Yuanyuan Inn Strategy Guide: Step by Step to 5★ (Endfield 1.6)
To max Yuanyuan's Blazing Stoves in Endfield 1.6: open a second kitchen at Inn Rating 2, take three themes to 5★ for Inn Stars, then build [A]-ingredient menus and save Full Blaze for a full room.

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Table of Contents
This is the playbook for Yuanyuan's Blazing Stoves, the permanent Innkeeping mode at Yuanyuan Manor. It runs in the order you will play: unlock, first sessions, supply chain, upgrades, Gourmands, stars, then what to do with your Spirit Money once the inn is maxed. Every number comes from the 1.6 game data. For the full recipe list and every operator's kitchen bonus, keep our Yuanyuan inn recipes, chefs and themes guide open in another tab. For a plain explanation of the mechanics, see the Yuanyuan Manor inn guide.
The Route at a Glance
- Unlock: clear Chapter Ⅱ Process Ⅷ: Paint with Fresh Ink, then A Painting Open for Business.
- Rating 1: run the 4 starter dishes with free Potable Water until you have 100 EXP.
- Supply: start the Auto-Farmer and the Ranch now. Shop-bought [A] ingredients eat almost all of a premium dish's price.
- Rating 2: buy More Stoves I (150), Larger Counter I (300) and Bigger Trays I (600).
- Stars: take Cereal Galore, Sweet & Salty, Drinking Social to 5★ for 15 Inn Stars.
- Gourmands: keep a menu that covers every flavor and serve them yourself for perfect service.
- Rating 3: 1,300 EXP and 10 Inn Stars. Full Blaze and flavor chef bonuses turn on.
- Rating 4: 3,500 EXP and 25 Inn Stars, then the 7 top themes.
- Endgame: finish renovations, switch on Auto-Feed, buy Oroberyl from Useful Goods.
Step 1: Unlock the Inn and Learn the Loop
The inn opens through the story. Clear the main mission Chapter Ⅱ Process Ⅷ: Paint with Fresh Ink, then the side mission A Painting Open for Business. Your progress afterwards is tracked by the missions Yuanyuan Innkeeper I, Yuanyuan Innkeeper II, Yuanyuan Innkeeper III, which reward hitting Inn Rating milestones. Open the inn from the Main Desk in Yuanyuan Manor.
A session is a 5-minute shift. Guests sit down, order from your menu, eat for about 15 seconds and pay at checkout. Each session costs 60 Patrons, and Patrons refill by 1 every 6 minutes, which is one full session every 6 hours. Unused Patrons pile up to your Patron Limit, so you never lose a session by logging in late:
| Inn Rating | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 200 | 400 | 600 | 1000 | |
| Sessions you can bank | 3 | 6 | 10 | 16 |
| Patrons gained on reaching it | None | 100 | 100 | 500 |
Trial Run is free practice: it uses no Patrons and no stock, lets you cook anything you have unlocked, and pays nothing. Use it to learn a new menu's rhythm before you spend real Patrons on it.
Step 2: Your First Sessions at Rating 1
At Rating 1 you have 2 tables and 1 kitchen, and the menu takes exactly 2 dishes from Entree and Side plus 1 to 2 drinks. You start with four recipes:
| Dish | Type | Ingredients | Price | Cook |
|---|---|---|---|---|
| Entree | 12 | 15s | ||
| Entree | 12 | 15s | ||
| Side | 12 | 15s | ||
| Side | 12 | 15s |
All four pay the same, so pick one Entree and one Side whose ingredients you have most of. Add Potable Water as your drink: it is unlimited and free, so every drink order is a successful serve that costs nothing. You only need 100 Innkeeping EXP for Rating 2, which takes a session or two. While you are here, clear the Rating 1 milestones (sell 5 different dishes, a streak of 5, serve 10 patrons and so on), because milestone points pay Oroberyl, Spirit Money and T-Creds.
Step 3: Build the Supply Chain Before It Bites
The inn eats ingredients fast, and the Pantry Shop is a trap for anything premium. Here is what a dish costs when every ingredient is bought from Job Rusher's Inn Supplies tab at its cheapest price, against what the dish sells for:
| Dish | Price | Shop cost | Kept if bought | Kept per cook second |
|---|---|---|---|---|
| 125 | 120 | 5 (4%) | 0.14 | |
| 125 | 120 | 5 (4%) | 0.14 | |
| 120 | 106.7 | 13.3 (11%) | 0.33 | |
| 115 | 102 | 13 (11%) | 0.37 | |
| 110 | 89 | 21 (19%) | 0.60 | |
| 110 | 85 | 25 (23%) | 0.63 | |
| 105 | 93.3 | 11.7 (11%) | 0.29 | |
| 100 | 86.7 | 13.3 (13%) | 0.38 | |
| 100 | 81.7 | 18.3 (18%) | 0.46 | |
| 100 | 79 | 21 (21%) | 0.60 | |
| 90 | 70 | 20 (22%) | 0.57 | |
| 90 | 65 | 25 (28%) | 0.71 | |
| 90 | 75.7 | 14.3 (16%) | 0.36 | |
| 90 | 75 | 15 (17%) | 0.38 |
18 of the 28 dishes that need an [A] ingredient or Spice Mix keep less than 20% of their price when you buy the ingredients, because [A] goods cost 20 Spirit Money each and Spice Mix 130 costs 50. Growing and ranching your own is what turns the top recipes into profit. Set up both now, even before you need them:
- Farm: build our Yuanyuan Manor auto-farm layout. It grows every inn crop on the Auto-Farmer, and refined (Cabbage, Relishroom, Sourberry [A]) crops start at Auto-Farmer Lv.3.
- Ranch: your first Pen costs 1 Spirit Money and the second 100. The first Pond for Rainbow Fin opens at Rating 2 for 200. Animals give the standard product while fed, and the [A] product only while fed and happy.
