Skip to content
Arcane splash art

Arcane Best Build Guide - Weapons, Gear & Teams

Complete progression guide from level 1 to 80+ with BiS weapons, gear sets, and team compositions

Updated: 8/25/2026|BiS + F2P Options|P0 Viable

Arcane Best Build - Quick Summary

Best Weapon
Type 42: Solemn Phalanx
R9 Nature Arts Unit - BiS
Best Gear Set
Hot Work
Set - INT Build DPS
Best Team
Arcane + Tangtang + Gilberta + Xaihi
Nature DPS composition

Skill Priority

Battle SkillUltimateCombo SkillNormal Attack

Battle Skill provides Nature application. Ultimate gives team-wide buffs. Combo Skill triggers easily on Final Strike.

Best Team Compositions

Recommended Nature Team
Arcane
Nature DPS
Tangtang
Support
Gilberta
Support
Xaihi
Support
6★DPSNatureArts Unit

6★ limited Nature Caster (real name Li Zhiyan) introduced in V1.4, built around Array Arcana, a stance system that flips her role based on her stat sheet. When Intellect is at least her Will she is an INT-state Corrosion DPS whose ultimate self-applies Corrosion so she can react without a partner. When Will is higher she becomes a WILL-state controller who pulls, imprisons, and spreads Arts Inflictions. Her ceiling is a team property, rewarding a second element (Electric or Cryo) on the enemy for her Nature to react against.

Build Focus

Commit to ONE state, splitting Intellect and Will dilutes her. For the INT-state Corrosion DPS build, prioritize Intellect (primary attribute), Arts Intensity, Nature DMG, ATK%, and enough Ultimate Gain Efficiency to keep casting her Corrosion ultimate. Her Hot Work set turns her self-applied Corrosion into +50% Nature DMG, and it is overtaken by Xiranflow once a teammate feeds extra Corrosion or Electrification. For the WILL-state controller build, stack Will and support stats and run Eternal Xiranite for a team DMG buff.

Skill Priority

Ultimate > Combo Skill > Battle Skill > Normal Attack (INT Corrosion build)

Playstyle

Arcane's Array Arcana stance is decided by her stat sheet. Build Intellect >= Will for the INT-state Corrosion DPS: her ultimate (Gloompurge Array) self-applies Corrosion, so she can trigger her own Nature reactions and does not need a reaction partner. Cast the ultimate to lay down Corrosion, weave combo skills (Yinglung stances) to apply Arts Susceptibility and Infliction, and let Hot Work convert the Corrosion into +50% Nature DMG. Build Will > Intellect for the WILL-state controller: she pulls and imprisons enemies, spreads Arts Inflictions, and buffs the team through Eternal Xiranite. Either way she wants a second element (Electric or Cryo) on the target so her Nature can react.

Quick Reference Summary

Early Game

Use Basic/Miner gear with a 4★ Arts Unit like Hypernova Auto (Intellect). P0 viable.

Mid Game

AIC Light 3pc + OBJ Arts Identifier 5★, or Solemn Phalanx / Junction Point if you have a 6★.

Late Game

Mordvolt Insulation 3pc + Solemn Phalanx 6★ or Junction Point (F2P).

Endgame

INT DPS: Hot Work 3pc + LYNX Slab + Solemn Phalanx. Swap to Xiranflow when a teammate feeds reactions.

Max Level

BiS: Hot Work 3pc + LYNX Slab + Solemn Phalanx maxed (INT DPS). Xiranflow 3pc when reactions are team-fed. Eternal Xiranite 3pc for the WILL controller build. F2P: Mordvolt/Hot Work + Junction Point.

early_game1-20

Authority Unlocks
  • Basic gear unlocked at level 10
  • Focus on story progression and learning Corrosion and Arts Reaction mechanics

Weapons

BiSHypernova Auto4★Arts Unit
Base ATK
341
Substat
Intellect
Effect
Flat Arts DMG boost.
Source: Exploration (Crates)
Why: Best 4★ Arts Unit for her INT Corrosion build. Intellect matches her primary attribute and Arts DMG covers all of her Nature damage.

Gear Sets

Best in SlotBasic Gear Pack(Any 3 pieces)0GrayLv.10
Why this set?

