
Character Profile
“Who's sleepy? Not me!”
Purrchena is the Brand Ambassador of the TGCC's Ætherside Environmental Impact Syndrome Relief Foundation, posted to Endfield Industries as its liaison for Ætherside Syndrome relief. She lives with an incurable case of the syndrome herself, which makes her drop off to sleep without warning, and she grew up in an RV caravan treating other patients before a rescue operation in a storm made her name known across the Civilization Band. In combat she is a free 5-star Physical Defender and the first Defender to use a Sword: her shield grants Protection and returns SP, her Combo Skill throws a Giftbox that heals and reveals a random gift, and her Ultimate can roll Ambassador's Special for Arts Susceptibility.
Purrchena Lore & Story
OripathyOripathy negative, based on medical examination reports.
Purrchena, Brand Ambassador for the Talos-II General Chamber of Commerce's (TGCC) Ætherside Environmental Impact Syndrome Relief Foundation, currently stationed at Endfield Industries as the liaison between Endfield and TGCC in the field of Ætherside Syndrome relief.
The first time I met Purrchena, her sunny, cheerful demeanor and the way her personality matched her on-screen persona exactly left a deep impression on me. During our conversations, she always had the other operators in the room bursting with laughter. Another thing that left a strong impression on me was her Ætherside Syndrome. Although the relief foundation had already informed us of her condition in advance, when she suddenly fell asleep right in the middle of our conversation, I still felt a sense of admiration. Even while suffering from her own illness, she still chose to help other patients. That spirit of altruism is truly precious.Martin Marvin Malen, Assistant, HR Division, Endfield Industries
Dear Supervisor Perlica of Endfield Industries, the Business Office, and the Human Resources Division: I hope this finds you well. To further promote communication and cooperation between our two parties in the field of Ætherside Environmental Impact Syndrome relief, I am writing to recommend Ms. Rosalind for a position in the Business Office under Endfield Industries. First, I must explain Ms. Rosalind's condition to you. She suffers from an incurable form of Ætherside Syndrome. The syndrome attacks and damages her central nervous system, causing her to frequently and suddenly fall asleep. Please rest assured, however, that over the past six years, the upgrades we have made to her personal protective device, along with the long-term medical care we have provided, ensure that her daily work remains unaffected. I am sure your organization has heard of the rescue operation Ms. Rosalind participated in five years ago.
...... La Fantoma. I do not think I need to repeat how well the Siesta Group manages this free city, nor do I need to elaborate on how much vitality the Talos-II General Chamber of Commerce has breathed into it. But before I talk about the free city of La Fantoma, I would like to first mention a friend I met on this journey, one who gave me tremendous help in writing this chapter on La Fantoma. Just as I did upon arriving in any other city, I wandered into a mall to figure out where to go next, just like any other commercial hub in La Fantoma. The building was packed with businesses from all across the band, and in the middle of it all was an open-air market bustling with customers and roaming vendors. I picked a drink stand with a good view and had barely sat down when I spotted a "white Feline mascot", impossible to miss. At first I thought it was some shop's costumed character, but on closer look, she was not trying to draw in customers. She just stood there staring at a dessert shop's window display, while passersby greeted her warmly, as if everyone in the city knew her.
"You're watching Frontline Face-to-Face. Our reporter has arrived at the Ætherside Syndrome medical center in northern La Fantoma and has gotten in touch with the Brand Ambassador of the Ætherside Environmental Impact Syndrome Relief Foundation. Let us now go live to the scene. Ms. Purrchena, this is Dinah. Can you hear me over there?" "Yes, hello Dinah! Hello everyone! I am Purrchena, the Brand Ambassador for the Ætherside Environmental Impact Syndrome Relief Foundation." "Hello, Ms. Purrchena. We are all very concerned about this emergency lockdown. Could you tell us what the situation is like over there? I heard you happened to be there visiting Ætherside Syndrome patients when it happened." "Huh? I mean, yeeeaahhh I could ... but are you sure you want me to talk about it now? I remember a lot of kids watch your show." "Haha, don't worry! We're professionals here. If what you say gets a bit too intense, we will give you a heads up." "Okay, cuz the patients living here are all in very serious condition.
Purrchena's backstory: her real name, Rosalind · All operator backstories
Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.
