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Rossi Build: Gear, Weapon & Teams

Rossi

All Rossi coverage

8 reports

Every guide, build, and analysis we have published about Rossi, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Browse the Rossi archive

Levelling Rossi? The Rossi progression path lists every breakthrough and skill material in order.

Character Profile

“Piece of cake for an elite like me!”

GenderFemale
RaceLupo
BirthdayMarch 10
AffiliationEndfield Industries

Rossi (full name Rossina Wulfperl Lupinno) is a sword-wielding Guard and the younger sister of Wulfgard, now leading the Pack clan after it suffered losses defending her in a feud with the Bonekrushers. Confident and ambitious, she pushes herself to grow stronger and more dependable for her family. She has a soft spot for heroic legends and daydreams about fighting beside the heroes of those tales, balancing that romanticism against the real weight of clan leadership, with mediation and situational analysis among her strengths.

Expertise
PerceptionStreetwise
Interests
NatureExercise
Dislikes
Technology
Voice ActorsEN Giada SabellicoJP Rina HidakaCN Wu ZheruKR Lee Joo-eun

Rossi Lore & Story

Endfield Industries assessment
PHYSIOLOGICAL STRENGTHStandard
COMBAT SKILLStandard
TACTICAL ACUMENExcellent
ARTS ASSIMILATIONExcellent

OripathyOripathy positive (infected), based on medical examination reports.

Operator Rossi, full name Rossina Wulfperl Luppino, is a member of a Landbreaker clan known as the Pack. As one of the clan's representatives, she has entered a cooperative partnership with Endfield Industries. Rossi now serves under the Specialist Tech Division.

Given the unique status of Operator Wulfgard, all collaborative affairs between Endfield Industries and the Pack are effectively focused upon Operator Rossi. Rossi is not a permanent resident aboard Dijiang. She spends most of her time with the Pack and handling clan affairs. However, locating her is far less challenging than finding Wulfgard. She is also quite receptive to participating in some of Endfield Industries' training programs. Evaluations from Lil' Dodge states: "Exceptionally high tactical acumen. Possesses considerable leadership charisma and battlefield command talent." Operator Rossi aligns more closely with public perception of what a member of the Pack should be: devoted to the family, conforms to the code, and respectful of their elders. On her very first day aboard Dijiang, she paid visits to nearly every department head as well as operators of considerable renown. Her well-mannered and conscientious demeanor left a strong impression on many. However, if you were to face her in combat, you shall witness an entirely different side of Rossi: razor-sharp and utterly ruthless.Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

Coming of Age? Within the Pack, everyone's rite of passage is different. For some, it's completing a solo hunt. For others, it's closing a complex business deal. The Pack doesn't seem worried about these youngsters messing up. They boldly assign critical matters as trials to the young wolves, a practice that would seem utterly insane to anyone outside the Pack. As for Rossina... Hunts and business deals? She'd already pulled those off at an even younger age. To her, they were just routine. So the Pack arranged a special trial for her. They left Rossina in a deserted village, with only five luckless bandits for company. Those outlaws were desperate men, each already eyeing whatever meager means of survival the others had left, just waiting for a chance to stab each other in the back. The five of them kept each other in check, none daring to make the first move. But ... if that delicate balance was broken... Rossina's first task was simply to survive the bandits. That wasn't enough on its own. Beast attacks were also frequent there.

Interview Transcript with Pack associate, Marco Wulfhowl Luppino

Rossi's Observation Notes Nonno Rozzan Nonno Rozzan is always so quiet when he walks. Davvero strano ... he's so tall, yet his footsteps are as light as if he were walking on a thick carpet. I've almost never seen him slip up. No matter where I hide, he always finds me. Every time I watch Nonno Rozzan handle his gun, it feels like time just ... si ferma. Even the sound of breathing disappears. I don't know how long it lasts before he finally lowers it. I've never actually seen him pull the trigger. He just wipes the barrel down with a cloth, puts it back in its case, and that's the end of training. I've tried to imitate him a few times, but ... I can't hold the stance for nearly as long as he does. ... Catello Catello's always in a hurry. Seriously, what's he so busy with? As for his training methods ... annoyingly simple. Mind-numbingly boring strength drills mixed with a few sets of dynamic target practice, or just straight to live combat exercises... Così noioso. Absolutely nothing worth learning from. Skipping this! ...

