Tutorial system heavily criticized
Players report tutorials are overbearing, time-consuming, and poorly timed. Tutorials appear after players have already figured out mechanics, force redundant actions like crafting items already automated, and include mandatory simulations of completed tasks. Multiple players considering quitting due to tutorial frustration.
View 5 key points
- • Tutorials pop up after mechanics are already understood
- • Forces redundant crafting and automation steps
- • Mandatory simulations of completed tutorials
- • 1-2 minute long tutorials at waypoints
- • Players considering quitting due to tutorial fatigue