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Liino Build: Gear, Weapon & Teams

Liino

All Liino coverage

6 reports

Every guide, build, and analysis we have published about Liino, newest first. Check each post's date before applying its numbers, balance changes and new gear move the maths between versions.

Browse the Liino archive

Levelling Liino? The Liino progression path lists every breakthrough and skill material in order.

Character Profile

GenderFemale
RaceSarkaz
AffiliationTalos-II General Chamber of Commerce

Liino is a 6-star Electric Supporter and combat idol. Her Vocalist Stance combines nearby HP Treatment and periodic Electric damage with a team ATK Boost, while Dawnstar Concerto expands that support to the whole team and adds Electric and Nature Amp. Her Combo Skill and talent help Electric teams recover both Ultimate Energy and SP.

Expertise
ReflexesStreetwise
Interests
CreativityArt
Dislikes
Nature
Voice ActorsEN Maddie MatsumotoJP Rico Sasaki

Liino Lore & Story

Endfield Industries assessment
PHYSIOLOGICAL STRENGTHNormal
COMBAT SKILLNormal
TACTICAL ACUMENStandard
ARTS ASSIMILATIONExcellent

OripathyOripathy positive, based on medical examination reports.

Operator Liino is a rising star in the Civilization Band's pop culture scene, widely known as the "Morning Star of La Fantoma". She joined Endfield Industries for personal reasons and currently handles parts of its external communications and public outreach efforts.

Despite her popularity in the entertainment industry, Operator Liino is far more approachable than most people would expect from an idol. She has occasionally played up a softer, more delicate image when interacting with Engineering Division operators to secure personal favors, including access to certain areas aboard Dijiang. Following several friendly reminders from Supervisor Perlica, such behavior has become far less common. One thing worth noting is that Liino rarely talks about her family. According to the files she submitted, her parents passed away in an accident when she was eight, and she was the only survivor. As for her mother, who was also a Djall, Mr. Fleming, the "Bridge Builder", confirmed in a brief exchange that she, too, was from Seš'qa. However, she left her family shortly after coming of age and has not been heard from since. Regarding the "little trouble" (as she put it) caused by the "Djall rumors", Mr. Fleming took the opportunity to negotiate a partnership with Liino. The exact details of their agreement remain unknown. However, her later shift toward more daring stage performances, along with the gradual fading of the rumors, suggests the outcome was positive for everyone involved. Looking ahead, it remains difficult to predict how Operator Liino intends to grow her stage career. But as she likes to say herself: "Ask me about the future later! I've got, like, dozens of concerts to shine through first!"Martin Marvin Malen, Assistant, HR Division, Endfield Industries

From the operator archive

"The Mystery Behind Her Sudden Fame: Genuine Public Support or Djall Witchcraft?" A new idol named Liino, from La Fantoma, is taking the scene by storm. She's smashing chart records at a ridiculous pace, and her fanbase has exploded from a few hundred to over ten thousand in no time. Liino fever is sweeping the scene. Her debut album, "Fly Talosian and Go Supersonic", is already sold out, and tickets to her first La Fantoma concert have become a full-blown sellout nightmare for fans. However, while compiling this article, I have also come across growing doubts surrounding Liino's meteoric rise to fame — and her so-called "Djall" identity now appears to be at the very center of the storm. One informant even told me that his own sister became an obsessive fan of Liino after hearing just a single song, despite having shown no interest in idols beforehand. In recent days, similar stories have been popping up at an alarming rate. Some even speculate she is weaving ancient Djall witchcraft into her music.

Weekly Art, Issue 143, Star News Column

"Whispers Behind the Curtain: Pro Doubts Cast on Mega Idol's First-Ever Concert" Just last month, Liino, one of the Civilization Band's fastest-rising idols, held her very first concert on the coast of La Fantoma. The show, themed "Breaking the Stage", sought to redefine live entertainment through bold staging choices and physically demanding choreography. While the concert was a clear success in terms of attendance and sales, professional opinions were divided. Among them, Mr. Louis Henson remarked: "Visually impressive, but somewhat excessive... Her vocal technique still needs work." So it appears this rising idol has a long way to go vocally, and her flashy, over-the-top performances can't quite hide that fact. How deeply disappointing. An idol with real ambition and talent, yet held back by such a glaring weakness. What a pity! Let this serve as a cautionary example for other emerging idols in the industry: polish your skills! After all, an idol who only caters to fan activities is unlikely to go far.

