ENDGAME BLUEPRINTS

Valley IV & Wuling Factory Blueprint Codes

Last updated: 2026-03-06

* TL;DR - Key Points

  • * Server codes are NOT compatible -- NA/EU codes will not work on Asia servers and vice versa
  • * Stockpile 10-20 batteries before importing to bootstrap Thermal Banks
  • * Wuling Ferrium deficit -- Transfer 1,500/week from Valley IV via Metastorage
  • * Forge limit: 2 total -- Plan Xiranite vs Battery production carefully
  • * Unlock prerequisites -- Regional Dev Level 11, all mineral beds, Forge Expansion perk

πŸ“ Looking for More Blueprints?

Check out Endgame Blueprints Part 2 for advanced V4 PAC setups, Future-proof Wuling bases, and Net's Wuling builds!

View Endgame Blueprints Part 2

Valley IV Endgame - Ultimate Factory Guide

The most practical endgame factory for Max Profit, Utilization, Future-Proofing, and Convenience.

Valley IV Endgame Factory Blueprint - Complete Setup Guide with Production Lines

Valley IV Endgame Factory - Complete Setup Guide

Makes all Essential Endgame Items

  • * 18/min Buck A and Batteries - for max profit. (clears out Stock Bill savings everyday with leftovers)
  • * Additional Parts and Bottles - for Combat Facilities and Ziplines, or to just use up idle ore.
  • * Explosives, Buck C and Citrome C - whether it's 12/min or 24/min production, you'll hit the 80k cap anywayβ€”so I'd rather produce varied items and extra parts.

Why This Factory?

This factory nearly Maxes out Yield of all Ores and still has Extra Space in Core AIC Area the size of a whole Outpost. What more do you need in the endgame? :)

And if you do need something, you'll have to turn off some of the above units to free up ore. To make that management easier, there's extra space in the Core AIC area - along with the added convenience of almost never needing to shuffle between outposts to do it.

I've tried to "Future-proof" this as much as possible with extra space and parts, while keeping it practical. It works for me - and hopefully for some of you too. Some players like to use the extra space for Ziplines or additional items that might be useful later.

Production Rates

Buck Capsule A 18/min
HC Valley Battery 18/min
Industrial Explosives 6/min
Buck Capsule / Canned Citrome C 12/min
Sandleaf Powder 43200/day

(free resource for deliveries)

Extra Parts Production

  • * 1x Amethyst & Cryston Parts/Bottles
  • * 1x Ferrium & Steel Parts/Bottles (refer to guide)

Active Ore Usage/Yield

Originium Ore 540/560
Amethyst Ore 210/240
Ferrium Ore 1080/1080

Blueprint Codes (Asia Server)

Outpost 1&2

EFO013o7241uEiau20i79
EFO013o7241uEiau80i7u

Outpost 3

EFO013o7241uEia990179
EFO01I3A5O0o479a75308

Core AIC

EFO01u8U45aI2e0e5AIOU
EFO01u8U45aI2e0e9A9OU
EFO019aEuIi635e6U5OI2
EFO01iUIa0Ee132aa72U4
EFO012O9Aio4Ua8aoeIOo

Blueprint Codes (NA/EU Server)

Outpost 1&2

EFO01893iaI8UI12oUi73
EFO011ea2A91O9U2634O7

Outpost 3

EFO01eE7I5Ae3A48oAi8
EFO010U95e1021i1OE179

Core AIC

EFO012I403O21O8AeIOo
EFO0172UoOi7ui554O0Ai
EFO01A5i327Ao7E69ieO
EFO01U4A8EeUIeOEi7Oa8
EFO01iOeu4Ui8U2ee72U4

* Credits to u/Prior_Theme_8587 for replicating them to NA/EU

Known Bugs & Fixes

Stuck in Valley Pass, Refugee Camp after teleporting to the Sub PAC

Teleport to another TP point, walk back to the factory and just rotate the Sub-PAC 180 degrees and replace the items in the item ports. Now you can teleport back to the Factory without issues.