Placeholder gear to unlock slots. Don't invest resources, upgrade to Miner pieces quickly.

Source: Available by default once you unlock Gear Assembly

Stat Priorities

Main Stats
IntellectATK%
Sub Stats
ATK%Nature DMGArts IntensityIntellect

Crafting Focus

  • Operator EXP to reach level 20
  • Basic combat materials
Skip These
  • Gear crafting (Tier 0 sets aren't worth materials)
  • Essence farming
Next Milestone:Reach level 20 for first breakthrough and AIC set access

mid_game20-40

Authority Unlocks
  • Authority 20+ unlocks mid-tier Protocol Spaces
  • AIC gear sets become available

Weapons

BiSOBJ Arts Identifier5★Arts Unit
Base ATK
411
Substat
Intellect
Effect
Arts Intensity boost that raises the base damage of her Corrosion reactions and Nature attacks.
Source: Arsenal Exchange
Why: Best 5★ Arts Unit for her INT build. Intellect primary plus a large Arts Intensity substat directly raises the base damage of her Corrosion reactions.
Investment: Strong mid-game option that bridges to her 6★ weapons
Cost: Moderate - Arsenal Exchange availability
F2PJunction Point6★Arts Unit
Base ATK
490
Substat
Intellect
Effect
Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% and other operators gain ATK +4.2% for 20s. Max 2 stacks, each counted separately.
Source: Protocol Pass (battle pass)
Why: Best F2P 6★ (about 86% DPS at R9). Nature DMG +19.6% and a team ATK buff on combo Susceptibility/Infliction, and it comes from the Protocol Pass rather than the banner.
Note: Grab from the Protocol Pass if you do not pull Solemn Phalanx
Step UpType 42: Solemn Phalanx6★Arts Unit
Base ATK
505
Substat
Intellect
Effect
ATK +44.8%. When Intellect >= Will: applying Arts Infliction with her own skill grants Arts DMG Dealt +56% for 20s; applying Arts Susceptibility grants ATK +56% for 20s. When Will > Intellect: applying Arts Burst inflicts Arts DMG Taken +16.8% on the target for 25s; applying Arts Susceptibility inflicts Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack.
Why: Arcane's V1.4 signature and clear BiS. ATK +44.8% plus the INT-state lines (Arts DMG on Infliction, ATK on Susceptibility) reward her exact Corrosion-DPS loop.
Note: Priority pull if available - best in slot for Arcane

Gear Sets

Best in SlotAIC Light(3pc)Tier 1GreenLv.28
HP +500
When the wearer defeats an enemy, ATK +20 for 5s.
Why this set?

Kill-based ATK buff gives a consistent boost while you progress toward her Tier 2 and Tier 3 sets.

Recommended: AIC Light Armor (Armor) + AIC Tactical Gloves (Gloves) + AIC Light Plate (Kit)
Available Pieces:AIC Light Armor, AIC Tactical Gloves, AIC Light Plate
Source: Authority Level rewards, Gear Assembly with Amethyst Component
BudgetMiner β / Miner γ(3 pieces of Miner gear)

Use if you don't have Amethyst Components yet. Higher stats than Miner α.

Use Miner γ (Blue) at level 36 if available

Stat Priorities

Main Stats
IntellectATK%Nature DMG
Sub Stats
Nature DMGArts IntensityATK%Ultimate Gain EfficiencyIntellect

Crafting Focus

  • Amethyst Components for AIC gear
  • Weapon EXP for the 5★ OBJ Arts Identifier
  • Protocol Pass for Junction Point or the banner for Solemn Phalanx
Skip These
  • Tier 2 gear (wait until level 40)
  • Essence farming
Next Milestone:Reach level 40 for second breakthrough and access to Tier 2 Purple sets

late_game40-60

Authority Unlocks
  • Authority 40+ unlocks advanced content
  • Tier 2 Purple gear sets available

