POGRANICHNIK
Overview
The absolute core of the Physical team. He provides unique 'Breach' debuffs (20% Vulnerability) that exist in a separate multiplier from standard susceptibility.
Pros
- + Massive SP Economy (125 SP/cycle)
- + Multiplicative Breach Debuff
- + High-value Grouping (Pull)
- + Effective 'out of the box'
Cons
- - Consumes Stagger stacks
- - Anti-synergy with Endministrator due to resource contention
Skills
All-Out Offensive
BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
The Pulverizing Front
Pogranichnik performs a 2-sequence slash attack at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerability stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.
Full Moon Slash
COMBO TRIGGER: When Crush or Breach consumes the enemy's Vulnerability stack(s). Performs a number of slash sequences (up to 3) based on the max number of Vulnerability stacks consumed, dealing Physical DMG and recovering some SP. Each slash deals more DMG and gives better SP recovery. Consuming 4 stacks of Vulnerability enhances the 3rd slash sequence.
Shieldguard Banner, Forward
Summons 4 Shieldguards to advance and push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath. After an enemy suffers a Physical Status or takes DMG from Pogranichnik's combo skill, Pogranichnik consumes 1 point of Steel Oath and summons 1 Shieldguard to harass the said enemy, dealing Physical DMG and recovering some SP. When the last Steel Oath point is consumed, all 4 Shieldguards will initiate a Decisive Assault that deals massive Physical DMG to the target while recovering plenty of SP.
Talents
The Living Banner
Tactical Instruction
Potentials
Battle skill The Pulverizing Front improved: When hitting at least 2 enemies, 15 SP is returned.
Talent The Living Banner improved: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Max Fervent Morale stacks on self +2.
Ultimate Shieldguard Banner, Forward improved: Ultimate Energy cost -15%.
Combo skill Full Moon Slash improved: Length of cooldown -2s; SP recovery is increased to 1.2 times the original.
Character Stats
Base Stats (Lv.1)
Max Stats (Lv.90)
Best Weapons
BiS - Physical DMG + Team Buff on SP recovery
Alternative
Best Essences
DPS/Debuff Focus - Increases Physical DMG when applying Vulnerability
Support Focus - Maximize Ultimate Gain Efficiency
Team Compositions
High-Spec Physical
The absolute pinnacle of Physical damage. Relies on Pogranichnik's massive 'Breach' debuff and Da Pan's 'Crush' mechanics.
Generates and consumes Vulnerability. Main Crush output.
Absolute core. Provides 20% Breach and massive SP generation.
Bridge unit. Provides Crowd Control and Susceptibility.
Lubricant for rotations. Can be swapped for Ember (Tank).
ROTATION
- Lifeng to apply Susceptibility to non-Breached enemies
- Pogranichnik to apply Breach
- Da Pan to trigger Crush
- Chen Qianyu for lift/stagger maintenance
Impenetrable Front
A variant of the Meta Physical team that trades raw speed for invincibility. Ember allows the team to ignore mechanics and maintain 100% uptime on attacks.
Main damage source. Benefits from Ember's shields allowing him to attack uninterrupted.
Provides Breach. Still the engine of the team.
Applies susceptibility. Can be swapped for Chen Qianyu.
The linchpin of this build. Provides massive shields and sustain, replacing the Healer slot.
ROTATION
- Ember casts Shield/Sustain
- Pogranichnik applies Breach
- Lifeng applies Susceptibility
- Da Pan executes Crush rotation without dodging