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Pogranichnik Build: Gear, Weapon & Teams

Pogranichnik

All Pogranichnik coverage

8 reports

Every guide, build, and analysis we have published about Pogranichnik, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Browse the Pogranichnik archive

Levelling Pogranichnik? The Pogranichnik progression path lists every breakthrough and skill material in order.

Character Profile

GenderMale
RaceLiberi
BirthdayJuly 23
AffiliationRhodes Island

Pogranichnik is a Rhodes Island operator serving as a military consultant to Endfield Industries under a framework agreement between the two organizations. He once commanded the Shieldguard Banner in the Order of Steel Oath and built a reputation as a dependable frontline officer in the campaigns against the Aggeloi. A disciplined tactician who pairs theory with real battlefield experience, he mentors younger recruits and treats strategy with the gravity of a hard-fought chess match.

Expertise
TacticsTeamwork
Interests
CultureKnowledge
Dislikes
Everyday Life
Voice ActorsEN Sergey PonomaryovJP Show HayamiCN Liu RuobanKR Kwon Sung-hyuk

Pogranichnik Lore & Story

Endfield Industries assessment
PHYSIOLOGICAL STRENGTHExcellent
COMBAT SKILLExcellent
TACTICAL ACUMENOutstanding
ARTS ASSIMILATIONStandard

OripathyOripathy negative, based on medical examination reports.

Pogranichnik (ID name: Khorsyn) is a Rhodes Island liaison and a Banner Commander for the Order of Steel Oath. He spent years at the Polar Circle front in the north of Talos-II. Given the needs of the current situation, Pogranichnik joined Endfield Industries to provide relevant combat support.

Pogranichnik uncompromising looks of a professional soldier left me quite an impression when I first met him. He acts with great decisiveness and alacrity, and never with doubt nor hesitation. Once he promises to take upon a task, no matter how small or severe, he would see it through to the best of his abilities. Although Pogranichnik displayed no obvious preferences for the Big Three of the Band Accord, he exhibited a special emotional connection to the Mat' Gorodov of the UWST. He would not mind talking to crew mates seeking shade in the city plate construction yards. There were even occasions when he met UWST crew mates confused about life or suffering through the pain of shattered dreams. Pogranichnik is exceptional at boosting morale, even for commoners faraway from the battlefield. He always found a way to instill confidence back into people's hearts. Oathkeepers and UWST crew mates who knew Pogranichnik often highlight his cold, sharp, yet endearing sense of humor.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

Mat' Gorodov. I've seen this name countless times in UWST art films before my actual visit. She is the heart of the United Workers' Syndicates of Talos II, replete with massive command towers that scraped the skies and integrated city plate construction yards. She resembled the nomadic cities that I've seen in my memories — Solid and absolutely gargantuan. But when I entered the city, the first thing I saw was not awe-inspiring industrial mega structures. No, it was crew mates carrying building materials and rushing towards their work stations. The crews never seemed exhausted, and they labored to transport the lifeblood of this city to very corner. Every inch of concrete bore the prints of their hands. I did not seek the service of a local guide as I intended to satisfy my curiosities myself. Instead, I chose to shadow a crew mate who just concluded his day of labor, and followed him into a massive, minimalist building.

Audio transcript recorded by an anonymous individual, currently archived at Rhodes Island

Two Photographs

An old photograph with yellowing edges, featuring Pogranichnik standing amongst a diverse crew of various races. The group stood before a fortified defense works forged of steel and covered by snow. Two Oathkeeper scouts stood atop the defenses, gazing into the far distance with binoculars. BACKGROUND: Contours of a fort could be seen in the slightly blurred horizon, along with large caliber cannons pointing at the skies. CHARACTERS OF NOTE: A particular crew mate standing next to Pogranichnik wore an expression of pride that stood out from the others. The man pointed at the skies where a giant vessel floated above everything. This photograph does not show the entirety of the said vessel.

