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Mi Fu Build: Gear, Weapon & Teams

Mi Fu

All Mi Fu coverage

15 reports

Every guide, build, and analysis we have published about Mi Fu, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Browse the Mi Fu archive

Levelling Mi Fu? The Mi Fu progression path lists every breakthrough and skill material in order.

Character Profile

“Enough talk. This time, I'll clean up the mess for you.”

GenderFemale
RaceSarkaz
BirthdayJuly 9
AffiliationHongshan Academy of Sciences

Mi Fu is Captain of the Wuling Watch and a trusted subordinate of Viceroy Zhuang Fangyi, ranking second on the city's civilian combat leaderboard and twice winning its Vanguard Stars award. Though branded a traitor by Qingbo Stockade, she is regarded as the true heir of Qingbo Martial Arts and stood her ground against the Blight Tide without retreat. She is a strict but caring mentor who treasures both her rivals and her friends, including her childhood friend and rival Tangtang, and is seen as a hero to local children.

Expertise
StrengthCombat
Interests
Everyday LifeExercise
Dislikes
Fashion
Voice ActorsEN Rao ZijunJP Akeno WatanabeCN Zhang RuoyuKR Min-ah

Mi Fu Lore & Story

Endfield Industries assessment
PHYSIOLOGICAL STRENGTHExcellent
COMBAT SKILLExcellent
TACTICAL ACUMENStandard
ARTS ASSIMILATIONStandard

OripathyOripathy positive, based on medical examination reports.

Mi Fu is the Watchguard Captain of the Wuling Scientific Developmental District under the Hongshan Academy of Sciences (HAS). She is currently an exchange visitor at Endfield Industries. The Specialist Tech Division is responsible for her reception.

Captain Mi Fu claimed the purpose of her visit was to see a few old friends from Endfield. But since her arrival, it has become obvious that she has been studying and judging every operator by their combat prowess. On several occasions, she said these words softly to operators she came across: "Interested in sparring with me?" When Mi Fu saw our training cabins, she raised an eyebrow and became interested at once. After experiencing the facilities offered, she expressed: "I would have been here ages ago if I knew the place offered great fights like this!" And immediately extended the duration of her visit by a few more days. In any case, we hope her exchange visit to Endfield will be as enriching and entertaining as possible.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

Hmph. That mad woman! I actually grew up with her and gave her many good beat ups. We don't like each other but I like to give her buggly bruises and she tried to give some back. Mad Mimi was seriously mad back then, but okay. I ain't scared of her. Anyway, she later ran off to Wuling, got herself a badge, and even got promo-ed to be a "Watchguard Captain". She thought it gave her the right to put on a stupid stinkface. Yeah, whatever. She can do that stinkface glare all day. I know what's under her stupid watchguard skin. Mad woman. That's who! If I fight her again, we probably end up in a draw. But you'll see. Chief Supreme's gonna win eventually. So what if she's got bigger arms? Don't you forget! I've always been faster and wiser and dodgier. I'll give her absolute wreckage. Yeah, and about our Wuling raids, that Mad woman's big trouble. The Fam got everything planned out but we just kept running into her at the depot and warehouse and hidey spots. Like she's already waiting for us. We gave a good fight but Mimi's got a nasty crew and threw many of us in da slammer.

Tangtang, Supreme Chief of Qingbo Stockade

Yeh, Fam. Mi Fu threw me in jail. I was hauling phat lewt with the Fam when she suddenly appeared in our way. My legs turned to noodles at once. Then she knocked me around a bit but it wasn't that bad. Anyway, she asked: "Wanna stay in town for a while?" Look, man, I was seeing double and there were stars all around me. I didn't know if I nodded or not, but she really dragged me to town. At first I be like, man, I was going straight to hell! But later I got a job at town, roof and bed, plus nice food. Then I learned that Mad Mimi be giving us options. She got that mean face and talked like I owed her money, but Mimi probably had to go plow through tons of burdo-shite trying to get some of the Fam decent gigs. Oh yeah, you heard, the loot stashes at the grove that we've been nicking from the Wulingers are actually extra supplies from town. I was a bit confused why bother carry the old and obsolete tools to that place. Turned out they were meant for the Stockade. People say Mad Mimi is super tough on the Stockade Fam, but actually she's always helping and caring in her sneaky way.

