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Character Profile
“Your Supreme Chief is here! You, you, and you, are all under my command!”
Tangtang is the Supreme Chief of Qingbo Stockade, a settlement that took her in as a baby after she drifted downriver in a bamboo basket and raised her as one of their own. Despite her youthful look, she has taken it upon herself to carry the community's future. Forthright and fiercely loyal, she loves freedom and the water and cannot stand betrayal; once she counts you as a friend she backs you without reservation, and she joined Endfield Industries in search of answers that could better her home.
Basic Info
TangtangTalent Priority
This priority list applies to talents only after Lv 9.
Recommended Builds
View All BuildsTop Weapons
Brigad's Calling109.4%R9
Brigad's Calling100%R4
Home Longing90.5%R9
Wedge89.5%R9
Clannibal89.3%R9Recommended Teams












Gear Configurations
Bonekrusha Heavy Armor T2
Bonekrusha Wristband T1
Bonekrusha Mask T2
LYNX SlabStandard Build for doing damage and playing around stagger for enemy with standard LR and Xaihi builds, generally better for daily/boss content
Bonekrusha Heavy Armor T2
Eternal Xiranite Gloves
Eternal Xiranite Power Core
Eternal Xiranite Power CoreTangtang get Ult every 2 combo, doesn't need skill at all and allows 4 last rite skills -> xaihi to go full int no xira, last rite with dmg armor. Check Last Rite Page for her build
Type 50 Yinglung Heavy Armor T1
Bonekrusha Wristband T1
Bonekrusha Mask T2
Bonekrusha Mask T2If you need more energy with a dmg build for some rotations
Contingency Contract Fit
Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Tangtang sidesteps or shrugs these off. See the full dashboard for every modifier.
Re-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
Rush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
Vitality · Sustained or amplified damage chews through the inflated HP pools.
Decapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
Flash Freeze · Heat skills melt the forced Solidification, and ranged operators rarely eat the enemy Cryo in the first place.
Hypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
Partition · Self-sufficient carry that does not need to swap operators mid-fight.
Poor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
Synced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
Thrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
Time Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
Toxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
Tremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
Base Stats (Level 1)
Stats by Level
| Level | STR | AGI | WISD | WILL | MaxHP | ATK |
|---|---|---|---|---|---|---|
| 1 | 13.6 | 23.5 | 8.9 | 10.3 | 500 | 30 |
| 10 | 24.7 | 39.3 | 16.6 | 19.6 | 1005 | 59 |
| 20 | 37.1 | 56.8 | 25.3 | 29.9 | 1566 | 92 |
| 30 | 49.4 | 74.4 | 33.9 | 40.2 | 2128 | 125 |
| 40 | 61.8 | 91.9 | 42.6 | 50.5 | 2689 | 157 |
| 50 | 74.2 | 109.5 | 51.2 | 60.8 | 3250 | 190 |
| 60 | 86.5 | 127.0 | 59.8 | 71.1 | 3811 | 223 |
| 70 | 98.9 | 144.5 | 68.5 | 81.4 | 4372 | 255 |
| 80 | 111.2 | 162.1 | 77.1 | 91.8 | 4934 | 288 |
| 90 | 123.6 | 179.6 | 85.8 | 102.1 | 5495 | 321 |
Skills
RIVER, TO ME!
| Lv | DMG Multiplier | Cooldown |
|---|---|---|
| 1 | 107% | 14s |
| 2 | 117% | 14s |
| 3 | 128% | 14s |
| 4 | 139% | 14s |
| 5 | 149% | 14s |
| 6 | 160% | 14s |
| 7 | 171% | 14s |
| 8 | 181% | 14s |
| 9 | 192% | 13s |
| 10 | 205% | 13s |
| 11 | 221% | 13s |
| 12 | 240% | 12s |
I'LL BLOW YOUR MIND!