- Feed: Yummy Feed costs 50 for 3 and Double-Yummy Feed costs 150 for 3. Use Yummy Feed until Inn Rating 3, when Double-Yummy Feed unlocks and keeps animals happy for [A] output. Our Yuanyuan Manor ranch guide covers Pens, feed crafting and Auto-Feed.
- Processing: Flour, Sugar, Starch, Seed Oil and Ground Pepper come from your AIC. The Yuanyuan Inn Items blueprint automates feed and bottled drinks.
Shop refreshes: Job Rusher restocks automatically once a day at a fixed time, and you get 1 free manual refresh per day on top. Each Inn Rating increase also hands you 1 free manual refresh that carries over and is not reset by the daily restock, and it adds more goods to the shop. Save that carry-over refresh for a day when the restock misses the ingredient you need.
Basic ingredients are a fair buy when you run short: 3 Spirit Money each for Meat, Egg, Milk, Pingtuber and the like is far below what a dish pays back.
Step 4: Rating 2 Upgrades and Your First Themes
Rating 2 is the first big jump: 4 tables, 3 to 4 menu dishes, Desserts on the menu, a 15% Tip bonus and up to 2 Gourmands per session. It also opens Renovations. Buy them in this order:
| # | Renovation | Cost | Why first |
|---|---|---|---|
| 1 | A second kitchen doubles how many dishes cook at once, for the cheapest price in the list. | ||
| 2 | 4 Counter slots become 6. A full Counter clogs the kitchen, which stops cooking and breaks streaks. | ||
| 3 | Carry two items per trip instead of one, which halves your walking on two-item orders. |
Three Inn Themes open at Rating 2: Cereal Galore, Sweet & Salty, Drinking Social. Each gives a recipe at 2★ and another at 4★, plus Spirit Money and ingredients at every star. Their star lines are the lowest in the game, so they are your Inn Star bank for Rating 3 (see Step 7). Si also takes her first dining room job at Rating 2. Assign her during prep so she handles checkout, drinks or delivery while you cook and serve.
Step 5: Run a Clean Session
Score, Tips and stars all come from the same habit: never let anything stall. Work through a session in this order.
Before you open
- Check stock for every menu dish. A dish you run out of mid-session means failed orders.
- Prep ahead. The official guide hints that prepping dishes before opening saves time. Use it for your slowest dish.
- Assign chefs by kitchen. Put chefs whose dish-type bonus matches what each kitchen will cook. A Dessert chef in an Entree kitchen does nothing. The best single-type chefs carry two bonuses: Akekuri and Snowshine for Entrees, Yvonne for Desserts. The full list is in our chef tables.
- Match the theme. Dishes of the theme's preferred type or trait earn 10% more Tips per match.
During service
- Clear the Counter constantly. Chefs place finished dishes there, and a full Counter clogs the kitchen.
- Drinks come from the Bar, not the kitchen. Grab them on the way past.
- Check guests out at once. A finished guest blocks a table until they pay, and table turnover is how you fit more guests into 5 minutes.
- Protect the streak. Successful serves in a row raise income and fill Stove Fire faster at streaks of 5, 10 and 20.
- Sell Choice dishes. Glowing Choice dishes pay extra Tips and Stove Fire. Base Choice chance is 2%, 4%, 6%, 8% at Ratings 1 to 4, and Choice-chance chefs add 5% each.
Full Blaze timing (Rating 3+)
How Stove Fire fills: every guest you fully serve adds to the meter, and a run of successful serves builds your Streak. The in-game help says: "Reaching a streak of 5/10/20 gives an additional 3/5/10 Stove Fire points respectively." A failed serve ends the Streak and resets it to zero, so one bad Gourmand serve costs you those bonus points as well as the Tip.
When Stove Fire is full you can trigger Full Blaze: for one minute Tips are doubled, guests order, eat and leave 1.5x faster, kitchens speed up and you move 30% faster. Fire it when every table is seated and both kitchens have orders queued, never into an empty room, and never in the last minute of a session. School of Fins makes Full Blaze stronger still, and Appetizing Start and Truly Wholesome fill Stove Fire faster.
Step 6: Gourmands, Fully Explained
A Gourmand does not order from the menu. They state requirements ("a dessert, but not too sweet") and you must serve them yourself, because Si will not help. There are three outcomes:
- Perfect service: every requirement met. Pays a large Tip bonus and counts for Gourmand star objectives.
- Success: at least one requirement met. Still a successful serve for your streak.
- Fail: none of the requirements met. A fail earns no Tips and ends your serving Streak.
Gourmands appear from Rating 2 (up to 2 per session, 3 at Rating 4). Two themes are built around them: Sweet & Salty (3 per session) and Tea Break (6 per session). Tea Break's star objective is to perfectly serve 5 Gourmands, so that theme lives or dies on this section.
The most Gourmand-proof dishes
We checked every dish against all 34 food requests in the game data. These satisfy the most:
| Dish | Type | Traits | Requests satisfied |
|---|---|---|---|
| Dessert | Salty | 12 of 34 | |
| Dessert | Salty, Classy | 12 of 34 | |
| Dessert | Salty, Meaty | 12 of 34 | |
| Soup | Salty, Veggy | 11 of 34 | |
| Dessert | Sour, Lovely | 11 of 34 | |
| Side | Classy, Finny | 11 of 34 | |
| Soup | Lovely, Classy | 11 of 34 | |
| Dessert | None | 10 of 34 |
The menu rule: many requests exclude one flavor or one type ("not too sweet", "don't make it spicy", "anything but an entree"), so variety beats raw price. Cover all five flavors (Savory, Salty, Spicy, Sweet, Sour) across your menu, and keep at least one Dessert that is not Sweet (Salted Cheese Crackers, Snow-Veiled Mooncake or Redbloom Cheesecake) and one Side that is not Spicy. For drinks, keep one Fruity and one Kohlic option; Bottled Duskberry Juice is the only drink that answers the fruit-juice request.