Excerpt of a Conversation Recorded at Fort ████

"Sir Instructor, please wait! That lesson was most engaging. You must be a true expert in fighting the Aggeloi. We just heard those warriors calling you — Khorsyn?" "The lesson will serve its purpose if it helps you survive an actual engagement. Is there anything else I can assist you with?" "Oh, this is great! I'm Vadim. Vadim Ignatyevich Smirnov. This one here is Muravyov. We're both from the UW." "Ignaty? I know this name. Did you leave your home because of your father, recruit? He often showed me pictures of you." "Yes. When he was around, he often mentioned your heroic deeds in his letters. He was proud to fight along your side against the Aggeloi that tried to breach our defenses — Always. In every letter." "Yeah! When Vasha and I were kids, we were ... trying to be the heroes described in the letters! We played games pretending to be the fighting Shieldguards. Everyone wants to be as brave as you!" "We... Well, Muravyov and I passed the selection trials of the Fort. We want to inherit our father's courage, even at the cost of our lives." "A most respectable goal.

Pogranichnik: is he Hellagur? · All operator backstories

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

Pogranichnik Damage Calculator

Every row runs the full damage equation from the Talos Wiki, including Fervent Morale stacking and his signature Breach debuff.

Level 90 · Skill Rank 12 · Potential 0

Weapon rank drives his weapon's attribute substat, secondary substat, and unique skill together; both modelled Swords carry a committed per-rank skill table. Potential 3 raises the Fervent Morale cap shown above from 3 to 5.

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Target, Stagger, the Breach debuff, and Link stacks are separate inputs the damage equation needs. Leave the target on "No target" to compare builds pre-mitigation.

Conditional triggers

Final Build ATK
3,611.87
Will
389.00
Agility
110.00
Physical DMG
+44.80%
Arts Intensity
+0.00
Crit Rate
5.00%

Final Build ATK is your gear and weapon only. It does not include the regional buff you pick up from teleportation points, which is the SpecialBonus term of the ATK formula. If your in-game sheet reads higher than this, stand away from a waypoint and check again.

ActionMultiplierNon-critCritExpected
Basic AttacksThe basic chain, dive attack, and vs. Staggered Finisher.
Basic Attack Chain (1-5)
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
372.00%19,455.5329,183.3019,941.92
Dive Attack
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
180.00%9,413.9714,120.959,649.32
Finisher (vs. Staggered enemy)
Physical DMG +44.80% · Staggered x1.3 · Requires a Staggered target; stagger and tier multipliers are applied on this row
2 active multipliers
  • Multiplier Group ×1.45
  • Stagger Multiplier ×1.30
900.00%61,190.7991,786.1962,720.56
Battle SkillThe Pulverizing Front, both hits apply Breach.
Battle Skill: SEQ 1 (The Pulverizing Front)
Physical DMG +44.80% · Applies Breach
1 active multiplier
  • Multiplier Group ×1.45
192.00%10,041.5715,062.3510,292.61
Battle Skill: SEQ 2
Physical DMG +44.80% · Applies Breach
1 active multiplier
  • Multiplier Group ×1.45
238.00%12,447.3618,671.0412,758.54
Combo SkillFull Moon Slash: all four sequences shown, each labelled with the Vulnerable stacks it requires.
Combo Skill: SEQ 1 (Full Moon Slash)
Physical DMG +44.80% · Requires 1+ Vulnerable stack consumed by Crush or Breach
1 active multiplier
  • Multiplier Group ×1.45
95.00%4,968.487,452.725,092.70
Combo Skill: SEQ 2
Physical DMG +44.80% · Requires 2+ Vulnerable stacks consumed
1 active multiplier
  • Multiplier Group ×1.45
122.00%6,380.589,570.876,540.09
Combo Skill: SEQ 3
Physical DMG +44.80% · Requires 3 Vulnerable stacks consumed
1 active multiplier
  • Multiplier Group ×1.45
149.00%7,792.6711,689.017,987.49
Combo Skill: SEQ 3 (Enhanced)
Physical DMG +44.80% · Requires exactly 4 Vulnerable stacks consumed; replaces the normal SEQ 3
1 active multiplier
  • Multiplier Group ×1.45
297.00%15,533.0523,299.5715,921.37
UltimateShieldguard Banner, Forward: Advance, Harass, and Decisive Assault.
Ultimate: Advance (Shieldguard Banner, Forward)
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
300.00%15,689.9523,534.9216,082.20
Ultimate: Harass
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
100.00%5,229.987,844.975,360.73
Ultimate: Decisive Assault
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
450.00%23,534.9235,302.3824,123.29

Calculator assumptions

Every number here is for a Level 90 Pogranichnik with every skill at Rank 12. Level 90 is the current cap, so the level is fixed rather than an input, and his base ATK and attribute row both come from that row of the game's character table.