Facility Limit reached in Valley Pass

For this, you'll need to try a couple of things. Remove the item control ports of Outpost 3 A blueprint and re-connect the belts, then place Outpost 3B.

If this doesn't work, then you'll need to remove the Combat facilities in the Outpost outside the factory space temporarily and then try to place the blueprint (this is a very odd bug as the facility limit within the factory space and overworld facility limit should be separate)

Top left Electric Pylon not placing outside Power Plateau, Reconstruction HQ Factory

Just need Lvl 2 Reconstruction HQ outpost for the Pylon to be placed.

Explanation: Due to the change in environment of the Outposts for every level upgrade, You may not be able to place the Electric pylon as instructed in the guide. For this you just need lvl 2 of the outpost to place the pylon, as that seems to clear up the space. Till then you will have 17.25/min Buck A production instead of 18/min till you get to Reconstruction HQ Lvl 2. You will still be able to empty stock bill savings with 17.25/min so don't worry about it!

First time making guides & posting on reddit, feel free to ask anything and/or leave some feedback here or on Discord in the Official Endfield Discord Thread for this Factory.

Wuling City (Main AIC - Riverine Megabase)

This Riverine Megabase requires fluid pumps and a stable Sandleaf loop for battery and Xiranite production.

Segment Key Function NA/EU Server Code Asia Server Code
Top Left Sandleaf & powder processing
EFO011eaiaA147U734O7
EFO017i89o19ia535O0Ai
Top Right Wuling Battery assembly
EFO01eE7O75eo24ioAi8
EFO01194o23o9uUa634O7
Bottom Right Xiranite Forge array
EFO01O3E8EoOauIi9oe4
EFO01a6584u86IAeUoe5e
Left Middle Yazhen Syringe assembly
EFO0172UEUO7845AO0Ai
EFO01602IE8I03799O83e
Left Bottom Gold Gear components
EFO01iOe5e4iIE2A72U4
EFO0101O35I31oiaUE179

Pro Tip: Xiranite Pylons

Wuling introduces Xiranite Pylons and Xiranite Relays that auto-connect to the PAC and each other within range, eliminating manual wiring. This is a significant convenience upgrade over Valley IV.

Wuling Outpost - All-in-One Production Hub

An optimized all-in-one Wuling outpost combining syringe production, battery manufacturing, and Xiranite component fabrication in a single fully-upgraded outpost.

Wuling Outpost All-in-One Factory Blueprint - Syringe and Battery Production Setup

Wuling Outpost All-in-One Setup Guide

Production Output

Yazhen Syringes

6/min

Single production chain

LC Wuling Batteries

11.33/min

Dual production chains

Xiranite Components

3,000+/week

~1/9 Xiranite input

Note: Battery production is limited to 11.33/min instead of 12/min due to resource competition with gear components for Xiranite and Originium.

Requirements

  • * Fully upgraded outpost - This is a large build requiring maximum outpost level (not the HUB, but a standard outpost). The outpost upgrade cost is relatively affordable.
  • * All Ferrium resources - Requires 120 Ferrium total (90 from local map deposits + 25 from automated Valley IV transfer + 5 buffer). Being short by 5 Ferrium will have minimal impact.
  • * Most Originium deposits - Secure the majority of available Originium in the Wuling region for optimal production.

NA/EU Server Codes

Part 1 (East)

EFO01Eu24IA6E6oA3oIa

Part 2 (North-West)

EFO0172UA46u7u56O2Ai

Part 3 (South-West)

EFO01Eu24IA6E6oE3uIa

Asia Server Codes

Converted and tested for Asia server by AramisFR

Part 1 (East)

EFO01eAo0Oa2aO48oAi8

Part 2 (North-West)

EFO01E50U37I73o239Ia

Part 3 (South-West)

EFO01Ue3629592O67Oa8

* Asia codes converted by AramisFR with fixes for overlapping pylon (SW) and missing pylon (E).