The hardest requests
These 11 requests have three or fewer correct answers in the whole game, so plan for them when a Gourmand theme is on:
| Request | Only these work | What the game checks |
|---|---|---|
| "Hmm. A side of stir-fried vegs, hmm? As spicy as you can." | Must be Side, Spicy | |
| "Sour and sweet. Like fruit juice. Got any?" | Must be Fruity | |
| "Girl's hungry for fins... But I think they're a hassle." | Must be Finny | |
| "What about Fin in the Sea? Yes. A fin soup." | Must be Soup, made with Fin Fillet [A] | |
| "A cup of aromatic tea." | Must be Tea | |
| "A side of vegetables." | Must be Side, Veggy | |
| "Hmm. A dessert. A tinge of sourness would be perfect." | Must be Dessert and Sour | |
| "I AM THIRSTY! BRING UP THE KOHL!" | Must be Kohlic | |
| "A dessert. Got any that's sour like plums?" | Must be Dessert, Sour | |
| "Meat! Serious meat! I am not a grazer!" | Must be Meaty, not Veggy | |
| "Soup, and make it sour. For digestion." | Must be Soup, Sour |
Every Gourmand request (cheat sheet)
All 40 requests in the 1.6 data, grouped as the game groups them. "What the game checks" is the rule behind the line of dialogue, which is not always what the words suggest: "does NOT smell like fins" actually rules out Savory dishes. Dishes listed are every dish or drink that satisfies the request.
Request group 1
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Any flour-based food that does NOT smell like fins?" | Must be made with Flour, not Savory | Dish | |
| "Dessert, but not too sweet. I'm trying to tone my bod." | Must be Dessert, not Sweet | Dish | |
| "Flour-based food. Make it salty. I like intensity." | Must be Salty, made with Flour | Dish | |
| "Hmm. A side of stir-fried vegs, hmm? As spicy as you can." | Must be Side, Spicy | Dish | |
| "I can have anything salty and-or spicy. Make it delicious." | Any one of: Salty or Spicy | Dish | |
| "My teeth hurt, so nothing sour, please." | not Sour | Dish |
Request group 2
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "I'm thirsty. But not tea, please. It keeps me up at night." | not Tea | Drink | |
| "Sour and sweet. Like fruit juice. Got any?" | Must be Fruity | Drink | |
| "Fins are best when fresh..." | Any one of: Savory, made with Fin Fillet or Savory, made with Fin Fillet [A] | Dish | |
| "Girl's hungry for fins... But I think they're a hassle." | Must be Finny | Dish | |
| "Need a properly made side. But don't make it spicy!" | Must be Side, not Spicy | Dish | |
| "What about Fin in the Sea? Yes. A fin soup." | Must be Soup, made with Fin Fillet [A] | Dish |
Request group 3
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A cup of aromatic tea." | Must be Tea | Drink | |
| "A drink. And remember. Keep it kohl-free." | not Kohlic | Drink | |
| "A side of vegetables." | Must be Side, Veggy | Dish | |
| "A soup that's light on the oil. Got that?" | Must be Soup, not made with Seed Oil | Dish | |
| "Something rich, for the mind and soul." | Must be Rich | Dish | |
| "Soup, but light and mild." | Must be Soup, not Spicy or Salty | Dish |
Request group 4
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A soup without fins, please." | Must be Soup, not Finny | Dish | |
| "Got a dish that's fancy and photogenic?" | Must be Lovely | Dish | |
| "Hmm. A dessert. A tinge of sourness would be perfect." | Must be Dessert and Sour | Dish | |
| "Savory tastes funny to me. Anything but that." | not Savory | Dish | |
| "Something classy. Something with a story." | Must be Classy | Dish | |
| "What about dessert? But no flour, please." | Must be Dessert, not made with Flour | Dish |
Request group 5
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A drink to cleanse my mouth. Nothing milky, I hope." | not Milky | Drink | |
| "I AM THIRSTY! BRING UP THE KOHL!" | Must be Kohlic | Drink | |
| "A dessert. Got any that's sour like plums?" | Must be Dessert, Sour | Dish | |
| "Anything! But nothing herby or rich!" | not Rich | Dish | |
| "CARBS! MEAT! MAXED!!!" | Any one of: Entree, made with Meat or Entree, made with Meat [A] | Dish | |
| "Meat! Serious meat! I am not a grazer!" | Must be Meaty, not Veggy | Dish | |
| "Soup, and make it sour. For digestion." | Must be Soup, Sour | Dish | |
| "THE BEST FLESH! AND SOME SIDES!" | Must be Side, made with Meat [A] | Dish |
Request group 6
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Anything, as long as it's not a dessert." | not Dessert | Dish | |
| "Anything, as long as there are no rice grains in it." | not made with Amber Rice | Dish | |
| "Get me a side dish." | Must be Side | Dish | |
| "Get me a side with matoberries." | Must be Side, made with Matoberry | Dish |
Request group 7
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Dessert, please." | Must be Dessert | Dish | |
| "Dessert, please. But oh, no starch." | Must be Dessert, not made with Starch | Dish | |
| "Dessert, please. But oh, no sugar." | Must be Dessert, not made with Sugar | Dish | |
| "Give me anything, as long as it's not an entree." | not Entree | Dish |
Theme-specific picks: for Sweet & Salty (needs a Dessert and a Side) the widest-coverage choices are Salted Cheese Crackers and Snow-Veiled Mooncake for Dessert and Sweet & Sour Fingot and Roasted Kebab for Side. For Tea Break (2 Soups and 2 Desserts) add Cream of Shroom and Tofu Bouquet Soup.
