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Ardelia Build: Gear, Weapon & Teams

Ardelia

All Ardelia coverage

6 reports

Every guide, build, and analysis we have published about Ardelia, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Browse the Ardelia archive

Levelling Ardelia? The Ardelia progression path lists every breakthrough and skill material in order.

Character Profile

GenderFemale
RaceCaprinae
BirthdayOctober 18
AffiliationRhodes Island

Ardelia is a geologist seconded to Endfield Industries through a framework agreement with Rhodes Island, where her work has grown from studying volcanoes to investigating the Ætherside and geological disasters. She heads out to disaster sites to collect samples and build theories that feed into Blight countermeasures. Polite and modest with a quiet resolve, she delights in climbing mountains and exploring unknown paths, and she shares a warm bond with her companion, Mr. Dolly.

Expertise
NatureAdventuring
Interests
Everyday LifeNature
Dislikes
Culture
Voice ActorsEN Lindsay SheppardJP Hisako KanemotoCN Jiang WenKR Kim Ha-ru

Ardelia Lore & Story

Endfield Industries assessment
PHYSIOLOGICAL STRENGTHNormal
COMBAT SKILLStandard
TACTICAL ACUMENNormal
ARTS ASSIMILATIONOutstanding

OripathyOripathy negative, based on medical examination reports.

Ardelia is an expert geologist from Rhodes Island. She specializes in volcanic hazards and has made significant contributions to Talos-II's geological research. Now employed by Endfield, she spends much of her time conducting site investigation.

Ardelia is one of those rare minds at the forefront of scientific discovery. What sets her apart isn't just her expertise, but her perseverance, fearless spirit, and above all, her genuine love for science and unquenchable curiosity. Without dedicated researchers like her, we might never truly understand the world we live in. You'll often find her venturing out alone — collecting samples, studying geological structures, and transforming observations into theories. Thanks to her efforts, Endfield has gained a much deeper understanding of Talos-II's geology and the threats posed by the Blight. Her research has laid the groundwork for emergency plans in case of Blight outbreaks. I have great respect for Ardelia — for her humility, grace, and unwavering sense of purpose. It's as if she carries an endless well of strength, always certain of the path she must follow.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

Mr. Dolly's Game I Shortly after joining Endfield, Ardelia visited a Blight-ravaged sector of Talos-II. The geological disaster had shredded a once-peaceful settlement, leaving fissures that pulsed with residual energy. Survivors bore wounds beyond the physical, their eyes hollow with the kind of trauma only disaster refugees know. Ardelia stayed at the shelter for a while. The wounded crowded steel cots — limbs lost, eyes vacant, voices severed by trauma. White curtains divided their suffering as medical monitors pulsed like weary hearts. Ardelia worked tirelessly — organizing supplies, changing bandages, murmuring "I understand your sorrow" to the wounded. Until a voice, serrated with grief, cut through: "You don't understand." It was a young girl. Small but fierce, she forced the words through gritted teeth: "You stand straight. Your steps don't falter. No disaster has carved its marks into you." The girl turned away, her voice fraying at the edges. "Stop. Just stop pretending. Maybe you've been sick, but you healed. That's luck we'll never taste.

Mr. Dolly's Game II The geology of Talos-II... unlike the volcanoes she knew, brimming with the vitality of expansion, eruption, and flow. Under erosion, it showed more of corrosion, withering, and consumption. The rock layers lost their logic, the earth as if diseased. Its skin peeled away, veins twisted, some areas warped by aberration. Ardelia came to study the Blight, to keep pace with its unpredictable spread. She often ventured into high-risk zones alone, turning her life into lists of tasks. She started to speak less, no longer weaving her thoughts into poetry. Her voice grew quieter, meals were often forgotten, and at night her fists clenched unconsciously in her sleep. The things she had fought so hard to protect — her eyes, her ears, the rhythm of her pulse, now filled her with a quiet unease. The health she had regained was slowly being eroded by an unseen dread. "How much time do I have left?" she wondered. It wasn't death she feared, it was a desperate race against the crumbling of this strange new land. Until that day Mr. Dolly leapt out from a shallow pit.

