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ENDFIELD STEAM LAUNCH: WISHLIST MILESTONES

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Endfield Hub Team
#Arknights Endfield#Steam#News#Wishlist Milestone#GRYPHLINE#PC#Version 1.4
Table of Contents

Arknights: Endfield is coming to Steam, and GRYPHLINE opened the store page on August 13, 2026 with a community wishlist campaign attached. Here is what the four milestone tiers actually pay, and what the Steam build changes for players who already have an account.


TL;DR - Key Points

  • The Steam store page is live at app ID 4732690 with the release date reading “Coming soon”. No launch date has been announced
  • Four community milestones: 30,000 wishlists for T-Creds x8,000, 100,000 for Elementary Cognitive Carrier x2, 200,000 for Arms INSP Set x2, and 300,000 for a Special Commemorative Portrait Frame
  • These are community goals, not personal ones. The counter is global, so the rewards unlock for everyone or for no one
  • The material rewards are small. All three tiers combined pay less than one Umbral Monument stage clear
  • The portrait frame is the only exclusive item in the set, and campaign-tied cosmetics rarely come back
  • Your account carries over. The store page lists a GRYPHLINE Account requirement that links to Steam, the same layer Epic and the standalone launcher already use
  • Anti-Cheat Expert is listed on the store page, which is the reason to hold off on any Steam Deck assumptions until GRYPHLINE says something specific
  • The event window is open-ended, running from August 13 until the Steam launch itself

What Was Actually Announced

On August 13, 2026, Hypergryph and publisher GRYPHLINE confirmed that Arknights: Endfield is coming to Steam and put the store page up the same day. The release date field says “Coming soon”, and the announcement explicitly defers the date: the event runs “until the official launch of Arknights: Endfield on Steam (the exact launch date will be announced later).”

That framing matters more than it looks. This is not a pre-order countdown with a fixed end. It is an open window whose length GRYPHLINE controls, which is exactly how you structure a campaign when you want the wishlist number to keep climbing without a deadline forcing your hand.

The game itself has been out since January 22, 2026, launching globally on PS5, PC through the GRYPHLINE launcher and the Epic Games Store, iOS, and Android. Steam is the sixth way in, not a new release.


The Four Milestone Tiers

Here is the full ladder as published:

Phase Wishlist Target Reward
Phase 1 30,000 T-Creds x8,000
Phase 2 100,000 Elementary Cognitive Carrier x2
Phase 3 200,000 Arms INSP Set x2
Final Goal 300,000 Special Commemorative Portrait Frame x1

Read the structure, not just the items. The gap from Phase 1 to Phase 2 is more than triple, and the jump from Phase 1 to the Final Goal is a factor of ten. That shape tells you GRYPHLINE expects the first tier to clear almost immediately and treats 300,000 as the genuine stretch.

For scale: Endfield reported 35 million pre-registrations before its January launch. Steam wishlists are a much narrower funnel than pre-registration signups, since they require an active Steam account and a deliberate click on a storefront most mobile players never open. Still, 300,000 is not an outrageous ask for a game with that install base behind it.


What These Rewards Are Actually Worth

This is where honesty beats hype. The three material tiers are filler, and it is worth being precise about how much filler.

Milestone Reward Comparable In-Game Source
T-Creds x8,000 One-third of a single Umbral Monument stage clear (24,000 T-Creds)
Elementary Cognitive Carrier x2 A Crate-o-Surprise [M] can roll 5 or 10 of these in one open
Arms INSP Set x2 Less than half a stage clear (5 per Howlers of the Crag stage)

Put differently: a single stage of Howlers of the Crag pays 24,000 T-Creds, 3 Advanced Cognitive Carrier, 1 Mark of Perseverance, 8 Protohedron, and 5 Arms INSP Set. That one clear beats the entire three-tier material payout of this campaign, and it takes about ten minutes.

The Elementary tier point deserves emphasis. Cognitive Carriers come in Elementary and Advanced grades, and Advanced is the one that gates real progression. Two Elementary carriers land somewhere between a rounding error and a courtesy.

None of this makes the campaign bad. It just means you should calibrate: this is a marketing beat that pays a tip, not a content drop.


The Portrait Frame Is the Real Prize

The Final Goal item is the only thing here you cannot get another way.

Endfield gates most of its cosmetic frames behind specific events, and once a campaign closes the frame closes with it. The Contingency Contract season, for example, put its Contingent Inscription frame behind an 8,500 Vitrified Coin phase goal that simply is not purchasable once the season ends.

A Special Commemorative Portrait Frame tied to a one-time Steam launch is about as non-repeatable as cosmetics get in this game. If you care about frame collection at all, the 300,000 tier is the only number on the chart worth watching.