Step 7: 5★ in Every Theme
Each session ends with a star rating for the theme you played, and every new star pays out once. How stars work in practice: the game caps the service part of your score and the revenue part, and in every theme those two caps add up to less than the 5★ line. The game's own hint on most themes is "Complete Theme Bonus goals for more ★". Our reading: a perfect service run alone stops short of 5★, so plan each 5★ attempt around the theme's star objective. Every theme also has a menu requirement you must meet before you can open.
Cereal Galore
| Unlocks | Inn Rating 2 |
| Menu must have | ≥ 2 [Entree] dishes |
| Star objective | Sell 8 [Entree] dishes |
| Special rule | Preference: [Entrees]. Such dishes get more tips. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 5,000 + revenue 6,500, 5★ at 16,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Sweet & Salty
| Unlocks | Inn Rating 2 |
| Menu must have | ≥ 1 [Dessert] dish and ≥ 1 [Side] dish |
| Star objective | Successfully serve 1 Gourmand |
| Special rule | Gourmands will appear. Refer to their requests and serve the correct dish. |
| Game hint | Successfully serve a Gourmand with dishes that meet their requests |
| Score caps vs 5★ line | Service 7,000 + revenue 10,000, 5★ at 24,000 |
| Gourmands | 3 per session |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Drinking Social
| Unlocks | Inn Rating 2 |
| Menu must have | ≥ 2 drinks |
| Star objective | Sell 10 drinks |
| Special rule | All patrons will order drinks. Patrons preference: [Sides]. Such dishes get more tips. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 7,000 + revenue 10,000, 5★ at 24,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Appetizing Start
| Unlocks | Inn Rating 3 |
| Menu must have | ≥ 1 [Sour] or [Spicy] dish |
| Star objective | Activate 1 Full Blaze |
| Special rule | Stove Fire heats up faster. Full Blaze can be activated more quickly. |
| Game hint | Build up a Streak to activate Full Blaze more quickly |
| Score caps vs 5★ line | Service 18,000 + revenue 24,000, 5★ at 60,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Cereal & Flour
| Unlocks | Inn Rating 3 |
| Menu must have | ≥ 2 dishes made with Flour |
| Star objective | Achieve a Streak of 12 patrons served |
| Special rule | Patrons dine more quickly, prefer [Entrees], and tip more for such dishes. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 18,000 + revenue 24,000, 5★ at 60,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Warming Flow
| Unlocks | Inn Rating 3 |
| Menu must have | ≥ 1 [Soup] dish |
| Star objective | Sell 10 [Soup] dishes |
| Special rule | Preference: [Soups]. Such dishes get more tips. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 18,000 + revenue 24,000, 5★ at 60,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Cozily Sweet
| Unlocks | Inn Rating 3 |
| Menu must have | ≥ 2 [Dessert] dishes |
| Star objective | Sell 10 [Sweet] dishes |
| Special rule | Preference: [Sweet] dishes and [Desserts]. Such dishes get more tips. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 18,000 + revenue 24,000, 5★ at 60,000 |
| Cook these | |
| Drinks | Bottled Milk [A] |
| Chefs |
Truly Wholesome
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 2 [Veggy] or [Rich] dishes |
| Star objective | Activate 2 Full Blazes |
| Special rule | Stove Fire heats up faster. Full Blaze can be activated more quickly. Preference: [Veggy] and [Rich]. |
| Game hint | Build up a Streak and perfectly serve Gourmands to activate Full Blaze more quickly |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Ocean & Land
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 1 [Meaty] dish and ≥ 1 [Finny] dish |
| Star objective | Sell 6 [Choice] dishes |
| Special rule | Tip bonus from [Choice] dishes is increased. Serving [Choice] dishes earns higher revenue. |
| Game hint | Chefs and Si's assist role can further increase Chance for [Choice] |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
School of Fins
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 3 dishes made with Fin Fillet or Fin Fillet [A] |
| Star objective | Achieve a Streak of 18 patrons served |
| Special rule | Full Blaze gives stronger boosts. While active, the speed up effects for these actions are stronger: Dining and Ordering (by patrons), Cooking (by Kitchen Chefs), and Moving (by Si and the Endministrator). |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Tea Break
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 2 [Soup] dishes and ≥ 2 [Dessert] dishes |
| Star objective | Perfectly serve Gourmand 5 times |
| Special rule | More gourmands will appear. Preference: [Soups] and [Desserts]. Patrons are more likely to order drinks. |
| Game hint | Perfectly serve a gourmand by giving dishes that meet all of their requests |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Gourmands | 6 per session |
| Cook these | |
| Drinks | Pear Blossom Tea, Bottled Duskberry Juice, Pre-Tide Lungjing |
| Chefs |
Soup & Entree
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 2 [Entree] dishes and ≥ 2 [Soup] dishes |
| Star objective | Sell 20 [Entree] or [Soup] dishes |
| Special rule | Patrons order and dine more quickly. Preference: [Entrees] and [Soups]. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Luxurious Banquet
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 2 [Classy] or [Lovely] dishes |
| Star objective | Reach a Total Revenue of 3500 |
| Special rule | Preference: [Classy] and [Lovely]. Such dishes get more tips. |
| Game hint | Sell dishes that are more pricey or Hot for the theme to earn higher revenue |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
Fully Flavored
| Unlocks | Inn Rating 4 |
| Menu must have | ≥ 1 dish of each of the following tags: [Sour], [Sweet], [Spicy], [Salty], and [Savory] |
| Star objective | Sell 25 dishes with any of these tags: [Sour], [Sweet], [Salty], [Spicy], and [Savory]. |
| Special rule | Preference: [Sour], [Sweet], [Salty], [Spicy], and [Savory] dishes. Such dishes get more tips. |
| Game hint | Complete Theme Bonus goals for more ★ |
| Score caps vs 5★ line | Service 36,000 + revenue 45,000, 5★ at 120,000 |
| Cook these | |
| Drinks | Bottled Duskberry Juice, Vintage Grapedew |
| Chefs |
The "Cook these" picks are the best matches for the theme once unlocked. Early on, use whatever you have that fits the menu requirement and swap in the theme's own 2★ recipe as soon as you earn it.
