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Xaihi

Xaihi

Character Profile

GenderFemale
RaceSarkaz
BirthdayMay 16
AffiliationCabal of Tranquility

Xaihi (full name Séraphine Xaihi) is a Supporter who heals and buffs the team through Amp effects, sent from Laterano to Talos-II by the Cabal of Tranquility for technical research. She now works aboard the Dijiang on information-engineering jobs such as building out the Protorig Network. Far more comfortable with machines than with people, she has a real gift for information technology, recognized even by the Abbess of the Great Monastery, though her habit of unauthorized upgrades has caused a few infrastructure mishaps.

Expertise
ScholarshipIntelligence
Interests
TechnologyKnowledge
Dislikes
Exercise
Voice ActorsEN Elsie LovelockJP Yume MiyamotoCN Pan DanniKR Jang Ye-na

Basic Info

Name:Xaihi iconXaihi
Rarity:★★★★★
Profession:SUPPORTER
Weapon:Arts Unit
Main Attribute:WillWill
Sub Attribute:WisdWisd

Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate
#2Skill
#3Basic
#4Combo

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Dreams of the Starry BeachDreams of the Starry Beach98.9%R9

Recommended Teams

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Gear Configurations

P 5
YvonneEstellaAlesh
Eternal Xiranite ArmorEternal Xiranite Armor
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Eternal Xiranite Power CoreEternal Xiranite Power Core
Frontiers Extra O2 TubeFrontiers Extra O2 Tube

Standard Xaihi

P 5
Redeemer ArmorRedeemer Armor
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1
Frontiers Extra O2 TubeFrontiers Extra O2 Tube
Frontiers Extra O2 TubeFrontiers Extra O2 Tube

If you already have xiranite in your team

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Xaihi sidesteps or shrugs these off. See the full dashboard for every modifier.

  • WitheringWithering · She compresses team healing into one slot, so the squad stays topped up without the between-wave Healing Masses.
  • ThrillThrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
  • Toxic ResidueToxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
  • DecapitateDecapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
  • HypoxiaHypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
  • PartitionPartition · Self-sufficient carry that does not need to swap operators mid-fight.
  • VitalityVitality · Sustained or amplified damage chews through the inflated HP pools.
  • WeakenWeaken · Team buffs and a strong economy help offset the flat stat reduction.
  • Whittle DownWhittle Down · Avoids or absorbs incoming damage, limiting the Max HP erosion.
Loading calculator...

Base Stats (Level 1)

STR
STR
9.3
AGI
AGI
9.4
WISD
WISD
15.9
WILL
WILL
15.2
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
19.39.415.915.250030
1017.517.727.128.8100556
2026.527.039.643.9156686
3035.636.352.159.12128115
4044.645.564.674.32689144
5053.754.877.189.43250174
6062.764.189.6104.63811203
7071.773.3102.1119.74372232
8080.882.6114.6134.94934262
9089.891.9127.1150.05495291

Skills

Stack Overflow

Applies temporary Cryo Amp and Nature Amp to the entire team. The attribute of Intellect increases the Amp effect.
Ultimate SkillUltimate Skill
Base Cryo Amp: 11% → 24%Base Nature Amp: 11% → 24%Amp Increase per Intellect: 0.014% → 0.03%Intellect raises Amp limit: 30% → 36%Duration (s): 12Duration: 12.0s → 12.0sCooldown: 20sUltimate Energy Cost: 80Charge: 1s
LvBase Cryo AmpBase Nature AmpAmp Increase per IntellectIntellect raises Amp limit
111%11%0.014%30%
212%12%0.015%30%
313%13%0.016%30%
414%14%0.018%30%
515%15%0.019%30%
616%16%0.02%30%
717%17%0.022%30%
818%18%0.023%30%
919%19%0.024%30%
1021%21%0.026%30%
1122%22%0.028%30%
1224%24%0.03%36%

Stress Testing

COMBO TRIGGER: When the Auxiliary Crystal uses up its HP treatments. Quickly charges up the Auxiliary Crystal and launches it at the enemy to deal Cryo DMG and Cryo Infliction.
Combo SkillCombo Skill
DMG Multiplier: 200% → 450%Stagger: 10Ultimate Energy Gain: 10Stagger: 10 → 10Cooldown: 8s → 7sUltimate Energy Cost: 0Charge: 1s
LvDMG MultiplierCooldown
1200%8s
2220%8s
3240%8s
4260%8s
5280%8s
6300%8s
7320%8s
8340%8s
9360%8s
10385%8s
11415%8s
12450%7s

