Playable character requests
Community requesting specific characters become playable in Endfield
View 2 key points
- • Request for 'my boy' to be playable
- • Request for suiblings in Talos II
What the community is saying about Arknights: Endfield
459 insights | Last updated: 2026-03-13 | Page 31 of 39
Community requesting specific characters become playable in Endfield
Some players disappointed by 1:1 gameplay similarities with Genshin. Others appreciate the approach but want to see more depth.
Players speculating about banner rotation format - whether it will be 3 new characters per patch, or mix of new/rerun. Concerns about ability to pull with current economy.
Some players find story dialogue excessive with too little information. Characters lack personality in dialogue. Player feels like boss but has to do worst jobs.
Players worried about pull income after launch one-time rewards dry up. Concerns about being able to earn a single guarantee per month or even per patch.
Users reporting regional pricing issues in some countries, making the economy even worse for those regions.
Debate about whether chest rewards are generous or stingy. Some note lowest chests give 15 (7x Genshin's 2), while others argue highest chests give 100-150. Comparison complicated by 2.5x pull cost.
Several comments noting that discussions about gacha issues were dismissed during beta as 'doomposting'. Concerns that toxic positivity prevented necessary feedback.
Some players enjoying game mechanics, visuals and smooth performance despite economy complaints. Combat system praised as simple enough for new players.
Community discussing which operators are free in v1.0. Users surprised about Wulfgard and Ardelia being free. Questions about whether you can get all free operators or just one.
Players surprised by low pull amounts on launch day. Codes don't give a ten-pull, pre-registered rewards and mail give limited pulls. Compared unfavorably to WuWa/ZZZ which gave 100+ pulls at launch.
Laevatain is strong AoE mob clearer at P0. Ultimate is main strength but damage drops significantly when it's down. Sig weapon recommended but Umbral Torch is viable alt.