That also explains why the item ladder is shaped the way it is. The materials exist to make the early tiers feel like progress. The frame exists to make people actually push for the last one.


What the Steam Build Changes

The store page carries more concrete information than the announcement did. Confirmed from the listing:

  • Developer Hypergryph, publisher GRYPHLINE
  • 14 supported languages, including English, Japanese, Korean, Simplified and Traditional Chinese, Russian, French, German, Italian, Spanish, Portuguese, Vietnamese, Indonesian, and Thai
  • Free to play with in-app purchases and chance-based mechanics disclosed
  • Requires a GRYPHLINE Account, linkable to Steam
  • Uses Anti-Cheat Expert, a kernel-level anti-cheat
  • PEGI 12 rating, broadband connection required

System Requirements

Spec Minimum Recommended
OS Windows 10 64-bit Windows 10 64-bit
CPU Intel Core i5-9400F Intel Core i7-10700K
RAM 16 GB 16 GB
GPU GeForce GTX 1060 GeForce RTX 2060
DirectX Version 11 Version 11
Storage 60 GB 60 GB

Nothing here diverges from the existing PC client, which is the expected outcome. The Steam version is a distribution change, not a technical one.


Account Linking and Cross-Progression

The line on the store page that matters most to existing players is short: Requires GRYPHLINE Account (linkable to Steam).

That is the same account layer the Epic Games Store build and the standalone launcher already run on. You are not creating a Steam-specific save, you are authenticating an existing GRYPHLINE account through a new storefront. Your operators, your factory, your Oroberyl balance, all of it lives on the account, not the client.

Two practical consequences:

  • Nothing forces you to move. The Epic and standalone builds are not being retired based on anything announced.
  • Purchases may not follow you. Storefront-specific promotions have historically been tied to their own platform. The Epic side, for instance, is running a Fortnite Perlica outfit tied to eligible in-game purchases through Epic, redeemable from August 14, 2026. That kind of offer is a platform deal, not an account entitlement.

If you are already playing on PC, the honest answer is that switching to Steam gets you the overlay, Steam Input controller handling, screenshot management, and one less launcher on your taskbar. That is a quality-of-life trade against a 60 GB redownload.


The Steam Deck Question

Every Steam announcement for a live-service game triggers the same question, and it deserves a careful answer rather than an optimistic one.

Anti-Cheat Expert is listed on the store page. Kernel-level anti-cheat is the single most common reason a game fails to run under Proton, and it is the thing to watch. Community players have been running the existing PC build on Deck through GE-Proton builds, so it is not a hard wall today, but a Steam listing on its own does not promise anything.

What would actually change the picture:

  • GRYPHLINE announcing Proton or Linux support explicitly
  • A Deck Verified or Playable rating appearing on the store page before launch
  • Any statement about ACE behavior on Linux clients

Until one of those lands, treat Deck play as the same community-maintained situation it has been since January. Do not buy hardware on the assumption that a store page equals support.


Why GRYPHLINE Wants This Now

The timing is not accidental. Steam is where PC discovery happens, and for a game that launched on Epic and a proprietary launcher, the Steam page is the first time Endfield gets a persistent, searchable, review-bearing shopfront in front of the largest PC audience there is.

The wishlist number itself is the product. Steam’s algorithm weighs wishlist volume heavily for front-page and Popular Upcoming placement, which means a 300,000 wishlist count is worth considerably more to GRYPHLINE than 8,000 T-Creds cost them.

It also slots into a dense August. Endfield is running demo stations at Anime NYC (August 20 to 23) and following it with an expanded showing at Gamescom 2026 (August 23 to 30). If you are considering the trip, our Gamescom 2026 Cologne travel guide covers venue logistics and lodging. A live wishlist campaign running through both events gives every booth, trailer, and stream a single call to action.


What This Means By Player Type

Active players. Wishlist it, forget it, keep playing. The rewards will arrive or they will not, and nothing about your Version 1.4 progression changes either way. Do not reinstall through Steam mid-patch just to be early.

Lapsed players. This is a soft re-engagement hook, not a reason to return. If you bounced off the game, the Steam launch itself is the moment to check back in, since that is when the version and content state will actually be worth re-evaluating.

New players. You do not have to wait for Steam. The game is free and already available through the GRYPHLINE launcher and Epic, and your account carries forward to Steam later regardless. Starting now means you are further along when the Steam wave arrives. Our beginner guide covers the first-week priorities.

Deck and Linux players. Wishlist for the notification, but hold your expectations at zero until an anti-cheat statement exists.

Collectors. The 300,000 frame is the only line item that concerns you. Wishlist, and tell people who play.