Mr. Dolly's Game III Gazing out at the glistening coastline and distant skyscrapers, a long-forgotten name came to Ardelia's mind — Siesta, a volcanic city wrapped in warm memories. But, this was La Fantoma — the gem of Band, the gilded city of Talos-II. As a renowned geologist, Ardelia was invited to speak at a major academic forum on "Order in the New Geological Ecology of Talos-II." She had only planned to deliver a standard presentation, but to her surprise, her speech caused quite a stir. Corporate representatives quickly surrounded her, sharing blueprints for a new industrial park and asking for her thoughts. Senior researchers eagerly shared their latest findings, hoping to spark potential collaborations with Ardelia. Even government officials brought thick binders and invited her to join their next major project. Just like that, a quiet field researcher had become the star of the show.

Appears inOutpost: Reconstruction HQ · OD Project: Reconstruction HQ I · OD Project: Reconstruction HQ II

All operator backstories

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

Ardelia Gear Damage Calculator

She is a Supporter, so most of her value is not in her own rows. Dolly Rush consumes Corrosion and applies Physical and Arts Susceptibility at once, which lifts almost any carry, and her Shadows of Mr. Dolly heal off her secondary attribute. Both are calculated here alongside her damage.

Level 90 · Skill Rank 12 · Talent nodes maxed · Potential 0

What the team gains from her

Her Susceptibility is not element-scoped the way Camille's or Last Rite's is, and unlike Gilberta's it is not Arts-only: Dolly Rush applies a Physical and an Arts Susceptibility of the same size. A Physical carry and an Arts carry both gain from her, so each gets its own figure. Change the build and combat state below and these update.

Any Arts carry
x1.54
A Physical carry
x1.20
Susceptibility
+20.00%
Duration
30.00s
  • Dolly Rush: Physical Susceptibility +20.00% (Susceptibility, Physical carries)
    Dolly Rush consumed Corrosion. 20.00% for 30s. Every Physical dealer on that target gets it.
  • Dolly Rush: Arts Susceptibility +20.00% (Susceptibility, Arts carries)
    Dolly Rush consumed Corrosion. 20.00% for 30s. Every Heat, Cryo, Electric and Nature dealer on that target gets it.
  • Dreams of the Starry Beach: Consumed Corrosion (target Arts DMG Taken, 25s) +28.00% (Increased DMG Taken, Arts carries)
    A debuff on the enemy, so every Arts dealer hitting it gains it. A Physical dealer does not.

Each figure is the uplift on its own. A carry that already has Susceptibility or DMG Taken from someone else gains a little less, because each of those buckets adds its sources before multiplying.

Ardelia build settings

Talent 2, Mountainpeak Surfer, has one rank and is always on at this breakthrough. Its free second Dolly Rush is a combat-state toggle below, because it needs a second Corroded enemy nearby.

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Her loop keeps the Susceptibility up: the combo forces Corrosion, Dolly Rush consumes it, and the result lasts 30.00s. So it defaults to on. Leave the target on No target for pre-mitigation build comparisons.

Final Build ATK
2,574.25
Intellect (main)
361.00
Will (secondary)
171.00
Nature DMG
+0.00%
Susceptibility
+20.00%
Heal per Shadow
319.58
Treatment Efficiency
+46.43%
Crit Rate
5.00%

Final Build ATK excludes the temporary regional buff granted near teleportation points. Move away from a waypoint before comparing this value with the in-game operator sheet.

Treatment at this build

Friendly Presence heals off Will, her secondary attribute, while her ATK scales off Intellect. The engine weights main at 0.005 and secondary at 0.002, so Will is a near-dead damage investment and a pure healing one. Dreams of the Starry Beach's Secondary Attribute line lands on Will, which is part of why it suits her.