Weekly Art, Issue 151, Star News Column

"Has Liino Been Misjudged? Rising Idol Speaks Out in Interview" Liino, the acclaimed rising idol, recently sat down for another exclusive interview with the La Fantoma Recording Industry Association. The nearly thirty-minute conversation covered recent controversies and her upcoming performance schedule. Contrary to expectations, Liino appeared remarkably candid regarding her Djall identity. Rather than attempting to avoid the subject, she openly acknowledged the criticism and stated that she understood why such doubts existed. As for performance style, she stated that she was willing to accept sincere feedback from audiences and continue refining herself as an idol. The interview ultimately left a somewhat more positive impression than expected. Whether Liino can truly live up to her words, however, will require further observation. Editor's Note: This article was written before Liino's latest fan event. The opinions expressed above were not influenced in any way by Liino's sincere on-stage thanks toward the Weekly Art editorial department.

Weekly Art, Issue 155, Star News Column

Appears inSpotlight of the Morning Star

Liino: Morning Star of La Fantoma · All operator backstories

Archive text from in-game operator files. Endfield Hub is a fan-made resource, not affiliated with Hypergryph or Yostar.

Liino Gear Damage Calculator

Compare her personal Electric damage, Treatment, team ATK Boost, and Will-scaled Cosmovoice Amp in one loadout.

Level 90 · Skill Rank 12 · Talent nodes maxed · Potential 0

Liino build settings

Choose a Body piece to add its stats.

Choose a Hand piece to add its stats.

Choose a Kit piece to add its stats.

Choose a Kit piece to add its stats.

Combat state

Cosmovoice, Electrification, Stagger, Link, Defense, and Resistance sit in different parts of the damage equation. Leave the target on No target for pre-mitigation build comparisons.

Conditional triggers

Final Build ATK
3,310.43
Will
570.00
Agility
121.00
Electric DMG
+0.00%
Treatment Efficiency
+46.43%
Cosmovoice Amp
+22.80%
Vocalist ATK Boost
+10.00%
Crit Rate
5.00%

Final Build ATK excludes the temporary regional buff granted near teleportation points. Move away from a waypoint before comparing this value with the in-game operator sheet.

Team support at this build

Vocalist ATK
+10.00%
Cosmovoice ATK
+10.00%
Electric/Nature Amp
+22.80%
Active team Arts DMG
+0.00%
Weapon recipient ATK
+0.00%

HP Treatment

Vocalist Stance Treatment
Per displayed Treatment tick
495.57
Delightful Harmonics Treatment
Controlled operator
2,079.23
Dawnstar Concerto Team Treatment
Each team member on cast
1,039.62
Cosmovoice Continuous Treatment
Displayed continuous Treatment cycle
9,308.07
ActionMultiplierNon-critCritExpected
Basic actionsAvailable outside Vocalist and Cosmovoice Stance.
Basic Attack Chain (1-5)
343.00%11,354.7717,032.1511,638.64
Finisher
Staggered x1.3
1 active multiplier
  • Stagger Multiplier ×1.30
900.00%38,732.0158,098.0139,700.31
Dive Attack
180.00%5,958.778,938.166,107.74
Dazzling Focus and Vocalist StanceThe entry hit and one periodic attack are listed separately.
Dazzling Focus - Initial DMG
240.00%7,945.0311,917.548,143.65
Vocalist Stance - Periodic DMG
120.00%3,972.515,958.774,071.83
Delightful HarmonicsPotential 3 scales both hits together.
Delightful Harmonics
360.00%11,917.5417,876.3112,215.48
Dawnstar ConcertoThe displayed area hit that opens Cosmovoice Stance.
Dawnstar Concerto - Area DMG
320.00%10,593.3715,890.0510,858.20
Arts ReactionElectrification uses the wiki reaction formula and Arts Intensity.
Electrification Reaction (Level I)
Arts Intensity +0.00 · Hidden x1.45
1 active multiplier
  • Hidden Multiplier ×1.45
160.00%7,701.8111,552.727,894.36

Calculator assumptions

Every number uses a Level 90 Liino with all four skills at Rank 12 and all four Will talent nodes unlocked. Her base ATK, Will, Agility, damage multipliers, Treatment coefficients, potentials, and stance buffs are read from the committed client tables.

Will is her main attribute and Agility is her secondary attribute. The ATK formula weights them at 0.005 and 0.002 respectively after every flat source and Main/Sub Stat Boost has been applied, then truncates both attributes before calculating Final Build ATK.

Ordinary hits run the complete Talos Wiki damage chain. The Electrification row uses the separate Arts Reaction formula: 80% + 80% per consumed Infliction stack, followed by the level-90 Hidden Multiplier and Arts Intensity. Expand any row to inspect the active factors.