Anonymous, current citizen of Wuling (former Qingbo Stockade resident)

HR Promotion Records of Wuling Scientific Developmental District

NAME: Mi Fu REGION OF ORIGIN: Wuling WORK EXPERIENCE: 3 years CURRENT POSITION: Wuling Watchguard PROPOSED PROMOTION: Wuling Watchguard Captain

Appears inAnother Wave Comes Crashing In · The Captain's Mystery

Mi Fu: A Fistful of Reflections · All operator backstories

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

Mi Fu Gear Damage Calculator

Every row runs the full damage equation from the Talos Wiki, including her two Crush DMG rows and Stern Crackdown.

Level 90 · Skill Rank 12 · Potential 0

Refinement drives her weapon's attribute substat, secondary substat, and unique skill together, since none of her Greatswords carry a committed per-rank skill table yet; every unique-skill percentage is authored from that weapon's own rank-9 tooltip text and scaled with the shared rank curve.

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Vulnerability stacks consumed, Stagger, Susceptibility, Defense and Resistance are separate multipliers in the damage equation. Leave the target on "No target" to compare builds pre-mitigation.

Conditional triggers

Final Build ATK
3,306.08
Strength
329.00
Will
119.00
Physical DMG
+44.80%
Arts Intensity
+0.00
Crit Rate
5.00%

Final Build ATK is your gear and weapon only. It does not include the regional buff you pick up from teleportation points, which is the SpecialBonus term of the ATK formula. If your in-game sheet reads higher than this, stand away from a waypoint and check again.

ActionMultiplierNon-critCritExpected
Basic AttacksThe basic chain, dive attack, and vs. Staggered Finisher.
Basic Attack Chain (1-4)
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
470.00%22,499.8633,749.7923,062.36
Dive Attack
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
180.00%8,616.9712,925.458,832.39
Finisher (vs. Staggered enemy)
Physical DMG +44.80% · Staggered x1.3 · Requires a Staggered target; stagger and tier multipliers are applied on this row
2 active multipliers
  • Multiplier Group ×1.45
  • Stagger Multiplier ×1.30
900.00%56,010.2984,015.4357,410.55
Battle Skill: Qingbo TriplexCloudtrapper into Trail and Mangle; her Crush rows are below.
Cloudtrapper (Move 1)
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
150.00%7,180.8110,771.217,360.33
Trail and Mangle (Move 2, punches)
Physical DMG +44.80% · Final punch also applies Crush, shown as a separate row below
1 active multiplier
  • Multiplier Group ×1.45
140.00%6,702.0910,053.136,869.64
Crush DMGThe generic Physical Status formula: 150% + 150% per Vulnerability stack consumed.
Trail and Mangle: Crush proc (3 stacks consumed)
Physical DMG +44.80% · Consumes 3 Vulnerability stacks
2 active multipliers
  • Multiplier Group ×1.45
  • Hidden Multiplier ×1.23
600.00%35,244.5752,866.8536,125.68
World Splitter (Move 3, Crush DMG)
Physical DMG +44.80% · Not Battle Skill DMG; uses the Crush formula directly · Stern Crackdown x1.20 (target Susceptible or Staggered)
3 active multipliers
  • Multiplier Group ×1.45
  • Multiplicative Multiplier ×1.20
  • Hidden Multiplier ×1.23
600.00%42,293.4863,440.2243,350.82
Combo SkillFists of No Regrets, applies Physical Susceptibility.
Fists of No Regrets (Combo Skill)
Physical DMG +44.80% · Applies Physical Susceptibility when the target has 3+ Vulnerability stacks
1 active multiplier
  • Multiplier Group ×1.45
250.00%11,968.0117,952.0212,267.21
UltimatePile of No Mercy.
Pile of No Mercy (Ultimate)
Physical DMG +44.80%
1 active multiplier
  • Multiplier Group ×1.45
700.00%33,510.4350,265.6434,348.19

Calculator assumptions

Every number here is for a Level 90 Mi Fu with every skill at Rank 12. Level 90 is the current cap, so the level is fixed rather than an input, and her base ATK and attribute row both come from that row of the game's character table.