"The Pack sent a tiny pup to talk? Did old Rozzan and his crew kick the bucket or something?" Rossi glanced at Erik, who was roaring with laughter along with his crew, and instantly lost any interest she might have had in the leader famously known as the "Cannon of the Wildlands". This was Rossi's first time handling the clan's ... "business". A week prior, a merchant convoy bound for the Luppino family had been intercepted by Erik. Out of respect for the Pack's name, they hadn't dared touch the couriers, but a sizable portion of the goods meant for return had gone missing. With Catello absent from the clan at the time, Rossi had volunteered, eager to prove her mettle with this particular "deal". But at that moment, Rossi was starting to regret her decision. This trip was even less interesting than a hunting trip in home turf. The so-called "Cannon of the Wildlands" was wriggling his bulky, bloated body while slapping the table with his hand. From the moment she'd walked in, he'd done nothing but attempt to provoke her. True strength is reserved, unyielding, never showing a crack.

Appears inFollow the Red Shadow

Rossi: why her cloak is bloodstained · All operator backstories

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

Rossi Damage Calculator

Every row runs the full damage equation from the Talos Wiki, including her Bleed tick, Perfect Timing combos, and the Ultimate's Heat sub-hit.

Level 90 · Skill Rank 12 · Potential 0

Weapon rank drives her weapon's attribute substat, secondary substat, and unique skill together; all three modelled Swords carry a committed per-rank skill table.

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Perfect Timing, Ultimate hits landed, Stagger, target Bleeding, Defense and Resistance are separate inputs the damage equation needs. Leave the target on "No target" to compare builds pre-mitigation.

Conditional triggers

Final Build ATK
3,831.83
Agility
392.00
Intellect
118.00
Physical DMG
+0.00%
Heat DMG
+0.00%
Crit Rate
24.50%

Final Build ATK is your gear and weapon only. It does not include the regional buff you pick up from teleportation points, which is the SpecialBonus term of the ATK formula. If your in-game sheet reads higher than this, stand away from a waypoint and check again.

ActionMultiplierNon-critCritExpected
Basic AttacksThe basic chain, dive attack, and vs. Staggered Finisher.
Basic Attack Chain (1-5)
413.00%15,825.4423,738.1617,764.05
Dive Attack
180.00%6,897.2810,345.937,742.20
Finisher (vs. Staggered enemy)
Staggered x1.3 · Requires a Staggered target; stagger and tier multipliers are applied on this row
1 active multiplier
  • Stagger Multiplier ×1.30
900.00%44,832.3567,248.5350,324.32
Battle SkillIts two hits plus the Bleed tick, modelled as an ordinary row, not a wiki Physical Status.
Battle Skill: hit 1
192.00%7,357.1011,035.668,258.35
Battle Skill: hit 2
288.00%11,035.6616,553.4812,387.52
Battle Skill: Bleed tick
Crit DMG +24.00% (row-local) · Ticks over 25s (interval scaler 1.00); per-tick damage shown, not the total DoT
30.00%1,149.552,000.211,357.96
Combo SkillCombo 1-3; Combo 2 and 3 depend on the Perfect Timing toggle below.
Combo 1
90.00%3,448.645,172.963,871.10
Combo 2
Perfect Timing (success value)
300.00%11,495.4817,243.2112,903.67
Combo 3
Crit DMG +50.00% (row-local) · Perfect Timing: Crit DMG +50.00%
480.00%18,392.7636,785.5222,898.99
UltimateRamping hit 1, two flat hits, and a Heat sub-hit alongside the Physical ones.
Ultimate: hit 1 (ramping, x12)
Hit 1 ramps with hits landed (12 of 12-25); this row is per single hit-1 strike
288.00%11,035.6616,553.4812,387.52
Ultimate: hit 2
Hit 1 ramps with hits landed (12 of 12-25); this row is per single hit-1 strike
250.00%9,579.5614,369.3410,753.06
Ultimate: hit 3
Hit 1 ramps with hits landed (12 of 12-25); this row is per single hit-1 strike
750.00%28,738.6943,108.0332,259.18
Ultimate: Heat sub-hit
Fire element, not Physical · Hit 1 ramps with hits landed (12 of 12-25); this row is per single hit-1 strike
30.00%1,149.551,724.321,290.37

Calculator assumptions

Every number here is for a Level 90 Rossi with every skill at Rank 12. Level 90 is the current cap, so the level is fixed rather than an input, and her base ATK and attribute row both come from that row of the game's character table.