Potential 3 multiplies Delightful Harmonics damage and Treatment by 1.4. Potential 5 multiplies Dazzling Focus and Dawnstar Concerto damage plus the Ultimate's Will scaling and cap by 1.2. Potential 2 adds Will +20 and Treatment Efficiency +10%. The support panel surfaces those changes instead of treating Liino as a damage carry.

HP Treatment is calculated as the skill's flat Treatment plus its ATK coefficient times Final Build ATK, then multiplied by Treatment Efficiency from gear, potentials, weapon substats, weapon skills, and active set effects. The continuous Cosmovoice entry uses the table's displayed continuous Treatment total.

Bedazzling Night Debut uses its level-90 TableCfg row: 500 base ATK, Will Boost [L], Treatment Efficiency Boost [L], and Medicant: Shimmering Curtain. Its ATK stacks apply to the operator receiving Liino's Treatment, so they appear as a support output and do not inflate Liino's personal damage. Rotation timing, target count, SP and Ultimate Energy per second, and the exact number of periodic hits that connect are outside this per-action calculator.

Basic Info

Name:Liino iconLiino
Rarity:★★★★★★
Profession:SupporterSupporter
Weapon:Polearm
Main Attribute:WillWill
Sub Attribute:AgiAgi

Talent Priority

This priority list applies to talents only after Lv 9.

#1Ultimate
#2Combo
#3Skill
#4Basic

Recommended Builds

View All Builds

Top Weapons

Bedazzling Night DebutBedazzling Night Debut112.1%R9
Bedazzling Night DebutBedazzling Night Debut100%R4
Golden AgeGolden Age85%R9
JETJET84.7%R9
JETJET83.5%R4

Recommended Teams

Zhuang FangyiPerlicaLiinoArclight
ArcaneTangtangLiinoXaihi
Zhuang FangyiPerlicaLiinoArcane

Gear Configurations

View All Gear Sets
P 0
ArcaneTangtangXaihi
Eternal Xiranite Light ArmorEternal Xiranite Light Armor
Eternal Xiranite HandsEternal Xiranite Hands
Eternal Xiranite Bracing Slab T1Eternal Xiranite Bracing Slab T1
LYNX SlabLYNX Slab

Standard Build, usually we go for this when we are able to cast 4+ combo with liino w 625 SP spent (6 skills + Liino skill) (34.82% / 42.634% UGE req, you reach 42.7 anyways). Some teams might need to swap bracing slab with xiranite auxiliary arm, consider doing this in arcane teams

P 0
Zhuang FangyiPerlicaArclight
Rift Trekker Light ArmorRift Trekker Light Armor
Æthertech Light GlovesÆthertech Light Gloves
LYNX SlabLYNX Slab
LYNX SlabLYNX Slab

Use this in full energy content AND if you DO NOT need xiranite set. If you need xiranite use standard build

P 0
ArcaneTangtangXaihi
Eternal Xiranite Light ArmorEternal Xiranite Light Armor
Eternal Xiranite HandsEternal Xiranite Hands
Eternal Xiranite Bracing Slab T1Eternal Xiranite Bracing Slab T1
Eternal Xiranite Bracing Slab T1Eternal Xiranite Bracing Slab T1

In Teams where you need around 92%+ energy, at least, w tangtang xaihi. In that case, we go full xira and energy (92% need). This is when we cast max 2 combo with her (92.250% UGE Req)

P 0
Zhuang FangyiPerlicaArclight
Eternal Xiranite Light ArmorEternal Xiranite Light Armor
LYNX Gauntlets T1LYNX Gauntlets T1
LYNX SlabLYNX Slab
LYNX SlabLYNX Slab

If you need dmg reduction/heals go for lynx set. only 2% diff from xiranite set anyway

Contingency Contract Fit

Test Criteria this kit handles well, since every criterion is a penalty or enemy buff and Liino sidesteps or shrugs these off. See the full dashboard for every modifier.

Liino's CC role

Liino is a high-coverage CC support rather than a solo carry. She is strongest when the board taxes healing, operator attributes, basic attacks, natural SP recovery, or repeated Ultimate damage: most of those penalties leave her Treatment, ATK Boost, Amp, forced Electrification, and Electric-team SP refund functioning.