Yuanyuan Style: the no-theme session
If you open without picking a theme, the session runs as Yuanyuan Style ("Yuanyuan Style, the Style of Freedom."). It has no preferred dish type, no menu requirement beyond the Inn Rating's own, no star objective and no star rewards. From Inn Rating 2 it gets Trends instead of a theme's Hot list. The game says Trends "can change every day", and dishes that match the current Trends get a red tag when you design the menu, so check them before you open. Which Trends appear on a given day is not in the game data, so we cannot list them ahead of time.
| Inn Rating | Yuanyuan Style 1★ to 5★ | Score caps (service + revenue) |
|---|---|---|
| 1 | 250 / 500 / 1,000 / 1,500 / 2,000 | 1,200 + 1,800 |
| 2 | 2,000 / 4,000 / 6,000 / 8,000 / 10,000 | 5,500 + 8,000 |
| 3 | 6,000 / 12,000 / 18,000 / 24,000 / 30,000 | 17,000 + 21,000 |
| 4 | 10,000 / 20,000 / 30,000 / 40,000 / 56,000 | 30,000 + 40,000 |
Unlike the themes above, the two caps in Yuanyuan Style add up to more than the 5★ line at every Inn Rating, and the game's hints are "Successfully serve dishes and drinks to patrons to get tips" and "Build up a Streak of patrons served for more ★". Our reading: a clean, high-Streak session reaches 5★ here without any objective. Use it for low-effort daily sessions and for EXP, and switch to a theme when you are chasing Theme Stars and recipes.
Step 8: Inn Rating 3 and 4
Past Rating 2, every rating needs Inn Stars as well as EXP. Inn Stars are the total of Theme Stars across every theme, so they come from earning new stars in many themes, not from replaying one.
| Goal | EXP | Inn Stars | Cheapest stars |
|---|---|---|---|
| Inn Rating 3 | 1,300 | 10 | 5★ in all three Rating 2 themes gives 15 (their 5★ lines are 16,000, 24,000, 24,000) |
| Inn Rating 4 | 3,500 | 25 | 10 more from the four Rating 3 themes (Appetizing Start, Cereal & Flour, Warming Flow, Cozily Sweet), 5★ line 60,000 |
What changes at Rating 3: 6 tables, Soups on the menu, a 20% Tip bonus, Full Blaze, and every chef's flavor bonus (+5% speed and Choice chance on one flavor, set by element). Buy Kitchen Expansion (1,000) here: one more chef in every kitchen lets you pair a dish-type chef with a flavor chef. Then Bigger Trays II (2,000).
At Rating 4 you get the full 8-dish menu, a 25% Tip bonus, 8% base Choice chance and the 7 top themes, whose star lines run up to 120,000. Finish with More Stoves II and Larger Counter II (5,000 each) for a third kitchen and a bigger Counter.
Gourmand Feast: the Rating 4 Event Mode
Gourmand Feast is open from October 22 to November 26, 2026 for players at Inn Rating 4. It is the second stage of Yuanyuan's Blazing Stoves, the inn event, started as its own mode at the inn. It has no preferred dish type and no star objective, and it pays no star rewards. Its rewards are two event tasks: successfully serve 10 Gourmands, then perfectly serve 20. Trial Runs do not count.
- Fill the whole menu. Gourmand Feast needs at least 8 dishes and 6 drinks, with at least one Entree, Side, Dessert and Soup. Rating 4 allows 8 dishes, so every slot is used. Build it from the items that satisfy the most Gourmand Feast requests (see the cheat sheet): Entree Roll of Fin-Supreme or Meaty Pilaf; Side Mala Xiang Guo or Immortal Galore of Fortune; Soup Tofu Bouquet Soup or Fin-Mato Soup; Dessert Redbloom Cheesecake or Salted Cheese Crackers; drinks Pear Blossom Tea and Pre-Tide Lungjing.
- Never fail a serve. The game's hints for this mode are "Every gourmand successfully or perfectly served earns additional tips" and "Build up a Streak of patrons served for more ★". A fail pays no Tips and resets the Streak, so when unsure, serve the dish that meets at least one request.
- Go for perfect serves. Perfect serves count toward the 20-serve task and, according to the Full Blaze tutorial, give the stove extra heat, so Full Blaze comes sooner.
- 5★ is reachable on score alone. The 1★ to 5★ lines are 15,000 / 30,000 / 60,000 / 85,000 / 120,000. The caps are service 80,000 and revenue 100,000, which together clear the 5★ line. In normal themes the caps fall short of it (see Step 7). This is our reading of the score caps in the data.
Every Gourmand Feast request (cheat sheet)
Gourmand Feast Gourmands do not use the normal request list. The data has 15 Gourmand Feast guests with 73 requests between them. "What the game checks" is the rule behind each line, and every dish or drink that satisfies it is listed.
