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Tangtang

Tangtang

Character Profile

“Your Supreme Chief is here! You, you, and you, are all under my command!”

GenderFemale
RaceFeline
BirthdayNovember 29
AffiliationEndfield Industries

Tangtang is the Supreme Chief of Qingbo Stockade, a settlement that took her in as a baby after she drifted downriver in a bamboo basket and raised her as one of their own. Despite her youthful look, she has taken it upon herself to carry the community's future. Forthright and fiercely loyal, she loves freedom and the water and cannot stand betrayal; once she counts you as a friend she backs you without reservation, and she joined Endfield Industries in search of answers that could better her home.

Expertise
CombatAgility
Interests
NatureCreativity
Dislikes
Art
Voice ActorsEN Jing ChenJP Fairouz AiCN Jing ChenKR Kim Chae-rin

Basic Info

Name:Tangtang iconTangtang
Rarity:★★★★★★
Profession:CasterCaster
Weapon:Handcannon
Main Attribute:AgiAgi
Sub Attribute:StrStr

Talent Priority

This priority list applies to talents only after Lv 9.

#1Skill
#2Ultimate
#3Basic
#4Combo

Recommended Builds

View All Builds

Top Weapons

Brigad's CallingBrigad's Calling109.4%R9
Brigad's CallingBrigad's Calling100%R4
Home LongingHome Longing90.5%R9
WedgeWedge89.5%R9
ClannibalClannibal89.3%R9

Recommended Teams

Last RiteTangtangPerlicaXaihi
YvonneTangtangPerlicaXaihi
RossiTangtangGilbertaPerlica

Gear Configurations

P 0
Bonekrusha Heavy Armor T2Bonekrusha Heavy Armor T2
Bonekrusha Wristband T1Bonekrusha Wristband T1
Bonekrusha Mask T2Bonekrusha Mask T2
LYNX SlabLYNX Slab

Standard Build for doing damage and playing around stagger for enemy with standard LR and Xaihi builds, generally better for daily/boss content

P 0
Bonekrusha Heavy Armor T2Bonekrusha Heavy Armor T2
Eternal Xiranite GlovesEternal Xiranite Gloves
Eternal Xiranite Power CoreEternal Xiranite Power Core
Eternal Xiranite Power CoreEternal Xiranite Power Core

Tangtang get Ult every 2 combo, doesn't need skill at all and allows 4 last rite skills -> xaihi to go full int no xira, last rite with dmg armor. Check Last Rite Page for her build

P 0
Type 50 Yinglung Heavy Armor T1Type 50 Yinglung Heavy Armor T1
Bonekrusha Wristband T1Bonekrusha Wristband T1
Bonekrusha Mask T2Bonekrusha Mask T2
Bonekrusha Mask T2Bonekrusha Mask T2

If you need more energy with a dmg build for some rotations

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Tangtang sidesteps or shrugs these off. See the full dashboard for every modifier.

  • Re-ConstructRe-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
  • RushRush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
  • VitalityVitality · Sustained or amplified damage chews through the inflated HP pools.
  • DecapitateDecapitate · Durable or ranged, so the extra damage on the active operator stays manageable.
  • Flash FreezeFlash Freeze · Heat skills melt the forced Solidification, and ranged operators rarely eat the enemy Cryo in the first place.
  • HypoxiaHypoxia · Ranged or durable, so losing dodge and stamina hurts far less.
  • PartitionPartition · Self-sufficient carry that does not need to swap operators mid-fight.
  • Poor BasicsPoor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
  • Synced GrowthSynced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
  • ThrillThrill · Tanky, ranged or well-healed, so the enemy damage spike is survivable.
  • Time LimitTime Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
  • Toxic ResidueToxic Residue · Ranged or self-sustaining, so the lingering toxin patches do little.
  • TremorTremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
Loading calculator...