Every row runs the full damage equation transcribed from the Talos Wiki: Attack × Base Multiplier × Multiplier Group × Critical × Stagger × Finisher × Link × Increased DMG Taken × Defense × Resistance. None of his own hits use the wiki's Breach status formula (50% + 50% per Vulnerable stack): nothing in his skill data scales any hit's damage with Vulnerable stacks consumed, unlike Mi Fu's World Splitter, where the wiki explicitly states the damage counts as Crush DMG. His Battle Skill's two hits and all four Combo Skill sequences are fixed values from the game's own tables; the Combo Skill's stack requirement only gates whether it triggers at all, not how hard it hits, so all four sequences are always shown, each labelled with the stacks it needs.

Will and Agility come from his level-90 row plus his talent Attr nodes (all Will, +60 at breakthrough 4); no in-game attribute-sheet reading exists yet to fixture-pin them against. Will is his main attribute, weighted 0.005 in the ATK formula against 0.002 for Agility.

Breach debuff: Pogranichnik's signature mechanic applies a Physical DMG Taken debuff to the enemy that the site's own community-sourced build guide states as +20%, in a separate multiplier from Susceptibility. The dedicated wiki damage page does not itself state an exact percentage, so this figure is flagged as community-sourced rather than wiki-confirmed, the same treatment Zhuang Fangyi's Electrification constant gets for its own uncommitted magnitude. Toggle it above to see its effect.

Fervent Morale (Talent 1) grants ATK% and flat Arts Intensity per stack, capped at 3 stacks normally or 5 once Potential 3 is unlocked, applied to every row since it is an unconditional self buff. Arts Intensity is shown for completeness but is decorative for him: he has no reaction or status row that consumes it. Potential 5 is a real gap worth stating plainly: unlike every other shipped operator, it only changes Combo Skill cooldown and SP-recovery ratio, so it has zero effect on any damage row here.

Not modelled: Potential 1's and Potential 4's SP-economy effects, Talent 2 (a team-only buff with no self benefit). Final Build ATK covers the SpecialBonus term of the ATK formula as zero: that term is the temporary regional buff granted near teleportation points, a location buff rather than a build stat. Still excluded: rotation timing and DPS, and multi-target behaviour.

Basic Info

Name:Pogranichnik iconPogranichnik
Rarity:★★★★★★
Profession:Vanguard
Weapon:SwordSword
Main Attribute:WillWill
Sub Attribute:AgiAgi

Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate
#2Basic
#3Combo
#4Skill

Recommended Builds

View All Builds

Top Weapons

Never RestNever Rest115.3%R9
Thermite CutterThermite Cutter113.5%R9
Eminent ReputeEminent Repute112.5%R9
Thermite CutterThermite Cutter107.1%R4
Eminent ReputeEminent Repute106.6%R4

Recommended Teams

EmberEndministratorLifengPogranichnik
Chen QianyuPogranichnikLifengDa Pan

Gear Configurations

View All Gear Sets
P 0
EmberEndministratorLifeng
Bonekrusha Poncho T1Bonekrusha Poncho T1
Æthertech GlovesÆthertech Gloves
Hot Work Power CartridgeHot Work Power Cartridge
Hot Work Power CartridgeHot Work Power Cartridge

Full Arts Intensity build with endmin or panda in team

P 0
EmberEndministratorLifeng
Frontiers Armor T3Frontiers Armor T3
Eternal Xiranite GlovesEternal Xiranite Gloves
Frontiers CommFrontiers Comm
Frontiers CommFrontiers Comm

With no Endmin/Panda better keep frontier

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Pogranichnik sidesteps or shrugs these off. See the full dashboard for every modifier.

  • VitalityVitality · Breach is a separate damage multiplier from susceptibility, so it tears extra chunks out of inflated boss HP.
  • RushRush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
  • WeakenWeaken · Team buffs and a strong economy help offset the flat stat reduction.
  • EncumberedEncumbered · Stays on the offensive and generates its own SP, so the paused natural regen barely registers.
  • PhysicolysisPhysicolysis · Physical skills cleanse the forced Solidification.
  • Poor BasicsPoor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
  • Re-ConstructRe-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
  • Time LimitTime Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
  • TremorTremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.