Gourmand Feast guest 1
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Brother don't need no pretty or fancy! CAAARBS!" | Must be Entree, not Lovely or Classy | Dish | |
| "Brother needs carbs. That means: RICE." | Must be Entree, made with Amber Rice | Dish | |
| "Carbs that stuff me. But not spicy carbs." | Must be Entree, not Spicy | Dish | |
| "Carbs. More carbs. Savory carbs." | Must be Entree, Savory | Dish | |
| "Jack me up with carbs. Salty carbs." | Must be Entree, Salty | Dish |
Gourmand Feast guest 2
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Brave is a side, when it is filled with spice." | Must be Side, Spicy | Dish | |
| "Completed is a side, when it has fins." | Any one of: Side, made with Fin Fillet or Side, made with Fin Fillet [A] | Dish | |
| "Courteous is a side, when it tantalizes with sourness." | Must be Side, Sour | Dish | |
| "Wise is a side, when it pushes away the sweet." | Must be Side, not Sweet | Dish | |
| "Wonderful is a side, when it is shroom-free." | Must be Side, not made with Relishroom or made with Relishroom [A] | Dish |
Gourmand Feast guest 3
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Hello, do you have desserts that won't hurt my teeth?" | Must be Dessert, not made with Sugar | Dish | |
| "Hello, do you have eggy desserts?" | Any one of: Dessert, made with Egg or Dessert, made with Egg [A] | Dish | |
| "Hello, do you have milky desserts?" | Any one of: Dessert, made with Milk or Dessert, made with Milk [A] | Dish | |
| "Hello, do you have salty and delicious desserts?" | Must be Dessert, Salty | Dish | |
| "Hello, do you have sour desserts for afternoon tea?" | Any one of: Dessert, Sour or Dessert, Sweet | Dish |
Gourmand Feast guest 4
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Might you have soup? But make it classy." | Must be Soup, Classy | Dish | |
| "Might you have soup? But make it savory." | Must be Soup, Savory | Dish | |
| "Might you have soup? But make it sour to ease the grease." | Must be Soup, Sour | Dish | |
| "Might you have soup? But minus the ballpeas." | Must be Soup, not made with Ballpea | Dish | |
| "Might you have soup? But nothing pure veggy." | Must be Soup, not Veggy | Dish |
Gourmand Feast guest 5
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A drink is desired, best with the scent of fruits." | Must be Fruity | Drink | |
| "A drink is desired, just not the taste of tea." | not Tea | Drink | |
| "Savory is the lord of flavors, but fins I desire not." | Must be Savory, not made with Fin Fillet or made with Fin Fillet [A] | Dish | |
| "Savory is the lord of flavors, but it's even better when the dish is rich." | Must be Savory and Rich | Dish | |
| "Savory is the lord of flavors, but soups cheapen it." | Must be Savory, not Soup | Dish |
Gourmand Feast guest 6
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Anything for my drink, best make it refreshing to cleanse the grease." | Must be Drink, Tea | Drink | |
| "Some drinks, please, but nothing fruity." | not Fruity | Drink | |
| "Go light on the oil, but be generous on the salt." | Must be Salty, not made with Seed Oil | Dish | |
| "Serve me anything. Salty, but no chunks of meat." | Must be Salty, not made with Meat or made with Meat [A] | Dish | |
| "Something salty, but no soups." | Must be Salty, not Soup | Dish |
Gourmand Feast guest 7
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A drink, but nothing leafy or herby!" | not Tea | Drink | |
| "Gimme anything to drink! But I gotta get home sober!" | not Kohlic | Drink | |
| "Anything! But spicy! AND not entrees!" | Must be Spicy, not Entree | Dish | |
| "Best meat you got! Spice it up! Make it volcanic!" | Must be Spicy, made with Meat [A] | Dish | |
| "Need a bite. Max the spice! Skip the acid. Bruv's got sensitive teeth." | Must be Spicy, not Sour | Dish |
Gourmand Feast guest 8
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Any drink that does not burn my tongue, dear Innkeeper?" | not Kohlic | Drink | |
| "Any milky drink, dear Innkeeper?" | Must be Milky | Drink | |
| "Anything sweet and fruity, dear Innkeeper?" | Any one of: Sweet, made with Sourberry or Sweet, made with Sourberry [A] | Dish | |
| "Anything sweet and meat-less, dear Innkeeper?" | Must be Sweet, not made with Meat or made with Meat [A] | Dish | |
| "Anything sweet, but not a dessert, dear Innkeeper?" | Must be Sweet, not Dessert, Sweet | Dish |
Gourmand Feast guest 9
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Indeed... One should get a sip of kohl." | Must be Kohlic | Drink | |
| "Maybe ... a drink? But I'm lactose intolerant." | not Milky | Drink | |
| "Hmm... Something finny and sour to handle the grease." | Any one of: Sour, made with Fin Fillet or Sour, made with Fin Fillet [A] | Dish | |
| "Let's see... Something mato. Sourness makes it delish." | Must be Sour, made with Matoberry | Dish | |
| "Perhaps... something sour, but not a dessert." | Must be Sour, not Dessert | Dish |
Gourmand Feast guest 10
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Drink. No fruits." | not Fruity | Drink | |
| "Drink. Tea." | Must be Tea | Drink | |
| "Good meat. No soups." | Must be made with Meat [A], not Soup | Dish | |
| "Meat." | Must be Meaty | Dish | |
| "Meat. Plus a side." | Any one of: Side, made with Meat or Side, made with Meat [A] | Dish |
Gourmand Feast guest 11
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Hey, you got non-kohlic drinks?" | not Kohlic | Drink | |
| "Hey, you got traditional, refreshing drinks?" | Must be Tea | Drink | |
| "Hey, you got anything veggy?" | Must be Veggy | Dish | |
| "Hey, you got relishroom sides?" | Must be Side, made with Relishroom [A] | Dish | |
| "Hey, you got soups with relishrooms?" | Must be Soup, made with Relishroom [A] | Dish |
Gourmand Feast guest 12
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "I can use a drink, but nothing that goes to my head." | not Kohlic | Drink | |
| "I need a drink, but nothing milky." | not Milky | Drink | |
| "Perfect season, for something aquatic!" | Must be Finny | Dish | |
| "Something finny! Make it an entree!" | Any one of: Entree, made with Fin Fillet or Entree, made with Fin Fillet [A] | Dish | |
| "The best finny dish! But not as a soup!" | Must be made with Fin Fillet [A], not Soup | Dish |
Gourmand Feast guest 13
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Drinks are best with sourberries." | Must be Fruity | Drink | |
| "No sourberries this time. Milk, please." | Must be Milky | Drink | |
| "Food should be rich and wholesome." | Must be Rich | Dish | |
| "Quality sourberries are at home in desserts." | Must be Dessert, made with Sourberry [A] | Dish | |
| "Quality sourberries do not belong in entrees." | Must be made with Sourberry [A], not Entree | Dish |
Gourmand Feast guest 14
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "Drinks look good. Something fruity or milky, then." | Any one of: Fruity or Milky | Drink | |
| "I can't eat ugly things. Food should look lovely." | Must be Lovely | Dish | |
| "I need to experience Spice Mix 130." | Must be made with Spice Mix 130 | Dish | |
| "Sides are ugly. Something that looks decent, then." | Must be Lovely, not Side | Dish |
Gourmand Feast guest 15
| Request | Dishes that satisfy it | What the game checks | For |
|---|---|---|---|
| "A true drinker should focus on either teas or kohls." | Any one of: Tea or Kohlic | Drink | |
| "A true chef of ballpeas should avoid the sucrose." | Must be made with Ballpea, not made with Sugar | Dish | |
| "A true connoisseur of soups should appreciate ballpeas." | Must be Soup, made with Ballpea | Dish | |
| "A true diner should have class." | Must be Classy | Dish |
Yuanyuan's Blazing Stoves event tasks
The event's 13 tasks pay 600 Oroberyl in total. The two Gourmand Feast tasks (in bold) unlock with the mode.