Common Mistakes

  • Assuming your personal wishlist unlocks your personal reward. It does not. The threshold is global, so wishlisting is a contribution to a shared counter.
  • Waiting for Steam to start playing. There is no launch bonus announced for the Steam version and no account penalty for starting elsewhere. Waiting only costs you progression time.
  • Reinstalling through Steam immediately on launch day. It is a 60 GB download for an overlay. Do it when convenient, not on principle.
  • Reading “Coming soon” as “soon”. Steam’s release date field has no minimum honesty threshold. GRYPHLINE explicitly deferred the date.
  • Expecting the milestone materials to matter. Budget your expectations at roughly one stage clear total, and you will not be disappointed.
  • Assuming a Steam release means Deck support. These are unrelated facts that happen to appear on the same page.

Watch List

Things that would materially change this picture:

  • A confirmed launch date. The most likely reveal windows are the Anime NYC or Gamescom appearances, or a Version 1.5 livestream.
  • A Steam Deck compatibility rating appearing on the store page, which would be the first real signal on the anti-cheat question.
  • The wishlist counter’s actual pace. GRYPHLINE has not committed to publishing progress updates. If they start posting counts, the campaign is going well. Silence past a few weeks usually means the opposite.
  • Whether Phase 1 clears quickly. A 30,000 target that takes more than a few days would be a genuinely worrying signal about PC audience size.
  • Any Steam-exclusive launch bundle. Storefront launches often ship a free starter pack. None has been announced, and one would change the “do not reinstall” advice.
  • Steam review scores at launch. Endfield’s first Steam review wave will be the most public referendum the game has faced, and it will shape new-player inflow more than any milestone reward.

Final Read

The rewards are not the story. Three material tiers that add up to less than one Umbral Monument stage clear are a gesture, and everybody involved knows it. The portrait frame is the only item with real scarcity behind it, and it sits at the tier least likely to be reached without a genuine push.

The story is the Steam page itself. A permanent, searchable, review-bearing storefront presence is the single biggest change to how new players find this game since launch, and it arrives right as the Anime NYC and Gamescom showings put Endfield in front of audiences it has not reached yet.

So wishlist it, because it costs nothing and the frame is real. Then go back to your factory. The date will come when it comes, and we will cover it here when it does.


Frequently Asked Questions

When does Arknights: Endfield launch on Steam?

No date has been announced. The store page went live August 13, 2026 with the release date reading “Coming soon”, and GRYPHLINE said the exact date will be announced later. The wishlist event runs until that launch, whenever it happens.

Do I have to wishlist to get the rewards?

The announcement frames all four tiers as community goals. Rewards unlock for everyone once the global count crosses each threshold, so your wishlist is a contribution rather than a claim ticket. GRYPHLINE has not published distribution mechanics, but Endfield milestone rewards have historically arrived through in-game mail.

What are the four milestone rewards?

30,000 wishlists gives T-Creds x8,000. 100,000 gives Elementary Cognitive Carrier x2. 200,000 gives Arms INSP Set x2. 300,000 gives a Special Commemorative Portrait Frame x1.

Are the rewards worth chasing?

The materials are not. Combined, they pay less than one Umbral Monument stage clear, which alone gives 24,000 T-Creds, 3 Advanced Cognitive Carrier, and 5 Arms INSP Set. The portrait frame is the only genuinely exclusive item, since campaign-tied cosmetics rarely return.

Will my existing account work on Steam?

Yes. The store page lists a GRYPHLINE Account requirement that is linkable to Steam, the same account layer the Epic and standalone builds already use. You are logging into the same account through a different storefront.

Is the game leaving Epic or the GRYPHLINE launcher?

Nothing announced suggests that. Steam is being added alongside PS5, iOS, Android, Epic, and the standalone PC client.

Will it be Steam Deck verified?

No rating has been announced. The store page lists Anti-Cheat Expert, a kernel-level anti-cheat, which is the usual obstacle to Linux compatibility. Players run the current PC build on Deck via GE-Proton, but a store listing does not promise a Verified badge.

What are the system requirements?

Minimum is Windows 10 64-bit, i5-9400F, 16 GB RAM, GTX 1060, DirectX 11, and 60 GB storage. Recommended raises the CPU to an i7-10700K and the GPU to an RTX 2060, with RAM and storage unchanged.

Should I reinstall through Steam?

Only for the overlay, Steam Input, or library consolidation. Same build, same account, roughly 60 GB to redownload. There is no gameplay or reward advantage.

Is there a Steam launch bonus?

None has been announced. If one appears, it would most likely come as a login or starter pack at Steam launch rather than as part of this wishlist campaign.

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