Character name confusion
Community confusion about character names (Verana vs Fluorite) and references to original Arknights
View 2 key points
- • Character identification issues
- • New players unfamiliar with OG Arknights references
What the community is saying about Arknights: Endfield
113 Feedback insights | Last updated: 2026-03-12 | Page 4 of 10
Community confusion about character names (Verana vs Fluorite) and references to original Arknights
Community confusion about whether Valley IV automation turns off when players go offline after 3rd region release
Players complaining about excessive daily tasks across 8 zones including deliveries, monitoring, farming, trading, and maintenance feeling like too much busywork
Community feedback criticizing Endfield character designs as 'blocky' and overdesigned with excessive visual elements without purpose.
Detailed analysis revealing multiple psychological traps in Endfield's gacha system designed to maximize spending through staged free pulls and progress mechanics.
Community concerns about story adaptation from 2D to 3D format, noting developer inexperience and old habits
Community strongly opposes expiring pull tickets, citing successful removal in other games and warning against accepting anti-consumer practices
Players strongly dislike Gilberta's character quest, citing backwards writing quality, excessive errand running, unfamiliar characters, unexplained reconveners, and cringey romantic scenes. Many feel it's waifu-baiting at the expense of story quality.
Community frustrated with event design requiring 7-day wait to maximize rewards, feeling punished for wanting to pull on character release day. Players want regular Chartered HH Permit instead.
Community consensus that level 40 characters are significantly underperforming, need at least level 60-80 for gold gear effectiveness
High demand characters competing for limited Buck Capsules resource, creating difficult choices between team members
Players struggling with extreme material costs for leveling multiple characters, causing uneven team development where main DPS gets fully equipped while supports remain underleveled