EMBER
Overview
High comfort level defender. Provides massive sustain and defensive buffs, trivializing survival.
Pros
- + Comfy Pick
- + Physical Team Synergy (Support/Healer slot)
Cons
- - Low Damage Output
- - Non-optimal for speed clearing
Skills
Sword Art of Assault
BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 25 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
Forward March
A leap followed by a heavy slam that deals Heat DMG, Knock Down, and Stagger to all enemies in a fan-shaped area. If Ember takes DMG from enemies during casting, the slam deals more Stagger when it hits.
Frontline Support
COMBO TRIGGER: When the controlled operator is attacked. Leaps at the target enemy and unleashes a heavy slam that deals Physical DMG and Knock Down while giving HP treatment to the controlled operator. The attribute of Will increases the amount of HP treatment.
Re-Ignited Oath
Slams the ground to deal Heat DMG to nearby enemies, while granting every teammate a Shield based on Ember's Max HP.
Talents
Inflamed for the Assault
Pay the Ferric Price
Potentials
Talent Inflamed for the Assault improved: Protection effect +20%; hitting an enemy extends the duration by 1.5s.
Strength +20, Will +20.
Combo skill Frontline Support improved: Restores the HP of another teammate with the lowest percentage HP at 50% of the base effect.
Ultimate Re-Ignited Oath improved: Ultimate Energy cost -15%.
Ultimate Re-Ignited Oath improved: Shield effect is multiplied by 1.2; while this shield is active, the wielder gains ATK +10%.
Character Stats
Base Stats (Lv.1)
Max Stats (Lv.90)
Best Weapons
BiS - Shield scaling
Alternative
Best Essences
Healing Efficiency + DMG Reduction
Team Compositions
Impenetrable Front
A variant of the Meta Physical team that trades raw speed for invincibility. Ember allows the team to ignore mechanics and maintain 100% uptime on attacks.
Main damage source. Benefits from Ember's shields allowing him to attack uninterrupted.
Provides Breach. Still the engine of the team.
Applies susceptibility. Can be swapped for Chen Qianyu.
The linchpin of this build. Provides massive shields and sustain, replacing the Healer slot.
ROTATION
- Ember casts Shield/Sustain
- Pogranichnik applies Breach
- Lifeng applies Susceptibility
- Da Pan executes Crush rotation without dodging