TIPS & GUIDES

Community-sourced strategies and tips from r/Endfield

402 tips | Last updated: 2026-04-19

Page 7 of 9 (90 total tips)
1094upvotes
Gacha & PityBeginner

Character banners last 2 weeks

Banners in Arknights: Endfield have a 2-week duration. Plan your pulls and currency management accordingly. This is shorter than many gacha games, so budget your currency for faster rotation cycles.

#banners#gacha#currency_management#pull_planning
By u/anon-npcView Source
1029upvotes
Gacha & PityBeginner

Wait 7 days before pulling to avoid wasting tickets

Gacha tickets don't carry over between banners. Wait until 7 days before banner ends to pull, otherwise you waste pulls that don't transfer. 4 wasted pulls per banner adds up significantly over multiple banners.

#pull_strategy#currency_management#banner_timing
By u/monsquesceView Source
956upvotes
Gacha & PityBeginner

Limited Pull Timeline: 25-30 Hours for 120 Pulls

Normal players need around 25-30 hours of casual gaming to earn 120 limited pulls. After losing the first 6star to a standard banner, one player was 22 pulls away from the limited character after ~20 hours of play, needing an additional 5-10 hours for the remaining pulls. Still possible while exploring the first major region.

#limited_banner#pull_currency#progression#f2p
By u/Venrir83View Source
897upvotes
Gacha & PityIntermediate

Gacha pity system mechanics and pull strategy

The guarantee pity doesn't share between banners. Plan pulls accordingly: single pulls till 120 pity, or x10 pulls till 60 pity then switch to full singles. This affects how you budget pulls across different banners.

#pity#pulls#banners#currency
By u/ClassicWarm947View Source
869upvotes
Gacha & PityBeginner

Gacha currency conversion rates comparison

Currency conversion comparison: In Arknights, 1 OP converts to 180 originium, and it takes 600 originium for 1 pull (10 pulls ≈ 33.3 OP). In Endfield, 10 pulls costs approximately 66.6 OP equivalent. Maximum OP bundle is 130 in Arknights vs 194 in Endfield.

#currency#conversion_rates#needs_verification
By u/AvatarCabbageGuyView Source
735upvotes
Gacha & PityIntermediate

Gacha Rolling Strategy: Save 120 Rolls for Limited Banners

Optimal rolling strategy: Always roll on limited operator banner until you get the limited/banner 6* operator. Always have 120 rolls saved before rolling. Stats: Avg ~72.35 rolls for 6* banner operator (~79.17 if only using free dossier 10-roll). Avg ~43.23 rolls for any 6* operator (~47.29 if only using free dossier 10-roll). Rolling less than 30 per banner pushes worst case to ~108 avg for banner operator and ~53.9 for any 6*. Three separate gacha rewards encourage accumulating rolls.

#pull_strategy#currency_management#limited_banner
By u/CrimsonRunnerView Source
671upvotes
Gacha & PityIntermediate

30-120 Gacha Pulling Strategy to Maximize 6★ Characters

To maximize number of 6★ characters and signature weapons with limited resources, ensure your pity is at least 30 pulls into a previous banner when the target banner opens. This is the 30-120 Strat: 30 representing pulls in previous banner, 120 being pulls in target banner. Key banner rules: (1) Guarantee - if you haven't pulled banner character in first 119 pulls, 120th pull is forced banner character. Guarantee does NOT carry over between banners and resets when banner closes. (2) Pity - if you haven't pulled any 6★ in 79 pulls, 80th pull is forced 6★ character.

#pity_system#pull_strategy#currency_optimization#banner_mechanics
By u/HHhunterView Source
664upvotes
Gacha & PityBeginner

1.0 Version Premium Currency Breakdown for Pull Planning

Maximum premium currency available in 1.0: ~262 limited pulls + 114 standard pulls for paying players. With 44 days of monthly pass (8800 currency) + Battle Pass (2700 currency). F2P players should subtract 11500 currency from this total. Bonus pulls available: +30 limited pulls from pulling bonuses, +30 limited standalone pulls, +15 limited pulls from shop = +75 extra bonus pulls. Total potential: ~337 pulls in 1.0 version. Starting monthly pass day 1 or unlocking daily shop sooner increases this amount.

#currency_management#f2p_guide#pull_planning#resource_budgeting
By u/xenniriusView Source
526upvotes
Gacha & PityBeginner

Delay pulling to avoid wasting limited rolls

Wait for the appropriate banner timing before pulling even if you have enough currency to guarantee a character, to avoid wasting limited rolls on banners you don't want.

#pull_strategy#currency_management#limited_banner
By u/Chadworth_5401View Source
295upvotes
Gacha & PityBeginner

Gacha System Mechanics: Pity, Rates & Free Pulls

Key gacha mechanics: (1) Weapon rolls (arsenal tickets) can be acquired with oroberyl. (2) Free 10-pull on current banner after 30 pulls - does NOT count toward pity, just a bonus. (3) Character banner: 120 pull guarantee for rate-up, NO pity carry-over. (4) Secondary pity: 80 pity 50/50 with NO guarantee, but pity DOES carry over. (5) Weapon rate-up is 25/75 (only 25% chance at the featured weapon, not 75%). System uses opaque design with milestone-based incentives.

#pity_system#pull_strategy#currency_management#rates
By u/adumbcatView Source

About These Tips

These tips are curated from high-quality posts and comments on r/Endfield. Tips are ranked by community upvotes and categorized by type and difficulty level. Always verify strategies in-game as the meta may change with updates.