CATCHER
Overview
Budget alternative to Ember. Used for high-difficulty content where specific shielding is required.
Pros
- + Reliable low-rarity shield
Cons
- - Outclassed by Ember
Skills
Basic Tactics
BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 22 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
Rigid Interdiction
Raises a shield that can block attacks, grants Protection to self and nearby operators, and immediately returns some SP. When attacked while the said shield is raised, perform a retaliation bash that deals Physical DMG and applies 1 stack of Vulnerability to the attacking enemy.
Timely Suppression
COMBO TRIGGER: When an enemy starts charging up a skill, or when the controlled operator is attacked and falls below 40% HP. A powerful downward punch that deals Physical DMG to the enemy, while granting shields to self and another teammate (controlled operator prioritized). DEF can further increase Shield points.
Textbook Assault
Swings the greatsword to perform 2 consecutive slashes to deal Physical DMG and apply Weaken, followed by a powerful downward slam that deals massive Physical DMG and applies Knock Down to all enemies within the area of effect.
Talents
Resilient Defense
Comprehensive Mindset
Potentials
Battle skill Rigid Interdiction and ultimate Textbook Assault improved: After hitting the enemy, deals another strike that deals [300 + DEF×5] of Physical DMG.
DEF +20, Will +10.
Combo skill Timely Suppression improved: Shield duration +5s.
Ultimate Textbook Assault improved: Ultimate Energy cost -10%.
Battle skill Rigid Interdiction improved: Hitting an enemy while the shield is active returns 10 SP.
Character Stats
Base Stats (Lv.1)
Max Stats (Lv.90)
Best Weapons
BiS - Shield scaling
F2P Alternative
Best Essences
Healing Efficiency
Team Compositions
Standard Issue Defense
The ultimate 'My First Team' for difficult content. Uses Catcher to ensure the squishier DPS units survive.
Your primary damage dealer.
Provides lift and stagger.
Budget debuffer.
Budget shielder. Use strictly for survival when you lack Ember.
ROTATION
- Catcher taunts/shields
- Estella debuffs
- Chen Qianyu lifts
- Endministrator bursts