Every row runs the full damage equation transcribed from the Talos Wiki: Attack × Base Multiplier × Multiplier Group × Critical × Stagger × Finisher × Link × Defense × Resistance × Multiplicative. Her Bleed tick (Battle Skill) is modelled as an ordinary Base Multiplier row, not a wiki status: the wiki's Physical Statuses, Arts Bursts and Arts Reactions catalogue is exactly Lift, Knock Down, Crush, Breach, Arts Burst, Arts Reaction, Shatter, and Combustion DoT, and Bleed appears in none of them, so it gets no Hidden Multiplier or Arts Intensity Multiplier. Its own crit-damage tuning (from talents and Potential 3) is instead added as a row-local Crit DMG bonus, the same shape her Combo 3 and Ultimate use for their own conditional crit bonuses.

Agility and Intellect come from her level-90 row plus her talent Attr nodes (all Agility, +60 at breakthrough 4); no in-game attribute-sheet reading exists yet to fixture-pin them against. Agility is her main attribute, weighted 0.005 in the ATK formula against 0.002 for Intellect, and gear lines marked Main or Sub route accordingly.

Combo 2 and Combo 3 both depend on the Perfect Timing toggle above. Combo 2's Base Multiplier doubles on a successful timing (150% to 300%); Combo 3's Base Multiplier (480%) does not change, only its Crit DMG (+50% on success). Both talents are independent rank selectors (Rank 1 or Rank 2, not a pick-one choice): Talent 1 upgrades the Bleed tick's own Base Multiplier and duration plus a Battle Skill DMG bonus; Talent 2 upgrades the Bleed tick's Crit DMG tuning and a healing stat this calculator does not model. The Ultimate's hit 1 ramps with hits landed (12 to 25); its Heat sub-hit is Fire element inside an otherwise Physical kit and reads Heat DMG bonuses and Fire Resistance separately from the rest of her rows.

Rossi's real signature weapon, per the game's own data, is Lupine Scarlet, not Never Rest as some tier-list prose elsewhere states. All three modelled Swords (Lupine Scarlet, Never Rest, Sundering Steel) carry a committed per-rank skill table, so their unique-skill percentages are read directly rather than derived from tooltip text.

Not modelled: Potential 4's Ultimate SP-cost reduction (a resource stat, not a damage stat), the Ultimate's team-wide Haste/ATK buff mentioned in some community sources (no magnitude appears in the game's own tables, and it would be excluded from her own rows regardless as a team-targeted effect), Talent 2's healing line, and the `talent2_burning_damage_scale` value the table carries with no companion damage key to scale it against. Final Build ATK covers the SpecialBonus term of the ATK formula as zero: that term is the temporary regional buff granted near teleportation points, a location buff rather than a build stat. Still excluded: rotation timing and DPS, and multi-target behaviour.

Basic Info

Name:Rossi iconRossi
Rarity:★★★★★★
Profession:Guard
Weapon:SwordSword
Main Attribute:AgiAgi
Sub Attribute:WisdWisd

Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate
#2Combo
#3Skill
#4Basic

Recommended Builds

View All Builds

Top Weapons

Lupine ScarletLupine Scarlet119.9%R9
Lupine ScarletLupine Scarlet100%R4
Glorius MemoryGlorius Memory93.1%R9
Rapid AscentRapid Ascent88.7%R9
Glorius MemoryGlorius Memory86%R4

Recommended Teams

RossiEndministratorAkekuriChen Qianyu
RossiEndministratorAleshEstella
RossiTangtangGilbertaPerlica

