T-Creds Protocol Complete Guide

Blessing of Tin to Oros - T-Credits Currency Farming Strategy

Last updated: 2026-02-09

Complete guide to T-Creds Protocol Space in Arknights: Endfield with 5 stages (Blessing of Tin to Oros), poisonous mist mechanics, team compositions, and sanity-efficient T-Credits farming for currency income.

* TL;DR - Key Points

  • * Best early T-Creds: Stage 1-2 (Blessing of Tin/Ferrium) - 40-50 Sanity for 8,500-13,500 T-Creds
  • * Best T-Creds density: Stage 4-5 (Blessing of Argenta/Oros) - 70-80 Sanity for 27,500-34,000 T-Creds
  • * Mechanic: Poisonous mist causes continuous HP loss. Defeating enemies restores HP.
  • * Location: Valley Pass, Valley IV - accessible early-mid game (Authority Level 25+)
  • * Total Sanity: 300 for all 5 stages
  • * Primary rewards: T-Credits (currency) - Stage 1: 8,500, Stage 5: 34,000

What is T-Creds Protocol Space?

T-Creds Protocol Space is a special combat challenge mode located in Valley Pass and Valley IV that rewards T-Credits, the primary currency in Arknights: Endfield. It features a poisonous mist mechanic that challenges players with continuous HP damage.

T-Credits

Primary currency for shop purchases, pulls, upgrades

Range

Stage 1: 8,500 to Stage 5: 34,000 T-Creds per run

Poison Mechanic

Continuous poison damage - kill enemies to heal

Critical: Healer Mandatory

The poisonous mist deals continuous damage to all operators. A strong healer is absolutely required - even the best DPS operators will die without proper healing sustain through the mist.

Complete Stage Overview

Stage Name Sanity T-Creds
1 Blessing of Tin 40 8,500
2 Blessing of Ferrium 50 13,500
3 Blessing of Cuprium 60 19,500
4 Blessing of Argenta 70 27,500
5 Blessing of Oros 80 34,000

Note: T-Creds Rewards

T-Creds scales linearly with Sanity cost: ~213 T-Creds per Sanity. Higher stages offer better density but require stronger teams to handle increased poison damage.

Mechanics Breakdown - Poisonous Mist

Mechanic: Poisonous mist surrounds the arena causing all operators to continuously lose HP. Defeating enemies restores some HP.

What This Means

  • • All operators slowly take damage from poison mist over time
  • • Cannot simply wait out enemies - poison damage accumulates
  • • Must defeat enemies quickly to restore HP and offset poison
  • • DPS and sustain both essential

How to Counter

  • • Build team with high DPS to clear enemies fast
  • • Bring healer to sustain against poison damage
  • • Focus fire on one enemy at a time for quick HP restoration
  • • Use skills that deal burst damage for faster clears
  • • Consider operators with poison resistance (if available)

Pro Tip: Poison Mist Survival

The poison mist rewards fast clears and strong healing. Build a team with dual DPS and a skilled healer. Taking down enemies quickly restores HP and offsets the continuous poison damage.

Stage-by-Stage Walkthroughs

Stage 1: Blessing of Tin (40 Sanity) - Easy

T-Creds: 8,500 | Unlocks immediately upon discovering protocol space

Basic enemies, 2-3 waves. Poison damage low.

Strategy: Balanced team 2 DPS + 1 Healer + 1 Tank. Fast clears and healer mandatory. Focus fire on one enemy at a time.

Pro Tip:

Excellent Sanity efficiency. Run 2-3 times daily for consistent currency income. Poison damage manageable with strong healer.

Stage 2: Blessing of Ferrium (50 Sanity) - Easy-Medium

T-Creds: 13,500 | Same enemies as Stage 1 with more HP

Strategy: Use Stage 1 team if clears are fast. Healer still essential. Good T-Creds per Sanity ratio.

When to Move: When Stage 1 clears are under 2 minutes and healer sustain is comfortable.

Stage 3: Blessing of Cuprium (60 Sanity) - Medium

T-Creds: 19,500 | Moderate HP enemies, 3 waves. Poison damage moderate

Strategy: Increase DPS for faster clears. Strong healer required. Focus fire on priority targets. Sustain is key.

Stage 4: Blessing of Argenta (70 Sanity) - Hard

T-Creds: 27,500 | High HP enemies, 3-4 waves. Poison damage significant

Recommended: Operators Level 40+, E1 promoted team

Strategy: Strong team required. Dual-DPS and excellent healer mandatory. Focus fire for HP restoration.

Stage 5: Blessing of Oros (80 Sanity) - Very Hard

T-Creds: 34,000 | Very high HP enemies, 4-5 waves. Poison damage severe

Recommended: Operators Level 60+, E2-E3 promoted team

Strategy: Endgame content. Maximize DPS, best healer mandatory. Coordinate team, focus fire. Highest efficiency stage.

Team Composition Guide

Slot Role Recommended Priority
1 Main DPS Physical/Heat operators with high DPS High
2 Sub DPS Complementary element operator High
3 Support Healer (strong sustain mandatory) High
4 Tank High DEF/HP operator Medium

Critical: Healer Mandatory

The poisonous mist deals continuous damage. A strong healer is absolutely required. Even with perfect DPS, operators will eventually die without healing. Never attempt T-Creds Protocol without a healer.

When to Farm T-Creds

Authority Level Recommended Stage Runs Per Day
25-30 Stage 1-2 2-3
30-40 Stage 2-3 2-2
40-50 Stage 3-4 1-2
50+ Stage 4-5 1-2

Common Mistakes & How to Avoid Them

1. Running Stage 5 too early

Problem: Attempting Blessing of Oros at Authority 25-30. Fix: Progress naturally. Stay on Stage 1-2 until operators Level 30-40. Stage 5 requires E2-E3 team.

2. Forgetting healer

Problem: Bringing DPS-heavy team without healer and dying to poison. Fix: Healer is mandatory in T-Creds Protocol. Bring strong healer or die to mist.

3. Not killing fast enough

Problem: Slow DPS taking too much poison damage. Fix: Dual-DPS team for fast clears. Focus fire on one enemy at a time to restore HP.

4. Spreading damage across enemies

Problem: Attacking multiple enemies simultaneously. Fix: Focus fire on one enemy at a time. Killing enemy restores HP - spreading damage prolongs poison exposure.

Quick Reference Checklist

Frequently Asked Questions

How many stages are in T-Creds Protocol Space?

T-Creds Protocol Space has 5 stages: Blessing of Tin (40), Blessing of Ferrium (50), Blessing of Cuprium (60), Blessing of Argenta (70), and Blessing of Oros (80) Sanity costs.

What rewards do T-Creds Protocol stages provide?

Stages reward T-Credits (primary currency): Stage 1: 8,500, Stage 2: 13,500, Stage 3: 19,500, Stage 4: 27,500, Stage 5: 34,000 T-Credits per run.

What is the poison mist mechanic in T-Creds Protocol?

Poisonous mist surrounds the arena causing all operators to continuously lose HP. Defeating enemies restores some HP. Fast clears and strong healing are essential.

When should I start farming T-Creds Protocol?

Start around Authority Level 25+ with Stage 1-2. Progress to Stage 3+ when operators reach Level 30-40 and you have a strong healer.

Do I need a healer for T-Creds Protocol?

Absolutely. Healer is mandatory in T-Creds Protocol due to continuous poison damage. Even the best DPS operators will die without proper healing sustain.