Weapons

BiSType 42: Solemn Phalanx6★Arts Unit
Base ATK
505
Substat
Intellect
Effect
ATK +44.8%. When Intellect >= Will: applying Arts Infliction with her own skill grants Arts DMG Dealt +56% for 20s; applying Arts Susceptibility grants ATK +56% for 20s. When Will > Intellect: applying Arts Burst inflicts Arts DMG Taken +16.8% on the target for 25s; applying Arts Susceptibility inflicts Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack.
Source: Arsenal Exchange / Military Grade Issue banner
Why: Arcane's BiS (about 127% DPS at R9 vs an R4 baseline). Its INT-state lines convert her Infliction and Susceptibility application into Arts DMG and ATK, scaling her entire Corrosion loop.
Investment: Priority #1 for Arcane mains. Carries through endgame.
Cost: High - Requires banner or Arsenal Exchange refinements
F2PJunction Point6★Arts Unit
Base ATK
490
Substat
Intellect
Effect
Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% and other operators gain ATK +4.2% for 20s. Max 2 stacks, each counted separately.
Source: Protocol Pass (battle pass)
Why: Best F2P 6★ (about 86% DPS at R9). Nature DMG and a team ATK buff keep her strong without a banner pull.
Note: Comfortable F2P option until you can refine Solemn Phalanx
PremiumOblivion6★Arts Unit
Base ATK
495
Substat
Intellect
Effect
Critical Rate +14%. When the wielder casts an ultimate, Arts DMG Dealt +67.2% for 15s. When the wielder casts a combo skill, Arts DMG Dealt +33.6% for 15s. The two effects apply separately and do not stack with themselves.
Why: Crit-focused alternative (about 90% DPS at R9). Arts DMG covers her Nature damage and the Critical Rate helps a crit-leaning substat spread. Best paired with the Redeemer Seal off-piece and Gilberta.
Note: Use if you favor a crit build or lack Solemn Phalanx

Gear Sets

Best in SlotMordvolt Insulation(3pc)Tier 2PurpleLv.50
Intellect +50
When the wearer's HP is above 80%, Arts DMG +20%.
Why this set?

Intellect +50 matches her primary attribute and the +20% Arts DMG above 80% HP covers her Nature damage. As a ranged Caster she stays above the HP threshold easily.

Source: Authority Level rewards, Gear Assembly with Cryston Component + Valley Stock Bill
AlternativeAburrey's Legacy(3pc)Tier 2
Skill DMG +24%
When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. Each of the three skill types is unique and does not stack with itself.

Skill-focused set that rewards weaving all three of her skills. A solid alternative if you favor raw Skill DMG.

Note: Use if you prefer a skill-damage set over Mordvolt

BudgetAIC Light(3pc)

Carry-over option if you are still gathering Tier 2 components.

Replace with Mordvolt Insulation as soon as possible

Stat Priorities

Main Stats
IntellectATK%Nature DMG
Sub Stats
Nature DMGArts IntensityATK%Ultimate Gain EfficiencyIntellect

Crafting Focus

  • Cryston Components for Tier 2 gear
  • Valley Stock Bills for crafting
  • Refinements for Solemn Phalanx or Junction Point
  • Essence farming for substat optimization
Priority Order

Mordvolt Insulation 3pc first, then refine Solemn Phalanx or Junction Point, then essence optimization

Next Milestone:Reach Authority 50 for Wuling access and the Hot Work and Xiranflow sets

endgame60-80

Authority Unlocks
  • Authority 50+ unlocks Wuling region
  • Tier 3 Gold gear sets available, including Hot Work and Xiranflow

Weapons

BiSType 42: Solemn Phalanx6★Arts Unit
Base ATK
505
Substat
Intellect
Effect
ATK +44.8%. When Intellect >= Will: applying Arts Infliction with her own skill grants Arts DMG Dealt +56% for 20s; applying Arts Susceptibility grants ATK +56% for 20s. When Will > Intellect: applying Arts Burst inflicts Arts DMG Taken +16.8% on the target for 25s; applying Arts Susceptibility inflicts Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack.
Source: Arsenal Exchange / Military Grade Issue banner
Why: Arcane's absolute BiS (about 127% DPS at R9). Its INT-state Arts DMG and ATK buffs fire off her own Infliction and Susceptibility, so her signature scales the whole Corrosion loop.
Investment: Priority #1 for Arcane. Continue refining.
F2PJunction Point6★Arts Unit
Base ATK
490
Substat
Intellect
Effect
Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% and other operators gain ATK +4.2% for 20s. Max 2 stacks, each counted separately.
Source: Protocol Pass (battle pass)
Why: Best F2P endgame Arts Unit (about 86% DPS at R9). Nature DMG and the team ATK buff keep her competitive without a banner signature.
Note: The reliable F2P endgame weapon from the Protocol Pass
PremiumOblivion6★Arts Unit
Base ATK
495
Substat
Intellect
Effect
Critical Rate +14%. When the wielder casts an ultimate, Arts DMG Dealt +67.2% for 15s. When the wielder casts a combo skill, Arts DMG Dealt +33.6% for 15s. The two effects apply separately and do not stack with themselves.
Why: Crit alternative (about 90% DPS at R9) run with the Redeemer Seal off-piece, best when Gilberta is on the team.
Note: Use if Solemn Phalanx is unavailable or you run a crit build