Setup Instructions

Step 1: Water Pump Installation

Place 3 water pumps on the eastern side of the build area. Each pump services 2 buildings requiring water (6 buildings total). Run the water pipes outside the construction area - this is permitted and won't interfere with the blueprint placement.

Step 2: Farm Initialization

Configure the farms according to their grouping pattern:

  • * Sandleaf farms - Group of 3 (2 farms + 1 seed dispenser, no water pipe)
  • * Wuling plants (Yazhen) - Group of 2 (1 farm + 1 seed dispenser with water pipe)

Step 3: Power Connection

Connect all buildings to the power grid using Xiranite Pylons. The pylons will auto-connect to the PAC and each other within range.

Credits & Attribution

Original blueprint design and optimization by community contributors. Special thanks to:

  • * Original creator for the extensive hours spent designing and testing this optimized layout
  • * AramisFR for converting and testing the blueprints for Asia server, including critical fixes for pylon placement

Sky King Flat (Construction Site)

A specialized outpost for wireless power transmission and high-speed medical supply chains.

Wuling Battery Setup

NA/EU Server

EFO01iOe7EA9iI2eI72U4

Battery Setup

Asia Server

EFO018Ieo6a6o4127UI73

Xiranite Forging (2x)

NA/EU Server

EFO01eE7U2i6eo4auoAi8

Liquid Xiranite (18/min)

Asia Server

EFO01Ue37A20e8Oi7Oa8

Modular Syringe Line

NA/EU Server

EFO01Eu24IA6E6oA3oIa

Modular Syringe Line

Asia Server

EFO013o7810185auE0579

Technical Tips for Blueprint Success

Server Compatibility

Blueprint codes are locked to their specific regions. NA/EU codes will not work on Asia servers and vice versa. Always verify you're using the correct code for your server region before importing.

Requirements Checklist

Before importing any blueprint, ensure you have:

  • * Unlocked the required perks (like Forge Expansion)
  • * Sufficient machines in your inventory
  • * Required Regional Development Level
  • * All mineral beds unlocked for that region

Powering Up

Most endgame bases require an initial stockpile of 10-20 batteries to kickstart the Thermal Banks before the automated loop stabilizes. Keep backup Thermal Banks on raw Originium Ore to prevent total blackouts during transition.

Resource Management

Wuling is naturally low on Ferrium. Use the Metastorage system to transfer about 1,500 Ferrium per week from Valley IV to keep Wuling syringe production running at 100% capacity. Plan your weekly logistics route accordingly.

References & Community Resources

These blueprints and strategies were compiled from the following community guides, databases, and discussions:

Frequently Asked Questions

Can I use NA/EU blueprint codes on Asia servers?

No. Blueprint codes are locked to their specific regions. NA/EU codes will not work on Asia servers and vice versa. Always use the code that matches your server region.

How many Forges of the Sky can I build in Wuling?

You can build a maximum of 2 Forges of the Sky total across all your Wuling AICs. Plan your recipes carefully - if one Forge is dedicated to LC Wuling Batteries, the other is your only slot for Xiranite Components.

Why is Ferrium low in Wuling and how do I fix it?

Wuling is naturally low on Ferrium deposits. Use the Metastorage system to transfer about 1,500 Ferrium per week from Valley IV to keep Wuling syringe production running at 100% capacity.

Do I need batteries before importing blueprints?

Yes. Most endgame bases require an initial stockpile of about 10-20 batteries to kickstart the Thermal Banks before the automated loop stabilizes. Prepare this stockpile in advance.

What perks do I need unlocked before using these blueprints?

Ensure you have unlocked perks like Forge Expansion and have enough machines in your inventory. Check each blueprint's requirements before importing to avoid placement failures.