COMMUNITY INSIGHTS

What the community is saying about Arknights: Endfield

452 insights | Last updated: 2026-03-12 | Page 3 of 38

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Trending Topic 😊 Positive High Engagement

Yvonne character drives massive community engagement

Yvonne-related content generates highest engagement (5408+ score post). Character animations, design, and cinematics create viral discussion. Some players cite Yvonne as reason to continue playing. Technical discussion about 'surface tension' dialogue overshadowed by visual focus.

View 3 key points
  • Highest scoring discussion topic
  • Character influences player retention
  • Animation quality praised
5408 upvotes 1 posts 3/10/2026
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Feedback 😟 Negative High Engagement

Ranged characters have insufficient attack range

Players report ranged characters (Perlica, Gilberta, Yvonne) struggle with enemies moving out of basic attack and skill range frequently. Characters often lose targets during animations or when positioned at max range to avoid damage. Community suggests 20% more range would help.

View 3 key points
  • Enemies move out of range too easily
  • Skill ults fail due to range
  • Multiple ranged characters affected
2981 upvotes 1 posts 3/10/2026
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Community Sentiment 😊 Positive High Engagement

Event design highly praised for puzzle mechanics

Community expresses strong appreciation for current event design - no gacha mechanics like 'spin the wheel', well-thought-out levels using in-game mechanics (wall doors), short puzzles. Players feel the elimination of climbing/flying improves level appreciation.

View 3 key points
  • No spin-the-wheel mechanics
  • Well-designed puzzle levels
  • Movement restrictions improve gameplay
3066 upvotes 1 posts 3/10/2026
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Community Sentiment 😊 Positive Medium Engagement

Strong anticipation for version 1.1 character

Community showing high excitement for Chief Tangtang's banner in version 1.1. Character reveal and memes generating significant engagement.

View 2 key points
  • 1188 score indicates strong pull interest
  • Character memes and community content spreading
1188 upvotes 1 posts 3/9/2026
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Trending Topic 😊 Positive High Engagement

AIC automation tech discoveries generating excitement

Community excited about YouTuber discovering memory read/write mechanics using splitter states. Players sharing experiments to advance AIC (automation) technology.

View 3 key points
  • Highest scoring post (1770) shows strong community interest
  • Players collaborating on advanced automation techniques
  • Emerging meta around memory manipulation tech
1770 upvotes 1 posts 3/9/2026
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Trending Topic 😊 Positive High Engagement

Community sharing currency management workarounds

Players discovered that elastic goods can bypass regional currency limits, enabling saving for future high-value items. Community actively discussing optimal spending strategies.

View 3 key points
  • Workaround allows banking excess currency via elastic goods
  • Community saving for future content (Tangtang statue speculation)
  • Different playstyles emerging: savers vs. weekly spenders
904 upvotes 1 posts 3/9/2026
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Feedback 😟 Negative High Engagement

EXP material split system criticized

Players reporting issues with tier-split EXP materials causing resource bottlenecks. Events drop higher-tier mats while players run out of lower-tier mats, forcing sanity waste despite having excess higher-tier resources.

View 3 key points
  • System creates artificial scarcity despite excess resources
  • Players feel punished for leveling multiple operators
  • 225 comments show active community debate on this issue
999 upvotes 1 posts 3/9/2026
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Community Sentiment 😟 Negative High Engagement

Phase 2 design causing player frustration

High-engagement discussion about Phase 2 being poorly designed and 'ragebait'. Players expressing significant frustration with 10-minute time constraints and difficulty spikes.

View 2 key points
  • 1256 score with 357 comments indicates widespread concern
  • Players frustrated with time limits and difficulty design
1256 upvotes 1 posts 3/9/2026
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Community Sentiment 😊 Positive High Engagement

Gilberta character value appreciation

Detailed positive analysis of Gilberta's gameplay value. Notes strong buffs, easy rotations, and synergy with damage dealers. Initially seemed bland but grew on the author after pulling.

View 5 key points
  • Strong buffs and clean skills
  • Easier rotations with her
  • Pulling enemies together is 'comfy'
  • Damage output increase is significant
  • Design grew on the author
2683 upvotes 1 posts 3/7/2026
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Feedback 😟 Negative High Engagement

Story depth concerns vs original Arknights

User provides detailed feedback comparing Endfield's story presentation to original Arknights. Notes that Endfield events feel 'missed' or routine, lacking the emotional weight and dramatic tension of the original. Hopes this improves but fears it may not meet expectations.

View 4 key points
  • Original Arknights had appropriate severity for deaths/losses
  • Endfield plot feels 'thin' and 'weightless'
  • World feels less 'alive' due to lack of emotional depth
  • Compares perceived direction change unfavorably
3 upvotes 1 posts 3/7/2026
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Feature Request 😊 Positive Medium Engagement

Tail-friendly furniture requested

Multiple commenters note that characters with tails should have furniture with tail holes. References ZZZ's approach where NPC clothes have tail holes even for non-tailed characters. Suggests this detail would make the world feel more lived-in.

View 3 key points
  • Characters with tails sit uncomfortably in standard chairs
  • ZZZ handles tail-friendly design better
  • Furniture should accommodate tail-wearing races
5741 upvotes 1 posts 3/7/2026
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Community Sentiment 🤔 Mixed Medium Engagement

Character Design Critique - Zhuang Fangyi Mixed Reception

Mixed sentiment around Zhuang Fangyi. Some players criticize her actions in story (calling her 'cuntyi'), while others defend her. Comments compare her unfavorably to Tangtang.

View 4 key points
  • Some negative sentiment about her character
  • Players compare her to Tangtang unfavorably
  • Defense comments from other players
  • Discussion about her waiting 10 years for Endmin
2 upvotes 1 posts 3/6/2026