Base Stats (Level 1)

STR
STR
13.6
AGI
AGI
23.5
WISD
WISD
8.9
WILL
WILL
10.3
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
113.623.58.910.350030
1024.739.316.619.6100559
2037.156.825.329.9156692
3049.474.433.940.22128125
4061.891.942.650.52689157
5074.2109.551.260.83250190
6086.5127.059.871.13811223
7098.9144.568.581.44372255
80111.2162.177.191.84934288
90123.6179.685.8102.15495321

Skills

RIVER, TO ME!

COMBO TRIGGER: When applying Cryo Infliction or dealing Arts Burst DMG to an enemy. Tangtang unleashes a powerful jet stream that penetrates all enemies in its path, deals Cryo DMG to them, and creates a Whirlpool. Up to 2 Whirlpools can exist in the battlefield at any time.
Combo SkillCombo Skill
DMG Multiplier: 107% → 240%Stagger: 10Whirlpool Duration (s): 30Ultimate Energy Gain: 10Stagger: 10 → 10Cooldown: 14s → 12sUltimate Energy Cost: 0Charge: 1s
LvDMG MultiplierCooldown
1107%14s
2117%14s
3128%14s
4139%14s
5149%14s
6160%14s
7171%14s
8181%14s
9192%13s
10205%13s
11221%13s
12240%12s

I'LL BLOW YOUR MIND!

BASIC ATTACK: An attack with up to 5 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 23% → 51%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
123%
225%
327%
429%
532%
634%
736%
839%
941%
1044%
1147%
1251%
Attack2Attack2
BATK SEQ 2 Multiplier: 25% → 56%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 2 Multiplier
125%
228%
330%
433%
535%
638%
740%
843%
945%
1048%
1152%
1256%
Attack3Attack3
BATK SEQ 3 Multiplier: 35% → 79%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 3 Multiplier
135%
239%
342%
446%
549%
653%
756%
860%
963%
1067%
1173%
1279%
Attack4Attack4
BATK SEQ 4 Multiplier: 37% → 82%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
137%
240%
344%
447%
551%
655%
758%
862%
966%
1070%
1176%
1282%
Attack5Attack5
BATK SEQ 5 Multiplier: 50% → 113%Stagger: 18 → 18Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 5 Multiplier
150%
255%
360%
465%
570%
675%
780%
885%
990%
1096%
11104%
12113%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

DA CHIEF SEES YOU!

Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that temporarily locks down, immobilizes, and deals Cryo DMG over time to enemies within its area of effect. When the OLDEN STARE stops evolving, a rogue wave comes crashing down to deal massive Cryo DMG to enemies in its area of effect. If the controlled operator performs a dive attack in the OLDEN STARE pattern, its evolution ends and the rogue wave is summoned immediately to deal even more Cryo DMG.
Ultimate SkillUltimate Skill
DMG Over Time Total Multiplier: 142% → 320%OLDEN STARE Duration (s): 4Rogue Wave DMG Multiplier: 178% → 400%Early Rogue Wave DMG Multiplier: 311% → 700%Rogue Wave Stagger: 15Early Rogue Wave Stagger: 20Cooldown: 20sUltimate Energy Cost: 90Charge: 1s
LvDMG Over Time Total MultiplierRogue Wave DMG MultiplierEarly Rogue Wave DMG Multiplier
1142%178%311%
2156%196%342%
3171%213%373%
4185%231%404%
5199%249%436%
6213%267%467%
7228%284%498%
8242%302%529%
9256%320%560%
10274%342%599%
11295%369%646%
12320%400%700%

IMA WAVERIDAAH!