Every ordinary hit runs the full damage equation transcribed from the Talos Wiki: Attack × Base Multiplier × Multiplier Group × Critical × Stagger × Finisher × Defense × Resistance × Multiplicative. World Splitter and both Crush proc rows instead use the generic Physical Status formula (Base Multiplier 150% + 150% per Vulnerability stack consumed, plus the level-scaled Hidden Multiplier and the Arts Intensity Multiplier), because the wiki states World Splitter's damage "is not treated as Battle Skill DMG, but as Crush DMG". Expand a row to see which factors are not 1.

Strength and Will come straight from her level-90 row; no in-game attribute-sheet reading exists yet to fixture-pin her talent nodes against, unlike Arcane and Zhuang Fangyi. Strength is her main attribute, weighted 0.005 in the ATK formula against 0.002 for Will, and gear lines marked Main or Sub route accordingly.

Trail and Mangle's punches and its Crush proc are shown as two separate rows: the punches are an ordinary Physical hit, and "the final punch applying Crush" is its own Crush-formula proc. World Splitter's own `atk_scale` (6 at base) is read as a ratio against that same 3-stack baseline rather than as an independent Base Multiplier, since 6 is exactly 150% + 150% × 3; Potential 5's +10% to that value becomes a genuine +10% Crush DMG bonus on top of the live stack count you choose. Stern Crackdown applies its own conditional x1.1/x1.2 the same way, only when the target has Physical Susceptibility or is Staggered.

None of her Greatswords are in the committed per-rank weapon skill table yet, so every unique-skill percentage above Rank 1 is derived from the weapon's own Rank 9 tooltip text using the shared rank curve, the same treatment Zhuang Fangyi's Type 42 line uses. Physical Susceptibility's own DMG Taken magnitude is not modeled: no committed table or wiki page states an exact percentage yet, only that Mi Fu's Combo Skill applies it.

Final Build ATK covers the SpecialBonus term of the ATK formula as zero: that term is the temporary regional buff granted near teleportation points, a location buff rather than a build stat. Still excluded: rotation timing and DPS, Combo Skill weaving frequency, multi-target behaviour, and Talent 2 (a defensive shield with no damage impact).

Basic Info

Name:Mi Fu iconMi Fu
Rarity:★★★★★★
Profession:Guard
Weapon:Claymores
Main Attribute:StrStr
Sub Attribute:WillWill

Talent Priority

This priority list applies to talents only after Lv 9.

#1Basic
#2Skill
#3Ultimate
#4Combo

Recommended Builds

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Top Weapons

Amaranthine TasselAmaranthine Tassel108.4%R9
Amaranthine TasselAmaranthine Tassel100%R4
ExemplarExemplar96.1%R9
Phantom PainPhantom Pain91.9%R9
ExemplarExemplar89.4%R4

Recommended Teams

Mi FuChen QianyuArdeliaPogranichnik
Mi FuChen QianyuLifengPogranichnik
Mi FuRossiGilbertaPerlica

Gear Configurations

View All Gear Sets
P 0
Grizzled Edge ArmorGrizzled Edge Armor
Grizzled Edge GauntletsGrizzled Edge Gauntlets
Grizzled Edge Push KnifeGrizzled Edge Push Knife
Swordmancer NAV BeaconSwordmancer NAV Beacon

Best DMG Output, use only if Mi Fu doesn't require energy in your team (usually when paired with rossi)

P 0
Swordmancer Light ArmorSwordmancer Light Armor
Grizzled Edge GauntletsGrizzled Edge Gauntlets
Grizzled Edge Push KnifeGrizzled Edge Push Knife
Grizzled Edge Push KnifeGrizzled Edge Push Knife

If your team rotation requires energy (happens a lot with ardelia teams)

P 4
Grizzled Edge ArmorGrizzled Edge Armor
Grizzled Edge GauntletsGrizzled Edge Gauntlets
Grizzled Edge Push KnifeGrizzled Edge Push Knife
Swordmancer NAV BeaconSwordmancer NAV Beacon

Can always play the non energy variant at P4

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Mi Fu sidesteps or shrugs these off. See the full dashboard for every modifier.