Gear Sets

Best in SlotHot Work (INT DPS build)(3pc + 1 off-piece)Tier 3GoldLv.70
Arts Intensity +30
After the wearer applies Combustion, Heat DMG +50% for 10s. After the wearer applies Corrosion, Nature DMG +50% for 10s. The two effects cannot stack.
Why this set?

Arcane's BiS solo DPS gear. Her INT ultimate self-applies Corrosion, which Hot Work converts into +50% Nature DMG, and the +30 Arts Intensity boosts her reaction base. She triggers the whole set by herself with no reaction partner.

Recommended: Hot Work Exo-Rig (Armor) + Hot Work Hands PPE (Gloves) + Hot Work Insulation Slab (Kit) + LYNX Slab (Kit off-piece)
Available Pieces:Hot Work Exo-Rig, Hot Work Hands PPE, Hot Work Insulation Slab, LYNX Slab (off-piece)
Source: Wuling Gear Template Crate, Gear Assembly
AlternativeXiranflow (team-fed reactions)(3pc)Tier 3
Wearer's ATK +10%
Whenever the wearer consumes Electrification or Corrosion, the wearer gains buff stacks equal to the Status Level of the Arts Reaction consumed. Each stack gives Electric DMG Dealt and Nature DMG Dealt +15% for 25s, up to 3 stacks.

Overtakes Hot Work when a teammate feeds extra Corrosion or Electrification. Every consumed reaction stacks Nature DMG (up to +45%), so it scales best in reaction-heavy teams.

Note: Run this over Hot Work when a partner supplies extra Corrosion or Electrification

BudgetFrontiers (control / skill-spam)(3pc)

Combo Skill Cooldown Reduction and a team DMG buff on SP recovery. Good for skill-casting comps that want her combo up more often.

Alternative control-support set if you skill-spam

SupportEternal Xiranite (WILL controller build)(3pc)
Wearer's HP +1000
After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.

For the WILL-state controller build. Her frequent Susceptibility application procs a team-wide DMG +16% buff, turning her into a control-and-buff anchor rather than a damage dealer.

Use when you build Will > Intellect for the controller role

Stat Priorities

Main Stats
IntellectATK%Nature DMG
Sub Stats
Nature DMGArts IntensityATK%Ultimate Gain EfficiencyIntellect

Crafting Focus

  • Wuling Gear Template Crates for Hot Work and Xiranflow
  • LYNX Slab and Redeemer Seal off-pieces
  • Refinements for Solemn Phalanx
  • Essence farming for perfect substats
Priority Order

Hot Work 3pc + LYNX Slab first for solo DPS, swap to Xiranflow if your team feeds reactions, then weapon refinements

Next Milestone:Reach Authority 60 for max level. Complete Hot Work 3pc and refine Solemn Phalanx or Junction Point.

max80+

Authority Unlocks
  • Authority 60 (Max) - All content unlocked

Full optimization complete. In her INT state Arcane is a self-sufficient Corrosion DPS whose ultimate lays down her own Nature reaction; in her WILL state she is a grouping controller and team buffer. Commit to one state and build around it.