Friendly Presence: one Shadow of Mr. Dolly
90 + 0.75 x 171 Will, to the controlled operator (or the lowest-HP teammate if they are full)
319.58
Potential 2: the second ally
Unlocks at Potential 2
0.00
Shadows per Dolly Rush
3 per cast. Each lasts 10s, up to 10 at once.
3
Wooly Party: Shadow chance per copy
Per Mr. Dolly copy that lands. The number of copies is in no table, so this stays a chance.
10.00%
Treatment Efficiency
Multiplies every heal above. Dreams of the Starry Beach carries it as a secondary substat.
46.43%

Rotation economy at this build

Potentials 2 and 4 move no damage number, and Potential 3 only raises the Ultimate's hit ceiling. This is where they land.

Dolly Rush
Costs 100.00 SP; her Final Strike returns 18.00. The Susceptibility it applies lasts 30.00s.
100.00 SP
Eruption Column
17.00s cooldown, banks 10.00 Ultimate Energy, and forces Corrosion for 7.00s. Potential 5 cuts the cooldown by 2s and adds 4s of Corrosion.
17.00s
Wooly Party
3.00s channel (10.00 hits per enemy at most), 15.00s cooldown. Potential 3 adds 1s; Potential 4 multiplies the cost by 0.85. Her own Ultimate Gain Efficiency, from gear and the weapon secondary, is +0.00%.
90.00 Energy
ActionMultiplierNon-critCritExpected
Rocky Whispers (Nature)Sequences 1-3, the Final Strike that can trigger her combo, the Staggered-target Finisher and the dive.
Rocky Whispers: Chain (1-3)
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
276.00%10,913.1616,369.7311,185.98
Rocky Whispers: Final Strike (4)
Arts Susceptibility +20.00% · Arts DMG Taken +28.00% · Can trigger Eruption Column
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
124.00%4,903.017,354.525,025.59
Finisher
Arts Susceptibility +20.00% · Arts DMG Taken +28.00% · Staggered x1.3
3 active multipliers
  • Stagger Multiplier ×1.30
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
900.00%46,262.2969,393.4347,418.85
Dive Attack
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
180.00%7,117.2810,675.917,295.21
Dolly Rush (Nature)The ram that consumes Corrosion and applies the Susceptibility the team panel is about.
Dolly Rush
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
320.00%12,652.9318,979.4012,969.26
Eruption Column (Nature)A homing Volcanic Cloud and its explosion, which forces Corrosion onto nearby enemies for Dolly Rush to consume.
Eruption Column: Volcanic Cloud
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
100.00%3,954.045,931.064,052.89
Eruption Column: Explosion
Arts Susceptibility +20.00% · Arts DMG Taken +28.00% · Forces Corrosion for 7s, no initial hit
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
250.00%9,885.1014,827.6610,132.23
Eruption Column (full cast) (subtotal)
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
350.00%13,839.1520,758.7214,185.13
Wooly Party (Nature)Copies of Mr. Dolly thrown in random directions. Each enemy takes at most one hit per interval, so the full-channel row is a ceiling.
Wooly Party (per hit)
Arts Susceptibility +20.00% · Arts DMG Taken +28.00%
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
165.00%6,524.179,786.256,687.27
Wooly Party (one enemy, full channel) (subtotal)
Arts Susceptibility +20.00% · Arts DMG Taken +28.00% · 10 of at most 10 hits
2 active multipliers
  • Susceptibility Multiplier ×1.20
  • Increased DMG Taken Multiplier ×1.28
1650.00%65,241.6997,862.5366,872.73

Calculator assumptions

Every number uses a Level 90 Ardelia with all skills at Rank 12 and her talent nodes unlocked through breakthrough 4, where Friendly Presence reaches rank 3 and Mountainpeak Surfer is unlocked. Her base ATK, attributes, damage multipliers, talents and potentials are all read from the committed client tables.

Intellect is her main attribute and Will her secondary, the reverse of Gilberta on the same weapon pool. Her four attribute talent nodes grant Intellect +60 in total and no Will. The ATK formula weights main at 0.005 and secondary at 0.002 after every flat source and Main and Sub Stat Boost has been applied, then truncates both. Every one of her actions deals Nature DMG, including the Finisher and the dive.