Pogranichnik overview

Pogranichnik is a 6-star Vanguard in Arknights: Endfield who fights with a Sword and deals Physical damage. The main attribute is Will and the secondary attribute is Agility. In the story, Pogranichnik is a Liberi affiliated with Rhodes Island. The Endfield personnel file rates combat skill as Excellent and tactical acumen as Outstanding.

On the Endfield Hub general tier list, Pogranichnik currently sits in S tier, the band labelled Optimal Assets (core anchors for specialized elemental cores or team archetypes). Cornerstone battery for Physical teams. Generates SP and applies Breach, lowering Physical DEF while fueling the team's burst cycles. Best partner for the Endministrator or Rossi.

How Pogranichnik's kit plays

Pogranichnik's basic attack, All-Out Offensive, is a chain of up to 5 sequences dealing Physical damage, and its Final Strike adds 18 Stagger when Pogranichnik is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Physical damage and recovers some SP. The Battle Skill, The Pulverizing Front, costs 100 SP. Pogranichnik performs a 2-sequence slash attack at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerability stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.

Combo Skill Full Moon Slash triggers when Crush or Breach consumes the enemy's Vulnerability stack(s). Its cooldown is 18s, dropping to 17s at its highest level. Pogranichnik performs a number of slash sequences (up to 3) based on the max number of Vulnerability stacks consumed, dealing Physical DMG and recovering some SP. The Ultimate, Shieldguard Banner, Forward, needs 90 Ultimate Energy. Pogranichnik summons 4 Shieldguards to advance and push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath.

Pogranichnik carries 2 talents: The Living Banner and Tactical Instruction. At its highest rank, The Living Banner works like this: During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s. Fervent Morale effects: ATK +8% and Arts Intensity +8. At its highest rank, Tactical Instruction upgrades the ultimate Shieldguard Banner, Forward: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 10s. It only works once The Living Banner is active.

Building Pogranichnik

In the weapon comparison above, Never Rest ranks first at R9 (115.3%), ahead of Thermite Cutter (113.5% at R9) and Eminent Repute (112.5% at R9). Even at R4, Never Rest still scores 100%. The first of 2 listed gear loadouts is Bonekrusha Poncho T1, Æthertech Gloves and two copies of Hot Work Power Cartridge. Every piece is broken down in the Pogranichnik gear set breakdown, and the artificing planner covers planning the artificing on those pieces.

Across the 2 recommended teams, Lifeng appears in every lineup, while Ember, Endministrator, Chen Qianyu and Da Pan rotate through the remaining slots. Once talents pass level 9, the priority for Pogranichnik runs Ultimate, then Basic, then Combo, then Skill. To compare Pogranichnik with the rest of the roster, open operator builds or check where each partner lands on the tier list. The Pogranichnik damage calculator on this page runs the numbers for any gear loadout.

Loading calculator...

Base Stats (Level 1)

STR
STR
12.4
AGI
AGI
13.6
WISD
WISD
10.3
WILL
WILL
20.1
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
112.413.610.320.150030
1021.423.419.135.6100559
2031.334.228.852.8156692
3041.345.138.670.02128125
4051.356.048.387.22689157
5061.366.858.0104.43250190
6071.377.767.8121.63811223
7081.388.577.5138.84372255
8091.399.487.3156.04934288
90101.2110.397.0173.25495321