Weapons

BiSType 42: Solemn Phalanx6★Arts Unit
Base ATK
505
Substat
Intellect
Refinement
Target R9 (max refinement)
Effect
ATK +44.8%. When Intellect >= Will: applying Arts Infliction with her own skill grants Arts DMG Dealt +56% for 20s; applying Arts Susceptibility grants ATK +56% for 20s. When Will > Intellect: applying Arts Burst inflicts Arts DMG Taken +16.8% on the target for 25s; applying Arts Susceptibility inflicts Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack.
Source: Arsenal Exchange / Military Grade Issue banner
Why: Arcane's absolute BiS Arts Unit. R9 reaches about 127% DPS versus an R4 baseline. Every line scales her Corrosion and Susceptibility loop.
Investment: Priority #1 for Arcane mains. Max refinement for optimal damage.
F2P MaxJunction Point6★Arts Unit
Effect
Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% and other operators gain ATK +4.2% for 20s. Max 2 stacks, each counted separately.
Why: Best F2P max-level Arts Unit (about 86% DPS at R9). Nature DMG and a team ATK buff keep her output high without any banner investment.
Note: Excellent F2P endgame weapon from the Protocol Pass

Gear Sets

Best in SlotHot Work 3pc + LYNX Slab (INT DPS)(3pc + 1 off-piece)Tier 3Gold
Arts Intensity +30
After the wearer applies Combustion, Heat DMG +50% for 10s. After the wearer applies Corrosion, Nature DMG +50% for 10s. The two effects cannot stack.
Why this set?

Arcane's BiS solo DPS gear. Her INT ultimate self-applies Corrosion, which Hot Work turns into +50% Nature DMG, and the LYNX Slab off-piece funds the Ultimate Gain to keep the loop going.

Complete Build
armor: Hot Work Exo-Rig (Intellect / Nature DMG)
gloves: Hot Work Hands PPE (Nature DMG)
kit1: Hot Work Insulation Slab (Intellect / ATK)
kit2: LYNX Slab (Ultimate Gain Efficiency) - Off-piece
Optimization Goals
Target Substats: Nature DMG, Arts Intensity, ATK%, Ultimate Gain Efficiency, Intellect
Target Values:
High Nature DMG100%+ ATKEnough Ultimate Gain to keep her Corrosion ultimate upIntellect for primary attribute and stance
Source: Wuling Gear Template Crates
AlternativeXiranflow 3pc (team-fed reactions)(3pc + 1 off-piece)Tier 3
Wearer's ATK +10%
Whenever the wearer consumes Electrification or Corrosion, the wearer gains buff stacks equal to the Status Level of the Arts Reaction consumed. Each stack gives Electric DMG Dealt and Nature DMG Dealt +15% for 25s, up to 3 stacks.

Overtakes Hot Work when a teammate supplies extra Corrosion or Electrification. Each consumed reaction stacks Nature DMG up to +45%, scaling best in reaction-heavy teams.

Note: Use over Hot Work when a partner feeds extra Corrosion or Electrification

SupportEternal Xiranite 3pc (WILL controller)(3pc)
Wearer's HP +1000
After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.

For the WILL-state build. Her Susceptibility application procs a team DMG +16% buff, turning her into a control-and-buff anchor.

Build Will > Intellect and run this when you want the controller role

F2P OptionMordvolt Insulation 3pc(3pc)
Intellect +50
When the wearer's HP is above 80%, Arts DMG +20%.

Fully F2P fallback. Intellect +50 and +20% Arts DMG above 80% HP keep her damage respectable while you farm Hot Work.

Tip: Hold until you complete Hot Work 3pc, then switch for the Corrosion scaling

Upgrade Path: Farm Hot Work pieces from Wuling crates. Prioritize the Gloves and Slab (Nature DMG) first.

Stat Priorities

Main Stats
IntellectATK%Nature DMG
Sub Stats
Nature DMGArts IntensityATK%Ultimate Gain EfficiencyIntellect

Team Compositions

Core INT DPS (Grouping)

Nature DPS
Arcane
Support
Tangtang
Grouping
Gilberta
Support
Xaihi

Gilberta groups enemies for Arcane's Corrosion field, Tangtang and Xaihi support. Her INT ultimate self-applies Corrosion so no dedicated reaction partner is required.

Cryo Reaction

Nature DPS
Arcane
Cryo DPS
Yvonne
Support
Xaihi
Support
Tangtang

Yvonne supplies a Cryo element for Arcane's Nature to react against, adding a second reaction on top of her self-applied Corrosion.