The Susceptibility is the value the game prints: 20.00% at this potential (20% at Rank 12, plus 8% from Potential 1), as both a Physical and an Arts Susceptibility. The skill data also stores a second, higher value (40.00%) that no skill description prints or explains, that Potential 1 does not touch, and that is lower at Rank 12 than at Rank 11. It is not applied here. Her own Nature rows take the Arts half, because the wiki chain applies that bucket to whoever is dealing the damage.

Dreams of the Starry Beach is a team debuff here. Its "target enemy suffers Arts DMG Taken" line fires on the same Corrosion consumption as her Susceptibility, so it follows the same toggle and reaches every Arts dealer on the target, in the Increased DMG Taken bucket rather than Susceptibility. It does nothing for a Physical carry. Team-targeted set lines, such as Eternal Xiranite's after she applies Susceptibility, are counted in the team panel and kept out of her own rows. Weapon lines she cannot trigger, because her kit applies no Arts Infliction (Arts Burst, Nature Infliction, Lifted and Electrification triggers), are left out rather than offered as toggles.

Corrosion's resistance reduction is not modelled. No committed table backs its magnitude, and Dolly Rush consumes the Corrosion soon after the combo applies it. Forced Corrosion also deals no initial hit, so there is no reaction row, and Arts Intensity reaches none of her rows.

The combo's two hits are 100% and 250%, as the skill data labels them, even though the description calls the explosion "half" of the first. Potential 5 multiplies both by 1.2. The Wooly Party full-channel row assumes one enemy takes a hit every interval for the whole channel. That is a ceiling: the number of Mr. Dolly copies is in no table, and they fly in random directions.

Still excluded: the SpecialBonus regional buff from teleportation waypoints, Stagger and poise values, rotation timing and DPS over time, multi-target hits, and the Electric, Heat and Max HP weapon lines in the Arts Unit pool that none of her Nature rows can use.

Basic Info

Name:Ardelia iconArdelia
Rarity:★★★★★★
Profession:SupporterSupporter
Weapon:Arts Unit
Main Attribute:WisdWisd
Sub Attribute:WillWill

Talent Priority

This priority list applies to talents only after Lv 9.

#1Skill
#2Basic
#3Combo
#4Ultimate

Recommended Builds

View All Builds

Top Weapons

Dreams of the Starry BeachDreams of the Starry Beach107.5%R9
Dreams of the Starry BeachDreams of the Starry Beach100%R4
Stanza of MemorialsStanza of Memorials99.3%R9
Stanza of MemorialsStanza of Memorials95.6%R4
Stanza of MemorialsStanza of Memorials90.6%R4

Recommended Teams

Last RitePerlicaXaihiArdelia
LaevatainArdeliaWulfgardAntal
LaevatainArdeliaWulfgardAkekuri

Gear Configurations

View All Gear Sets
P 0
Bonekrusha Poncho T1Bonekrusha Poncho T1
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Eternal Xiranite Auxiliary ArmEternal Xiranite Auxiliary Arm
Eternal Xiranite Auxiliary ArmEternal Xiranite Auxiliary Arm

Full Energy Build | More Sheeps = More Heals = More Stagger (?) Less Corrosion buff tho

P 0
Eternal Xiranite ArmorEternal Xiranite Armor
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Eternal Xiranite Auxiliary ArmEternal Xiranite Auxiliary Arm
Hot Work Power CartridgeHot Work Power Cartridge

Less Heals but More Arts Intensity = More Corrosion

P 4
Eternal Xiranite ArmorEternal Xiranite Armor
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Eternal Xiranite Power Core T1Eternal Xiranite Power Core T1
Hot Work Power CartridgeHot Work Power Cartridge

P4 = Less Energy Required = + heals and corruption

P 0
Eternal Xiranite ArmorEternal Xiranite Armor
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Eternal Xiranite Power Core T1Eternal Xiranite Power Core T1
Eternal Xiranite Auxiliary ArmEternal Xiranite Auxiliary Arm

Generic Build, Never Wrong

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Ardelia sidesteps or shrugs these off. See the full dashboard for every modifier.