Skills

Full Moon Slash

COMBO TRIGGER: When Crush or Breach consumes the enemy's Vulnerability stack(s). Performs a number of slash sequences (up to 3) based on the max number of Vulnerability stacks consumed, dealing Physical DMG and recovering some SP. Each slash deals more DMG and gives better SP recovery. Consuming 4 stacks of Vulnerability enhances the 3rd slash sequence.
Combo SkillCombo Skill
SEQ 1 DMG Multiplier: 42% → 95%SEQ 1 Stagger: 3SEQ 1 SP Recovery: 5SEQ 2 DMG Multiplier: 54% → 122%SEQ 2 Stagger: 3SEQ 2 SP Recovery: 7SEQ 3 DMG Multiplier: 66% → 149%SEQ 3 Stagger: 4SEQ 3 SP Recovery: 13Enhanced SEQ 3 DMG Multiplier: 132% → 297%Enhanced SEQ 3 Stagger: 9Enhanced SEQ 3 SP Recovery: 23Ultimate Energy Gain: 10Cooldown: 18s → 17sUltimate Energy Cost: 0Charge: 1s
LvSEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSEQ 3 DMG MultiplierEnhanced SEQ 3 DMG MultiplierCooldown
142%54%66%132%18s
246%59%73%145%18s
350%65%79%158%18s
455%70%86%172%18s
559%76%92%185%18s
663%81%99%198%18s
767%86%106%211%18s
871%92%112%224%18s
976%97%119%238%18s
1081%104%127%254%18s
1187%112%137%274%18s
1295%122%149%297%17s

All-Out Offensive

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 23% → 52%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
123%
225%
328%
430%
532%
635%
737%
839%
941%
1044%
1148%
1252%
Attack2Attack2
BATK SEQ 2 Multiplier: 28% → 63%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 2 Multiplier
128%
231%
334%
436%
539%
642%
745%
848%
950%
1054%
1158%
1263%
Attack3Attack3
BATK SEQ 3 Multiplier: 33% → 74%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 3 Multiplier
133%
236%
340%
443%
546%
650%
753%
856%
959%
1064%
1168%
1274%
Attack4Attack4
BATK SEQ 4 Multiplier: 38% → 86%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
138%
242%
346%
450%
553%
657%
761%
865%
969%
1073%
1179%
1286%
Attack5Attack5
BATK SEQ 5 Multiplier: 43% → 97%Stagger: 18 → 18Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 5 Multiplier
143%
247%
352%
456%
560%
665%
769%
873%
977%
1083%
1189%
1297%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

The Pulverizing Front

Pogranichnik performs a 2-sequence slash attack at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerability stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.
Normal SkillNormal Skill
SEQ 1 DMG Multiplier: 86% → 192%SEQ 1 Stagger: 5SEQ 2 DMG Multiplier: 106% → 238%SEQ 2 Stagger: 5SP Recovery by Consuming 1 Vulnerability Stack: 5SP Recovery by Consuming 2 Vulnerability Stacks: 10 → 15SP Recovery by Consuming 3 Vulnerability Stacks: 20 → 25SP Recovery by Consuming 4 Vulnerability Stacks: 30 → 35Stagger: 5 → 5Cooldown: 0sSP Cost: 100Charge: 1s
LvSEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSP Recovery by Consuming 2 Vulnerability StacksSP Recovery by Consuming 3 Vulnerability StacksSP Recovery by Consuming 4 Vulnerability Stacks
186%106%102030
294%116%102030
3103%127%102030
4111%137%102030
5120%148%102030
6128%158%102030
7137%169%102030
8145%180%102030
9154%190%102030
10165%203%152535
11177%219%152535
12192%238%152535

Shieldguard Banner, Forward

Summons 4 Shieldguards to advance and push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath. After an enemy suffers a Physical Status or takes DMG from Pogranichnik's combo skill, Pogranichnik consumes 1 point of Steel Oath and summons 1 Shieldguard to harass the said enemy, dealing Physical DMG and recovering some SP. When the last Steel Oath point is consumed, all 4 Shieldguards will initiate a Decisive Assault that deals massive Physical DMG to the target while recovering plenty of SP.
Ultimate SkillUltimate Skill
Steel Oath Duration: 30Advance DMG Multiplier: 133% → 300%Advance Stagger: 10Harass DMG Multiplier: 45% → 100%Harass SP Recovery: 7.5 → 10Decisive Assault DMG Multiplier: 200% → 450%Decisive Assault Stagger: 15Decisive Assault SP Recovery: 30 → 40Duration: 30.0s → 30.0sCooldown: 10sUltimate Energy Cost: 90Charge: 1s
LvAdvance DMG MultiplierHarass DMG MultiplierHarass SP RecoveryDecisive Assault DMG MultiplierDecisive Assault SP Recovery
1133%45%7.5200%30
2147%49%7.5220%30
3160%53%7.5240%30
4173%58%7.5260%30
5186%62%7.5280%30
6200%67%7.5300%30
7213%71%7.5320%30
8226%76%7.5340%30
9240%80%7.5360%30
10256%86%10385%40
11276%92%10415%40
12300%100%10450%40