Cooldown

BASIC ATTACK: An attack with up to 5 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 15 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 15% → 34%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
115%
217%
318%
420%
521%
623%
724%
826%
927%
1029%
1131%
1234%
Attack2Attack2
BATK SEQ 2 Multiplier: 16% → 36%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 2 Multiplier
116%
218%
319%
421%
522%
624%
726%
827%
929%
1031%
1133%
1236%
Attack3Attack3
BATK SEQ 3 Multiplier: 21% → 47%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 3 Multiplier
121%
223%
325%
427%
529%
632%
734%
836%
938%
1040%
1144%
1247%
Attack4Attack4
BATK SEQ 4 Multiplier: 33% → 74%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
133%
236%
340%
443%
546%
650%
753%
856%
959%
1064%
1168%
1274%
Attack5Attack5
BATK SEQ 5 Multiplier: 55% → 124%Stagger: 15 → 15Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 5 Multiplier
155%
261%
366%
472%
577%
683%
788%
894%
999%
10106%
11114%
12124%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

Distributed DoS

Summons an Auxiliary Crystal that orbits the controlled operator for a while. After the controlled operator performs a Final Strike on the enemy, the Auxiliary Crystal will restore the said operator's HP. This effect can trigger 2 times. The attribute of Will increases the amount of HP treatment. When the controlled operator is already at Max HP when triggering the HP restoration, grant the said operator a temporary Arts Amp as well. This effect cannot stack.
Normal SkillNormal Skill
Base Treatment: 144 → 324Treatment Increase per Will: 0.34 → 0.76Auxiliary Crystal Duration (s): 20Arts Amp: 9% → 15%Arts Amp Duration (s): 25Duration: 20.0s → 20.0sCooldown: 0sSP Cost: 100Charge: 1s
LvBase TreatmentTreatment Increase per WillArts Amp
11440.349%
21730.49%
32020.479%
42300.549%
52450.579%
62590.611%
72740.6411%
82880.6711%
93020.7113%
103100.7213%
113170.7413%
123240.7615%

Talents (Passive Skills)

Execute ProcessExecute Process
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to suffer Cryo DMG Taken +7% for 5s. This effect cannot stack.
Lv2Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10800× T-Creds T-Creds
Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to suffer Cryo DMG Taken +10% for 5s. This effect cannot stack.
Freeze ProtocolFreeze Protocol
Lv1Requires: BT3 (Lv.40)Cost: 36× Protohedron Protohedron32000× T-Creds T-Creds
Ultimate Stack Overflow improved: The ultimate also dispels Cryo Infliction and Solidification from the entire team.

Factory Skills (Manufacturing)

Standardized Scripting α (Lv1)
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +10%
Manufacturing Cabin
Standardized Scripting β (Lv2)
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%
Manufacturing Cabin
Murmuring Session α (Lv1)
Assign to Reception Room to grant operators a small Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension
Murmuring Session β (Lv2)
Assign to Reception Room to grant operators Clue 5 Rate-UP: Cabal of Tranquility (activates upon assignment; effects of the same type cannot stack)
GuestRoomClueExtension

Potentials

Potential 1
Arts Amp granted by the Auxiliary Crystal is increased by another 5%.
Cost: Xaihi's Token1× Xaihi's Token
Potential 2
Ultimate Stack Overflow improved: Ultimate Energy cost -10%.
Cost: Xaihi's Token1× Xaihi's Token
Potential 3
Combo skill Stress Testing improved: When hitting the target, the hit chains 1 time to 1 additional target nearby.
Cost: Xaihi's Token1× Xaihi's Token
Potential 4
Intellect +15, Treatment Efficiency +10%.
Cost: Xaihi's Token1× Xaihi's Token
Potential 5
Ultimate Stack Overflow improved: Amp effect is increased to 1.1 times the original.
Cost: Xaihi's Token1× Xaihi's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetD96 Steel Sample 420× D96 Steel Sample 4Bloodcap8× BloodcapT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 WillWill
BT2150 Favor+15 WillWill
BT3300 Favor+15 WillWill
BT4300 Favor+20 WillWill

Skill Level Up Materials

NormalSkill: Distributed DoS
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: Stack Overflow
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: Stress Testing
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeBlighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: Cooldown
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeBlighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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