| Task | Rewards |
|---|---|
| Total Revenue I: Reach total Innkeeping revenue of 1,000 (excludes Trial Runs) | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Total Revenue II: Reach total Innkeeping revenue of 5,000 (excludes Trial Runs) | 50 Oroberyl, 8 Advanced Cognitive Carrier, 10,000 T-Creds |
| Total Revenue III: Reach total Innkeeping revenue of 10,000 (excludes Trial Runs) | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Total Revenue IV: Reach total Innkeeping revenue of 30,000 (excludes Trial Runs) | 50 Oroberyl, 20 Arms INSP Set, 10,000 T-Creds |
| Tip Income I: Earn 300 in Tips from Innkeeping (excludes Trial Runs) | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Tip Income II: Earn 800 in Tips from Innkeeping (excludes Trial Runs) | 50 Oroberyl, 20 Protohedron, 10,000 T-Creds |
| Tip Income III: Earn 2,000 in Tips from Innkeeping (excludes Trial Runs) | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Tip Income IV: Earn 10,000 in Tips from Innkeeping (excludes Trial Runs) | 50 Oroberyl, 8 Advanced Cognitive Carrier, 10,000 T-Creds |
| Inn Rating II: Reach Inn Rating Level 2 | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Inn Rating III: Reach Inn Rating Level 3 | 50 Oroberyl, 16 Protoset, 10,000 T-Creds |
| Inn Rating IV: Reach Inn Rating Level 4 | 50 Oroberyl, 1 Mark of Perseverance, 10,000 T-Creds |
| Gourmand Grade: In "Gourmand Feast" successfully serve 10 Gourmands (excludes Trial Runs) | 50 Oroberyl, 20 Protohedron, 10,000 T-Creds |
| Perfection's Choice: In "Gourmand Feast", perfectly serve 20 Gourmands (excludes Trial Runs) | 2 Mark of Perseverance, 10 Advanced Progression Selection Crate Ⅱ, 50,000 T-Creds |
Step 9: What to Spend Spirit Money On
Spirit Money has more uses than it first looks. Spend it in this order:
- Renovations: 14,050 Spirit Money for all seven. They raise every future session's income.
- Ranch enclosures and Auto-Feed: the six Pens and two Ponds cost 4,401 in total, and Auto-Feed costs 2,000 once.
- Useful Goods: account materials, with the per-item purchase limits below.
| Useful Goods item | Price | Limit |
|---|---|---|
| Oroberyl x50 | 5 | |
| Advanced Progression Selection Crate Ⅱ | 3 | |
| Advanced Cognitive Carrier | 5 | |
| Protoset | 10 | |
| Arms INSP Set | 5 | |
| Protohedron | 20 | |
| T-Creds x2,000 | 10 |
The Oroberyl bundle is the long-term sink: 50 Oroberyl per 10,000 Spirit Money, up to 5 times. The Advanced Progression Selection Crate II at 1,500 is the strongest pick for operator progression if you are short on materials.
Drinks are free money
Every drink can be bought from Inn Supplies and resold for about twice the price, and drinks need no cooking time:
| Drink | Buy | Sell | Profit each |
|---|---|---|---|
| 30 | 60 | 30 | |
| 30 | 60 | 30 | |
| 30 | 60 | 30 | |
| 15 | 35 | 20 | |
| 15 | 35 | 20 | |
| 15 | 35 | 20 | |
| 10 | 20 | 10 | |
| 10 | 20 | 10 | |
| 5 | 10 | 5 | |
| 5 | 10 | 5 |
Fill your drink slots with the best drinks your Rating allows and keep them stocked. At Rating 4 that is 30 Spirit Money profit per drink order with zero kitchen time.
Pick a Strategy for Your Goal
Fastest Inn Rating
- Starter dishes plus Potable Water to 100 EXP, then More Stoves I immediately.
- Play the three Rating 2 themes until each hits 5★ (15 stars), using their 2★ recipes as soon as they unlock.
- Ignore Spirit Money efficiency until Rating 3. Stars and EXP are the only gates.
Max Spirit Money per session
- Cook the highest price-per-second dishes you can supply from your own farm and ranch: Boundary Lung Roll and Redbloom Cheesecake lead at 3.57 per cook second.
- Run three kitchens, match chefs to dish types, and fill every drink slot with top-tier bought drinks.