Talents (Passive Skills)

The Living BannerThe Living Banner
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s. Fervent Morale effects: ATK +4% and Arts Intensity +4. This effect can reach 3 stacks. Duration of each stack is counted separately.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s. Fervent Morale effects: ATK +8% and Arts Intensity +8. This effect can reach 3 stacks. Duration of each stack is counted separately.
Tactical InstructionTactical Instruction
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
Ultimate Shieldguard Banner, Forward improved: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 5s. Requires activation of talent: The Living Banner.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
Ultimate Shieldguard Banner, Forward improved: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 10s. Requires activation of talent: The Living Banner.

Factory Skills (Manufacturing)

Hone the Weapons β (Lv1)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%
Manufacturing Cabin
Hone the Weapons γ (Lv2)
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%
Manufacturing Cabin
Morale Boost β (Lv1)
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%
Manufacturing Cabin
Morale Boost γ (Lv2)
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%
Manufacturing Cabin

Potentials

Potential 1
Battle skill The Pulverizing Front improved: When hitting at least 2 enemies, 15 SP is returned.
Cost: Pogranichnik's Token1× Pogranichnik's Token
Potential 2
Will +20, Physical DMG Dealt +10%.
Cost: Pogranichnik's Token1× Pogranichnik's Token
Potential 3
Talent The Living Banner improved: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Max Fervent Morale stacks on self +2.
Cost: Pogranichnik's Token1× Pogranichnik's Token
Potential 4
Ultimate Shieldguard Banner, Forward improved: Ultimate Energy cost -15%.
Cost: Pogranichnik's Token1× Pogranichnik's Token
Potential 5
Combo skill Full Moon Slash improved: Length of cooldown -2s; SP recovery is increased to 1.2 times the original.
Cost: Pogranichnik's Token1× Pogranichnik's Token

Pogranichnik potentials and upgrade costs

Pogranichnik has 5 Potential ranks, and each one changes something specific. Potential 1 improves the battle skill The Pulverizing Front: When hitting at least 2 enemies, 15 SP is returned. Potential 2 grants Will +20, Physical DMG Dealt +10%.

Potential 3 improves the talent The Living Banner: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Potential 4 improves the ultimate Shieldguard Banner, Forward: Ultimate Energy cost -15%. Potential 5 improves the combo skill Full Moon Slash: Length of cooldown -2s; SP recovery is increased to 1.2 times the original.

Levelling Pogranichnik from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60. Together they cost 60 Protoset, 33 Protodisk, 20 Metadiastima Photoemission Tube, 8 Cosmagaric, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The character progression planner tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Triphasic Nanoflake and 116 Quadrant Fitting Fluid. Favorability bonuses add +60 Will in total, spread over 4 breakthrough stages. In the base, the factory skills are Hone the Weapons and Morale Boost. Assigned to the Manufacturing Cabin, Hone the Weapons γ will grant weapon EXP material production efficiency +30%. Assigned to the Manufacturing Cabin, Morale Boost γ will slow Mood Drop of all operators in it by 18%. Every operator's base skills are compared in the operator base skills database.

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetMetadiastima Photoemission Tube20× Metadiastima Photoemission TubeCosmagaric8× CosmagaricT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 WillWill
BT2150 Favor+15 WillWill
BT3300 Favor+15 WillWill
BT4300 Favor+20 WillWill

Skill Level Up Materials

NormalSkill: The Pulverizing Front
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTriphasic Nanoflake6× Triphasic NanoflakeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTriphasic Nanoflake16× Triphasic NanoflakeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTriphasic Nanoflake36× Triphasic NanoflakeBlighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: Shieldguard Banner, Forward
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTriphasic Nanoflake6× Triphasic NanoflakeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTriphasic Nanoflake16× Triphasic NanoflakeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTriphasic Nanoflake36× Triphasic NanoflakeBlighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: Full Moon Slash
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: All-Out Offensive
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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