ENDGAME BLUEPRINTS
Valley IV & Wuling Factory Blueprint Codes
Last updated: 2026-03-06
* TL;DR - Key Points
- * Server codes are NOT compatible -- NA/EU codes will not work on Asia servers and vice versa
- * Stockpile 10-20 batteries before importing to bootstrap Thermal Banks
- * Wuling Ferrium deficit -- Transfer 1,500/week from Valley IV via Metastorage
- * Forge limit: 2 total -- Plan Xiranite vs Battery production carefully
- * Unlock prerequisites -- Regional Dev Level 11, all mineral beds, Forge Expansion perk
Contents
π Looking for More Blueprints?
Check out Endgame Blueprints Part 2 for advanced V4 PAC setups, Future-proof Wuling bases, and Net's Wuling builds!
View Endgame Blueprints Part 2Valley IV Endgame - Ultimate Factory Guide
The most practical endgame factory for Max Profit, Utilization, Future-Proofing, and Convenience.
Valley IV Endgame Factory - Complete Setup Guide
Makes all Essential Endgame Items
- * 18/min Buck A and Batteries - for max profit. (clears out Stock Bill savings everyday with leftovers)
- * Additional Parts and Bottles - for Combat Facilities and Ziplines, or to just use up idle ore.
- * Explosives, Buck C and Citrome C - whether it's 12/min or 24/min production, you'll hit the 80k cap anywayβso I'd rather produce varied items and extra parts.
Why This Factory?
This factory nearly Maxes out Yield of all Ores and still has Extra Space in Core AIC Area the size of a whole Outpost. What more do you need in the endgame? :)
And if you do need something, you'll have to turn off some of the above units to free up ore. To make that management easier, there's extra space in the Core AIC area - along with the added convenience of almost never needing to shuffle between outposts to do it.
I've tried to "Future-proof" this as much as possible with extra space and parts, while keeping it practical. It works for me - and hopefully for some of you too. Some players like to use the extra space for Ziplines or additional items that might be useful later.
Production Rates
(free resource for deliveries)
Extra Parts Production
- * 1x Amethyst & Cryston Parts/Bottles
- * 1x Ferrium & Steel Parts/Bottles (refer to guide)
Active Ore Usage/Yield
Blueprint Codes (Asia Server)
Outpost 1&2
EFO013o7241uEiau20i79 EFO013o7241uEiau80i7u Outpost 3
EFO013o7241uEia990179 EFO01I3A5O0o479a75308 Core AIC
EFO01u8U45aI2e0e5AIOU EFO01u8U45aI2e0e9A9OU EFO019aEuIi635e6U5OI2 EFO01iUIa0Ee132aa72U4 EFO012O9Aio4Ua8aoeIOo Blueprint Codes (NA/EU Server)
Outpost 1&2
EFO01893iaI8UI12oUi73 EFO011ea2A91O9U2634O7 Outpost 3
EFO01eE7I5Ae3A48oAi8 EFO010U95e1021i1OE179 Core AIC
EFO012I403O21O8AeIOo EFO0172UoOi7ui554O0Ai EFO01A5i327Ao7E69ieO EFO01U4A8EeUIeOEi7Oa8 EFO01iOeu4Ui8U2ee72U4 * Credits to u/Prior_Theme_8587 for replicating them to NA/EU
Known Bugs & Fixes
Stuck in Valley Pass, Refugee Camp after teleporting to the Sub PAC
Teleport to another TP point, walk back to the factory and just rotate the Sub-PAC 180 degrees and replace the items in the item ports. Now you can teleport back to the Factory without issues.
Facility Limit reached in Valley Pass
For this, you'll need to try a couple of things. Remove the item control ports of Outpost 3 A blueprint and re-connect the belts, then place Outpost 3B.
If this doesn't work, then you'll need to remove the Combat facilities in the Outpost outside the factory space temporarily and then try to place the blueprint (this is a very odd bug as the facility limit within the factory space and overworld facility limit should be separate)
Top left Electric Pylon not placing outside Power Plateau, Reconstruction HQ Factory
Just need Lvl 2 Reconstruction HQ outpost for the Pylon to be placed.
Explanation: Due to the change in environment of the Outposts for every level upgrade, You may not be able to place the Electric pylon as instructed in the guide. For this you just need lvl 2 of the outpost to place the pylon, as that seems to clear up the space. Till then you will have 17.25/min Buck A production instead of 18/min till you get to Reconstruction HQ Lvl 2. You will still be able to empty stock bill savings with 17.25/min so don't worry about it!
First time making guides & posting on reddit, feel free to ask anything and/or leave some feedback here or on Discord in the Official Endfield Discord Thread for this Factory.
Wuling City (Main AIC - Riverine Megabase)
This Riverine Megabase requires fluid pumps and a stable Sandleaf loop for battery and Xiranite production.
| Segment | Key Function | NA/EU Server Code | Asia Server Code |
|---|---|---|---|
| Top Left | Sandleaf & powder processing | EFO011eaiaA147U734O7 | EFO017i89o19ia535O0Ai |
| Top Right | Wuling Battery assembly | EFO01eE7O75eo24ioAi8 | EFO01194o23o9uUa634O7 |
| Bottom Right | Xiranite Forge array | EFO01O3E8EoOauIi9oe4 | EFO01a6584u86IAeUoe5e |
| Left Middle | Yazhen Syringe assembly | EFO0172UEUO7845AO0Ai | EFO01602IE8I03799O83e |
| Left Bottom | Gold Gear components | EFO01iOe5e4iIE2A72U4 | EFO0101O35I31oiaUE179 |
Pro Tip: Xiranite Pylons
Wuling introduces Xiranite Pylons and Xiranite Relays that auto-connect to the PAC and each other within range, eliminating manual wiring. This is a significant convenience upgrade over Valley IV.
