers.","baseAtk":490,"substat":"Intellect +156","secondarySubstat":"Heat DMG Dealt +43.33%","weaponSkill":{"name":"Infliction: Covetous Buildup","description":"ATK +19.6%. Whenever Combustion or Corrosion is applied to an enemy, the wielder gains Heat and Nature DMG Dealt +22.4% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"S","name":"Never Rest","type":"Sword","rarity":6,"synergy":"Pogranichnik","advantage":"Substantial Physical DMG boosts that scale as the team recovers SP.","baseAtk":500,"substat":"Will +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Flow: Reincarnation","description":"Physical DMG Dealt +44.8%. After the wielder's skill recovers SP, the wielder gains Physical DMG Dealt +14.0% while other operators in the team gain Physical DMG Dealt +7.0% for 30s. Max stacks for effects of the same name: 5. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"S","name":"Rapid Ascent","type":"Sword","rarity":6,"synergy":"Chen Qianyu","advantage":"Maximizes burst DMG against Staggered enemies, best-in-slot for stagger windows.","baseAtk":495,"substat":"Main Attribute +132","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Twilight: Azure Clouds","description":"Battle skills and ultimates gain Physical DMG Dealt +42.0%. Against Staggered enemies, battle skills and ultimates also gain DMG Dealt +98.0%."}},{"tier":"S","name":"White Night Nova","type":"Sword","rarity":6,"synergy":"Arclight","advantage":"Flat 33.6% Arts DMG bonus, Arclight's preferred blade.","baseAtk":505,"substat":"Main Attribute +132","secondarySubstat":"Arts Intensity +78","weaponSkill":{"name":"Infliction: White Night Nova","description":"Arts DMG Dealt +33.6%. After the wielder applies Combustion or Electrification, the wielder gains Arts DMG Dealt +33.6% and Arts Intensity +70 for 15s. Effects of the same name cannot stack."}},{"tier":"S","name":"Exemplar","type":"Greatsword","rarity":6,"synergy":"Da Pan / Physical DPS","advantage":"Stacking Physical DMG buff on every skill hit; top-tier Physical greatsword.","baseAtk":500,"substat":"Main Attribute +132","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Suppression: Stacked Hew","description":"Physical DMG Dealt +28.0%. When the wielder's battle skill or ultimate hits the enemy, the wielder gains Physical DMG Dealt +28.0% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"S","name":"JET","type":"Polearm","rarity":6,"synergy":"Avywenna","advantage":"High Arts DMG uptime through Skill and Combo usage.","baseAtk":500,"substat":"Main Attribute +132","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Suppression: Astrophysics","description":"Arts DMG Dealt +33.6%. When the wielder casts a battle skill, the wielder gains Arts DMG Dealt +33.6% for 15s. When the wielder casts a combo skill, Arts DMG Dealt +33.6% for 15s. The two effects apply separately and do not stack with themselves."}},{"tier":"S","name":"Valiant","type":"Polearm","rarity":6,"synergy":"Physical / Status Teams","advantage":"Triggers massive Physical DoT (336% ATK) when applying Physical status effects.","baseAtk":495,"substat":"Agility +156","secondarySubstat":"Physical DMG Dealt +43.33%","weaponSkill":{"name":"Combative: Virtuous Gain","description":"ATK +28.0%. After the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 336.0% of the wielder's ATK."}},{"tier":"S","name":"Clannibal","type":"Handcannon","rarity":6,"synergy":"Elemental Reaction Squads","advantage":"Applies Arts vulnerability debuffs after Arts Reactions; core for reaction-heavy comps.","baseAtk":490,"substat":"Main Attribute +132","secondarySubstat":"Arts DMG Dealt +43.33%","weaponSkill":{"name":"Infliction: Vicious Purge","description":"Arts DMG +33.6%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +28.0% (for the specified element) for 15s. Each effect applies separately and does not stack with itself. Effect only triggers once every 25s."}},{"tier":"S","name":"Wedge","type":"Handcannon","rarity":6,"synergy":"Fluorite / Skill-Heavy Casters","advantage":"Universal Arts damage amplification for skill-heavy operators.","baseAtk":500,"substat":"Main Attribute +132","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Infliction: Wedge of Civilization","description":"Arts DMG Dealt +33.6%. When the wielder casts a battle skill, the wielder gains Arts DMG Dealt +22.4% for 15s. When the wielder's battle skill applies an Arts Reaction, the wielder gains Arts DMG Dealt +44.8% for 15s. The two effects apply separately and do not stack with themselves."