Gear Configurations

View All Gear Sets
P 0
MI Security Armor T1MI Security Armor T1
Redeemer GlovesRedeemer Gloves
MI Security Scope T1MI Security Scope T1
MI Security Scope T1MI Security Scope T1

General and Overall Safe Build, Max CR%

P 0
Frontiers Armor T3Frontiers Armor T3
MI Security Gloves T1MI Security Gloves T1
MI Security Scope T1MI Security Scope T1
MI Security Scope T1MI Security Scope T1

For 100% Energy Content and don't want to lose CR%

P 0
MI Security Armor T1MI Security Armor T1
MI Security Gloves T1MI Security Gloves T1
MI Security Scope T1MI Security Scope T1
Type 50 Yinglung Radar T1Type 50 Yinglung Radar T1

Best DMG Results, but you lose CR% so use this only when your CR% Sources are MAXED OUT. Also, Ultimate Gain% is still there so can be played for Umbral

P 0
MI Security Armor T1MI Security Armor T1
MI Security Gloves T1MI Security Gloves T1
MI Security Scope T1MI Security Scope T1
Redeemer SealRedeemer Seal

If you ever need More Ultimate Gain for reasons, go for it

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Rossi sidesteps or shrugs these off. See the full dashboard for every modifier.

  • Time LimitTime Limit · His team-wide Haste buff speeds up the whole squad, clawing back the shortened timer.
  • VitalityVitality · Sustained or amplified damage chews through the inflated HP pools.
  • Effect BarrierEffect Barrier · Does not depend on rapidly re-applying inflictions.
  • EncasementEncasement · Deals damage without piling on the stacks that would shield the enemy.
  • PartitionPartition · Self-sufficient carry that does not need to swap operators mid-fight.
  • PhysicolysisPhysicolysis · Physical skills cleanse the forced Solidification.
  • Re-ConstructRe-Construct · Heavy hitters and HP-scaling reaction damage power through the reinforced α elites.
  • RegenerationRegeneration · Bursts targets down rather than leaning on crowd control that now heals them.
  • RestraintRestraint · Deals damage without applying the inflictions that trigger the penalty.
  • RushRush · Sustained/AoE damage works around the burst cap; grouping reins in the faster enemies.
  • Synced GrowthSynced Growth · Wins through raw damage instead of healing, which would also heal the enemy.
  • WeakenWeaken · Team buffs and a strong economy help offset the flat stat reduction.

Rossi overview

Rossi is a 6-star Guard in Arknights: Endfield who fights with a Sword and deals Physical damage. The main attribute is Agility and the secondary attribute is Intellect. In the story, Rossi is a Lupo affiliated with Endfield Industries. The Endfield personnel file rates combat skill as Standard and tactical acumen as Excellent. Rossi debuted on the Wolf Pearl banner in Version 1.1 Phase 2, running 2026-03-29 to 2026-04-14, with Lupine Scarlet featured on the parallel Scarlet Pearl weapon banner.

On the Endfield Hub general tier list, Rossi currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Hybrid Physical/Heat carry. Her Combo Skill 'transforms' Arts Inflictions into Vulnerability stacks; Razor Clawmark debuff stacks Physical DoT and susceptibility. Perfect Timing combos reward execution mastery.

How Rossi's kit plays

Rossi's basic attack, Seething Wolfblood, is a chain of up to 5 sequences dealing Physical damage, and its Final Strike adds 18 Stagger when Rossi is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Physical damage and recovers some SP. The Battle Skill, Crimson Shadow, costs 100 SP. Rossi charges to the target to deal Physical DMG and apply Lift. If the target already has Vulnerability stack(s), the skill also unleashes a Wolven Ambrage that charges at the target to deal Heat DMG.

Combo Skill Moment of Blazing Shadow triggers when an enemy has both Vulnerability and Arts Infliction stacks. Its cooldown is 15s, dropping to 14s at its highest level. Rossi's combo skill has 2 consecutive sequences. The Ultimate, "Razorclaw" Ambuscade, needs 110 Ultimate Energy. Rossi flutters her cape and unleashes a flurry of stabs that quickly deals multiple sequences of Heat DMG to the target.