  • VitalityVitality · Sustained or amplified damage chews through the inflated HP pools.
  • WitheringWithering · Her built-in healing keeps a low-spec squad alive even with no Healing Masses between waves.
  • BiolysisBiolysis · Nature skills cleanse the forced Solidification.
  • Poor BasicsPoor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
  • Re-ConstructRe-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
  • RushRush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
  • ThrillThrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
  • Toxic ResidueToxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
  • TremorTremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
  • WeakenWeaken · Team buffs and a strong economy help offset the flat stat reduction.

Ardelia overview

Ardelia is a 6-star Supporter in Arknights: Endfield who fights with an Arts Unit and deals Nature damage. The main attribute is Intellect and the secondary attribute is Will. In the story, Ardelia is a Caprinae affiliated with Rhodes Island. The Endfield personnel file rates combat skill as Standard and tactical acumen as Normal.

On the Endfield Hub general tier list, Ardelia currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Free launch 6-star and the most universally useful support in the game. Corrosion shred applies both Physical AND Arts Susceptibility, making her plug-and-play in every team.

How Ardelia's kit plays

Ardelia's basic attack, Rocky Whispers, is a chain of up to 4 sequences dealing Nature damage, and its Final Strike adds 18 Stagger when Ardelia is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Nature damage and recovers some SP. The Battle Skill, Dolly Rush, costs 100 SP. Dolly and rams the target to deal Nature DMG. If the target has Corrosion, then consume the Corrosion and apply Physical Susceptibility and Arts Susceptibility to the target.

Combo Skill Eruption Column triggers when the controlled operator performs a Final Strike on an enemy with no stacks of Vulnerability or Arts Infliction. Its cooldown is 18s, dropping to 17s at its highest level. Ardelia launches a homing Volcanic Cloud at a target enemy that deals Nature DMG when close enough to the target. The Ultimate, Wooly Party, needs 90 Ultimate Energy. Ardelia enters a mobile channeling state and summons the aid of Mr.

Ardelia carries 2 talents: Friendly Presence and Mountainpeak Surfer. At its highest rank, Friendly Presence works like this: The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. At its highest rank, Mountainpeak Surfer upgrades the battle skill Dolly Rush: Triggering the additional effect while an enemy with Corrosion is nearby immediately casts the battle skill again. This effect only triggers once per active battle skill casting.

Building Ardelia

In the weapon comparison above, Dreams of the Starry Beach ranks first at R9 (107.5%), ahead of Stanza of Memorials (99.3% at R9) and Monaihe (89.4% at R9). Even at R4, Dreams of the Starry Beach still scores 100%. The first of 4 listed gear loadouts is Bonekrusha Poncho T1, Eternal Xiranite Gloves T1 and two copies of Eternal Xiranite Auxiliary Arm. Every piece is broken down in the Ardelia gear set breakdown, and the artificing planner covers planning the artificing on those pieces.

Across the 3 recommended teams, the most frequent partners are Laevatain (2 of 3), Wulfgard (2 of 3) and Last Rite (1 of 3). Once talents pass level 9, the priority for Ardelia runs Skill, then Basic, then Combo, then Ultimate. To compare Ardelia with the rest of the roster, open operator builds or check where each partner lands on the tier list. The Ardelia damage calculator on this page runs the numbers for any gear loadout.