Purrchena Gear Damage Calculator
Purrchena is a support Defender, so this calculator reports her healing and what she gives the team next to her own damage. Her gifts are random, so each roll gets its own row and the expected totals state their odds.
Level 90 · Skill Rank 12 · Talent nodes maxed · Potential 5
Calculator assumptions
Every number uses a Level 90 Purrchena with all skills at Rank 12 and every attribute talent node unlocked through breakthrough 4, where both talents reach rank 2. Base ATK, attributes, multipliers, talents and potentials are read from the Version 1.5 client tables. The page defaults to Potential 5 and Dessert Moment, because the Purry Big Feline! RAWR! event gives both at max potential.
Strength is the main attribute and Will the secondary. Will also scales both of her heals: the Giftbox restores 486.00 + 1.13 per Will, then Treatment Efficiency applies. Every action deals Physical DMG except the battle-skill recast, which deals Nature DMG.
Gift odds are an assumption. The kit text says the rolls are random but gives no weights. The Combo's average treats Bomb, Handicraft and Yummy Dessert as equally likely. Each Ultimate Prezzie is treated as rolling Ambassador's Special at the printed chance (30.00% at this potential), replacing that Prezzie's gift, and otherwise an even Bomb or Handicraft. Talent 1's +10.00% per stack is added in chance points on top of that.
Arts Susceptibility is small. The client prints Ambassador's Special's Susceptibility as 3.00% for 5.00s at this build, and that is the value used. It is Arts only, so it lifts an Arts carry and her own Nature headbutt, never her Physical rows. Its larger value is as a Susceptibility trigger for Eternal Xiranite.
Handicraft rows use the printed total (150%), not a tick count, because the table stores the per-tick and final values but not how many ticks land. Team-targeted lines (Dessert Moment's buff on whoever the Combo heals, Eternal Xiranite and Frontiers team damage) are counted in the team panel and kept out of her own rows.
Still excluded: the SpecialBonus regional buff from teleportation waypoints, Stagger and poise values, Protection and Talent 2 as damage taken (they are listed as numbers instead), rotation timing and DPS over time, multi-target hits, and how often the Combo actually triggers.
Choose a Body piece to add its stats.
Choose a Hand piece to add its stats.
Choose a Kit piece to add its stats.
Choose a Kit piece to add its stats.
Final Build ATK excludes the temporary regional buff granted near teleportation points. Move away from a waypoint before comparing this value with the in-game operator sheet.
What the team gains from Purrchena
Ambassador's Special puts Arts Susceptibility on the enemies it hits, and Dessert Moment hands Arts DMG and Arts Intensity to whoever her Combo Skill heals. Both reach Arts damage only, so they lift an Arts carry and leave a Physical carry untouched. Team-targeted set lines you turn on above are added here too.
Nothing to itemise yet: turn on Ambassador's Special under Combat state, or a team trigger. At this build the Special applies +3.00% Arts Susceptibility.
Healing and defense at this build
- Giftbox HP Treatment
- 486.00 + 1.13 x 133.00 Will, x1.37 Treatment Efficiency. Every Combo Skill, to nearby operators.
- 872.63 HP
- Yummy Dessert HP Treatment
- 388.80 + 0.91 x 133.00 Will, x1.37 Treatment Efficiency. Only when the Giftbox rolls Yummy Dessert, to the controlled operator.
- 699.56 HP
- Protection while the shield is up
- To herself and nearby operators, stepping down after each blocked attack: 90.00%, 80.00%, 70.00%, 60.00%. The shield lasts 3.00s, and the first successful block extends it by 3.00s.
- 90.00%
- Talent 2: Ambassador's Duty
- While she is deployed, team operators at Max HP take less DMG from the next hit, once every 90.00s per operator.
- -50.00%
Rotation economy at this build
- I'M NOT SLEEPING!
- Costs 100.00 SP. A block returns 20.00 SP and the first successful block returns 20.00 more, plus 10.00 Ultimate Energy from Talent 1. The recast costs no SP.
- 60.00 SP net
- CAKE OR "PREZZIE"
- 22.00s cooldown, banks 10.00 Ultimate Energy.
- 22.00s
- NAUGHTY IS BANNED!
- 20.00s cooldown. Potential 4 cuts the cost by 15%. Own Ultimate Gain Efficiency is +0.00%.