Rossi carries 2 talents: Nicks and Scratches and Seething Blood. At its highest rank, Nicks and Scratches upgrades the battle skill: After Wolven Ambrage deals DMG, Rossi applies Razor Clawmark to the target for 25s. This effect cannot stack. Seething Blood, at its highest rank, reads as follows: If the target is also Combusted, then the aforementioned DMG and HP Restoration effects are increased to 1.5 times.

Building Rossi

In the weapon comparison above, Lupine Scarlet ranks first at R9 (119.9%), ahead of Glorius Memory (93.1% at R9) and Rapid Ascent (88.7% at R9). Even at R4, Lupine Scarlet still scores 100%. The first of 4 listed gear loadouts is MI Security Armor T1, Redeemer Gloves and two copies of MI Security Scope T1. Every piece is broken down in the Rossi gear set breakdown, and the artificing planner covers planning the artificing on those pieces.

Across the 4 recommended teams, the most frequent partners are Endministrator (2 of 4), Gilberta (2 of 4) and Perlica (2 of 4). Once talents pass level 9, the priority for Rossi runs Ultimate, then Combo, then Skill, then Basic. To compare Rossi with the rest of the roster, open operator builds or check where each partner lands on the tier list. The Rossi damage calculator on this page runs the numbers for any gear loadout.

Loading calculator...

Base Stats (Level 1)

STR
STR
9.9
AGI
AGI
23.2
WISD
WISD
14.1
WILL
WILL
9.1
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
19.923.214.19.150030
1018.838.724.617.2100560
2028.755.936.326.3156693
3038.673.248.035.42128126
4048.590.459.644.52689159
5058.4107.671.353.53250192
6068.3124.983.062.63811225
7078.2142.194.771.74372258
8088.1159.3106.480.74934291
9098.0176.6118.189.85495323

Skills

Moment of Blazing Shadow

COMBO TRIGGER: When an enemy has both Vulnerability and Arts Infliction stacks. Rossi's combo skill has 2 consecutive sequences. COMBO SEQUENCE 1 deals Physical DMG to the target. COMBO SEQUENCE 2 consumes all Arts Infliction stacks from the target, deals Physical DMG based on the number of Arts Infliction stacks consumed, applies 1 instance of Lift, and buffs Rossi's Critical Rate and Critical DMG Dealt at the same time. If COMBO SEQUENCE 2 is cast with perfect timing, it applies 1 more stack of Vulnerability.
Combo 2 SkillCombo 2 Skill
SEQ 1 DMG Multiplier: 67% → 150%SEQ 1 Ultimate Energy Gain: 10Stagger: 0 → 0Cooldown: 15s → 14sUltimate Energy Cost: 0Charge: 1s
LvSEQ 1 DMG MultiplierCooldown
167%15s
273%15s
380%15s
487%15s
593%15s
6100%15s
7107%15s
8113%15s
9120%15s
10128%15s
11138%15s
12150%14s
Combo 3 SkillCombo 3 Skill
SEQ 2 DMG Multiplier: 133% → 300%Bonus DMG Multiplier per Infliction Stack: 80% → 180%SEQ 2 Stagger: 5Critical Rate Boost: 15% → 25%Critical DMG Boost: 30% → 50%Buff Duration (s): 15SEQ 2 Ultimate Energy Gain: 10Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvSEQ 2 DMG MultiplierBonus DMG Multiplier per Infliction StackCritical Rate BoostCritical DMG Boost
1133%80%15%30%
2147%88%15%30%
3160%96%15%30%
4173%104%17%34%
5187%112%17%34%
6200%120%17%34%
7213%128%19%38%
8227%136%19%38%
9240%144%21%42%
10257%154%21%42%
11277%166%23%46%
12300%180%25%50%