Battery Uptime

Nature DPS
Arcane
Support
Tangtang
Battery
Akekuri
Support
Xaihi

Akekuri feeds SP so Arcane can cast her Corrosion ultimate more often, maximizing Hot Work and reaction uptime.

Electric Reaction

Nature DPS
Arcane
Support
Snowshine
Electric Support
Perlica
Support
Xaihi

Perlica supplies Electrification for Xiranflow to consume, the reaction-heavy variant where Xiranflow overtakes Hot Work.

Final Build Optimization

Rotation

INT state: cast the ultimate (Gloompurge Array) to self-apply Corrosion and lay down the Nature field, then weave combo skills (Yinglung stances) to apply Arts Susceptibility and Infliction, which trigger Solemn Phalanx's Arts DMG and ATK buffs. Hot Work converts the Corrosion into +50% Nature DMG. Refresh Corrosion before it decays and keep casting the ultimate as Ultimate Gain allows.

Timing

Open by applying Corrosion with the ultimate, then keep it refreshed so Hot Work stays active. If a teammate provides a second element (Electric via Perlica or Cryo via Yvonne), time your combo skills to consume the extra reactions. Keep Intellect >= Will at all times so she never drops out of the INT damage stance.

Min-Max Tips
1.

Commit to one state: build Intellect >= Will for DPS, or Will > Intellect for the controller, never split the two

2.

Her INT ultimate self-applies Corrosion, so she can run Hot Work as a solo DPS with no reaction partner

3.

Xiranflow overtakes Hot Work only when a teammate feeds extra Corrosion or Electrification, otherwise Hot Work wins

4.

Give the enemy a second element (Electric or Cryo) to unlock extra reactions on top of her Corrosion

5.

Solemn Phalanx is the highest-value pull, its INT-state lines fire off her own Infliction and Susceptibility

6.

Run Oblivion with the Redeemer Seal off-piece only when Gilberta is on the team

7.

For the WILL controller, Eternal Xiranite turns her Susceptibility application into a team DMG +16% buff

8.

P0 viable: she works without promotions, and her payoff scales with team support rather than raw personal stats

Arcane Build FAQ

What is Arcane's best weapon?
Type 42: Solemn Phalanx, her V1.4 signature 6★ Arts Unit, is BiS (about 127% DPS at R9). It grants ATK +44.8% and, in her INT state, converts her Arts Infliction and Susceptibility application into Arts DMG and ATK buffs. The best F2P option is Junction Point (about 86% DPS at R9) from the Protocol Pass, with Oblivion as a crit-focused alternative when paired with Gilberta and the Redeemer Seal.
What gear set should Arcane use?
For the INT Corrosion DPS build, Hot Work 3pc + LYNX Slab off-piece is BiS. Her ultimate self-applies Corrosion, which Hot Work turns into +50% Nature DMG, so she triggers the whole set solo. Switch to Xiranflow 3pc when a teammate feeds extra Corrosion or Electrification. For the WILL controller build, run Eternal Xiranite 3pc for a team-wide DMG buff. Mordvolt Insulation 3pc is a strong Tier 2 step before Wuling.
Is Arcane worth building?
Yes. Arcane is a top-tier S-rank Nature Caster with two roles in one unit: an INT-state Corrosion DPS or a WILL-state grouping controller. She is P0 viable and unusually flexible, though her ceiling scales with team support rather than solo stats. Commit to one state and build around it.
What stats should Arcane prioritize?
For the INT DPS build, Intellect is her primary attribute (keep it at least equal to Will to stay in the damage stance). Prioritize Nature DMG, Arts Intensity, ATK%, and enough Ultimate Gain Efficiency to keep casting her Corrosion ultimate. For the WILL controller build, stack Will and support stats instead. Never split Intellect and Will, it dilutes her.
How does Arcane's Array Arcana stance work?
Array Arcana flips her role based on her stat sheet. When Intellect is at least her Will she enters the INT state, a Corrosion DPS whose ultimate self-applies Corrosion so she can react without a partner. When Will is higher she enters the WILL state, a controller who pulls, imprisons, and spreads Arts Inflictions while buffing the team. You choose her role by which attribute you build higher.
ShareReddit
← Back to All Characters
NordVPN: secure, fast VPN for gaming. Lower ping, play from any region.

Tap through for today's price on the official store. Affiliate link, we may earn a commission.