ENEMIESOVERVIEW
Factions, tiers, resistances, stagger, poise, and the bosses that shape team building
Last updated: 2026-09-13
TL;DR
- 86 enemies across 5 tiers and 7 factions, with level 1 to 90 stats in the Arknights Endfield enemies list.
- Resistances are multipliers. 1.00 is neutral, lower is a resist, and nothing currently exceeds 1.00, so avoid resists instead of hunting vulnerabilities.
- Stagger opens the burst window. Poise decides whether you interrupt the animation. Tidalklast (640) and Nefarith (480) are the strictest poise checks.
- Build around the least resisted element, then confirm poise and range before you commit slow skills.
Contents
1. Enemy factions
Aggeloi (26): animated matter entities and the broadest elemental threat. Tidewalker, Effigy, Prism, Hedron, and Mudflow lines. Expect Cryo and Electric resists around 0.80.
Landbreakers (20): human raider clans. Bonekrusher Executioner, Siegeknuckles, Vanguard, plus Nefarith and Rhodagn at Boss tier. Watch Physical resists and grab attacks.
Cangzei Pirates (11): Qingbo Stockade outlaws. Breaking Gust is the steepest resist in the game at 0.40 Physical. Cloud Stalker, Nimbus Razor, and Hill Smasher round out the set.
Wildlife (20): slugs, quillbeasts, armorbeasts, rakerbeasts, nidwyrms, and craghowlers. Broad 0.80 resist spreads, straightforward poise.
Blightshades (8): Electric resist cluster at 0.65 on Blitzcrash, Rakerbeast, YSTF Captain, and Tuskbeast lines. Swap Electric carries out.
Witchcraft Creation (3), Foundite (1): small specialist groups including Gloomwald Rage and Alleikhreos. Check individual rows because their profiles differ from the large factions.
2. Enemy tiers
| Tier | Count | What to expect |
|---|---|---|
| Normal | 42 | Open-world mobs. Clear with your main element. |
| HighLevel | 12 | Elite trash with 2 to 3 times HP. Same resists as Normal. |
| Elite | 20 | Named mid-bosses. Check resists and poise near 320 to 340. |
| MiniBoss | 6 | Gate fights with mechanics. Tidalklast poise peaks at 640. |
| Boss | 10 | Finales and raid targets. High HP, poise 280 to 480. |
Community wikis often use Common, Advanced, Elite, Alpha, and Boss. Map them as Normal to Common, HighLevel to Advanced, Elite to Elite, MiniBoss to Alpha-style gates, and Boss to Boss.
3. Resistances and weaknesses
Each enemy has six multipliers: Physical, Fire, Cryo, Electric, Nature, and Aether. 1.00 takes full damage. 0.80 takes 80 percent. Aether is 1.00 across the current data set.
- Steepest penalties: Breaking Gust 0.40 Physical, Arsonist and Pyromancer 0.50 Fire, Nimbus Razor 0.60 Physical, Blightshade lines 0.65 Electric.
- Broad walls: Craghowler, Walking Chrysopolis, Aethillu, and Hazefyre lines resist four or five elements at 0.80. Favor uptime and stagger windows over forcing one element.
- Boss reads: Ruan Yi resists Electric and Nature, Triaggelos resists Physical, Fire, and Nature. Pick the neutral column, not a resisted favorite.
See exact rows in the enemies list. Set the level slider to your fight level first, because HP and ATK move with level while resists stay fixed.
4. Stagger and poise
Stagger is the gauge above enemy HP. Empty it to open a helpless burst window with amplified damage. Poise is interrupt resistance that decides whether a hit flinches an animation. All current entries list stagger 65, so poise and your team output drive the plan.
- Trash poise near 200 to 320: basic combos interrupt reliably.
- Elite poise near 320 to 340: save heavy skills and ultimates for interrupts.
- Boss poise 280 to 480: Nefarith forms need a dedicated interrupt plan for grabs and charges.
- Tidalklast poise 640: the strictest check in the data set, plan crowd control before slow rotations.
Mechanics deep dive: Stagger System guide. Operator picks: Stagger Tier List.
5. Notable bosses and elites
Nefarith, Bonekrusher and Conqueror: the headline raid checks. Poise 480, HP above 220K at level 50. Interrupt grabs, respect the charge sequence.
Rhodagn the Bonekrushing Fist: HP near 329K at level 50. Physical brawler pattern, tank or kite the slam.
Ruan Yi and Triaggelos: resist-gated bosses. Build the neutral element instead of forcing Electric, Nature, Physical, or Fire into a resist.
Tidalklast and Craghowler: MiniBoss gates with high poise and broad resists. Bring control plus neutral damage.
Breaking Gust and Blightshade Elites: the two most common team-breaking Elite reads. Check these two rows before any Cangzei or Blightshade clear.
6. Planning workflow
- Open the Arknights Endfield enemies list and filter by tier and faction.
- Set the level slider to the fight level, then sort element columns to find the least resisted option.
- Check poise and range. If poise is 400 or higher, assign interrupts before damage.
- Confirm operator picks against the character tier list and combat guide.
- For endgame rotations, cross-check Umbral Monument and Echoes of War rosters.
Frequently Asked Questions
How many enemies are in Arknights Endfield?
Our database currently tracks 86 enemies across 5 tiers and 7 factions, with HP, ATK, and DEF rows for levels 1 to 90. The count moves with patches, so check the last-updated date on the enemies list before planning.
What are the enemy factions?
Aggeloi, Landbreakers, Cangzei Pirates, Wildlife, Blightshades, Witchcraft Creation, and Foundite. Filter by faction on the enemies list to isolate matchups for the zone you are clearing.
What are the enemy tiers?
Normal, HighLevel, Elite, MiniBoss, and Boss. Normal maps to community Common, HighLevel maps to Advanced, Elite stays Elite, MiniBoss covers Alpha-style gate fights, and Boss is Boss.
How do elemental resistances work?
Values are damage multipliers. 1.00 is neutral and anything below is a resist. No current enemy is vulnerable above 1.00, so pick the least resisted element instead of hunting a bonus. Breaking Gust at 0.40 Physical and Arsonist lines at 0.50 Fire are the steepest penalties.
What is the difference between stagger and poise?
Stagger is the downstate gauge that opens a burst window. Poise is per-hit interrupt resistance. Current data lists stagger 65 for all entries, while poise ranges from about 200 on trash to 480 on Nefarith forms and 640 on Tidalklast.
Which bosses should I prepare for first?
Nefarith (both forms), Rhodagn, Ruan Yi, and Triaggelos at Boss tier, plus Tidalklast, Craghowler, and Blitzcrash Blightshade at MiniBoss tier. Check their resist rows and poise values on the enemies list before locking a team.