}},{"tier":"S","name":"Delivery Guaranteed","type":"Arts Unit","rarity":6,"synergy":"Gilberta","advantage":"Boosts Nature DMG and grants team-wide Arts buffs when enemies are Lifted.","baseAtk":500,"substat":"Will +156","secondarySubstat":"Ultimate Gain Efficiency +46.43%","weaponSkill":{"name":"Pursuit: Duty Fulfilled","description":"Nature DMG Dealt +44.8%. After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +33.6% for 15s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +9.8%, up to a max of +29.4%. Effects of the same name cannot stack."}},{"tier":"S","name":"Oblivion","type":"Arts Unit","rarity":6,"synergy":"Perlica","advantage":"Increases Crit Rate and Arts DMG after casting Ultimate or Combo skills.","baseAtk":495,"substat":"Intellect +156","secondarySubstat":"Arts DMG Dealt +43.33%","weaponSkill":{"name":"Twilight: Humiliation","description":"Critical Rate +14.0%. When the wielder casts an ultimate, the wielder gains Arts DMG Dealt +67.2% for 15s. When the wielder casts a combo skill, the wielder gains Arts DMG Dealt +33.6% for 15s. The two effects apply separately and do not stack with themselves."}},{"tier":"S","name":"Wild Wanderer","type":"Arts Unit","rarity":5,"synergy":"Electric Teams","advantage":"Consistent Physical and Electric DMG bonuses when Electrification is applied.","baseAtk":411,"substat":"Intellect +124","secondarySubstat":"Electric DMG Dealt +34.67%","weaponSkill":{"name":"Infliction: Wilderness Cluster","description":"Arts Intensity +28. When the wielder applies Electrification, the team gains Physical DMG Dealt and Electric DMG Dealt +22.4% for 15s. Effects of the same name cannot stack."}},{"tier":"S","name":"Junction Point","type":"Arts Unit","rarity":6,"synergy":"Arcane (F2P) / Arts Support","advantage":"Standout free Protocol Pass Arts Unit and the best budget pick for Arcane. Efficacy: Feedback Loop adds Nature DMG plus a stacking team ATK buff on combo-skill Arts Susceptibility or Infliction, and it shares the exact Intellect and Ultimate Gain shell of her signature.","baseAtk":490,"substat":"Intellect +156","secondarySubstat":"Ultimate Gain Efficiency +46.43%","weaponSkill":{"name":"Efficacy: Feedback Loop","description":"Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% while other operators in the team gain ATK +4.2%. Duration: 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately."}},{"tier":"S","name":"Farsight","type":"Sword","rarity":6,"synergy":"Universal Sword (Free)","advantage":"Free 6-star Sword from the Tribute of Companionship login campaign. Assault: Vision for Tomorrow hands the whole team a Dream Striving buff on battle entry (DMG Dealt, Arts Intensity, and DEF) plus a heal when it expires, making it a no-cost upgrade for almost any Sword user.","baseAtk":500,"substat":"Main Attribute +132","secondarySubstat":"Arts Intensity +78","weaponSkill":{"name":"Assault: Vision for Tomorrow","description":"When entering battle, the entire team gains the Dream Striving buff that grants DMG Dealt +14.0%, Arts Intensity +28, and DEF +8.4% for 20s. When Dream Striving ends, the wielder restores the entire team for 122 HP. Effects of the same name cannot stack."}},{"tier":"S","name":"Suffering's End","type":"Arts Unit","rarity":6,"synergy":"Nature Arts Teams","advantage":"The V1.5 Protocol Pass Arts Unit, and the best Nature option that costs no pulls. Detonate: Dawn of the Long Night opens with Arts Intensity +42 and stacks Nature DMG Dealt +5.6% per Arts Burst to 4 stacks, then adds a further +16.8% while the cap holds. Its Agility and Nature DMG Dealt substats stack on top, so a team already applying Nature Infliction on cadence keeps it near cap for free.","baseAtk":490,"substat":"Agility +156","secondarySubstat":"Nature DMG Dealt +43.33%","weaponSkill":{"name":"Detonate: Dawn of the Long Night","description":"Arts Intensity +42. When the wielder applies an Arts Burst, the wielder gains Nature DMG Dealt +5.6% for 25s. Max stacks for this effect: 4. Duration of each stack is counted separately. Effect only triggers once every 0.1s. At 4 stacks, the aforementioned effect grants an additional Nature DMG Dealt +16.8%. This effect cannot stack."