Role
Sustain, reaction setup, team amplification, and Electric SP support
Contract Gear
Use LYNX when Thrill, Withering, or Toxic Residue creates real survival pressure. Use Catastrophe when Dawnstar Concerto uptime is the limiting factor, or Frontiers when the Electric rotation needs more Combo support.
Best Partners
Zhuang Fangyi or Avywenna as the Electric carry; Perlica for reliable Electrification; Ardelia when Liino should not be the only sustain slot.

Recommended contract plan

  1. Enter Vocalist Stance with Dazzling Focus before the dangerous wave so the team starts with ATK Boost, nearby Treatment, and periodic Electric pressure.
  2. Trigger Delightful Harmonics from an Arts Infliction or Reaction before the carry spends SP. Its Treatment and 20 Ultimate Energy help Liino reach Cosmovoice, while her talent prepares the Electric teammate’s SP refund.
  3. Cast Dawnstar Concerto immediately before the main damage window. Forced Electrification sets up the reaction, and the ATK plus Electric/Nature Amp should overlap the carry’s burst rather than be used as a late recovery button.
  4. Under Encumbered, continue landing Final Strikes when possible. Liino reduces the SP shortfall, but her refund supplements the criterion’s Final Strike requirement rather than removing it.

Criteria to plan around

  • Synced Growth: Liino’s frequent Treatment can also restore enemy HP when the controlled operator crosses the criterion’s healing threshold. Avoid overhealing and consider a more offensive support configuration.
  • Restraint: Dawnstar Concerto forcibly applies Electrification, so Liino can trigger the damage penalty. Treat her as utility and let a different operator own the main damage window.
  • Encasement: Repeated Arts Infliction stacks reduce the corresponding damage enemies take. Keep the reaction sequence deliberate instead of layering unnecessary Electric stacks.

Criteria Liino handles well

See the Liino reaction-team rotation →
  • Poor BasicsPoor Basics · Her value sits in Vocalist/Cosmovoice utility and Delightful Harmonics, so the basic-attack damage cut leaves her core job intact.
  • VitalityVitality · Team ATK Boost plus Electric and Nature Amp scales the whole damage window into the enlarged enemy HP pool.
  • Bent EdgesBent Edges · Bent Edges cuts repeated Ultimate damage, but Dawnstar Concerto still supplies team Treatment, ATK Boost, Electric/Nature Amp and forced Electrification.
  • ElectrolysisElectrolysis · Casting her Electric skills clears the extended Solidification while keeping the team’s support rotation moving.
  • Re-ConstructRe-Construct · Her team ATK Boost, dual-element Amp and forced Electrification give the carry enough amplification to break reinforced α elites.
  • WeakenWeaken · Her team ATK Boost offsets part of the attribute loss, while SP and Ultimate Energy support keeps weakened rotations functional.
  • WitheringWithering · She replaces the missing between-wave Healing Masses with repeatable nearby Treatment and a teamwide Ultimate heal.
  • EncumberedEncumbered · Electric Skill Recovery restores 5–10 SP to another Electric operator after Delightful Harmonics, reducing reliance on paused natural recovery.
  • ThrillThrill · Her Treatment plus 10–20% DMG Reduction and HP Treatment Received after a heal gives the squad a direct answer to the enemy damage spike.
  • Time LimitTime Limit · ATK/Amp buffs, 20 Ultimate Energy from her Combo and Electric-team SP refunds compress the squad’s rotation for the shorter timer.
  • Toxic ResidueToxic Residue · Nearby Treatment in Vocalist Stance and teamwide Treatment in Cosmovoice help stabilize chip damage from toxin patches.

Liino overview

Liino is a 6-star Supporter in Arknights: Endfield who fights with a Polearm and deals Electric damage. The main attribute is Will and the secondary attribute is Agility. In the story, Liino is affiliated with Talos-II General Chamber of Commerce. The Endfield personnel file rates combat skill as Normal and tactical acumen as Standard. Liino debuted on the Good Morning From Your Dawnstar banner in Version 1.4 Phase 2, running 2026-08-09 to 2026-08-30, with Bedazzling Night Debut featured on the parallel Bedazzled Issue weapon banner.

On the Endfield Hub general tier list, Liino currently sits in SS tier, the band labelled Meta-Defining (universal utility, massive AoE damage, or unique mechanics). Version 1.4 Phase 2 headliner and the first universal support since Ardelia. Dazzling Focus enters Vocalist Stance for a team-wide ATK Boost, in-range HP Treatment, and periodic Electric ticks; Dawnstar Concerto enters Cosmovoice Stance to heal the squad, force Electrification across a large area, and hand out Electric Amp and Nature Amp at the same time. Her Electric Skill Recovery talent refunds 10 SP every time another Electric operator casts a Battle Skill, which is why she has already displaced Gilberta in the premium Zhuang Fangyi shell. The caveat that keeps her honest: she is a support before she is a healer, almost all of that value rides on stance uptime, and her Combo Skill needs a second infliction source on the board to fire.