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Base Stats (Level 1)

STR
STR
9.8
AGI
AGI
9.5
WISD
WISD
20.1
WILL
WILL
15.9
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
19.89.520.115.950030
1020.118.032.826.2100560
2031.627.547.037.7156693
3043.137.061.149.22128126
4054.646.575.260.72689159
5066.156.089.472.23250192
6077.665.4103.583.73811225
7089.174.9117.795.24372258
80100.684.4131.8106.74934291
90112.193.9145.9118.25495323

Skills

Eruption Column

COMBO TRIGGER: When the controlled operator performs a Final Strike on an enemy with no stacks of Vulnerability or Arts Infliction. Launches a homing Volcanic Cloud at a target enemy that deals Nature DMG when close enough to the target. The Volcanic Cloud explodes after a short delay, dealing half of the Nature DMG and forcibly applying temporary Corrosion to nearby enemies.
Combo SkillCombo Skill
DMG Multiplier: 45% → 100%Explosion DMG Multiplier: 111% → 250%Stagger: 10Corrode Duration (s): 7Ultimate Energy Gain: 10Stagger: 10 → 10Cooldown: 18s → 17sUltimate Energy Cost: 0Charge: 1s
LvDMG MultiplierExplosion DMG MultiplierCooldown
145%111%18s
249%122%18s
354%133%18s
458%144%18s
562%155%18s
667%167%18s
771%178%18s
876%189%18s
980%200%18s
1086%214%18s
1193%230%18s
12100%250%17s

Rocky Whispers

BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 30% → 68%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
130%
233%
336%
439%
542%
645%
748%
851%
954%
1058%
1162%
1268%
Attack2Attack2
BATK SEQ 2 Multiplier: 40% → 90%ATK: 20% → 45%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK%BATK SEQ 2 Multiplier
120%40%
222%44%
324%48%
426%52%
528%56%
630%60%
732%64%
834%68%
936%72%
1039%77%
1142%83%
1245%90%
Attack3Attack3
BATK SEQ 3 Multiplier: 53% → 118%ATK: 4% → 8%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK%BATK SEQ 3 Multiplier
14%53%
24%58%
34%63%
45%68%
55%74%
65%79%
76%84%
86%89%
96%95%
107%101%
117%109%
128%118%
Attack4Attack4
BATK SEQ 4 Multiplier: 55% → 124%Stagger: 18 → 18Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
155%
261%
366%
472%
577%
683%
788%
894%
999%
10106%
11114%
12124%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

Dolly Rush

Hops on Mr. Dolly and rams the target to deal Nature DMG. If the target has Corrosion, then consume the Corrosion and apply Physical Susceptibility and Arts Susceptibility to the target.
Normal SkillNormal Skill
DMG Multiplier: 142% → 320%Stagger: 10Susceptibility: 12% → 20%Susceptibility Duration (s): 30Stagger: 10 → 10Cooldown: 0sSP Cost: 100Charge: 1s
LvDMG MultiplierSusceptibility
1142%12%
2156%12%
3171%12%
4185%13%
5199%13%
6213%13%
7228%14%
8242%14%
9256%16%
10274%17%
11295%18%
12320%20%

Wooly Party

Ardelia enters a mobile channeling state and summons the aid of Mr. Dolly. Multiple copies of Mr. Dolly are thrown in random directions. Each copy deals Nature DMG when hitting the enemy. Each enemy can only take 1 damaging hit every Xs.
Ultimate SkillUltimate Skill
DMG Multiplier: 73% → 165%Stagger: 2 → 3Duration (s): 3Duration: 3.0s → 3.0sStagger: 2 → 3Cooldown: 15sUltimate Energy Cost: 90Charge: 1s
LvDMG MultiplierStagger
173%2
281%2
388%2
495%2
5103%2
6110%2
7117%2
8125%2
9132%2
10141%3
11152%3
12165%3

Talents (Passive Skills)

Friendly PresenceFriendly Presence
Lv1Requires: BT0 (Lv.10)Cost: Free
The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also have a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [45 + Will×0.4]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly last for 10s and up to 10 can exist in the battlefield.
Lv2Requires: BT1 (Lv.20)Cost: 36× Protoprism Protoprism7200× T-Creds T-Creds
The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also have a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [63 + Will×0.5]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly last for 10s and up to 10 can exist in the battlefield.
Lv3Requires: BT2 (Lv.30)Cost: 85× Protoprism Protoprism26000× T-Creds T-Creds
The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also have a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [90 + Will×0.8]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly last for 10s and up to 10 can exist in the battlefield.
Mountainpeak SurferMountainpeak Surfer
Lv1Requires: BT2 (Lv.30)Cost: 85× Protoprism Protoprism26000× T-Creds T-Creds
Battle skill Dolly Rush improved: Triggering the additional effect while an enemy with Corrosion is nearby immediately casts the battle skill again. This effect only triggers once per active battle skill casting.