| Lv | BATK SEQ 1 Multiplier |
|---|---|
| 1 | 23% |
| 2 | 25% |
| 3 | 27% |
| 4 | 29% |
| 5 | 32% |
| 6 | 34% |
| 7 | 36% |
| 8 | 39% |
| 9 | 41% |
| 10 | 44% |
| 11 | 47% |
| 12 | 51% |
| Lv | BATK SEQ 2 Multiplier |
|---|---|
| 1 | 25% |
| 2 | 28% |
| 3 | 30% |
| 4 | 33% |
| 5 | 35% |
| 6 | 38% |
| 7 | 40% |
| 8 | 43% |
| 9 | 45% |
| 10 | 48% |
| 11 | 52% |
| 12 | 56% |
| Lv | BATK SEQ 3 Multiplier |
|---|---|
| 1 | 35% |
| 2 | 39% |
| 3 | 42% |
| 4 | 46% |
| 5 | 49% |
| 6 | 53% |
| 7 | 56% |
| 8 | 60% |
| 9 | 63% |
| 10 | 67% |
| 11 | 73% |
| 12 | 79% |
| Lv | BATK SEQ 4 Multiplier |
|---|---|
| 1 | 37% |
| 2 | 40% |
| 3 | 44% |
| 4 | 47% |
| 5 | 51% |
| 6 | 55% |
| 7 | 58% |
| 8 | 62% |
| 9 | 66% |
| 10 | 70% |
| 11 | 76% |
| 12 | 82% |
| Lv | BATK SEQ 5 Multiplier |
|---|---|
| 1 | 50% |
| 2 | 55% |
| 3 | 60% |
| 4 | 65% |
| 5 | 70% |
| 6 | 75% |
| 7 | 80% |
| 8 | 85% |
| 9 | 90% |
| 10 | 96% |
| 11 | 104% |
| 12 | 113% |
| Lv | Finisher ATK Multiplier |
|---|---|
| 1 | 400% |
| 2 | 440% |
| 3 | 480% |
| 4 | 520% |
| 5 | 560% |
| 6 | 600% |
| 7 | 640% |
| 8 | 680% |
| 9 | 720% |
| 10 | 770% |
| 11 | 830% |
| 12 | 900% |
| Lv | Dive ATK Multiplier |
|---|---|
| 1 | 80% |
| 2 | 88% |
| 3 | 96% |
| 4 | 104% |
| 5 | 112% |
| 6 | 120% |
| 7 | 128% |
| 8 | 136% |
| 9 | 144% |
| 10 | 154% |
| 11 | 166% |
| 12 | 180% |
DA CHIEF SEES YOU!
| Lv | DMG Over Time Total Multiplier | Rogue Wave DMG Multiplier | Early Rogue Wave DMG Multiplier |
|---|---|---|---|
| 1 | 142% | 178% | 311% |
| 2 | 156% | 196% | 342% |
| 3 | 171% | 213% | 373% |
| 4 | 185% | 231% | 404% |
| 5 | 199% | 249% | 436% |
| 6 | 213% | 267% | 467% |
| 7 | 228% | 284% | 498% |
| 8 | 242% | 302% | 529% |
| 9 | 256% | 320% | 560% |
| 10 | 274% | 342% | 599% |
| 11 | 295% | 369% | 646% |
| 12 | 320% | 400% | 700% |
IMA WAVERIDAAH!
| Lv | Shooting DMG Multiplier | DMG Multiplier (1 Waterspout) | Arts Susceptibility (2 Waterspouts) | Arts Susceptibility (3 Waterspouts) |
|---|---|---|---|---|
| 1 | 80% | 133% | 3% | 6% |
| 2 | 88% | 147% | 3% | 6% |
| 3 | 96% | 160% | 3% | 6% |
| 4 | 104% | 174% | 3.5% | 7% |
| 5 | 112% | 187% | 3.5% | 7% |
| 6 | 120% | 200% | 3.5% | 7% |
| 7 | 128% | 214% | 4% | 8% |
| 8 | 136% | 227% | 4% | 8% |
| 9 | 144% | 240% | 4% | 8% |
| 10 | 154% | 257% | 4.5% | 9% |
| 11 | 166% | 277% | 4.5% | 9% |
| 12 | 180% | 300% | 5% | 10% |
| Lv |
|---|
| 1 |
| 2 |
| 3 |
| 4 |
| 5 |
| 6 |
| 7 |
| 8 |
| 9 |
| 10 |
| 11 |
| 12 |
Talents (Passive Skills)
Protoprism2400×
T-Creds
Protoprism8600×
T-Creds
Protoprism10000×
T-Creds
Protohedron24000×
T-CredsFactory Skills (Manufacturing)
Potentials
1× Tangtang's Token
1× Tangtang's Token
1× Tangtang's Token
1× Tangtang's Token
1× Tangtang's TokenBreakthrough (Ascension)
8× Protodisk
3× Pink Bolete
1600× T-Creds