How Liino's kit plays

Liino's basic attack, Starry Heart Throb, is a chain of up to 5 sequences dealing Electric damage, and its Final Strike adds 19 Stagger when Liino is the controlled operator. Used next to a Staggered enemy, it becomes a finisher that deals massive Electric damage. The Battle Skill, Dazzling Focus, costs 25 SP. Liino deals Electric DMG and enters Vocalist Stance for 60s. While active, Liino grants the team ATK Boost, provides HP Treatment to nearby operators, and periodically deals Electric DMG to nearby enemies.

The Combo Skill is Delightful Harmonics. Its cooldown is 10s, dropping to 8s at its highest level. Liino deals Electric DMG, grants HP Treatment to the controlled operator, and restores 20 Ultimate Energy to Liino. The Ultimate, Dawnstar Concerto, needs 160 Ultimate Energy. Liino grants HP Treatment to the entire team and enters Cosmovoice Stance for 15s, dealing Electric DMG and forcibly applying Electrification to enemies in a large area.

Liino carries 2 talents: Treatment Protection and Electric Skill Recovery. At its highest rank, Treatment Protection works like this: After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 20% DMG Reduction and 20% HP Treatment Received for 3s. Electric Skill Recovery, at its highest rank, reads as follows: For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 10 SP.

Building Liino

In the weapon comparison above, Bedazzling Night Debut ranks first at R9 (112.1%), ahead of Golden Age (85% at R9) and JET (84.7% at R9). Even at R4, Bedazzling Night Debut still scores 100%. The most common gear loadout, used in 2 of 5 listed configurations, is Eternal Xiranite Light Armor, Eternal Xiranite Hands, Eternal Xiranite Bracing Slab T1 and LYNX Slab. Every piece is broken down in the Liino gear set breakdown, and the artificing planner covers planning the artificing on those pieces.

Across the 4 recommended teams, the most frequent partners are Perlica (3 of 4), Arcane (3 of 4) and Zhuang Fangyi (2 of 4). Once talents pass level 9, the priority for Liino runs Ultimate, then Combo, then Skill, then Basic. To compare Liino with the rest of the roster, open operator builds or check where each partner lands on the tier list. The Liino damage calculator on this page runs the numbers for any gear loadout.

Loading calculator...

Base Stats (Level 1)

STR
STR
9.1
AGI
AGI
15.0
WISD
WISD
9.3
WILL
WILL
22.0
MaxHP
MaxHP
500.0
ATK
ATK
30.0
DEF
DEF
0.0

Stats by Level

LevelSTRAGIWISDWILLMaxHPATK
19.115.09.322.050030
1017.225.717.637.7100558
2026.337.726.955.3156690
3035.449.736.272.82128121
4044.561.745.590.32689152
5053.573.654.7107.83250183
6062.685.664.0125.43811215
7071.797.673.3142.94372246
8080.7109.582.6160.44934277
9089.8121.591.9178.05495309

Skills

Dazzling Focus

Deals Electric DMG and enters Vocalist Stance for 60s. While active, Liino grants the team ATK Boost, provides HP Treatment to nearby operators, and periodically deals Electric DMG to nearby enemies. Cast Dazzling Focus again at no SP cost to end Vocalist Stance early.
Dazzling FocusDazzling Focus
Initial DMG: 107% → 240%Stagger: 3Team ATK Boost: 6% → 10%HP Treatment (flat): 18 → 40.5HP Treatment (ATK): 4% → 9%Vocalist Stance Duration: 60sCooldown: 0sSP Cost: 25Charge: 1s
LvBoth Stances
Initial DMGTeam ATK BoostHP Treatment (flat)HP Treatment (ATK)
1107%6%184%
2117%6%21.65%
3128%6%25.26%
4139%7%28.87%
5149%7%30.67%
6160%7%32.48%
7170%8%34.28%
8181%8%368%
9192%8%37.89%
10205%9%38.79%
11221%9%39.69%
12240%10%40.59%
Raw skill data (7 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 18%40%
atk_scale_2 9%20%
atk_scale_3 27%60%
music_trigger 33
poise 0.50.5
atk_trigger 1010
atb_return 00
Vocalist Stance AttackVocalist Stance Attack
Initial DMG: 107% → 240%Stagger: 12Team ATK Boost: 8%HP Treatment (flat): 18 → 40.5HP Treatment (ATK): 4% → 9%Vocalist Stance Duration: 60sCooldown: 0sSP Cost: 0Charge: 1s
LvBoth Stances
Initial DMGHP Treatment (flat)HP Treatment (ATK)
1107%184%
2117%21.65%
3128%25.26%
4139%28.87%
5149%30.67%
6160%32.48%
7170%34.28%
8181%368%
9192%37.89%
10205%38.79%
11221%39.69%
12240%40.59%
Raw skill data (7 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 18%40%
atk_scale_2 9%20%
atk_scale_3 27%60%
music_trigger 33
poise 22
music_trigger 33
atk_trigger 1010