- 85.00 Energy
| Action | Multiplier | Non-crit | Crit | Expected |
|---|---|---|---|---|
| DESSERT! HAVE SOME! (Physical)The three-sequence chain, split so the Final Strike has its own row, plus the dive and the Staggered-target Finisher. | ||||
DESSERT! HAVE SOME!: Sequences 1-2 | 224.00% | 4,880.33 | 7,320.50 | 5,002.34 |
DESSERT! HAVE SOME!: Final Strike (3) | 230.00% | 5,011.06 | 7,516.58 | 5,136.33 |
Finisher Staggered x1.3 1 active multiplier
| 900.00% | 25,491.02 | 38,236.54 | 26,128.30 |
Dive Attack | 180.00% | 3,921.70 | 5,882.54 | 4,019.74 |
| I'M NOT SLEEPING! (Nature recast)The shield grants Protection and deals no DMG. The recast, LEAVE MY FRIENDS ALONE!, is a Nature headbutt that applies Nature Infliction. | ||||
LEAVE MY FRIENDS ALONE! (headbutt) Nature DMG, applies Nature Infliction · The raised shield itself deals no DMG | 400.00% | 8,714.88 | 13,072.32 | 8,932.75 |
| CAKE OR "PREZZIE" (Physical)Triggers when the controlled operator is attacked. The Giftbox always heals, then reveals one of three gifts; only two of them deal DMG. | ||||
Giftbox: Bomb 1 of 3 gifts | 360.00% | 7,843.39 | 11,765.09 | 8,039.48 |
Giftbox: Handicraft (printed total) 1 of 3 gifts, pulls enemies in | 150.00% | 3,268.08 | 4,902.12 | 3,349.78 |
Giftbox: average gift DMG (equal odds, Yummy Dessert deals 0) (subtotal) | 170.00% | 3,703.82 | 5,555.74 | 3,796.42 |
| NAUGHTY IS BANNED! (Physical)Three Prezzies, each a Bomb or a Handicraft, each with a chance to be Ambassador's Special instead. | ||||
Big Feline's Prezzie: Bomb (each) | 300.00% | 6,536.16 | 9,804.24 | 6,699.56 |
Big Feline's Prezzie: Handicraft (each, printed total) | 150.00% | 3,268.08 | 4,902.12 | 3,349.78 |
Ambassador's Special (each) Applies Arts Susceptibility +3.00% | 720.00% | 15,686.78 | 23,530.18 | 16,078.95 |
NAUGHTY IS BANNED!: 3 Prezzies, no Special (even Bomb/Handicraft split) (subtotal) | 675.00% | 14,706.36 | 22,059.54 | 15,074.02 |
NAUGHTY IS BANNED!: 3 Prezzies, expected (30.00% Special each) (subtotal) | 1120.50% | 24,412.56 | 36,618.84 | 25,022.87 |
Basic Info
Talent Priority
This priority list applies to talents only after Lv 9.
Recommended Builds
View All BuildsTop Weapons
Recommended Teams
Gear Configurations
View All Gear SetsStandard build. Eternal Xiranite's team damage bonus triggers on Protected (her Battle Skill) and on Susceptibility (Ambassador's Special), and HP +1000 suits a frontliner. Stack Treatment Efficiency and Ultimate Gain Efficiency on the rest.
Frontiers alternative. Her first successful block returns SP, which triggers the Frontiers team damage buff, and the Combo Skill cooldown cut makes her Giftbox heals come around faster. Use it when another operator already holds Eternal Xiranite, since the same-name team buff does not stack.
Healing-first build for teams without a dedicated healer. LYNX 3-piece adds Treatment Efficiency and gives every healed operator damage reduction, stacking with Dessert Moment's Treatment Efficiency line.
Contingency Contract Fit
Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Purrchena sidesteps or shrugs these off. See the full dashboard for every modifier.
Thrill · Her shield grants up to 90% Protection to nearby operators and her Giftbox heals whoever is attacked, so the enemy damage spike is exactly what her kit answers.
Decapitate · The doubled damage lands on the controlled operator, which is the trigger for her reactive Giftbox heal.
Rush · Handicraft gifts from both her Combo Skill and Ultimate keep pulling the faster enemies back into one cluster.