25× Protodisk
5× Red Bolete
6500× T-Creds
24× Protoset
5× Ruby Bolete
18000× T-Creds
36× Protoset
20× Metadiastima Photoemission Tube
8× Bloodcap
100000× T-CredsFavorability Attribute Bonuses
Skill Level Up Materials
6× Protoprism
1× Kalkodendra
1000
12× Protoprism
2× Kalkodendra
2700
16× Protoprism
1× Chrysodendra
3200
21× Protoprism
1× Chrysodendra
4200
27× Protoprism
2× Chrysodendra
5400
6× Protohedron
1× Vitrodendra
8200
8× Protohedron
1× Vitrodendra
10500
15× Protohedron
2× Vitrodendra
18000
1× Mark of Perseverance
15× Protohedron
6× Quadrant Fitting Fluid
3× Blighted Jadeleaf
24000
2× Mark of Perseverance
24× Protohedron
16× Quadrant Fitting Fluid
6× Blighted Jadeleaf
30000
3× Mark of Perseverance
50× Protohedron
36× Quadrant Fitting Fluid
12× Blighted Jadeleaf
65000
6× Protoprism
1× Kalkodendra
1000
12× Protoprism
2× Kalkodendra
2700
16× Protoprism
1× Chrysodendra
3200
21× Protoprism
1× Chrysodendra
4200
27× Protoprism
2× Chrysodendra
5400
6× Protohedron
1× Vitrodendra
8200
8× Protohedron
1× Vitrodendra
10500
15× Protohedron
2× Vitrodendra
18000
1× Mark of Perseverance
15× Protohedron
6× Quadrant Fitting Fluid
3× Blighted Jadeleaf
24000
2× Mark of Perseverance
24× Protohedron
16× Quadrant Fitting Fluid
6× Blighted Jadeleaf
30000
3× Mark of Perseverance
50× Protohedron
36× Quadrant Fitting Fluid
12× Blighted Jadeleaf
65000
6× Protoprism
1× Kalkodendra
1000
12× Protoprism
2× Kalkodendra
2700
16× Protoprism
1× Chrysodendra
3200
21× Protoprism
1× Chrysodendra
4200
27× Protoprism
2× Chrysodendra
5400
6× Protohedron
1× Vitrodendra
8200
8× Protohedron
1× Vitrodendra
10500
15× Protohedron
2× Vitrodendra
18000
1× Mark of Perseverance
15× Protohedron
6× D96 Steel Sample 4
3× Blighted Jadeleaf
24000
2× Mark of Perseverance
24× Protohedron
16× D96 Steel Sample 4
6× Blighted Jadeleaf
30000
3× Mark of Perseverance
50× Protohedron
36× D96 Steel Sample 4
12× Blighted Jadeleaf
65000
6× Protoprism
1× Kalkodendra
1000
12× Protoprism
2× Kalkodendra
2700
16× Protoprism
1× Chrysodendra
3200
21× Protoprism
1× Chrysodendra
4200
27× Protoprism
2× Chrysodendra
5400
6× Protohedron
1× Vitrodendra
8200
8× Protohedron
1× Vitrodendra
10500
15× Protohedron
2× Vitrodendra
18000
1× Mark of Perseverance
15× Protohedron
6× D96 Steel Sample 4
3× Blighted Jadeleaf
24000
2× Mark of Perseverance
24× Protohedron
16× D96 Steel Sample 4
6× Blighted Jadeleaf
30000
3× Mark of Perseverance
50× Protohedron
36× D96 Steel Sample 4
12× Blighted Jadeleaf
65000Character Level-up Requirements
| From → To | EXP Required | Gold |
|---|---|---|
| 1 → 20 | 22,860 | 820 |
| 20 → 40 | 248,540 | 12,540 |
| 40 → 60 | 475,710 | 23,900 |
| 60 → 80 | 465,230 | 109,180 |
| 80 → 90 | 579,950 | 238,980 |
| Total | 1,792,290 | 385,420 |
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