  • EncumberedEncumbered · Stays on the offensive and generates its own SP, so the paused natural regen barely registers.
  • Poor BasicsPoor Basics · Damage is skill and ultimate based, not reliant on basic attacks.
  • Re-ConstructRe-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
  • RushRush · Cloudtrapper's pull yanks the sped-up enemies into one cluster, cancelling their mobility advantage.
  • VitalityVitality · Sustained or amplified damage chews through the inflated HP pools.
  • Bent EdgesBent Edges · Damage comes from skills and basics rather than repeated ultimates.
  • PartitionPartition · Self-sufficient carry that does not need to swap operators mid-fight.
  • PhysicolysisPhysicolysis · Physical skills cleanse the forced Solidification.
  • RegenerationRegeneration · Bursts targets down rather than leaning on crowd control that now heals them.
  • Synced GrowthSynced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
  • Time LimitTime Limit · Fast killer that beats the shortened timer rather than ramping up slowly.
  • TremorTremor · Reaction/infliction damage gets boosted while battle-skill reliance is penalised.
  • WeakenWeaken · Team buffs and a strong economy help offset the flat stat reduction.

Mi Fu overview

Mi Fu is a 6-star Guard in Arknights: Endfield who fights with a Claymores and deals Physical damage. The main attribute is Strength and the secondary attribute is Will. In the story, Mi Fu is a Sarkaz affiliated with Hongshan Academy of Sciences. The Endfield personnel file rates combat skill as Excellent and tactical acumen as Standard. Mi Fu debuted on the Fists of No Regrets banner in Version 1.3 Phase 1, running 2026-06-05 to 2026-06-26, with Amaranthine Tassel featured on the parallel Skarlet Knot Issue weapon banner.

On the Endfield Hub general tier list, Mi Fu currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Wuling Watch captain and v1.3 banner unit. Qingbo Triplex chains three battle-skill moves: Cloudtrapper pulls and groups, Trail and Mangle consumes Vulnerability into Crush, and World Splitter detonates a Physical Crush AoE. Self-shielding on Combo and a 50 SP refund on the pull keep the rotation lean; pairs naturally with Pogranichnik for Breach and Chen Qianyu or Lifeng for Vulnerability feed.

How Mi Fu's kit plays

Mi Fu's basic attack, Fistmancer of Blades, is a chain of up to 4 sequences dealing Physical damage. The Battle Skill, Qingbo Triplex, costs 100 SP. Keep casting to unleash 3 different moves. Move 1, Cloudtrapper: Costs 100 SP, returns 50 SP.

Combo Skill Fists of No Regrets triggers when an enemy has 3 or more Vulnerability stacks. Its cooldown is 20s, dropping to 19s at its highest level. Mi Fu unleashes a devastating uppercut at the enemy, dealing Physical DMG and applying temporary Physical Susceptibility. The Ultimate, Pile of No Mercy, needs 80 Ultimate Energy. After a short power-up, Mi Fu dashes forward to forcibly Lift the target into mid-air, then slams the target down to deal massive Physical DMG.

Mi Fu carries 2 talents: Stern Crackdown and Vigilant Fury. At its highest rank, Stern Crackdown upgrades the battle skill move World Splitter: When hitting a target with Physical Susceptibility or that is Staggered, DMG Multiplier is increased to 1.2 times the original. Vigilant Fury, at its highest rank, reads as follows: Casting combo creates a shield with 30.0% Max HP and 10s duration. While the shield is active, Mi Fu is harder to interrupt.

Building Mi Fu

In the weapon comparison above, Amaranthine Tassel ranks first at R9 (108.4%), ahead of Exemplar (96.1% at R9) and Phantom Pain (91.9% at R9). Even at R4, Amaranthine Tassel still scores 100%. The most common gear loadout, used in 2 of 3 listed configurations, is Grizzled Edge Armor, Grizzled Edge Gauntlets, Grizzled Edge Push Knife and Swordmancer NAV Beacon. Every piece is broken down in the Mi Fu gear set breakdown, and the artificing planner covers planning the artificing on those pieces.

Across the 6 recommended teams, the most frequent partners are Chen Qianyu (4 of 6), Pogranichnik (3 of 6) and Ardelia (2 of 6). Once talents pass level 9, the priority for Mi Fu runs Basic, then Skill, then Ultimate, then Combo. To compare Mi Fu with the rest of the roster, open operator builds or check where each partner lands on the tier list. The Mi Fu damage calculator on this page runs the numbers for any gear loadout.

Loading calculator...