Tangtang jumps out from the water and fires a point-blank shot that deals Cryo DMG to the enemy and creates a Waterspout. Casting the battle skill also consumes all nearby Whirlpools to create additional Waterspouts and return some SP based on the number of Waterspouts created. Waterspout: Applies 1 stack of Cryo Infliction on enemies within range and deals Cryo DMG over time. If the battle skill creates multiple Waterspouts, they also apply Arts Susceptibility to enemies (but not another stack of Cryo Infliction). DMG dealt by the Waterspout is treated as Battle Skill DMG.
Normal SkillNormal Skill
Shooting DMG Multiplier: 80% → 180%Shot Stagger: 10DMG Multiplier (1 Waterspout): 133% → 300%Waterspout Duration (s): 3SP Return per Whirlpool: 20Arts Susceptibility (2 Waterspouts): 3% → 5%Arts Susceptibility (3 Waterspouts): 6% → 10%Arts Susceptibility Duration (s): 15Cooldown: 0sSP Cost: 100Charge: 1s
LvShooting DMG MultiplierDMG Multiplier (1 Waterspout)Arts Susceptibility (2 Waterspouts)Arts Susceptibility (3 Waterspouts)
180%133%3%6%
288%147%3%6%
396%160%3%6%
4104%174%3.5%7%
5112%187%3.5%7%
6120%200%3.5%7%
7128%214%4%8%
8136%227%4%8%
9144%240%4%8%
10154%257%4.5%9%
11166%277%4.5%9%
12180%300%5%10%
Passive 0Passive 0
Cooldown: 0sSP Cost: 0Charge: 1s
Lv
1
2
3
4
5
6
7
8
9
10
11
12

Talents (Passive Skills)

Fam of HonorFam of Honor
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
When within a 5-meter radius of a Whirlpool, allied operators gain 10% Haste while enemies suffer X% Slow. These effects persist for 3s after leaving the area of effect.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
When within a 5-meter radius of a Whirlpool, allied operators gain 20% Haste while enemies suffer X% Slow. These effects persist for 3s after leaving the area of effect.
Riot BringerRiot Bringer
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +40%.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +60%.

Factory Skills (Manufacturing)

Supreme Chief β (Lv1)
Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%
Growth Chamber
Supreme Chief γ (Lv2)
Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%
Growth Chamber
River's Daughter β (Lv1)
Assign to Growth Chamber to grant vitrified plant growth rate +20%
Growth Chamber
River's Daughter γ (Lv2)
Assign to Growth Chamber to grant vitrified plant growth rate +30%
Growth Chamber

Potentials

Potential 1
Combo skill RIVER, TO ME! improved: DMG Multiplier is increased to 1.2 times of the original, and cooldown is now Xs. Battle skill IMA WAVERIDAAH! improved: For every Whirlpool consumed and converted into a Waterspout, return 5 additional SP.
Cost: Tangtang's Token1× Tangtang's Token
Potential 2
Agility +20, Cryo DMG Dealt +10%
Cost: Tangtang's Token1× Tangtang's Token
Potential 3
Battle skill IMA WAVERIDAAH! improved: DMG Multiplier is increased to 1.1 times the original. When forming multiple Waterspouts, the resulting Arts Susceptibility effect is increased by +5%.
Cost: Tangtang's Token1× Tangtang's Token
Potential 4
Ultimate DA CHIEF SEES YOU! improved: Ultimate Energy cost -15%.
Cost: Tangtang's Token1× Tangtang's Token
Potential 5
Ultimate DA CHIEF SEES YOU! improved: DMG Multiplier is increased to 1.1 times the original. Talent Riot Bringer improved: DMG effects of any Waterspout created by the ultimate DA CHIEF SEES YOU! are increased by +80%.
Cost: Tangtang's Token1× Tangtang's Token

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetMetadiastima Photoemission Tube20× Metadiastima Photoemission TubeBloodcap8× BloodcapT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 AgiAgi
BT2150 Favor+15 AgiAgi
BT3300 Favor+15 AgiAgi
BT4300 Favor+20 AgiAgi

Skill Level Up Materials

NormalSkill: IMA WAVERIDAAH!
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: DA CHIEF SEES YOU!
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: RIVER, TO ME!
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: I'LL BLOW YOUR MIND!
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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