Withering · Brings its own sustain, so losing between-wave healing barely matters.
Toxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
Vitality · Sustained or amplified damage chews through the inflated HP pools.
Weaken · Team buffs and a strong economy help offset the flat stat reduction.
Whittle Down · Avoids or absorbs incoming damage, limiting the Max HP erosion.
Encumbered · Stays on the offensive and generates its own SP, so the paused natural regen barely registers.
Hypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
Physicolysis · Physical skills cleanse the forced Solidification.
Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
Time Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
Tremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
Base Stats (Level 1)
Stats by Level
| Level | STR | AGI | WISD | WILL | MaxHP | ATK |
|---|---|---|---|---|---|---|
| 1 | 20.4 | 8.2 | 9.3 | 12.7 | 500 | 30 |
| 10 | 35.4 | 16.9 | 17.4 | 22.9 | 1005 | 58 |
| 20 | 52.1 | 26.5 | 26.5 | 34.2 | 1566 | 90 |
| 30 | 68.7 | 36.1 | 35.5 | 45.5 | 2128 | 121 |
| 40 | 85.4 | 45.7 | 44.6 | 56.9 | 2689 | 152 |
| 50 | 102.1 | 55.3 | 53.6 | 68.2 | 3250 | 183 |
| 60 | 118.7 | 65.0 | 62.7 | 79.5 | 3811 | 215 |
| 70 | 135.4 | 74.6 | 71.7 | 90.9 | 4372 | 246 |
| 80 | 152.1 | 84.2 | 80.8 | 102.2 | 4934 | 277 |
| 90 | 168.7 | 93.8 | 89.8 | 113.5 | 5495 | 309 |
Skills
CAKE OR "PREZZIE"
| Lv | Both Stances | |||||||
|---|---|---|---|---|---|---|---|---|
| Giftbox HP Treatment (flat) | Giftbox HP Treatment (per Will) | Bomb DMG | Handicraft DMG per tick | Handicraft Final DMG | Handicraft Total DMG | Yummy Dessert HP Treatment (flat) | Yummy Dessert HP Treatment (per Will) | |
| 1 | 216 | 0.5 | 133% | 11% | 22% | 66% | 144 | 0.34 |
| 2 | 259.2 | 0.6 | 147% | 12% | 24% | 72% | 172.8 | 0.4 |
| 3 | 302.4 | 0.71 | 160% | 13% | 27% | 79% | 201.6 | 0.47 |
| 4 | 345.6 | 0.81 | 173% | 14% | 29% | 85% | 230.4 | 0.54 |
| 5 | 367.2 | 0.86 | 187% | 16% | 31% | 95% | 244.8 | 0.57 |
| 6 | 388.8 | 0.91 | 200% | 17% | 33% | 101% | 259.2 | 0.6 |
| 7 | 410.4 | 0.96 | 213% | 18% | 36% | 108% | 273.6 | 0.64 |
| 8 | 432 | 1.01 | 227% | 19% | 38% | 114% | 288 | 0.67 |
| 9 | 453.6 | 1.06 | 240% | 20% | 40% | 120% | 302.4 | 0.71 |
| 10 | 464.4 | 1.08 | 257% | 21% | 43% | 127% | 309.6 | 0.72 |
| 11 | 475.2 | 1.11 | 277% | 23% | 46% | 138% | 316.8 | 0.74 |
| 12 | 486 | 1.13 | 300% | 25% | 50% | 150% | 324 | 0.76 |
Raw skill data (1 key)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| display_usp | 10 | 10 |
DESSERT! HAVE SOME!