Factory Skills (Manufacturing)

Tales of the Land β (Lv1)
Assign to Reception Room to grant operator clue collecting efficiency +20%
Reception Room
Tales of the Land γ (Lv2)
Assign to Reception Room to grant operator clue collecting efficiency +30%
Reception Room
Mr. Dolly's Game β (Lv1)
Assign to Reception Room to slow Mood Drop of all operators in it by 14%
Reception Room
Mr. Dolly's Game γ (Lv2)
Assign to Reception Room to slow Mood Drop of all operators in it by 18%
Reception Room

Potentials

Potential 1
Battle skill Dolly Rush improved: Consuming Corrosion now applies Physical Susceptibility and Arts Susceptibility with effects +8%.
Cost: Ardelia's Token1× Ardelia's Token
Potential 2
Talent Friendly Presence improved: When the controlled operator touches the Shadow of Mr. Dolly, Ardelia also treats another allied operator with the lowest percentage HP with half of the treatment effects.
Cost: Ardelia's Token1× Ardelia's Token
Potential 3
Ultimate Wooly Party improved: Duration +1s; chance to create Shadow of Mr. Dolly is increased to 1.2 times the original.
Cost: Ardelia's Token1× Ardelia's Token
Potential 4
Ultimate Wooly Party improved: Ultimate Energy cost -15%.
Cost: Ardelia's Token1× Ardelia's Token
Potential 5
Combo skill Eruption Column improved: Length of cooldown -Xs; DMG multiplier is increased to 1.2 times the original; duration of Corrosion applied +4s.
Cost: Ardelia's Token1× Ardelia's Token

Ardelia potentials and upgrade costs

Ardelia has 5 Potential ranks, and each one changes something specific. Potential 1 improves the battle skill Dolly Rush: Consuming Corrosion now applies Physical Susceptibility and Arts Susceptibility with effects +8%. Potential 2 improves the talent Friendly Presence: When the controlled operator touches the Shadow of Mr.

Potential 3 improves the ultimate Wooly Party: Duration +1s; chance to create Shadow of Mr. Potential 4 improves the ultimate Wooly Party: Ultimate Energy cost -15%. Potential 5 improves the combo skill Eruption Column: Length of cooldown -Xs; DMG multiplier is increased to 1.2 times the original; duration of Corrosion applied +4s.

Levelling Ardelia from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60. Together they cost 60 Protoset, 33 Protodisk, 20 Quadrant Fitting Fluid, 8 Cosmagaric, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The character progression planner tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Tachyon Screening Lattice and 116 D96 Steel Sample 4. Favorability bonuses add +60 Intellect in total, spread over 4 breakthrough stages. In the base, the factory skills are Tales of the Land and Mr. Dolly's Game. Assigned to the Reception Room, Tales of the Land γ will grant operator clue collecting efficiency +30%. Assigned to the Reception Room, Mr. Dolly's Game γ will slow Mood Drop of all operators in it by 18%. Every operator's base skills are compared in the operator base skills database.

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetQuadrant Fitting Fluid20× Quadrant Fitting FluidCosmagaric8× CosmagaricT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 WisdWisd
BT2150 Favor+15 WisdWisd
BT3300 Favor+15 WisdWisd
BT4300 Favor+20 WisdWisd

Skill Level Up Materials

NormalSkill: Dolly Rush
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeFalse Aggela12× False AggelaGold 65000
UltimateSkill: Wooly Party
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeFalse Aggela12× False AggelaGold 65000
ComboSkill: Eruption Column
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4False Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4False Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4False Aggela12× False AggelaGold 65000
NormalAttack: Rocky Whispers
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4False Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4False Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4False Aggela12× False AggelaGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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