Combat Discussion

Can we revert the enemy nerf please?

0 upvotes
11 comments
February 6, 2026
By u/ErinKatzee

Question

Man I want to play the game not wander around between pockets of loot. Especially with the upcoming endgame being 3 fights and done :/ At least with level 70 enemies I got to use a laevatain skill and if they were bigger ones sometimes I even get to ult! Now everything dies in a gilberta skill and a final strike. It's so lame who wanted this.

Best Answer

by u/ZanderTheUnthinkable +1 points

You think you want the arbitrary health increase back, what you really want is for world combat to be more interesting than random small packs of 3-4 goons with one actually relevant enemy. Like really give us some open world events each week to go investigate for special leveling loot, some construction tasks that would need tower AND operator working together with temporary resource gains, make roaming packs have more variety and harder enemies actually drop some useable loot (capped per day becauae baa bla gacha the usual) Dont ask for tankier enemies with no actual difference in enjoyability - yearn for better combat in the first place! Tankier enemies do not make open world combat any less one note!

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