COMMUNITY INSIGHTS

What the community is saying about Arknights: Endfield

113 Feedback insights | Last updated: 2026-03-12 | Page 3 of 10

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Feedback 🤔 Mixed High Engagement

F-key bulk loot pickup feature unknown to many

Many players discovered only recently that holding F picks up all nearby loot. Comments reveal some learned this after 160+ hours. Some report it didn't work at launch, suggesting a bug fix or that the feature wasn't clearly communicated.

View 5 key points
  • High engagement with 2297 score and 119 comments
  • Many players unaware of bulk pickup despite it being in early tooltips
  • Some report feature didn't work at launch
  • Companions/teammates also pick up loot automatically
  • Mobile players confused about equivalent controls
2297 upvotes 1 posts 2/18/2026
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Feedback 🤔 Mixed High Engagement

Character rear view appeal survey

Community reacting to new survey about character rear view appeal. Players discuss how important it is for characters to look good from behind since that's the primary view during gameplay. Some mention specific character design issues like Laevatain's floating ring being goofy and character dissolving at certain angles.

View 5 key points
  • Players spend 98% of time viewing characters from behind
  • Survey addresses character appeal from back view
  • Laevatain's floating ring criticized as goofy
  • Character dissolving/fading issue when moving between camera and player noted
  • Xaihi's dash and Surtr design issues mentioned
5704 upvotes 150 posts 2/16/2026
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Feedback 😟 Negative High Engagement

Xiranite Resource Limits Frustration

Multiple comments mocking the discrepancy between story urgency for Xiranite production and the restrictive 2-forge limit. Players feel limited by gameplay constraints vs. narrative demands.

View 3 key points
  • Forge limit of 2 feels too restrictive
  • Story demands more Xiranite but players can't produce enough
  • Players joke about drowning characters in Xiranite
80 upvotes 6 posts 2/16/2026
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Feedback 🤔 Mixed High Engagement

Rewards System Feedback Request

High-engagement post urging players to submit feedback about rewards and benefits, noting developers actively listen. Part of ongoing rewards discussion with 544+ comments on related posts.

View 3 key points
  • Players encouraged to submit in-game feedback
  • Developers noted as responsive to feedback
  • Rewards system is a hot topic with significant discussion
1452 upvotes 2 posts 2/16/2026
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Feedback 😟 Negative Medium Engagement

Gilberta healing restrictions criticized

Player notes Gilberta healing only procs against 2+ enemies with skill hit, making solo bosses difficult. Too restrictive compared to other healers.

View 3 key points
  • Healing requires multiple enemy hits
  • Solo boss fights problematic
  • Compared unfavorably to other sustain options
28 upvotes 1 posts 2/15/2026
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Feedback 🤔 Mixed High Engagement

Pull economy concerns vs OG Arknights

Player expresses hope Endfield won't follow Hoyo gacha model requiring meta pulls. Wants to pull for design/gameplay not necessity. Constructive feedback about pull economy.

View 3 key points
  • Concern about endgame requiring meta pulls
  • Appreciation for OG Arknights non-meta clearing
  • Want same approach in Endfield
3410 upvotes 1 posts 2/15/2026
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Feedback 🤔 Mixed Medium Engagement

Chen Character Misrepresentation

Community defense of Chen character against 'dumb' memes. Fear devs will only see memes and write her as stupid without acknowledging her talents.

View 3 key points
  • Meme culture misrepresents Chen
  • Worried devs will only see 'Chen dumb' jokes
  • Want character talents acknowledged
1932 upvotes 1 posts 2/14/2026
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Feedback 😟 Negative High Engagement

Pull Economy Concerns

Massive concern about gacha system after honeymoon phase ends. Players report only ~65 pulls per patch, no pity carryover, expiring tickets, and character-specific limited pulls. Multiple players threaten to quit if not addressed.

View 5 key points
  • Only ~65 pulls per patch estimated
  • Pity does not carry over between banners
  • Character-specific limited tickets that expire
  • Comparison to more generous gacha games like Genshin/Wuwa
  • Threats to quit over predatory system
1801 upvotes 1 posts 2/14/2026
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Feedback 😐 Neutral High Engagement

Pull strategy misinformation concerns

High-engagement detailed analysis (1471 score, 421 comments) correcting false advice about pulling strategies. Author argues pulling to 30/60 just for rewards is bad advice and provides data-backed spreadsheet analysis.

View 4 key points
  • Misleading pull strategy advice circulating
  • Author provides data-backed analysis
  • NEVER aim to pull to 30/60 just for rewards
  • Player should prioritize units they like over long-term strategy
1471 upvotes 1 posts 2/13/2026
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Feedback 😐 Neutral Medium Engagement

Stock bill generation vs consumption imbalance

Community noting that maximum factory production exceeds outpost consumption capacity, leading to questions about optimization purpose when outposts run out of money daily.

View 3 key points
  • Production exceeds consumption
  • Daily outpost money limits
  • Optimization purpose questions
50 upvotes 3 posts 2/12/2026
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Feedback 🤔 Mixed Medium Engagement

Power optimization techniques debated

Community discussing advanced power management techniques, including timed thermal bank feeding and battery optimization. Users comparing different approaches to minimize HC battery waste while maintaining stable power grids.

View 4 key points
  • Timed thermal bank systems
  • Battery waste reduction
  • Power grid stability challenges
  • Advanced power management
5 upvotes 4 posts 2/12/2026
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Feedback 😟 Negative Medium Engagement

Resource depletion concerns emerge

Players expressing concerns that high-efficiency factory designs may exceed sustainable resource extraction rates. Multiple comments mention yield limitations and resource depletion when running max production setups.

View 3 key points
  • Resource yield limitations
  • Mining vs production imbalance
  • Sustainable production concerns
1 upvotes 3 posts 2/12/2026