COMMUNITY INSIGHTS

What the community is saying about Arknights: Endfield

118 Feedback insights | Last updated: 2026-03-13 | Page 7 of 10

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Feedback 😟 Negative Medium Engagement

Story pacing criticism

Players frustrated with excessive cutscenes and shallow dialogue, particularly repetitive character lines. Story progression feeling interrupted.

View 3 key points
  • Too many cutscenes
  • Shallow dialogue
  • Repetitive character lines
1319 upvotes 1 posts 1/29/2026
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Feedback 🤔 Mixed High Engagement

Yvonne character design concerns

Community discussing practical implications of Yvonne's character design (tail, horns, body proportions) affecting basic activities like sleeping

View 3 key points
  • Character design impracticality
  • Community humor about design
  • 196 comments showing high engagement
1961 upvotes 1 posts 1/28/2026
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Feedback 😟 Negative Medium Engagement

Story pacing concerns

Players critical of story pacing, forced segments, and questionable narrative decisions in Act 1

View 3 key points
  • Forced Tangtang segments
  • Questionable story decisions
  • Endmin left alone against boss
29 upvotes 1 posts 1/28/2026
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Feedback 😟 Negative Medium Engagement

Waterwheel puzzle criticism

Players find waterwheel and pump sections insultingly stupid, feeling like scrapped zone mechanics

View 3 key points
  • Waterwheel puzzles poorly designed
  • Feels like leftover mechanics
  • Wasted gameplay time
9 upvotes 1 posts 1/28/2026
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Feedback 😟 Negative High Engagement

Weapon system criticism

Community dislikes current weapon system, prefers HSR lightcone system

View 2 key points
  • HSR lightcone system preferred
  • Current system problematic
1226 upvotes 1 posts 1/27/2026
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Feedback 😟 Negative High Engagement

50/50 gacha system criticism

Players frustrated that winning 50/50 removes guarantee, making it disadvantageous when close to rate-up pity. Late 50/50 wins result in net loss compared to losing.

View 3 key points
  • 50/50 win removes guarantee entirely
  • Late pulls disadvantage players who win
  • Comparison to Arknights 'claim' system
1705 upvotes 1 posts 1/27/2026
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Feedback 🤔 Mixed High Engagement

Refugee trading system exploitation

Players discovering they can trade basic resources like Originium crusts for complex items instead of producing actual requested goods like medicine, treating camps like merchants.

View 3 key points
  • Trading basic goods instead of fulfilling actual needs
  • Refugee camps becoming glorified merchants
  • Market manipulation for profit
3203 upvotes 1 posts 1/27/2026
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Feedback 🤔 Mixed High Engagement

F2P pull income concerns for long-term

Analysis showing 146 pulls in 4 days is good for 1.0 but community worried about sustainable income since sources aren't repeatable

View 4 key points
  • 146 pulls total
  • Non-repeatable sources
  • Long-term sustainability concerns
  • Event income pending
1232 upvotes 1 posts 1/26/2026
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Feedback 😟 Negative High Engagement

Endgame factory resource loops frustrating

Players expressing extreme frustration with sandleaf resource loops in endgame factory, feeling trapped in repetitive production cycles with no escape

View 4 key points
  • Sandleaf resource dependency
  • Production line constraints
  • Space expansion issues
  • Endgame progression problems
1570 upvotes 1 posts 1/26/2026
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Feedback 😟 Negative High Engagement

Concerns Over Low Pull Income in Gacha System

Players express significant worry about insufficient pull currency from one-time and recurring sources, calculating realistic patch income at 30-50 pulls or worse, potentially forcing skips on limited characters and banners. Questions future patch rewards and calls for improvements to make the game more accessible and sustainable.

View 3 key points
  • Calculates one-time sources provide 130-140 pulls, recurring only 21-41 per banner
  • Concerns about skipping characters or entire patches due to low income
  • Questions if future patches will maintain generous rewards or revert to lower amounts
774 upvotes 1 posts 1/25/2026
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Feedback 😐 Neutral High Engagement

Humorous feedback on character outfits

Light-hearted critique or meme about a character's outfit lacking safety compliance for hazardous work, highlighting community discussions around character design and aesthetics in a fun, non-serious manner.

View 2 key points
  • Character outfit humor
  • Potential for design discussions
684 upvotes 1 posts 1/25/2026
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Feedback 😊 Positive Low Engagement

Praise for Companion AI

Positive feedback on the AI companions in gameplay, noting their dodging skills and efficiency compared to player control.

View 3 key points
  • AI operates with good survivability
  • Players appreciate autonomous dodging and item collection
  • Highlights unique combat companions
771 upvotes 1 posts 1/25/2026