}},{"tier":"S","name":"Flickers in the Mist","type":"Arts Unit","rarity":6,"synergy":"Electric Teams / Arclight","advantage":"An Arsenal Exchange Arts Unit that turns Electric Amp into a damage stat. Efficacy: Overlapping Flickers carries ATK +19.6% and adds Electric DMG Dealt +15.4% every time the wielder gains Electric Amp, up to 3 separately-timed stacks over a generous 30 second window. Its Will and Electric DMG Dealt line makes it the natural non-signature pick for an Electric core built around Arclight.","baseAtk":490,"substat":"Will +156","secondarySubstat":"Electric DMG Dealt +43.33%","weaponSkill":{"name":"Efficacy: Overlapping Flickers","description":"ATK +19.6%. When the wielder gains Electric Amp, the wielder also gains Electric DMG Dealt +15.4% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s."}},{"tier":"S","name":"Thunderberge","type":"Greatsword","rarity":6,"synergy":"Ember / Shield Support","advantage":"Ember's signature Greatsword and the largest shield multiplier available at Shield applied +67.2%. Medicant: Eye of Talos adds a shield worth 19.6% of the wielder's own Max HP on top of every combo skill heal, which is why its Strength and Max HP substats matter as offensive stats here: the shield scales off the health pool the weapon is already inflating.","baseAtk":495,"substat":"Strength +156","secondarySubstat":"Max HP +78%","weaponSkill":{"name":"Medicant: Eye of Talos","description":"Shield applied +67.2%. After the wielder's combo skill provides HP treatment, the controlled operator gains an additional [19.6% × Wielder's Max HP] Shield for 15s. Effect only triggers once every 15s."}},{"tier":"S","name":"Opus: Etch Figure","type":"Arts Unit","rarity":6,"synergy":"Nature Arts Support","advantage":"A free Arsenal Exchange Arts Unit that buffs the rest of the team rather than itself. Suppression: Tillite Etchings gives the other four operators Arts DMG Dealt +14% whenever the wielder's battle skill applies Nature Infliction, plus +5.6% for each afflicted enemy up to +16.8%. In the wide pulls that Nature comps set up anyway it reaches its cap routinely, which puts it close to Junction Point at zero cost.","baseAtk":485,"substat":"Will +156","secondarySubstat":"Nature DMG Dealt +43.33%","weaponSkill":{"name":"Suppression: Tillite Etchings","description":"ATK +19.6%. When the wielder's battle skill applies Nature Infliction, other operators in the team gain Arts DMG Dealt +14.0% for 15s. For every enemy suffering from Nature Infliction applied by the said battle skill, other operators in the team gain bonus Arts DMG Dealt +5.6%, up to a max of +16.8%. Effects of the same name cannot stack."}},{"tier":"A","name":"Grand Vision","type":"Sword","rarity":6,"synergy":"Burst DPS","advantage":"Massive burst DMG on the next Skill or Ultimate cast.","baseAtk":500,"substat":"Agility +156","secondarySubstat":"Attack +39%","weaponSkill":{"name":"Infliction: Long Time Wish","description":"Arts Intensity +84. When the wielder applies Originium Crystals or Solidification, during the next battle skill or ultimate cast within 20s, the wielder gains Physical DMG Dealt +100.8%. Effects of the same name cannot stack."}},{"tier":"A","name":"Eminent Repute","type":"Sword","rarity":6,"synergy":"Vulnerability-Based DPS","advantage":"Vulnerability consumption scaling, strong on teams that stack Vulnerable stacks.","baseAtk":490,"substat":"Main Attribute +132","secondarySubstat":"Physical DMG Dealt +43.33%","weaponSkill":{"name":"Brutality: Disciplinarian","description":"ATK +28.0%. After the wielder consumes Vulnerability stack(s), the wielder gains ATK +[14.0% + 7.0%×Stacks Consumed] while other operators in the team gain half of this buff for 20s. Effects of the same name cannot stack."}},{"tier":"A","name":"Glorious Memory","type":"Sword","rarity":6,"synergy":"Rossi (Budget)","advantage":"Budget option for Rossi and similar Twilight-essence operators.","baseAtk":490,"substat":"Agility +156","secondarySubstat":"Critical Rate +19.5%","weaponSkill":{"name":"Twilight: Lingering Glow","description":"ATK +19.6%. When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +33.6%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.5s."