Dawnstar Concerto

Grants HP Treatment to the entire team and enters Cosmovoice Stance for 15s, dealing Electric DMG and forcibly applying Electrification to enemies in a large area. While active, Liino continuously grants the team ATK Boost, Electric Amp, Nature Amp, and HP Treatment while dealing Electric DMG. Cast Dawnstar Concerto again at no Ultimate Energy cost to end Cosmovoice Stance early.
Dawnstar Concerto
Area DMG: 142% → 320%Stagger: 20Team HP Treatment (flat): 36 → 81Team HP Treatment (ATK): 8% → 19%Team ATK Boost: 10%Electric/Nature Amp per WILL: 0.018% → 0.04%Electric/Nature Amp cap: 40% → 60%Cosmovoice Duration: 15sContinuous HP Treatment (flat): 324 → 729Continuous HP Treatment (ATK): 76% → 170%Cooldown: 20sUltimate Energy Cost: 160Charge: 1s
LvBoth Stances
Area DMGTeam HP Treatment (flat)Team HP Treatment (ATK)Electric/Nature Amp per WILLElectric/Nature Amp capContinuous HP Treatment (flat)Continuous HP Treatment (ATK)
1142%368%0.018%40%32476%
2156%43.210%0.02%40%388.891%
3171%50.412%0.021%40%453.6106%
4185%57.613%0.023%40%518.4121%
5199%61.214%0.025%45%550.8129%
6213%64.815%0.027%45%583.2136%
7228%68.416%0.028%45%615.6144%
8242%7217%0.03%45%648151%
9256%75.618%0.032%45%680.4159%
10274%77.418%0.034%50%696.6163%
11295%79.218%0.037%55%712.8166%
12320%8119%0.04%60%729170%
Raw skill data (5 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 7%16%
atk_scale_2 284%640%
atk_scale_3 27%60%
ultmusic_trigger 1.51.5
finish_duration 00

Delightful Harmonics

COMBO TRIGGER: While Vocalist Stance is active, when an Arts Infliction or Arts Reaction is applied to or consumed from an enemy. Deals Electric DMG, grants HP Treatment to the controlled operator, and restores 20 Ultimate Energy to Liino.
Delightful Harmonics
Combo DMG: 160% → 360%Stagger: 5Ultimate Energy Gain: 20HP Treatment (flat): 72 → 162HP Treatment (ATK): 17% → 38%Cooldown: 10s → 8sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Combo DMGHP Treatment (flat)HP Treatment (ATK)
1160%7217%
2176%86.420%
3192%100.824%
4208%115.227%
5224%122.429%
6240%129.630%
7256%136.832%
8272%14434%
9288%151.235%
10308%154.836%
11332%158.437%
12360%16238%
Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 60%135%
atk_scale_2 100%225%