| Lv | Both Stances |
|---|---|
| Sequence DMG | |
| 1 | 48% |
| 2 | 53% |
| 3 | 58% |
| 4 | 62% |
| 5 | 67% |
| 6 | 72% |
| 7 | 77% |
| 8 | 82% |
| 9 | 86% |
| 10 | 92% |
| 11 | 100% |
| 12 | 108% |
Raw skill data (1 key)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| atb | 0 | 0 |
| Lv | Both Stances |
|---|---|
| Sequence DMG | |
| 1 | 52% |
| 2 | 57% |
| 3 | 62% |
| 4 | 67% |
| 5 | 72% |
| 6 | 77% |
| 7 | 82% |
| 8 | 88% |
| 9 | 93% |
| 10 | 99% |
| 11 | 107% |
| 12 | 116% |
Raw skill data (1 key)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| atb | 0 | 0 |
| Lv | Both Stances |
|---|---|
| Sequence DMG | |
| 1 | 102% |
| 2 | 112% |
| 3 | 122% |
| 4 | 133% |
| 5 | 143% |
| 6 | 153% |
| 7 | 163% |
| 8 | 173% |
| 9 | 184% |
| 10 | 196% |
| 11 | 212% |
| 12 | 230% |
| Lv | Both Stances |
|---|---|
| Finisher DMG | |
| 1 | 400% |
| 2 | 440% |
| 3 | 480% |
| 4 | 520% |
| 5 | 560% |
| 6 | 600% |
| 7 | 640% |
| 8 | 680% |
| 9 | 720% |
| 10 | 770% |
| 11 | 830% |
| 12 | 900% |
| Lv | Both Stances |
|---|---|
| Dive DMG | |
| 1 | 80% |
| 2 | 88% |
| 3 | 96% |
| 4 | 104% |
| 5 | 112% |
| 6 | 120% |
| 7 | 128% |
| 8 | 136% |
| 9 | 144% |
| 10 | 154% |
| 11 | 166% |
| 12 | 180% |
Raw skill data (1 key)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| atb | 0 | 0 |
I'M NOT SLEEPING!
| Lv | Both Stances |
|---|---|
| Headbutt DMG | |
| 1 | 178% |
| 2 | 195% |
| 3 | 213% |
| 4 | 231% |
| 5 | 249% |
| 6 | 266% |
| 7 | 284% |
| 8 | 302% |
| 9 | 320% |
| 10 | 342% |
| 11 | 369% |
| 12 | 400% |
| Lv | Both Stances |
|---|---|
| Headbutt DMG (Nature) | |
| 1 | 178% |
| 2 | 195% |
| 3 | 213% |
| 4 | 231% |
| 5 | 249% |
| 6 | 266% |
| 7 | 284% |
| 8 | 302% |
| 9 | 320% |
| 10 | 342% |
| 11 | 369% |
| 12 | 400% |
Raw skill data (1 key)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| atb_return | 0 | 0 |
NAUGHTY IS BANNED!
| Lv | Both Stances | ||||
|---|---|---|---|---|---|
| Prezzie Bomb DMG (each) | Prezzie Handicraft Total DMG | Ambassador's Special Chance | Ambassador's Special DMG | Ambassador's Special Arts Susceptibility | |
| 1 | 133% | 66% | 15% | 267% | 1.5% |
| 2 | 147% | 72% | 15% | 293% | 1.5% |
| 3 | 160% | 79% | 15% | 320% | 1.5% |
| 4 | 173% | 85% | 15% | 347% | 1.5% |
| 5 | 187% | 95% | 15% | 373% | 1.5% |
| 6 | 200% | 101% | 15% | 400% | 1.5% |
| 7 | 213% | 108% | 15% | 427% | 1.5% |
| 8 | 227% | 114% | 15% | 453% | 1.5% |
| 9 | 240% | 120% | 18% | 480% | 2% |
| 10 | 257% | 127% | 18% | 513% | 2% |
| 11 | 277% | 138% | 18% | 553% | 2% |
| 12 | 300% | 150% | 20% | 600% | 2.5% |
Raw skill data (2 keys)
Values the game files expose without an English label. Shown unedited rather than guessed at.
| Key | Stance | Lv 1 | Lv 12 |
|---|---|---|---|
| atk_scale_blackhole_dot | 11% | 25% | |
| atk_scale_blackhole_end | 22% | 50% |
Talents (Passive Skills)
Factory Skills (Manufacturing)
Potentials
Breakthrough (Ascension)
Favorability Attribute Bonuses
Skill Level Up Materials
Character Level-up Requirements
| From → To | EXP Required | Gold |
|---|---|---|
| 1 → 20 | 22,860 | |
| 20 → 40 | 248,540 | |
| 40 → 60 | 475,710 | |
| 60 → 80 | 465,230 | |
| 80 → 90 | 579,950 | |
| Total | 1,792,290 |
Tap through for today's price on the official store. Affiliate link, we may earn a commission.