- Play Ocean & Land with Choice-chance chefs, since Choice dishes earn more there, or Luxurious Banquet with pricey Classy and Lovely dishes.
- Raise Si's Trust. Her "Chef Executive" bonus raises Choice chance: +3% at Friendly, +5% at Close (300 Trust), +8% at Trusting (1,500 Trust, the maximum).
- Save Full Blaze for a full room. Doubled Tips on a 25% Tip bonus is where the big sessions come from.
All stars and milestones
- Work theme by theme, building each session around the star objective, since the 5★ line sits above the score caps.
- Spread dish sales: milestones ask for 20 to 50 sales of each trait (Savory, Classy, Veggy and more) and 20 of each drink trait.
- 14 themes give up to 70 Theme Stars; one milestone asks for 60 Inn Stars.
Low effort, every day
- Let Patrons bank (16 sessions at Rating 4) and play them in one sitting.
- Give Si all three dining room jobs, use dishes with short cook times, and lean on bought drinks.
- Turn on Auto-Feed and empty the Auto-Farmer with Remote Crop Storage before each sitting.
Gourmand specialist
- Play Tea Break (6 Gourmands per session) with two Soups and two Desserts from the cheat sheet picks.
- Serve every Gourmand yourself and read their full request before you pick a dish.
- On Truly Wholesome, perfect Gourmand serves also fill Stove Fire faster, according to the game's hint.
Common Mistakes
- Buying [A] ingredients for profit. At 20 each they wipe out most of a premium dish's price. Ranch and refine your own.
- Replaying one theme for Inn Stars. Stars only count once per theme. New themes move your Rating.
- Firing Full Blaze early. A minute of double Tips into half-empty tables is wasted.
- Letting the Counter fill. A clogged kitchen stops cooking and breaks the streak that fills Stove Fire.
- Assigning Si to a kitchen. She cannot cook. Give her dining room jobs instead.
- A one-flavor menu on a Gourmand theme. Requests that rule out a flavor will fail every dish you have.
Method: every number on this page comes from the 1.6 game data (session, Patron and rating tables, theme rules and score caps, Gourmand request rules, Pantry Shop prices and renovation costs), checked 2026-10-24. Gourmand matches apply the request rules from the data to every dish and drink. The note that 5★ needs the star objective is our reading of the score caps and the in-game hint. In-game icons and theme art © Hypergryph/Gryphline, shown for reference.
Frequently Asked Questions
Frequently Asked Questions
What is the fastest way to raise Inn Rating in the Yuanyuan inn?
Rating 2 needs only 100 Innkeeping EXP. Rating 3 needs 1,300 EXP and 10 Inn Stars, and Rating 4 needs 3,500 EXP and 25 Inn Stars. The quickest star route is to take the three Rating 2 themes (Cereal Galore, Sweet & Salty, Drinking Social) to 5 stars, which gives 15 stars and covers Rating 3, then add 10 more from the Rating 3 themes.
How do Gourmands work in Yuanyuan's Blazing Stoves?
Gourmands ask for requirements instead of a dish, such as 'a dessert, but not too sweet'. You must serve them yourself. Meeting every requirement is perfect service and pays a large Tip, and a serve only fails if it meets none. Sweet & Salty brings 3 Gourmands per session and Tea Break brings 6.
Which dishes satisfy the most Gourmand requests?
Salted Cheese Crackers, Snow-Veiled Mooncake, Goldfloss Chiffon each satisfy 12 of the 34 food requests in the game data. Keep a non-sweet Dessert and a non-spicy Side on the menu, because many requests rule out one flavor.
How do you get 5 stars in an Inn Theme?
Score high and complete the theme's star objective, such as selling 8 Entrees or perfectly serving 5 Gourmands. In every theme the caps on the service and revenue parts of the score add up to less than the 5-star line, and the game's own hint says to complete Theme Bonus goals for more stars.
How do you play Gourmand Feast in the Yuanyuan inn?
Reach Inn Rating 4, then start a session in Gourmand Feast mode (open October 22 to November 26, 2026). Fill the menu with at least 8 dishes and 6 drinks, one of each dish type, picking the dishes that satisfy the most Gourmand requests. Avoid fails, because a fail pays no Tips and resets the Streak that the game says earns more stars. Rewards come from two event tasks: successfully serve 10 Gourmands, then perfectly serve 20.
What is Yuanyuan Style in the Yuanyuan inn?
Yuanyuan Style is the session you run without picking a theme. It has no star objective or star rewards, and from Inn Rating 2 it shows daily Trends: dishes that match them are tagged red on the menu. Its star lines run up to 56,000 at Inn Rating 4, and its service and revenue caps add up to more than that, so a clean high-Streak session can reach 5 stars.
When should I use Full Blaze?
Full Blaze unlocks at Inn Rating 3. It doubles Tips for one minute and makes guests order, eat and leave 1.5x faster. Fire it when every table is full and the kitchens have orders queued, with at least a minute left in the 5-minute session.
Is it worth buying ingredients from the Pantry Shop?
Only for basics. [A] ingredients cost 20 Spirit Money each, so premium dishes made from shop-bought ingredients barely profit: 18 of the 28 dishes that need [A] ingredients or Spice Mix keep less than 20% of their price. Bought drinks are different: they resell for about twice their cost and need no cooking.
What should I spend Spirit Money on?
Renovations first (14,050 Spirit Money for all seven), then Ranch Auto-Feed (2,000). After that, the Useful Goods tab sells 50 Oroberyl for 10,000 Spirit Money (limit 5) and Advanced Progression Selection Crate II for 1,500 (limit 3).
How many inn sessions can I play per day?
A session uses 60 Patrons and Patrons refill by 1 every 6 minutes, so one session's worth comes back every 6 hours. Unused Patrons bank up to the Patron Limit: 3, 6, 10, 16 sessions at Ratings 1 to 4.