Seething Wolfblood

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
Attack1Attack1
BATK SEQ 1 Multiplier: 27% → 61%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 1 Multiplier
127%
230%
332%
435%
538%
641%
743%
846%
949%
1052%
1156%
1261%
Attack2Attack2
BATK SEQ 2 Multiplier: 32% → 71%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 2 Multiplier
132%
235%
338%
441%
544%
647%
750%
854%
957%
1061%
1165%
1271%
Attack3Attack3
BATK SEQ 3 Multiplier: 34% → 77%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 3 Multiplier
134%
237%
341%
444%
548%
651%
754%
858%
961%
1065%
1171%
1277%
Attack4Attack4
BATK SEQ 4 Multiplier: 41% → 91%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 4 Multiplier
141%
245%
349%
453%
557%
661%
765%
869%
973%
1078%
1184%
1291%
Attack5Attack5
BATK SEQ 5 Multiplier: 50% → 113%Stagger: 18 → 18Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBATK SEQ 5 Multiplier
150%
255%
360%
465%
570%
675%
780%
885%
990%
1096%
11104%
12113%
Power AttackPower Attack
Finisher ATK Multiplier: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvFinisher ATK Multiplier
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Plunging Attack EndPlunging Attack End
Dive ATK Multiplier: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvDive ATK Multiplier
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%

"Razorclaw" Ambuscade

Rossi flutters her cape and unleashes a flurry of stabs that quickly deals multiple sequences of Heat DMG to the target. She then performs a two-sequence slash attack with her dagger that deals massive Heat DMG and applies Heat Infliction. When this skill successfully scores a critical hit, it deals higher Critical DMG.
Ultimate SkillUltimate Skill
Stab Attack Total DMG Multiplier: 275% → 600%SEQ 1 Slash DMG Multiplier: 111% → 250%SEQ 2 Slash DMG Multiplier: 333% → 750%Stagger: 25Critical DMG Boost: 60%Stagger: 25 → 25Cooldown: 10sUltimate Energy Cost: 110Charge: 1s
LvStab Attack Total DMG MultiplierSEQ 1 Slash DMG MultiplierSEQ 2 Slash DMG Multiplier
1275%111%333%
2300%122%367%
3325%133%400%
4350%144%433%
5375%156%467%
6400%167%500%
7425%178%534%
8450%189%567%
9475%200%600%
10525%214%642%
11550%231%692%
12600%250%750%

Crimson Shadow

Charges to the target to deal Physical DMG and apply Lift. If the target already has Vulnerability stack(s), the skill also unleashes a Wolven Ambrage that charges at the target to deal Heat DMG.
Normal SkillNormal Skill
SEQ 1 DMG Multiplier: 85% → 192%SEQ 1 Stagger: 5SEQ 2 DMG Multiplier: 128% → 288%SEQ 2 Stagger: 10 → 15Cooldown: 0sSP Cost: 100Charge: 1s
LvSEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSEQ 2 Stagger
185%128%10
294%141%10
3102%153%10
4111%166%10
5119%179%10
6128%192%10
7137%204%10
8145%217%10
9154%230%12
10164%246%12
11177%265%12
12192%288%15

Talents (Passive Skills)

Nicks and ScratchesNicks and Scratches
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
Battle skill improved: After Wolven Ambrage deals DMG, Rossi applies Razor Clawmark to the target for 15s. This effect cannot stack. For the duration of Razor Clawmark, the target takes 25% ATK (Rossi's) of Physical DMG per second and suffers Physical DMG Taken and Heat DMG Taken +6%.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
Battle skill improved: After Wolven Ambrage deals DMG, Rossi applies Razor Clawmark to the target for 25s. This effect cannot stack. For the duration of Razor Clawmark, the target takes 30% ATK (Rossi's) of Physical DMG per second and suffers Physical DMG Taken and Heat DMG Taken +12%.
Seething BloodSeething Blood
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
When Rossi's skill deals Critical DMG to a Razor Clawmarked enemy, trigger another hit that deals 12% ATK (Rossi's) of Heat DMG and restores [Intellect × 0.0] HP to Rossi. If the target is also Combusted, then the aforementioned DMG and HP Restoration effects are increased to 1.5 times.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
When Rossi's skill deals Critical DMG to a Razor Clawmarked enemy, trigger another hit that deals 24% ATK (Rossi's) of Heat DMG and restores [Intellect × 0.1] HP to Rossi. If the target is also Combusted, then the aforementioned DMG and HP Restoration effects are increased to 1.5 times.