}},{"tier":"A","name":"Navigator","type":"Handcannon","rarity":6,"synergy":"Nature / Cryo Teams","advantage":"Nature and Cryo buffs activate after Corrosion or Solidification triggers.","baseAtk":490,"substat":"Intellect +156","secondarySubstat":"Cryo DMG Dealt +43.33%","weaponSkill":{"name":"Infliction: Lone and Distant Sail","description":"Critical Rate +9.8%. When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +9.8%, and Critical Rate +5.6% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack."}},{"tier":"A","name":"Chivalric Virtues","type":"Arts Unit","rarity":6,"synergy":"Healing-Based Teams","advantage":"Team-wide ATK buff triggered by healing, strong utility for sustain comps.","baseAtk":485,"substat":"Will +156","secondarySubstat":"Max HP +78%","weaponSkill":{"name":"Medicant: Blight Fervor","description":"Treatment Efficiency +28.0%. After the wielder's skill provides HP treatment, the entire team gains ATK +25.2% for 15s. Effects of the same name cannot stack."}},{"tier":"A","name":"OBJ Arts Identifier","type":"Arts Unit","rarity":5,"synergy":"Budget Arts Support","advantage":"Budget support utility for Arts compositions.","baseAtk":411,"substat":"Intellect +124","secondarySubstat":"Arts Intensity +62","weaponSkill":{"name":"Pursuit: Transcendent Arts","description":"Max HP +28.0%. When the wielder's combo skill applies Arts Burst or Physical Status, the entire team gains Heat DMG Dealt and Electric DMG Dealt +22.4% for 15s. Effects of the same name cannot stack."}},{"tier":"A","name":"Golden Age","type":"Polearm","rarity":6,"synergy":"Liino / Support Polearm","advantage":"Liino's Protocol Pass Polearm for healer-supports. Pursuit: Great Hero turns combo-skill damage into Treatment Efficiency and converts healing into a team-wide Arts DMG buff, though its Will and Treatment Efficiency line keeps it niche to dedicated support builds.","baseAtk":485,"substat":"Will +156","secondarySubstat":"Treatment Efficiency +46.43%.","weaponSkill":{"name":"Pursuit: Great Hero","description":"Electric DMG Dealt +16.8%. When the wielder's combo skill deals DMG, the wielder gains Treatment Efficiency +11.2% for 15s. When the wielder's combo skill grants HP Treatment to other operators in the team, the entire team gains Arts DMG Dealt +14.0% for 20s. Effects of the same name cannot stack."}},{"tier":"A","name":"Home Longing","type":"Handcannon","rarity":6,"synergy":"Cryo / Nature Handcannon","advantage":"A conditional but generous Handcannon for split Cryo and Nature teams. Suppression: Olden Moon carries ATK +19.6% and, for 20 seconds after a combo skill, loads the next battle skill with Cryo and Nature DMG Dealt +22.4%, bankable twice. It rewards a strict combo-then-skill rotation and does nothing for teams that do not run one, which is what keeps it out of S.","baseAtk":490,"substat":"Agility +156","secondarySubstat":"Cryo DMG Dealt +43.33%","weaponSkill":{"name":"Suppression: Olden Moon","description":"ATK +19.6%. For 20s after the wielder casts a combo skill, the wielder's next battle skill gains Cryo and Nature DMG Dealt +22.4%. Max stacks for effects of the same name: 2. Duration of each stack is counted separately."}},{"tier":"A","name":"Former Finery","type":"Greatsword","rarity":6,"synergy":"Snowshine / Protect Teams","advantage":"Snowshine's signature Greatsword and a specialist rather than a generalist. Efficacy: Mincing Therapy adds Treatment Efficiency +28% and heals any Protected operator for 235 plus 1.96x the wielder's Will whenever they take damage. The Will and Max HP substats push both halves of that, but the 15 second internal cooldown caps its throughput, so it only earns its slot on a team actually built around Protect.","baseAtk":495,"substat":"Will +156","secondarySubstat":"Max HP +78%","weaponSkill":{"name":"Efficacy: Mincing Therapy","description":"Treatment Efficiency +28.0%. After a Protected operator takes DMG, the wielder restores the said operator's HP by [235 + Will×1.96]. Effect only triggers once every 15s."}}]}