Starry Heart Throb

BASIC ATTACK: An attack with up to 5 sequences that deals Electric DMG. As the controlled operator, the Final Strike also deals 19 Stagger. DIVE ATTACK: A basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies. FINISHER: A basic attack performed near a Staggered enemy becomes a finisher that deals massive Electric DMG and recovers 20 SP.
Basic Sequence 1Basic Sequence 1
Sequence DMG (displayed): 19% → 42%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Sequence DMG (displayed)
119%
221%
322%
424%
526%
628%
730%
832%
934%
1036%
1139%
1242%
Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 9.4%21%
Basic Sequence 2Basic Sequence 2
Sequence DMG (displayed): 27% → 60%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Sequence DMG (displayed)
127%
229%
332%
435%
537%
640%
743%
845%
948%
1051%
1156%
1260%
Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 5.4%12%
Basic Sequence 3Basic Sequence 3
Sequence DMG (displayed): 27% → 60%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Sequence DMG (displayed)
127%
229%
332%
435%
537%
640%
743%
845%
948%
1051%
1156%
1260%
Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 22%50%
atk_scale_2 1%2%
Basic Sequence 4Basic Sequence 4
Sequence DMG (displayed): 36% → 81%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Sequence DMG (displayed)
136%
240%
343%
447%
550%
654%
758%
861%
965%
1069%
1175%
1281%
Raw skill data (1 key)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 3.6%8.1%
Basic Sequence 5 (Final Strike)Basic Sequence 5 (Final Strike)
Final Strike DMG: 45% → 100%Stagger: 19SP Gain: 20Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Final Strike DMG
145%
249%
353%
458%
562%
667%
771%
876%
980%
1086%
1192%
12100%
FinisherFinisher
Finisher DMG: 400% → 900%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Finisher DMG
1400%
2440%
3480%
4520%
5560%
6600%
7640%
8680%
9720%
10770%
11830%
12900%
Dive AttackDive Attack
Dive DMG: 80% → 180%Cooldown: 0sUltimate Energy Cost: 0Charge: 1s
LvBoth Stances
Dive DMG
180%
288%
396%
4104%
5112%
6120%
7128%
8136%
9144%
10154%
11166%
12180%
Raw skill data (2 keys)

Values the game files expose without an English label. Shown unedited rather than guessed at.

KeyStanceLv 1Lv 12
atk_scale 64%144%
atk_scale_2 16%36%

Talents (Passive Skills)

Treatment ProtectionTreatment Protection
Lv1Requires: BT1 (Lv.20)Cost: 12× Protoprism Protoprism2400× T-Creds T-Creds
After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 10% DMG Reduction and 10% HP Treatment Received for 3s.
Lv2Requires: BT2 (Lv.30)Cost: 40× Protoprism Protoprism8600× T-Creds T-Creds
After Dazzling Focus or Dawnstar Concerto grants HP Treatment, the treated operator gains 20% DMG Reduction and 20% HP Treatment Received for 3s.
Electric Skill RecoveryElectric Skill Recovery
Lv1Requires: BT2 (Lv.30)Cost: 48× Protoprism Protoprism10000× T-Creds T-Creds
For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 5 SP.
Lv2Requires: BT3 (Lv.40)Cost: 28× Protohedron Protohedron24000× T-Creds T-Creds
For 30s after Delightful Harmonics is cast, when another Electric operator casts a Battle Skill, that operator recovers 10 SP.

Factory Skills (Manufacturing)

Reception Room Mood Conservation (Lv1)
Assign to Reception Room to slow Mood Drop of all operators in it by 14%.
Reception Room
Reception Room Mood Conservation (Lv2)
Assign to Reception Room to slow Mood Drop of all operators in it by 18%.
Reception Room
Control Nexus Mood Recovery (Lv1)
Assign to Control Nexus to increase Mood Recovery of all operators in it by 12%.
Control Nexus
Control Nexus Mood Recovery (Lv2)
Assign to Control Nexus to increase Mood Recovery of all operators in it by 16%.
Control Nexus

Potentials

Potential 1
Dazzling Focus and Dawnstar Concerto improved: ATK Boost +6%. Dazzling Focus gains a 25 SP return effect.
Cost: Liino's Token1× Liino's Token
Potential 2
Will +20; HP Treatment Efficiency +10%.
Cost: Liino's Token1× Liino's Token
Potential 3
Delightful Harmonics improved: cooldown -1s; DMG and HP Treatment multipliers ×1.4.
Cost: Liino's Token1× Liino's Token
Potential 4
Dawnstar Concerto improved: Ultimate Energy cost -15%.
Cost: Liino's Token1× Liino's Token
Potential 5
Dazzling Focus and Dawnstar Concerto improved: DMG multipliers ×1.2. Dawnstar Concerto's WILL scaling and maximum effect are also ×1.2.
Cost: Liino's Token1× Liino's Token

Liino potentials and upgrade costs

Liino has 5 Potential ranks, and each one changes something specific. Potential 1 improves the dazzling Focus and Dawnstar Concerto: ATK Boost +6%. Potential 2 grants Will +20; HP Treatment Efficiency +10%.

Potential 3 improves the delightful Harmonics: cooldown -1s; DMG and HP Treatment multipliers ×1.4. Potential 4 improves the dawnstar Concerto: Ultimate Energy cost -15%. Potential 5 improves the dazzling Focus and Dawnstar Concerto: DMG multipliers ×1.2.