Base Stats (Level 1)

STR
STR
22.6
AGI
AGI
10.1
WISD
WISD
9.9
WILL
WILL
14.7
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
122.610.19.914.750030
1037.818.518.125.3100559
2054.827.827.237.1156691
3071.737.136.348.82128123
4088.746.445.460.52689155
50105.655.754.572.33250187
60122.665.063.684.03811219
70139.674.372.795.84372251
80156.583.681.8107.54934283
90173.592.990.9119.35495315

Skills

Qingbo Triplex

Keep casting to unleash 3 different moves. Move 1 — Cloudtrapper: Costs 100 SP, returns 50 SP. Fires a grappling chain dealing Physical DMG and attempts to pull the target. Move 2 — Trail and Mangle: Costs 50 SP. Unleashes a barrage of punches dealing Physical DMG, with the final punch applying Crush. Move 3 — World Splitter: Costs 50 SP. Deals massive Physical DMG to an area as Crush DMG.
Normalskill 1Normalskill 1
ATK Disp: 67% → 150%Cooldown: 0sSP Cost: 100Charge: 1s
LvATK Disp%
167%
273%
380%
487%
593%
6100%
7107%
8113%
9120%
10128%
11138%
12150%
Normalskill 2Normalskill 2
ATK Disp: 89% → 200%Stagger: 5 → 5Cooldown: 0sSP Cost: 50Charge: 1s
LvATK Disp%
189%
298%
3107%
4116%
5125%
6134%
7143%
8151%
9160%
10172%
11185%
12200%
Normalskill 3Normalskill 3
ATK: 400% → 600%Stagger: 5 → 5Cooldown: 0sSP Cost: 50Charge: 1s
LvATK%
1400%
2416%
3432%
4448%
5464%
6480%
7496%
8512%
9528%
10548%
11572%
12600%

Pile of No Mercy

After a short power-up, Mi Fu dashes forward to forcibly Lift the target into mid-air, then slams the target down to deal massive Physical DMG. After casting, the next battle skill is temporarily replaced with Trail and Mangle.
Ultimate SkillUltimate Skill
ATK Disp: 311% → 700%Stagger: 0 → 0Cooldown: 15sUltimate Energy Cost: 80Charge: 1s
LvATK Disp%
1311%
2342%
3373%
4404%
5435%
6466%
7498%
8529%
9560%
10599%
11645%
12700%

Fists of No Regrets

COMBO TRIGGER: When an enemy has 3 or more Vulnerability stacks. Mi Fu unleashes a devastating uppercut at the enemy, dealing Physical DMG and applying temporary Physical Susceptibility. After casting this skill, the next battle skill is temporarily replaced with Trail and Mangle.
Combo SkillCombo Skill
ATK Disp: 111% → 250%Duration: 16.0s → 16.0sStagger: 10 → 10Cooldown: 20s → 19sUltimate Energy Cost: 0Charge: 1s
LvATK Disp%Cooldown
1111%20s
2122%20s
3133%20s
4144%20s
5155%20s
6167%20s
7178%20s
8189%20s
9200%20s
10214%20s
11230%20s
12250%19s

Fistmancer of Blades

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. The final strike deals 25 Stagger. Dive attack in mid-air becomes a dive attack dealing Physical DMG to nearby enemies. Basic attack near a Staggered enemy becomes a finisher dealing massive Physical DMG and recovering SP.
Attack1Attack1
ATK: 34% → 76%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK%
134%
237%
341%
444%
547%
651%
754%
857%
961%
1065%
1170%
1276%
Attack2Attack2
ATK Disp: 38% → 86%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK Disp%
138%
242%
346%
450%
554%
657%
761%
865%
969%
1074%
1179%
1286%
Attack3Attack3
ATK Disp: 61% → 136%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK Disp%
161%
267%
373%
479%
585%
691%
797%
8103%
9109%
10116%
11126%
12136%
Attack4Attack4
ATK Disp: 77% → 172%Stagger: 25 → 25Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK Disp%
177%
284%
392%
499%
5107%
6115%
7122%
8130%
9138%
10147%
11159%
12172%
Plunging Attack EndPlunging Attack End
ATK: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK%
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%
PowerattackPowerattack
ATK: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvATK%
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%

Talents (Passive Skills)

Stern CrackdownStern Crackdown
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
Battle skill move World Splitter improved: When hitting a target with Physical Susceptibility or that is Staggered, DMG Multiplier is increased to 1.1 times the original.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
Battle skill move World Splitter improved: When hitting a target with Physical Susceptibility or that is Staggered, DMG Multiplier is increased to 1.2 times the original.
Vigilant FuryVigilant Fury
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
Casting combo creates a shield with 15.0% Max HP and 10s duration. While the shield is active, Mi Fu is harder to interrupt. Triggers once every 60s.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
Casting combo creates a shield with 30.0% Max HP and 10s duration. While the shield is active, Mi Fu is harder to interrupt. Triggers once every 60s.