Factory Skills (Manufacturing)

Clan Etiquette β (Lv1)
Assign to Reception Room to slow Mood Drop of all operators in it by 14%
Reception Room
Clan Etiquette γ (Lv2)
Assign to Reception Room to slow Mood Drop of all operators in it by 18%
Reception Room
Scent of the Hunt β (Lv1)
Assign to Reception Room to grant operator clue collecting efficiency +20%
Reception Room
Scent of the Hunt γ (Lv2)
Assign to Reception Room to grant operator clue collecting efficiency +30%
Reception Room

Potentials

Potential 1
Battle skill Crimson Shadow and combo skill Moment of Blazing Shadow improved: The DMG Multipliers of these skills are increased to 1.1 times of the original. Wolven Ambrage of the battle skill also returns 10 SP after hitting the enemy.
Cost: Rossi's Token1× Rossi's Token
Potential 2
Agility +20, Critical Rate +7%.
Cost: Rossi's Token1× Rossi's Token
Potential 3
Talent Seething Blood improved: When triggered, it grants Base DMG Multiplier +8% and restores HP +[Intellect × 0.0].
Cost: Rossi's Token1× Rossi's Token
Potential 4
Ultimate "Razorclaw" Ambuscade improved: Ultimate Energy cost -15%.
Cost: Rossi's Token1× Rossi's Token
Potential 5
Ultimate "Razorclaw" Ambuscade improved: DMG Multiplier is increased to 1.1 times of the original; Critical DMG Dealt is increased by +30%.
Cost: Rossi's Token1× Rossi's Token

Rossi potentials and upgrade costs

Rossi has 5 Potential ranks, and each one changes something specific. Potential 1 improves the battle skill Crimson Shadow and combo skill Moment of Blazing Shadow: The DMG Multipliers of these skills are increased to 1.1 times of the original. Potential 2 grants Agility +20, Critical Rate +7%.

Potential 4 improves the ultimate "Razorclaw" Ambuscade: Ultimate Energy cost -15%. Potential 5 improves the ultimate "Razorclaw" Ambuscade: DMG Multiplier is increased to 1.1 times of the original; Critical DMG Dealt is increased by +30%.

Levelling Rossi from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60. Together they cost 60 Protoset, 33 Protodisk, 20 Quadrant Fitting Fluid, 8 Cosmagaric, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The character progression planner tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 Metadiastima Photoemission Tube and 116 Tachyon Screening Lattice. Favorability bonuses add +60 Agility in total, spread over 4 breakthrough stages. In the base, the factory skills are Clan Etiquette and Scent of the Hunt. Assigned to the Reception Room, Clan Etiquette γ will slow Mood Drop of all operators in it by 18%. Assigned to the Reception Room, Scent of the Hunt γ will grant operator clue collecting efficiency +30%. Every operator's base skills are compared in the operator base skills database.

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetQuadrant Fitting Fluid20× Quadrant Fitting FluidCosmagaric8× CosmagaricT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 AgiAgi
BT2150 Favor+15 AgiAgi
BT3300 Favor+15 AgiAgi
BT4300 Favor+20 AgiAgi

Skill Level Up Materials

NormalSkill: Crimson Shadow
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronMetadiastima Photoemission Tube6× Metadiastima Photoemission TubeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronMetadiastima Photoemission Tube16× Metadiastima Photoemission TubeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronMetadiastima Photoemission Tube36× Metadiastima Photoemission TubeFalse Aggela12× False AggelaGold 65000
UltimateSkill: "Razorclaw" Ambuscade
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronMetadiastima Photoemission Tube6× Metadiastima Photoemission TubeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronMetadiastima Photoemission Tube16× Metadiastima Photoemission TubeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronMetadiastima Photoemission Tube36× Metadiastima Photoemission TubeFalse Aggela12× False AggelaGold 65000
ComboSkill: Moment of Blazing Shadow
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeFalse Aggela12× False AggelaGold 65000
NormalAttack: Seething Wolfblood
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronTachyon Screening Lattice6× Tachyon Screening LatticeFalse Aggela3× False AggelaGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronTachyon Screening Lattice16× Tachyon Screening LatticeFalse Aggela6× False AggelaGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronTachyon Screening Lattice36× Tachyon Screening LatticeFalse Aggela12× False AggelaGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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