Arknights Endfield Damage Calculator
33 operator calculators. Pick an operator to open theirs.
How these calculators work
Every operator below has a damage calculator built into their character page. Each one runs the Endfield damage formula over the gear, weapon, Potential, talents, target and combat state you choose, and shows non-critical, critical and expected damage for every action with each multiplier broken out.
Basis: Level 90 with all skills at Rank 12. Most calculators also unlock every attribute talent node, and each one states its exact basis above its numbers. Base stats, skill multipliers, talents, potentials, gear sets and enemy Defense and resistance are read from the game's data tables. Kits were checked against that data as of 2026-10-03. The full equation, bucket by bucket, is in thedamage formula guide.
Choose an operator

Si
Supporter · Greatsword

Catcher
Defender · Greatsword

Purrchena
Defender · Sword

Typhoeus
Striker · Arts Unit

Camille
Vanguard · Lance

Liino
Supporter · Polearm

Arcane
Caster · Arts Unit

Mi Fu
Guard · Greatsword

Zhuang Fangyi
Assault · Arts Unit

Pogranichnik
Vanguard · Sword

Rossi
Guard · Sword

Tangtang
Caster · Handcannon

Last Rite
Striker · Greatsword

Ardelia
Supporter · Arts Unit

Alesh
Vanguard · Sword

Antal
Supporter · Arts Unit

Fluorite
Caster · Handcannon

Estella
Guard · Polearm

Da Pan
Striker · Greatsword

Yvonne
Striker · Handcannon

Laevatain
Striker · Sword

Lifeng
Guard · Polearm

Snowshine
Defender · Greatsword

Gilberta
Supporter · Arts Unit

Xaihi
Supporter · Arts Unit

Avywenna
Striker · Polearm

Ember
Defender · Greatsword

Arclight
Vanguard · Sword

Wulfgard
Caster · Handcannon

Akekuri
Vanguard · Sword

Endministrator
Guard · Sword

Chen Qianyu
Guard · Sword

Perlica
Caster · Arts Unit
Frequently Asked Questions
Is there a damage calculator for Arknights: Endfield?
Yes. Endfield Hub has 33 operator damage calculators, one on each operator's character page. Pick an operator above and the link opens their page at the calculator. Each one is built around that operator's own kit (stances, transformations, reaction damage, and the buffs or debuffs a support gives the team), not a generic DPS formula.
What does each damage calculator let me change?
You choose a four-piece T4 gear loadout, the weapon and its rank, Potential, talent rank, the target enemy, and the combat state (for example whether the enemy is Staggered or carries a reaction). The calculator then shows non-critical, critical, and expected damage for every action, with each multiplier broken out so you can see which bucket a stat lands in.
What level and skill ranks do the calculators assume?
Every calculator models a Level 90 operator with all skills at Rank 12, and most also unlock every attribute talent node; each calculator states its exact basis at the top. Level 90 is the current cap, so level is fixed rather than an input. Base ATK, attributes, skill multipliers, talents, and potentials come from the game's character tables.
How do I compare two weapons or gear sets?
Open the operator's calculator, note the expected damage for the actions you care about, then swap one thing (the weapon, or one gear set) and keep the target and combat state the same. Changing the enemy between two runs measures the enemy, not the gear. For a shortlist of weapons worth testing, use the weapon recommender; for which substats to chase afterwards, use the artificing planner.
Why is my operator missing?
A calculator is only published once the operator's kit has been modeled and checked against the game data, so newer operators can lag behind their release. Their character page still carries the build, gear, and team recommendations. The damage formula guide explains the full equation if you want to work a number out by hand in the meantime.