Factory Skills (Manufacturing)

Secret Informants β (Lv1)
Assign to Reception Room to grant operators a small Clue 3 Rate-UP: HAS
Reception Room
Secret Informants γ (Lv2)
Assign to Reception Room to grant operators Clue 3 Rate-UP: HAS
Reception Room
Esoteric Tisane β (Lv1)
Assign to Growth Chamber to grant fungal matter growth rate +20%
Growth Chamber
Esoteric Tisane γ (Lv2)
Assign to Growth Chamber to grant fungal matter growth rate +30%
Growth Chamber

Potentials

Potential 1
Combo skill Fists of No Regrets improved: Length of cooldown -2s. Physical Susceptibility effect applied by the skill is further increased by +5% and has +4s duration.
Cost: Mi Fu's Token1× Mi Fu's Token
Potential 2
Strength +20, Arts Intensity +16.
Cost: Mi Fu's Token1× Mi Fu's Token
Potential 3
Talent Vigilant Fury improved: Shield duration +5s. Shield trigger cooldown -15s. Each time the shield is triggered, Mi Fu gains ATK +6% for 20s.
Cost: Mi Fu's Token1× Mi Fu's Token
Potential 4
Ultimate Pile of No Mercy improved: Ultimate Energy cost -15%.
Cost: Mi Fu's Token1× Mi Fu's Token
Potential 5
Battle skill improved: DMG Multipliers of the moves Cloudtrapper, Trail and Mangle, and World Splitter are increased to 1.1 times the original.
Cost: Mi Fu's Token1× Mi Fu's Token

Mi Fu potentials and upgrade costs

Mi Fu has 5 Potential ranks, and each one changes something specific. Potential 1 improves the combo skill Fists of No Regrets: Length of cooldown -2s. Potential 2 grants Strength +20, Arts Intensity +16.

Potential 3 improves the talent Vigilant Fury: Shield duration +5s. Potential 4 improves the ultimate Pile of No Mercy: Ultimate Energy cost -15%. Potential 5 improves the battle skill: DMG Multipliers of the moves Cloudtrapper, Trail and Mangle, and World Splitter are increased to 1.1 times the original.

Levelling Mi Fu from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60. Together they cost 60 Protoset, 33 Protodisk, 20 D96 Steel Sample 4, 8 Bloodcap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The character progression planner tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Quadrant Fitting Fluid and 116 Triphasic Nanoflake. Favorability bonuses add +60 Strength in total, spread over 4 breakthrough stages. In the base, the factory skills are Secret Informants and Esoteric Tisane. Assigned to the Reception Room, Secret Informants γ will grant operators Clue 3 Rate-UP: HAS. Assigned to the Growth Chamber, Esoteric Tisane γ will grant fungal matter growth rate +30%. Every operator's base skills are compared in the operator base skills database.

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetD96 Steel Sample 420× D96 Steel Sample 4Bloodcap8× BloodcapT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 StrStr
BT2150 Favor+15 StrStr
BT3300 Favor+15 StrStr
BT4300 Favor+20 StrStr

Skill Level Up Materials

NormalSkill: Qingbo Triplex
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: Pile of No Mercy
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronQuadrant Fitting Fluid6× Quadrant Fitting FluidBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronQuadrant Fitting Fluid16× Quadrant Fitting FluidBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronQuadrant Fitting Fluid36× Quadrant Fitting FluidBlighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: Fists of No Regrets
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTriphasic Nanoflake6× Triphasic NanoflakeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTriphasic Nanoflake16× Triphasic NanoflakeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTriphasic Nanoflake36× Triphasic NanoflakeBlighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: Fistmancer of Blades
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTriphasic Nanoflake6× Triphasic NanoflakeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTriphasic Nanoflake16× Triphasic NanoflakeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTriphasic Nanoflake36× Triphasic NanoflakeBlighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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