LIFENG
Overview
A high-spec bridge unit for Physical teams. He provides grouping and Physical Susceptibility to set up Crush windows.
Pros
- + Groups enemies (Ultimate)
- + Generates 3 Vulnerability Stacks
- + Resource friendly (doesn't consume stacks)
Cons
- - Clunky animation locks
- - Stringent application conditions (only on non-Vulnerable enemies)
- - Short Debuff Uptime
Skills
Ruination
BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
Turbid Avatar
Swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and Knock Down to all enemies in the area of effect. If the enemy struck by the last hit of this skill has no Vulnerability stacks, apply Physical Susceptibility to the said enemy instead.
Aspect of Wrath
COMBO TRIGGER: When the controlled operator performs a Final Strike on an enemy with Physical Susceptibility or Breach. Unleashes an aspect that performs a spear thrust to deal Physical DMG and grants Link.
Heart of the Unmoving
Unleashes an aspect that slams an Immovable Vajra to deal Physical DMG and Knock Down to all enemies in a large area of effect, then enemies are drawn toward the center of the area. After a while, enemies still within the vajra slam area of effect will suffer another massive Physical DMG and Knock Down. If the skill consumes a Link, it deals additional massive Physical DMG.
Talents
Illumination
Subduer of Evil
Potentials
Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stacks.
All attributes +15.
Talent Illumination improved: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0.05%.
Ultimate Heart of the Unmoving improved: Ultimate Energy cost -15%.
Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and 5 Stagger.
Character Stats
Base Stats (Lv.1)
Max Stats (Lv.90)
Best Weapons
BiS - DMG vs Vulnerable + Stat buff on CC
Solid Alternative
Best Essences
DPS Build - Stagger Efficiency
Support Build - Ultimate Gain
Team Compositions
High-Spec Physical
The absolute pinnacle of Physical damage. Relies on Pogranichnik's massive 'Breach' debuff and Da Pan's 'Crush' mechanics.
Generates and consumes Vulnerability. Main Crush output.
Absolute core. Provides 20% Breach and massive SP generation.
Bridge unit. Provides Crowd Control and Susceptibility.
Lubricant for rotations. Can be swapped for Ember (Tank).
ROTATION
- Lifeng to apply Susceptibility to non-Breached enemies
- Pogranichnik to apply Breach
- Da Pan to trigger Crush
- Chen Qianyu for lift/stagger maintenance
Impenetrable Front
A variant of the Meta Physical team that trades raw speed for invincibility. Ember allows the team to ignore mechanics and maintain 100% uptime on attacks.
Main damage source. Benefits from Ember's shields allowing him to attack uninterrupted.
Provides Breach. Still the engine of the team.
Applies susceptibility. Can be swapped for Chen Qianyu.
The linchpin of this build. Provides massive shields and sustain, replacing the Healer slot.
ROTATION
- Ember casts Shield/Sustain
- Pogranichnik applies Breach
- Lifeng applies Susceptibility
- Da Pan executes Crush rotation without dodging