Wuling Outpost - All-in-One Production Hub
An optimized all-in-one Wuling outpost combining syringe production, battery manufacturing, and Xiranite component fabrication in a single fully-upgraded outpost.
Wuling Outpost All-in-One Setup Guide
Production Output
Yazhen Syringes
6/min
Single production chain
LC Wuling Batteries
11.33/min
Dual production chains
Xiranite Components
3,000+/week
~1/9 Xiranite input
Note: Battery production is limited to 11.33/min instead of 12/min due to resource competition with gear components for Xiranite and Originium.
Requirements
- * Fully upgraded outpost - This is a large build requiring maximum outpost level (not the HUB, but a standard outpost). The outpost upgrade cost is relatively affordable.
- * All Ferrium resources - Requires 120 Ferrium total (90 from local map deposits + 25 from automated Valley IV transfer + 5 buffer). Being short by 5 Ferrium will have minimal impact.
- * Most Originium deposits - Secure the majority of available Originium in the Wuling region for optimal production.
NA/EU Server Codes
Part 1 (East)
EFO01Eu24IA6E6oA3oIa Part 2 (North-West)
EFO0172UA46u7u56O2Ai Part 3 (South-West)
EFO01Eu24IA6E6oE3uIa Asia Server Codes
Converted and tested for Asia server by AramisFR
Part 1 (East)
EFO01eAo0Oa2aO48oAi8 Part 2 (North-West)
EFO01E50U37I73o239Ia Part 3 (South-West)
EFO01Ue3629592O67Oa8 * Asia codes converted by AramisFR with fixes for overlapping pylon (SW) and missing pylon (E).
Setup Instructions
Step 1: Water Pump Installation
Place 3 water pumps on the eastern side of the build area. Each pump services 2 buildings requiring water (6 buildings total). Run the water pipes outside the construction area - this is permitted and won't interfere with the blueprint placement.
Step 2: Farm Initialization
Configure the farms according to their grouping pattern:
- * Sandleaf farms - Group of 3 (2 farms + 1 seed dispenser, no water pipe)
- * Wuling plants (Yazhen) - Group of 2 (1 farm + 1 seed dispenser with water pipe)
Step 3: Power Connection
Connect all buildings to the power grid using Xiranite Pylons. The pylons will auto-connect to the PAC and each other within range.
Credits & Attribution
Original blueprint design and optimization by community contributors. Special thanks to:
- * Original creator for the extensive hours spent designing and testing this optimized layout
- * AramisFR for converting and testing the blueprints for Asia server, including critical fixes for pylon placement
Sky King Flat (Construction Site)
A specialized outpost for wireless power transmission and high-speed medical supply chains.
Wuling Battery Setup
NA/EU Server
EFO01iOe7EA9iI2eI72U4 Battery Setup
Asia Server
EFO018Ieo6a6o4127UI73 Xiranite Forging (2x)
NA/EU Server
EFO01eE7U2i6eo4auoAi8 Liquid Xiranite (18/min)
Asia Server
EFO01Ue37A20e8Oi7Oa8 Modular Syringe Line
NA/EU Server
EFO01Eu24IA6E6oA3oIa Modular Syringe Line
Asia Server
EFO013o7810185auE0579 Technical Tips for Blueprint Success
Server Compatibility
Blueprint codes are locked to their specific regions. NA/EU codes will not work on Asia servers and vice versa. Always verify you're using the correct code for your server region before importing.
Requirements Checklist
Before importing any blueprint, ensure you have:
- * Unlocked the required perks (like Forge Expansion)
- * Sufficient machines in your inventory
- * Required Regional Development Level
- * All mineral beds unlocked for that region
Powering Up
Most endgame bases require an initial stockpile of 10-20 batteries to kickstart the Thermal Banks before the automated loop stabilizes. Keep backup Thermal Banks on raw Originium Ore to prevent total blackouts during transition.
Resource Management
Wuling is naturally low on Ferrium. Use the Metastorage system to transfer about 1,500 Ferrium per week from Valley IV to keep Wuling syringe production running at 100% capacity. Plan your weekly logistics route accordingly.
References & Community Resources
These blueprints and strategies were compiled from the following community guides, databases, and discussions:
Community Guides and Blueprint Databases
Video Walkthroughs and Technical Layouts
Technical Guides and Tips
Community Attribution
These blueprints are community-sourced and shared freely. All credit goes to the original creators and theorycrafters who tested and optimized these layouts. If you use these blueprints, consider supporting the creators through their respective platforms.
Frequently Asked Questions
Can I use NA/EU blueprint codes on Asia servers?
No. Blueprint codes are locked to their specific regions. NA/EU codes will not work on Asia servers and vice versa. Always use the code that matches your server region.
How many Forges of the Sky can I build in Wuling?
You can build a maximum of 2 Forges of the Sky total across all your Wuling AICs. Plan your recipes carefully - if one Forge is dedicated to LC Wuling Batteries, the other is your only slot for Xiranite Components.
Why is Ferrium low in Wuling and how do I fix it?
Wuling is naturally low on Ferrium deposits. Use the Metastorage system to transfer about 1,500 Ferrium per week from Valley IV to keep Wuling syringe production running at 100% capacity.
Do I need batteries before importing blueprints?
Yes. Most endgame bases require an initial stockpile of about 10-20 batteries to kickstart the Thermal Banks before the automated loop stabilizes. Prepare this stockpile in advance.
What perks do I need unlocked before using these blueprints?
Ensure you have unlocked perks like Forge Expansion and have enough machines in your inventory. Check each blueprint's requirements before importing to avoid placement failures.