Levelling Liino from 1 to 90 takes 1,792,290 EXP and 385,420 T-Creds in total. There are 4 breakthrough stages, unlocking at levels 30, 40, 50 and 60. Together they cost 60 Protoset, 33 Protodisk, 20 Quadrant Fitting Fluid, 8 Talos Cap, 5 Red Bolete, 5 Ruby Bolete and 3 Pink Bolete, plus 126,100 T-Creds. The character progression planner tallies these against what you already own.

Raising all 4 skill groups through level 12 adds 688,800 T-Creds, and the largest material lines are 472 Protohedron, 328 Protoprism, 116 D96 Steel Sample 4 and 116 Metadiastima Photoemission Tube. Favorability bonuses add +60 Will in total, spread over 4 breakthrough stages. In the base, the factory skills are Reception Room Mood Conservation and Control Nexus Mood Recovery. Assigned to the Reception Room, Reception Room Mood Conservation will slow Mood Drop of all operators in it by 18%. Assigned to the Control Nexus, Control Nexus Mood Recovery will increase Mood Recovery of all operators in it by 16%. Every operator's base skills are compared in the operator base skills database.

Breakthrough (Ascension)

Stage 1 (Unlock Lv.30)
Protodisk8× ProtodiskPink Bolete3× Pink BoleteT-Creds1600× T-Creds
Stage 2 (Unlock Lv.40)
Protodisk25× ProtodiskRed Bolete5× Red BoleteT-Creds6500× T-Creds
Stage 3 (Unlock Lv.50)
Protoset24× ProtosetRuby Bolete5× Ruby BoleteT-Creds18000× T-Creds
Stage 4 (Unlock Lv.60)
Protoset36× ProtosetQuadrant Fitting Fluid20× Quadrant Fitting FluidTalos Cap8× Talos CapT-Creds100000× T-Creds

Favorability Attribute Bonuses

BT160 Favor+10 WillWill
BT2150 Favor+15 WillWill
BT3300 Favor+15 WillWill
BT4300 Favor+20 WillWill

Skill Level Up Materials

NormalSkill: Dazzling Focus
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000
UltimateSkill: Dawnstar Concerto
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronD96 Steel Sample 46× D96 Steel Sample 4Blighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronD96 Steel Sample 416× D96 Steel Sample 4Blighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronD96 Steel Sample 436× D96 Steel Sample 4Blighted Jadeleaf12× Blighted JadeleafGold 65000
ComboSkill: Delightful Harmonics
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronMetadiastima Photoemission Tube6× Metadiastima Photoemission TubeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronMetadiastima Photoemission Tube16× Metadiastima Photoemission TubeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronMetadiastima Photoemission Tube36× Metadiastima Photoemission TubeBlighted Jadeleaf12× Blighted JadeleafGold 65000
NormalAttack: Starry Heart Throb
Lv2Protoprism6× ProtoprismKalkodendra1× KalkodendraGold 1000
Lv3Protoprism12× ProtoprismKalkodendra2× KalkodendraGold 2700
Lv4Protoprism16× ProtoprismChrysodendra1× ChrysodendraGold 3200
Lv5Protoprism21× ProtoprismChrysodendra1× ChrysodendraGold 4200
Lv6Protoprism27× ProtoprismChrysodendra2× ChrysodendraGold 5400
Lv7Protohedron6× ProtohedronVitrodendra1× VitrodendraGold 8200
Lv8Protohedron8× ProtohedronVitrodendra1× VitrodendraGold 10500
Lv9Protohedron15× ProtohedronVitrodendra2× VitrodendraGold 18000
Lv10Mark of Perseverance1× Mark of PerseveranceProtohedron15× ProtohedronMetadiastima Photoemission Tube6× Metadiastima Photoemission TubeBlighted Jadeleaf3× Blighted JadeleafGold 24000
Lv11Mark of Perseverance2× Mark of PerseveranceProtohedron24× ProtohedronMetadiastima Photoemission Tube16× Metadiastima Photoemission TubeBlighted Jadeleaf6× Blighted JadeleafGold 30000
Lv12Mark of Perseverance3× Mark of PerseveranceProtohedron50× ProtohedronMetadiastima Photoemission Tube36× Metadiastima Photoemission TubeBlighted Jadeleaf12× Blighted JadeleafGold 65000

Character Level-up Requirements

From → ToEXP RequiredGold
1 → 2022,860Gold 820
20 → 40248,540Gold 12,540
40 → 60475,710Gold 23,900
60 → 80465,230Gold 109,180
80 → 90579,950Gold 238,980
Total1,792,290Gold385,420
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